DragonRacer wrote: »Well it was somewhat exciting waiting for the game to finally acknowledge the wall on PC-NA was down and phase 2 was complete, we all rushed over to the wall and saw the tunnel, then worked out we had to wait 22 odd hours for phase 3 to start. That killed the excitement.
Pro-tip from PS NA, you’re gonna need to grab a new quest/update the Support the Fellowship at the Rampart camp with Skordo and the Prince before you go in there.
It was cool to all be gathered at the wall waiting… until the quest marker was suddenly behind us and this mass of people all turn around and tide full speed to go talk to peeps first… THEN ride back to the wall. LOL
So you did not have to wait 22 odd hours to get in there? I was waiting for a quest update at first, but it never came, so went over to inspect the wall. I am not doing those quests tonight, I am debating whether to even bother coming back tomorrow to try and get to the fortress, it will probably just bug out and be empty, leading to just more disappointment.
That's an interesting take on the situation. I don't think PCNA "wimped out"--there were always people there taking on the camps. I also don't think the server's reputation hangs on this single event. Of course, I'm one of those quitters you mention, since I stopped participating in the event a little while ago, when I wasn't having fun with it.
twisttop138 wrote: »You're worried about what strangers say or think about what a sever did or didn't do during an imaginary video game event? Quitters lol. As if not enjoying the content you paid for is bad.
Acirijan
[/quote]Fortress should stay BUT only for Season Pass owners not ESOplusers in a year. Tired of paying for content and being used as a Early Access tester with nothing unique to show for it - and no cosmetics don't count.
I was in the middle of making my own post while this one came up. It didn't help if you were in the first (or only?) wave, the quest still doesn't get any further.
Was under the impression it would behave like a public dungeon while it lasted and respawn so everyone could get a go, it's shocking if only a handful of people in the whole server ever get to experience it
ZOS_JessicaFolsom wrote: »Hi all, last update for tonight. We believe we've narrowed down the root cause of what is happening with the Writhing Fortress and are testing potential fixes. We'll have another update in the morning. Thank you all for your understanding.
Can you just stop the "clock" until you fix it?
OR
Is it just going to be broken till you fix it, making the time we have available to do it less?
twisttop138