Maybe Master 2H Axe would've been more to your liking. I used both together on NB for 2+ years before they deleted the playstyle. I enjoyed the aesthetics of matching the bleed mechanics to the class blood-fueled subtheme, and being able to add dot pressure without replacing class direct dmg skills (or wear proc sets) was efficient mechanical synergy.ArctosCethlenn wrote: »I'm going to cry laughing if you mention master's dualwield.
The one shot assassin power fantasy will never be balanced outside Dark Brotherhood.
YandereGirlfriend wrote: »Pretty sure you're just theorycrafting out of pocket here.
Wait for the CMXs and actual data to come in before concluding that something is "dead".
huskandhunger wrote: »Since we are making Werewolf Berserker bleed come down from the 4 seconds in PVE to the diminutive 1 second in PVP, could we simply replace this and find something more impactful for damage and thematic for a werewolf that is supposed to go on a rampage please? @ZOS_Kevin 1 second just seems not so noticeable at all I'm a afraid.
The recent nerfs really are missing the mark and I would suggest reverting them or coming up with alternative ideas and going back to the drawing board.
At this point I would rather have the werewolf kit on Live with the visuals and sound effects of the PTS.
This is a failure, werewolf players deserve better.
With the next Weekly reset after reaching this, your new Weekly Challenges can be repeated twice as many times.
MashmalloMan wrote: »@Tannus15 oh see but your mistake is you're trying to use 2 pets. Of course Arcanist and it's infinite cleave will deal more DPS you fool.
Be punished sir, how dare you use your class skills and masteries together.