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Rapid Maneuver Nerf when on foot??

Casdha
Casdha
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I've been playing around with this and it seems to me that Rapid Maneuver and its Morphs got Nerfed to about a 5 or 10% speed boost rather than the 40% you get on live when you are on foot. I didn't see this in the Patch Notes all though there were some changes to it but the tool tip says it is now a 30% boost in speed. But on foot I can barely tell the difference. When on a mount it still feels like there is a boost in speed.

Is this working as intended?

Live q00hb22e5qzc.png
PTStrs1c7vxqofv.png


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  • Elsonso
    Elsonso
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    If you think the boost is not being applied, you should mention that in the feedback thread.
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  • Gilvoth
    Gilvoth
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    im very very angry about this
    Very Angry
    when i travel it is in pure stealth and sneak. i was using speed boosts to try and keep up with people but it was too weak, so i allways showed up to castle fights WAY late but atleast i made it in time for a few fights.
    but now with this new change ill be even SLOWER!

    the devs keep messing with speed in eso and taking away peoples speed and you will one day see no more people playing eso.
    nightblade massively depends on speed. and with this change i will now be perminantly stop playing my nightblade untill we get faster sneak speeds.

    "reduced speeds from 40% to 30% with all major speed boosts"

    i am now playing my dragonight untill the speeds are put back and even raised higher.

  • PlagueMonk
    PlagueMonk
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    Yeah I personally don't like this either.

    Enough random people have and use RM that I can move around with it a fair amount of the time. Now ONLY if I am grouped with them do I get this bonus? I APPRECIATE when others cast it while I'm in the area.

    I do know there is a very small percentage that, for whatever reason, do not like it. While i don't get it, I shouldn't have to be subjected to the will of a small number of people against a power that is doing a GREATER good for the masses. All Zenimax has to do however if you do not want is is to install a simple button right under "helmet on/off" that allows you to toggle on or off the automatic acceptance of extraneous buffs.
  • Casdha
    Casdha
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    If you think the boost is not being applied, you should mention that in the feedback thread.

    I left one in I think the appropriate thread. Even though I'm not happy about the nerf in speed it does feel like it works when on a mount. I can't tell a difference when on foot between normal speed and boosted speed. Does anyone else feel like it is completely broken on foot?

    Edit: I should note that I'm using this in a non PvP area. Has anyone tried other PvP skills in non PvP areas?
    Edited by Casdha on February 7, 2016 5:38PM
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  • Xeniph
    Xeniph
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    I use rapid for stealth speed also, it seems normal to me.

    By normal I mean I can feel the 10% speed los over live, but I did feel I got a 30% boost.

    Maybe you buffed/healed someone by accident and lost it?
    Here since Beta.

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  • Casdha
    Casdha
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    Xeniph wrote: »
    I use rapid for stealth speed also, it seems normal to me.

    By normal I mean I can feel the 10% speed los over live, but I did feel I got a 30% boost.

    Maybe you buffed/healed someone by accident and lost it?

    No I was running my node routes to see where they added all of the new Thief stashes, no one else was there.

    After being in the PO I never test the new zones anymore (I'm sick of spoiling the game for myself before it goes live) I just test the base patch stuff.
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  • Casdha
    Casdha
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    OK did a quick recording on each to get time markers and ran the exact same path on both live and PTS to get a comparison.

    Live Route:
    21 seconds without RM
    14 seconds with RM

    PTS:
    21 seconds without RM
    18 seconds with RM

    Its been a while since I done this kind of math so you folks can correct me if I missed something.

    Live 14/21=0.66666 100-66.66= 33.34% boost
    PTS 18/21=0.8571 100-85.71=14.29% boost
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  • dsalter
    dsalter
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    Casdha wrote: »
    OK did a quick recording on each to get time markers and ran the exact same path on both live and PTS to get a comparison.

    Live Route:
    21 seconds without RM
    14 seconds with RM

    PTS:
    21 seconds without RM
    18 seconds with RM

    Its been a while since I done this kind of math so you folks can correct me if I missed something.

    Live 14/21=0.66666 100-66.66= 33.34% boost
    PTS 18/21=0.8571 100-85.71=14.29% boost

    sprinting or no sprinting?
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • Casdha
    Casdha
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    dsalter wrote: »
    Casdha wrote: »
    OK did a quick recording on each to get time markers and ran the exact same path on both live and PTS to get a comparison.

    Live Route:
    21 seconds without RM
    14 seconds with RM

    PTS:
    21 seconds without RM
    18 seconds with RM

    Its been a while since I done this kind of math so you folks can correct me if I missed something.

    Live 14/21=0.66666 100-66.66= 33.34% boost
    PTS 18/21=0.8571 100-85.71=14.29% boost

    sprinting or no sprinting?

    no sprinting on either
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  • dsalter
    dsalter
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    Casdha wrote: »
    dsalter wrote: »
    Casdha wrote: »
    OK did a quick recording on each to get time markers and ran the exact same path on both live and PTS to get a comparison.

    Live Route:
    21 seconds without RM
    14 seconds with RM

    PTS:
    21 seconds without RM
    18 seconds with RM

    Its been a while since I done this kind of math so you folks can correct me if I missed something.

    Live 14/21=0.66666 100-66.66= 33.34% boost
    PTS 18/21=0.8571 100-85.71=14.29% boost

    sprinting or no sprinting?

    no sprinting on either

    in that case have they slowed down base movement speed? able to do recordings of all 4 tests? this stuff sounds like a dev needs to know
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • Therium104
    Therium104
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    im very very angry about this
    Very Angry
    when i travel it is in pure stealth and sneak. i was using speed boosts to try and keep up with people but it was too weak, so i allways showed up to castle fights WAY late but atleast i made it in time for a few fights.
    but now with this new change ill be even SLOWER!

    the devs keep messing with speed in eso and taking away peoples speed and you will one day see no more people playing eso.
    nightblade massively depends on speed. and with this change i will now be perminantly stop playing my nightblade untill we get faster sneak speeds.

    "reduced speeds from 40% to 30% with all major speed boosts"

    i am now playing my dragonight untill the speeds are put back and even raised higher.

    Why don't you mount up and stay with the group like everyone else? So you are mad that you cannot stay in sneak the entire time in pvp....... Wth

    Does it not make logical sense that a player sneaking should have drastically slower speed.
    Edited by Therium104 on February 7, 2016 6:33PM
  • Casdha
    Casdha
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    dsalter wrote: »
    Casdha wrote: »
    dsalter wrote: »
    Casdha wrote: »
    OK did a quick recording on each to get time markers and ran the exact same path on both live and PTS to get a comparison.

    Live Route:
    21 seconds without RM
    14 seconds with RM

    PTS:
    21 seconds without RM
    18 seconds with RM

    Its been a while since I done this kind of math so you folks can correct me if I missed something.

    Live 14/21=0.66666 100-66.66= 33.34% boost
    PTS 18/21=0.8571 100-85.71=14.29% boost

    sprinting or no sprinting?

    no sprinting on either

    in that case have they slowed down base movement speed? able to do recordings of all 4 tests? this stuff sounds like a dev needs to know

    The route was a fixed route (Start, Gateway edge of Rawl'kha across both bridges, edge of second bridge finish line. Staying in center tiles) Base speed was 21 seconds on both Live and PTS with the same character, one that has a character copy and identical gear.
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  • Reorx_Holybeard
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    I think in addition to changing RM's speed increase to 30% from 40% they slowed down the walking animation so it makes it feel slower than it actually is. I did some tests with Live/PTS side-by-side and its definitely noticeable.

    I also did some quick speed walking tests with/without RM on Live/PTS and came up with:
    • Live
    • Walking = 33 secs
    • RM = 28 secs
    • PTS
    • Walking = 34 secs (identical within measurement error)
    • RM = 25 secs (-11%)

    So my very quick test shows it to be roughly matching the 10% decrease in speed. Doing a longer test in a straight line would give you more accurate results if you wanted to do them. I tried doing the same test when running but I don't have any stamina characters so can't run more than a 5-10 seconds at a time.
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  • chaserstorm16909
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    Hopefully someone can answer this for me. On the pts, if you cast dark cloak while the speed buff from rapid maneuvers is active, does the speed buff go away? It did previously, but only if you were in combat or seen by an enemy. Thank you.
  • Casdha
    Casdha
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    Hopefully someone can answer this for me. On the pts, if you cast dark cloak while the speed buff from rapid maneuvers is active, does the speed buff go away? It did previously, but only if you were in combat or seen by an enemy. Thank you.

    Notice the difference in the last part of the tool tip in the pics I posted above. So I'd say yes.
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  • PlagueMonk
    PlagueMonk
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    Not to hijack the thread but......anyone not happy with the fact they changed the wording from, "you and your ALLIES" to, "you and your GROUP"?

    Meaning, if you are now not grouped with the caster, you will get no buff.
  • Casdha
    Casdha
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    PlagueMonk wrote: »
    Not to hijack the thread but......anyone not happy with the fact they changed the wording from, "you and your ALLIES" to, "you and your GROUP"?

    Meaning, if you are now not grouped with the caster, you will get no buff.

    I think this was done to combat lag in Cyrodiil and stop the buffs from applying to zergs who don't group.

    Edit: it would get rid of a bunch of buff combinations the server has to keep up with. now it can keep up with one group at a time. (If it works as intended)
    Edited by Casdha on February 7, 2016 6:49PM
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  • chaserstorm16909
    chaserstorm16909
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    Casdha wrote: »
    Hopefully someone can answer this for me. On the pts, if you cast dark cloak while the speed buff from rapid maneuvers is active, does the speed buff go away? It did previously, but only if you were in combat or seen by an enemy. Thank you.

    Notice the difference in the last part of the tool tip in the pics I posted above. So I'd say yes.

    NOOOOOOOOOO!!!!! I have no use for this skill now. I used to use it with dark cloak and concealed weapon to move 65% faster while invisible.
  • Casdha
    Casdha
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    Casdha wrote: »
    Hopefully someone can answer this for me. On the pts, if you cast dark cloak while the speed buff from rapid maneuvers is active, does the speed buff go away? It did previously, but only if you were in combat or seen by an enemy. Thank you.

    Notice the difference in the last part of the tool tip in the pics I posted above. So I'd say yes.

    NOOOOOOOOOO!!!!! I have no use for this skill now. I used to use it with dark cloak and concealed weapon to move 65% faster while invisible.

    I've not tested it, this is just a guess based off of what I have read. Someone else will have to confirm or deny.
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  • Casdha
    Casdha
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    Ok after editing the video to the exact start and stop place the times are adjusted a bit.

    Live:
    NoRM = 20 sec
    W/RM = 14 sec = 30% boost
    PTS:
    NoRM = 20 sec
    W/RM = 17 sec = 15% boost

    Video shows runs spliced together, Judge for yourself.

    https://youtu.be/e78Cqy-Cv1g

    Edit: reguardless of how you do the math 6 seconds to 3 seconds of saved time is a 50% cut.
    Sorry just realized the order is Live base, PTS base, Live RM, PTS RM
    Edited by Casdha on February 7, 2016 7:59PM
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  • Chrlynsch
    Chrlynsch
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    all sprint speeds were reduced by 10% all major expedition nerfed by 10%... everyone is a little slower now.... it's in the patch notes...
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  • Gilvoth
    Gilvoth
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    its not just rapid manuvers, this is happening to ALL speed buffs!
    thats why im shelving my nightblade and will be done with eso perminantly if this keeps up.
    plain and simple
    im now playing my dragonight, we will see how much worse they make speed and how far they are willing to go.
  • Casdha
    Casdha
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    Prothwata wrote: »
    all sprint speeds were reduced by 10% all major expedition nerfed by 10%... everyone is a little slower now.... it's in the patch notes...

    I didn't use sprint. One thing is for certain, they are misleading on their tool tips of what a buff is.

    40% to 30% is a 25% reduction in buff. 6 seconds to 3 seconds in my example is a 50% reduction in buff.
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  • code65536
    code65536
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    So that's why it feels like Major Expedition feels so much slower than it should be. It felt on the PTS that it was slower than what you'd expect from a 10% nerf. Thanks for testing and confirming that it's not just me going crazy...
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  • burglar
    burglar
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    I don't think they're changing major expedition to make zones seem bigger; that would be based on an assumption that all corporations are out to get you, imo. From a perspective of balancing, or just the other end of the spectrum, decreasing major expedition to 30% makes having a horse, sprinting and the steed mundus more valuable. I don't, however, like this change at all. I really really hate it when they reduce utility globally.

    Granted, they gave sprinting speed 40% total, along side reducing major expedition to 30% - not sure why. They also made major expedition function like sprint in that when you cast a spell it kills the buff. Which prevents people from spamming cloak with concealed weapon and maneuver active, potentially allowing for an always active 65% movement speed boost - i use this a lot.

    The fix to this for me is going to be wearing nightshade/mothers embrace set combos while travelling. So that way I can easily stay stealthed and still stack concealed with maneuver. This might be what differentiates stamblades from magblades, but magblades can just spam cloak, so...

    If any of this has to do with preventing stealth movement, I would recommend ZOS to give nightblades stronger stealth detection radius decrease passives in their skill lines, so that if a magic user wants to stealth they don't have to wear leather. I would say that if they did this, they should change cloak dramatically. I don't understand why they made cloak such a central stealthing ability in the first place.
    Edited by burglar on February 8, 2016 12:06AM
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  • ADarklore
    ADarklore
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    Granted, they gave sprinting speed 40% total, along side reducing major expedition to 30% - not sure why.

    Interesting that they reduced RM and increased Sprint speed... making it almost mandatory to have a mount that has speed skills maxed. Hmmmmm... so perhaps they weren't selling enough Speed upgrades from the Crown Store, so now they make it so if your horse isn't maxed and you use RM, you'll soon be wanting a fully upgraded mount. Otherwise, I cannot think of a valid reason for this change... especially since now it will only effect GROUP members and no nearby allies. Seems that if this were merely for 'balance' then they would have just made it group only and left the speed untouched. Although, this change doesn't just impact RM, it also impacts any skill that utilizes Major Expedition... and there are many skills that do. I don't know, but it just seems like a very bizarre change to make without any explanation of the reasons why they felt it was necessary.
    Edited by ADarklore on February 8, 2016 2:36AM
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  • Ffastyl
    Ffastyl
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    • Reduced the bonus movement speed from the Major Expedition buff category to 30% from 40%.
    • Increased the bonus movement speed from Sprint to 40% from 30%.
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  • Casdha
    Casdha
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    My post wasn't intended to be for against this change, I did read the patch notes and I couldn't find where it said it affected Rapid Maneuver and its morphs. I did see the difference in the tool tips and I was simply trying to let them know that it appears that the nerf seems to be more than what was intended, at least going by the tool tip for the skill.
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  • jbradley1989b14_ESO
    I think if you really want to test the percentage you need a longer test. You're talking about a 2 second difference between the test results and what would be expected from the tooltip.
  • Casdha
    Casdha
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    I think if you really want to test the percentage you need a longer test. You're talking about a 2 second difference between the test results and what would be expected from the tooltip.

    It is actually about 3.7 seconds but I truncated rather than rounded to account for doing a visual comparison. To give an idea of how much .7 seconds is the default for a double tap is two taps in less than 0.185 seconds to perform a roll dodge.

    The only way i could make the test more precise is to have a way to measure meters traveled and then run for the exact same amount of time. Then I could calculate by the difference in distance traveled. The problem is I don't know of anything that could measure distance traveled. In all honesty it feels much slower than it is but that is probably due to the difference in the character's gate between Live and PTS. I was expecting a greater difference than what I got.

    The next test I thought I'd try is to see how far I can travel on one cast. This would tell if there is any net gain in the skill with the reduction in speed vs the increased duration.
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