FurryCandyHearts wrote: »I don't think people really are adverse to it. From what I've seen, there's 2 categories of players complaining: either very clueless/new players who didn't follow the news and thought it would be the same as any other zone or forum pvp enjoyers who start freaking out for random reasons just to get reactions.
It kinda sucks, though, when these new and clueless players see posts about grouping being insurmountably hard and become intimidated... When in reality, it's no different from grouping for Craglorn gargoyles and such.
i think it's gross. the house is groosl, pledging is gross the ones you pledge to ate gross, the whole thing is disgusting. Once upon a time you played a rpg to be the hero, to stop the evil and to save the land. ESO has become the place to go commit the evil and relish in it. It's disgusting!
Militan1404 wrote: »Militan1404 wrote: »People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.
When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.
The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.
Its something funny about someone finding something to be grossly uncompetitive and while being a DK.
Personally, I haven't had trouble with shatter path users but I've seen a lot of complaints from people I respect. And don't worry, your class refresh is coming and the big scary DKs won't seem so scary anymore.
What you trying to imply here that DK aint broken? And the solution is not to make everything else broken to.
s3dulo
So when was it advertised as a solo zone? Can you show us any examples of that?
SilverBride wrote: »SilverBride wrote: »We just think it is accessible for the average player. Because it really is. I am not a great player. I died when I first went in. Now I have unlocked two relics. In my opinion, let players make adjustments rather than ZOS needlessly watering down the event. No need for solo-friendly in a group event, anymore than PVE in a PVP event. That’s my attempt to explain why I am averse to ZOS listening to complaints I think are invalid.
"We think" "it really is" " in my opinion" and "complaints are all invalid" are personal opinions, not facts. Many of us hold opposite opinions.
Also, I have said that I am not asking for a solo mode. (Even though ZOS said it could be soloable.). I just want a mode on par with other normal dungeon and trials so the average player can enjoy it, too.
And once again I will ask, how did it hurt anyone else if a mode was created that would allow a lot more players to enjoy the experience?
Your posts are a broken record. I answered you, but once again you ask,
I was merely replying to your post quoting me. And I still haven't received an answer as to how it would hurt anyone else if a mode was created that would allow a lot more players to enjoy the experience.
SilverBride wrote: »We just think it is accessible for the average player. Because it really is. I am not a great player. I died when I first went in. Now I have unlocked two relics. In my opinion, let players make adjustments rather than ZOS needlessly watering down the event. No need for solo-friendly in a group event, anymore than PVE in a PVP event. That’s my attempt to explain why I am averse to ZOS listening to complaints I think are invalid.
"We think" "it really is" " in my opinion" and "complaints are all invalid" are personal opinions, not facts. Many of us hold opposite opinions.
Also, I have said that I am not asking for a solo mode. (Even though ZOS said it could be soloable.). I just want a mode on par with other normal dungeon and trials so the average player can enjoy it, too.
And once again I will ask, how did it hurt anyone else if a mode was created that would allow a lot more players to enjoy the experience?