"....Does this ONE thing that players who like dungeons are getting really bother you so much that it makes you feel like ZOS is teabagging you???@ZOS_Kevin @ZOS_GinaBruno @ZOS_JessicaFolsom
- Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
- Do they have any plan to push solo players out of the game?
If yes, please tell us, because I will definitely stop playing ESO. I refuse to keep playing and paying for ESO Plus if this is the direction the game is going. I wouldn’t like that and I don’t want that, so is there any plan from ZoS to push solo players out?
We are getting overland difficulty, and that is completely fine because we will have the option to choose it. But will future releases and seasons all be like this, purely increased difficulty everywhere?
Please be honest. Is there any plan to push solo players out?
edit:
And please don’t respond with something like: “We will add more group content to the game,” because that is, without question, welcome. What I want to know is whether solo players will once again be excluded from participating in these “events,” or if they will still be able, once again, to take part as solo players.I’m thrilled and excited about the new overland difficulty, and I genuinely want to replay the entire story again with some real challenge, not this easy mode we’ve had for years.
But as a player, I also have an event running that I could be doing… but I simply refuse to be used by you, ZOS. I refuse to be turned into “event fodder” just so others can participate. I can’t handle this feeling.
I never understood why teabagging was banned, but now I do. Because this is exactly how I feel right now. You, ZOS, are teabagging me with this event. Either I go as “event fodder”, or I don’t go at all.
The emotional meaning behind teabagging in games is:And that’s exactly what I see from ZOS right now: "I’m dominating you, you have no choice, and I’m rubbing it in your face."
- being disrespected
- being humiliated
- being forced into a submissive role
- being used for someone else’s benefit
- having my agency removed
Hi. Two things.
First, if this is a reaction to the Night Market, please be aware that the Night Market replaced new dungeons this year. This content (although whether it actually fulfills the same niche as a dungeon is a whole other topic) was experimental content aimed at people who like dungeons and trials, possibly with the hope to appeal to a slightly broader audience because it's new and there is a subset of content that's achievable with less than four players. Some quests can even be solo'ed, especially if you have NB and can sneak around. But ask yourself... would you have posted this if two new dungeons were released instead of the Night Market? I'm guessing not. So, no need to fret. Treat this content the same as you would have treated any newly released dungeons this year, however that may be (do you try them, ignore them, etc) and do not read anything deeper into it as far as ZOS's intentions for the future of solo players. It has nothing to do with that. They simply put some resources that normally produce dungeons and pivoted them to producing this content.
Second, you seem to be conflating difficult content with group content. I'm not 100% sure where you stand (although I can guess based on context) but just keep in mind that solo content DOES NOT EQUAL easy content, necessarily. Arenas, which are forced solo content to the point that even companions aren't welcome, are some of the most difficult content in the game. While I personally dislike labels, because often people (including myself), like multiple kinds of content, a discussion about group vs. solo is different than a discussion about "casuals" vs. "end gamers." Preferring less challenging content (or content without any combat) does not necessarily mean you also prefer playing solo, or vice versa. For example, even if the quest is as easy as easy can be, I prefer playing with friends, and don't quest solo. I enjoy both challenging content and easy content, depending on my mood, but because I like to play with friends, I rarely do arena runs, even though I spend a lot of time in dungeons and trials.
Literally on the roadmap for this year are solo dungeons which, presumably, are catering to solo players. I know I won't spend any time with them unless they have at least a duo option, like IA.
I'll also point out that Dark Souls is primarily a single player game, so it's an odd game to cite if your concern is group content over solo content, although it would make more sense if you're more concerned about content difficulty.
Anyway, you definitely have nothing to worry about regarding being pushed out of the game because ZOS is only going to produce content going forward that will be outside of your wheelhouse going forward. The roadmap clearly illustrates that this is not going to be the case. Whether they officially answer your question in this thread or not. However, I'd also like to point out that it's not very reasonable to expect ALL content released to cater to your playstyle, either. Do you really begrudge players who enjoy dungeons an event that is catered to their preferred level of difficulty and playstyle, when they didn't even get new dungeons this year? All we're getting is this event, and it may not even stick around as permanent content. ...
LOL they did and that's why NB is always so busted (or useless) xD
sleepy_worm wrote: »This is not true. Group Finder groups for trials regularly fill. Group Finder groups for Night Market fill within 60 seconds.The group finder doesn't function because players don't use it.This is also not true. You can teleport to someone in a busy instance if you want to zerg. Unless you meant multi-player content, as you would be following around other players. If you meant multi-player content, I agree that is what it is.The Night Market is forced group content. (Forced because it is NOT doable solo.)And this is absolutely not true. I have been playing with CP 100 or level 12 characters quite often. They are very clearly participating.Without the CP points and the dungeon gears, a player does not have a chance at participating.
Totally disagree with your points. I think they are very selective.
The Group Finder does not function. Perhaps in your world it does but not on the server on which I play. What server do you claim it works on?
Vaqual