- Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
- Do they have any plan to push solo players out of the game?

Nemesis7884 wrote: »All these arguments about the [snip] market shouldn’t even exist.
- ZOS could simply add a normal mode as well, and the entire problem would be solved.
Of course, people would still find reasons to complain about the [snip] market, that’s normal.
But making it Hardcore-only for every single player is 100% wrong.
Why is this so hard to understand? ESO has always had a normal mode.
Why is that suddenly impossible?
No one is “against ZOS” for adding a Hardcore mode. Does anyone understand this point?
Players like me are against ZoS for removing the normal mode.
- I personally don’t like games with this level of difficulty. I simply don’t enjoy them.
- You love it? Great. Enjoy it.
But respect both sides. I respect yours, you should respect mine. It’s not complicated.
You love Hardcore? Perfect. You can enjoy the Market.
But why can’t I enjoy the Market too in a normal, solo-friendly experience, the same way ESO has always allowed?
- I don’t force anyone to play normal mode or help casual players in normal trials.
- So why are you "forcing me" to go play in Hardcore?
How is this even a real argument?
You don’t like normal trials? Fine — go Vet, go Vet HM, avoid casual groups. All good.
I don’t like the [snip] market being Hardcore-only.
What alternative do I have to enjoy the event?
Does anyone understand this?
How can you not?
Again:
If NO ONE, not even ZOS, forces Hardcore players to go help in normal trials…
Why are you (and ZOS) forcing normal casual/solo players to go play in Hard Mode? Just why?
I really, really understand all your points about “new group content, hardcore welcome, blah blah.”
It’s all 100% fine. I have absolutely no problem with that.
But....
Why do casual/normal/solo players have to go THAT hard? Why are we being pushed into difficulty we never asked for?
Why??
What on earth are you not understanding about this point?!
nobody is pushing you into anything you dont want - the night market was from the beginning laid out as a harder group zone and not as a solo content
ZOS: "Explore the Night Market:
Pledge to one of three factions and discover a world brimming with mystery and danger in ESO's first ever event zone. Encounter new characters, quests, and rewards in this challenging group-focused PvE world."
... challenging...group focused...
Did you really read everything I said? Read it again.
Did you misunderstand something?
What exactly are you trying to argue here?
ADawg
- Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
- Do they have any plan to push solo players out of the game?
To answer the core questions asked:
Q: Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
A: No.
Q:Do they have any plan to push solo players out of the game?
A: No.
Just following up here generally. We hear the feedback from solo players about the Night Market content. We want to follow up with just few things.
We have no intention of pushing solo players out of the game. However, we started this year off by noting that we were going to try some new things. Night Market is one of them. While we always provide group players with trials, we also wanted to try something different. This was not to alienate solo players, but rather to add a new way to play. That being said, we do hear the feedback and have passed that on our teams for future consideration, especially for when Night Market comes back later in the year. Remember, part of the ethos of this event is to add to it over time.
As several have noted in this thread as well, we have a roadmap that is publicly available. The point of the roadmap is to showcase the content we have coming throughout the year. As is noted on the roadmap and current PTS testing, we have plenty of solo friendly content as well. Thieves Guild and Sheogorath Questlines, Favors system, Rumors system, Two Solo Dungeons, Sage's Vault, and the list can keep going. And that is all on top of existing content. We also understand that not every piece of content will be for everyone, and that is okay.
We know this may come off as a contentious statement, but it does bare repeating. While we are an Elder Scrolls game, we are also an MMO. Storytelling and the heart of solo adventure will always be an important part of ESO. However, some of our event/ event zone content will be focused on encouraging group play. It is the nature of the genre. Additionally, we know just like there are players who come for solo content, there are also players who come for group content and challenging group content. So we want to make sure we are providing new things for them as well.
We'll close with this. Last year, we saw many threads throughout the year asking us to address content and find new ways of renewing the gameplay experience, both in variety and challenge. We are in the first passes of this now with items like Night Market going live. But we will have content throughout the year to address both solo and group play within the community. The feedback is helpful to steer us on the right track. So thanks to everyone, both solo players and group players, who have given their constructive feedback regarding the Night Market. The team is taking a look at what can be done during this current running and what can be adjusted for the next run of the Night Market.