I'm sure they would move the "central" server to Iceland or a newly-created floating island in the middle of the Atlantic Ocean.
tsaescishoeshiner wrote: »The new Rush of Agony works way better for the old proc build I've had for a few Updates now. I think this change might overall be a nerf, but making it a ground-based pull has its perks for planning a burst combo.
Though I feel like I notice some targets getting the "pull" animation but not going all the way towards the middle, just closer to it. Or even not moving at all. And not targets on the CC cooldown, but even fresh target.
For times when you might only hit 1-2 targets, it's performing better for my particular setup.
MincMincMinc wrote: »MincMincMinc wrote: »@ZOS_Kevin You should let them know we also want to get rid of the MMR reset. There are like 10 threads on this issue already. Its killing the game for a lot of newer players when you have us sweaty players going 50/0 every match because we are stuck being qued against these people every other month.
We have shared the note on MMR reset in the past. Happy to do so again. My understanding is additional tech work needs to be done to make that happen. But I do not have a status on that right now.
@ZOS_Kevin Nice, like Ruskii said Resetting mmr is the main factor in terms of ruining new player experience in bgs. It directly leads to pugstomping, spawncamping, and making players afk in spawn.
As discussed in other threads it may make sense to make mmr not reset and be account wide, especially now that subclassing requires us to change characters/classes for simple build purposes like swapping skills.
Honestly I think account based MMR would over sanitize the lobbies. I've said it before but theres nothing wrong getting your ass kicked by a better player on an alt for a few games before their MMR gain accelerates and puts them in a higher bracket. It is a problem when a new player is expected to deal with whole teams of better players for months and months on end because MMR doesn't have enough time to create any meaningful distinctions between player groups.
We are in the last week of August, and I am only just now noticing a real separation of the lower/mid tier mmr brackets this month. I took a character id not played for month into BGs and everyone was unfamiliar names with <1000CP. Those players need to have that lower bracket to learn/get their dailies done.
Please ZOS, stop resetting MMR.