Threemoons wrote: »I used up my Stonewisp pet to make the new mount, but when I went to the Impressario to buy the components to make a new Stonewisp pet, it said I already had the collectible and it will not let me purchase components even though I have the tickets. Yet, when I go to view my pets, it is listed as "not collected." I don't want to miss out on future morphs, please help. Thanks.
The fact that the entirety of class balance was basically a non-issue at the dev office overnight by way of subclassing but tweaking potions/food would "break the game" (by words of combat lead) has not escaped my mind as of yet. Buff weapon skills, nerf class skills into the ground. Subclassing denies the existence of classes. Remove class set restrictions. Remove "primary class" restrictions. Go full sandbox. Its just not fun anymore.
In my limited experience playing multiplayer online games, each MMO game has a meta build for damage dealers. For example, the few times I have played Fallout 76 I have noticed that most people that show up for a seasonal boss fight event are using one meta build. I do not care that ESO has a meta build for damage dealers also. I have been playing ESO since Morrowind chapter, and I have seen several different meta builds for damage dealers come and go.
I understand that this approach that MMO games seem to tend to take is hard on players that want to have one character that does everything for years of play. However, ESO is like other MMO in that it allows multiple alts. I decided early on to build one alt of each starting class. So I don't get left in the dust when ESO does another balance change, and a different build becomes the one build to rule them all.
SilverBride wrote: »I was in a group yesterday and called out that there was a chest. I unlocked it but was pulled into an encounter in progress before I could loot it. A minute later I saw another chest that I called out but once again I was pulled away before I could loot it.
Yes, of course meta doesn't matter at all.
Unless:
- You want to be wanted by any group that can actually clear harder content.
- You like to complete as many achievements as you can.
- You are any level of competitive and like to try reach big numbers.
- You like to learn about game mechanics and test builds to find what gives the best results.
- You like to feel efficient and powerful when playing.
- You want to feel like you are keeping up with and not holding back your friends/groups who run meta setups.
- You like the challenge of clearing the most difficult content.
Sure, there is always going to be a meta. The problem is when the gap gets so big.
I am so tired of PvE damage dealer being Herald of the Tomb + whatever currently supports it best. If the devs are honestly happy with this state, I'm glad I've stopped supporting via ESO+.
Any Build has been able to clear content and achievements long before subclassing, and still can after. Its not the Devs responsibility to make Trial groups accept you. I've played plenty of Trials on some subpar setups before.
Many problems we blame on the game or the Devs are problems of our own making.
DenverRalphy wrote: »I've maxxed out his favour without playing ToT at all, so not sure this is even an issue?
You may have maxed out his Rapport. But you can't get the Zerith-Var's Favor Achievement without playing ToT. Which in turn is required for The Twilight Path achievement. Both of which are required to get Zerith-Var's companion trinket which grants you his perk.
Didn't know that, thanks. But from that page it says "Complete any Tales of Tribute Daily Quest with Zerith", meaning you could just play a match vs an NPC, in which case I definitely think it's perfectly fine as is. If it was forced to be a PvP match, I'd have more of an issue with it.
It says that but after I played several tot games not only with the novice nps but also with players in looking for group i still did not earn his favour. You have to win several games of tot to be able to pick up tot daily then do a tot daily to get his favour