- Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
- Do they have any plan to push solo players out of the game?
To answer the core questions asked:
Q: Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
A: No.
Q:Do they have any plan to push solo players out of the game?
A: No.
Just following up here generally. We hear the feedback from solo players about the Night Market content. We want to follow up with just few things.
We have no intention of pushing solo players out of the game. However, we started this year off by noting that we were going to try some new things. Night Market is one of them. While we always provide group players with trials, we also wanted to try something different. This was not to alienate solo players, but rather to add a new way to play. That being said, we do hear the feedback and have passed that on our teams for future consideration, especially for when Night Market comes back later in the year. Remember, part of the ethos of this event is to add to it over time.
As several have noted in this thread as well, we have a roadmap that is publicly available. The point of the roadmap is to showcase the content we have coming throughout the year. As is noted on the roadmap and current PTS testing, we have plenty of solo friendly content as well. Thieves Guild and Sheogorath Questlines, Favors system, Rumors system, Two Solo Dungeons, Sage's Vault, and the list can keep going. And that is all on top of existing content. We also understand that not every piece of content will be for everyone, and that is okay.
We know this may come off as a contentious statement, but it does bare repeating. While we are an Elder Scrolls game, we are also an MMO. Storytelling and the heart of solo adventure will always be an important part of ESO. However, some of our event/ event zone content will be focused on encouraging group play. It is the nature of the genre. Additionally, we know just like there are players who come for solo content, there are also players who come for group content and challenging group content. So we want to make sure we are providing new things for them as well.
We'll close with this. Last year, we saw many threads throughout the year asking us to address content and find new ways of renewing the gameplay experience, both in variety and challenge. We are in the first passes of this now with items like Night Market going live. But we will have content throughout the year to address both solo and group play within the community. The feedback is helpful to steer us on the right track. So thanks to everyone, both solo players and group players, who have given their constructive feedback regarding the Night Market. The team is taking a look at what can be done during this current running and what can be adjusted for the next run of the Night Market.
heimdall14_9 wrote: »boy oh boy this weekend has been fun working on last gilded for 2nd trial run , awards aint great but not one that really cares too ,
i would like to see them do more with the key system having to get them each and every time you want to do an activity get to be to much of a grind , if they would add in MASTER KEYS that you get at end of trial
1st master key for argents ( no longer needing to do 6 argents to fight gildeds)
2nd master key is for gildeds making it so you can do trial freely as well as argents, gildeds , making the NM fully opened o do the things you fine most enjoyable or get side achievements without feeling the pressure of grinding keys to re-run it
Eliahnus
BloodstainedFay wrote: »As someone who primarily plays alone, doing all sorts of content from story to ToT to Cyro PvP to crafting & furnishing. It is actually crazy to me to see that a game which is 90% soloable, essentially braindead easy singleplayer content is getting so much, and I mean so much, backlash for adding a single piece of challenging group content (for FREE!)- especially when they've also announced solo modes for group dungeons (adding yet another avenue for solo players to enjoy themselves!)
The Night Market ain't pushing y'all out, but sometimes it seems like solo players want everyone else gone.
yes!
i wish at least the Starlit Plaza stayed open.
Or maybe move the faction merchant to Fargeave or Coldharbour.
MoonPile
xStaticx