- Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
- Do they have any plan to push solo players out of the game?
To answer the core questions asked:
Q: Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
A: No.
Q:Do they have any plan to push solo players out of the game?
A: No.
Just following up here generally. We hear the feedback from solo players about the Night Market content. We want to follow up with just few things.
We have no intention of pushing solo players out of the game. However, we started this year off by noting that we were going to try some new things. Night Market is one of them. While we always provide group players with trials, we also wanted to try something different. This was not to alienate solo players, but rather to add a new way to play. That being said, we do hear the feedback and have passed that on our teams for future consideration, especially for when Night Market comes back later in the year. Remember, part of the ethos of this event is to add to it over time.
As several have noted in this thread as well, we have a roadmap that is publicly available. The point of the roadmap is to showcase the content we have coming throughout the year. As is noted on the roadmap and current PTS testing, we have plenty of solo friendly content as well. Thieves Guild and Sheogorath Questlines, Favors system, Rumors system, Two Solo Dungeons, Sage's Vault, and the list can keep going. And that is all on top of existing content. We also understand that not every piece of content will be for everyone, and that is okay.
We know this may come off as a contentious statement, but it does bare repeating. While we are an Elder Scrolls game, we are also an MMO. Storytelling and the heart of solo adventure will always be an important part of ESO. However, some of our event/ event zone content will be focused on encouraging group play. It is the nature of the genre. Additionally, we know just like there are players who come for solo content, there are also players who come for group content and challenging group content. So we want to make sure we are providing new things for them as well.
We'll close with this. Last year, we saw many threads throughout the year asking us to address content and find new ways of renewing the gameplay experience, both in variety and challenge. We are in the first passes of this now with items like Night Market going live. But we will have content throughout the year to address both solo and group play within the community. The feedback is helpful to steer us on the right track. So thanks to everyone, both solo players and group players, who have given their constructive feedback regarding the Night Market. The team is taking a look at what can be done during this current running and what can be adjusted for the next run of the Night Market.
@ZOS_JessicaFolsomHonestly devs it should be a wake up call when the playerbase of a playstyle is actively begging to be excluded from something (mythic Singet Paths ring and even Class Masteries) because we don't want to be destroyed over the course of patches and then forgotten about when all the reworked classes are doing 180K to 200K DPS and we're stuck in 120K jail.
That ring and class masteries are temporary things, anybody with a brain knows this. Once they're stripped away/adjusted as reworks come and flavor of the month changes, WW will get left behind while still bearing all the nerfs it received to it's base kit due to these outside interactions.
I would believe it ties to the leaderboard. There are rewards tied to the winning faction, which makes me think ZOS wants to make players put some effort into the system.
Players exclude themselves.
EDIT: This post is another I only want to play solo post, can we merge these? Into the main feedback thread?
YandereGirlfriend wrote: »I've been calling to nerf Ele Sus for years but folk always come out of the woodwork to proclaim that it is somehow balanced, heh.
Folk really will make any argument, no matter how ridiculous, to keep their overpowered toys.
- Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
- Do they have any plan to push solo players out of the game?
ZOS_Kevin
Hi All, we have a quick update on the length of PTS Cycles. After hearing some of the feedback from reducing PTS from 5 weeks down to 4 weeks, we went back and worked out some of the obstacles to get back to 5 weeks. We have worked out the current issue on our end, so we are bringing back the 5-Week PTS cycle with the current PTS cycle. Next week will be the last week of PTS for U50.
We do want to be transparent about this process, so we also want to note that we could transition down to 4 weeks again in the future, due to our work on Crossplay. As we are working toward Crossplay, new hurdles may come up that require additional time and resources, thus impacting PTS. However if that does happen, we will issue an update to make sure everyone is aware of the change. Thanks again for your feedback on this issue and your patience as we work to improve this.