And to make it clear:
if ZoS removed the "being used" aspect, for example, by removing the keys required to enter trials and dungeons, I would be the first to say, “I love the Night Market.” Because then everything would be different. I wouldn’t feel used. I would simply choose to group up to complete the content.
Yet… a normal mode should have been added from the start…
So you want all of the rewards without any of the work. Got it. /facepalm
oO wth?! Why? Have you even read what I said???
Went in overland, started a duel. Wep/spell stayed on sheet.
Went to IC, started duel against same individual- as far as light attacks go the damage number was the same.
This can still inflate stat sheets and overviews but thankfully isn't actually applying in overland dueling content (I did not check procs and/or 'Hircine's rage' i.e. self wep/spell heal... y'all can test that if you want/not).
The bug is now reported as a 'visual bug' only.
Interesting, so its only visual. Something still feels off. Werewolf status effects seem to be hitting way harder than other builds.
YandereGirlfriend wrote: »
If you're not going to use Signet and other BiS options then you need to do the same for every other class that you compare WW damage to for U50. Otherwise it is a completely disingenuous and skewed comparison intended to make WW appear weaker than it actually is.
agelonestar wrote: »The main problem with random groups - and quite a lot of non-random groups too! - is people not working AS A GROUP.
1. If someone's lying dead, rez them. The number one reason a group wipes is from gradual attrition, where no-one bothers to get other players back in the fight. Don't leave it to someone else - JFDI !
2. If you spot someone in trouble, especially in large fights (e.g. in night Market) then lend a hand. Throw out a heal if you have one. Help them take down the mob or whatever they're struggling with. Working together makes light work of the enemy.
3. Be constructive. There's little point is yelling at the Tank - help the Tank understand what's needed in a positive and constructive way. Helping people play the game in the most effective way makes you more likely to succeed, the group more likely to achieve its aims, and others around you will be grateful.
4. If you're going to assume the Crown, then LEAD. Tell people what you want, where you're going, and involve them in the objectives. It's called communication!
Hope that helps
Dont wait too be rezzed if the respawn is close by. Waste of time rezzing during heavy combat. Also,is the new thing just refusing too be rezzed and lay there dead? Earning kills for zero effort?
Well seems like WW will be stronger than a lot of subclassed setups in pve too. Pelican just posted 2 videos, parsin 185.7k (pve) and 101k (pvp) which is pretty crazy with just 3 skills.
Why is everyone overreacting to the nerfs?
NGL I don't fully trust what Pelican says, he hates WWs and will do anything to 'stick it to the furries'
I mean you can test it yourself on pts, he shows the builds in the videos as well (rele + aries cry). So you can fully replicate them yourself. And if it completely legit, at least to me 185.7k is huge damage in pve, considering the usual i see when im tanking.
Signet Ring too?
Also you're forgetting that damage is coming at a steep cost. To even use Aries cry you have to be a warden, so that's not WW power, that's class set power, which everyone is abusing.
That's also probably with the Signet ring mythic, which is also cracked and everyone is abusing.
All the while very limited, clunky cleave or Single Target only, melee only, and limited utility, and juggling your ultimate steadily declining every ten seconds. And we're getting nerfs soon.
Someone needs to provide a build NOT using broken sets like Signet and Aerie's Cry or it's just proving THOSE sets are over preforming.
In endgame pve you will be using the most op/bugged things. Rele was so used because it used to double proc, which was a bug. Even nulla arca is heavily overtuned and its widely used. So i wouldn't really blame op sets when they always end up being mandatory.
Besides, it doesn't seem like either of those sets are going to be nerfed at least until next patch.
Yes, then once they are nerfed, WW will be worthless in endgame content. They kind of already are due to their limitations and that everyone can abuse those OP sets already, that's not unique to werewolf.
Seriously, if you have the PTS, try the new Claw Fury skill, it's narrow and short and honestly pathetic.