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Sneak Attack Damage nerfed on PTS today

  • DDuke
    DDuke
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    Sharee wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Nah, I haven't been subscribed for almost two weeks now. Beats me :neutral_face:

    You probably have game-time remaining. I bought the recurring one-month last week, waited for game time to be added, then cancelled my sub. (I only want to play until November when Dragon Age 3 comes out and hate ZOS doesn't have non-recurring one-month subs)

    http://imgur.com/6qXJvua
    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    Nope... I tested it with sneak attack as well a month ago. Unless they fixed it (which I seriously doubt), it's still broken for people below 70% crit.

    I'm not going to argue with you back and forth. Needless to say, my character with 80% crit reduction from impenetrable gets crit by stealth attacks all the time.

    Of course. You have 20% chance of being critted on from stealth, assuming your opponent has 0% crit chance. Most likely around 50-60%, since most people tend to have atleast 30% crit chance. Someone with 70% crit would still (hilariously) have 10% chance of not critting.
    Edited by DDuke on October 20, 2014 8:25PM
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  • Sharee
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    DDuke wrote: »
    Sharee wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Nah, I haven't been subscribed for almost two weeks now. Beats me :neutral_face:

    You probably have game-time remaining. I bought the recurring one-month last week, waited for game time to be added, then cancelled my sub. (I only want to play until November when Dragon Age 3 comes out and hate ZOS doesn't have non-recurring one-month subs)

    http://imgur.com/6qXJvua
    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    Nope... I tested it with sneak attack as well a month ago. Unless they fixed it (which I seriously doubt), it's still broken for people below 70% crit.

    I'm not going to argue with you back and forth. Needless to say, my character with 80% crit reduction from impenetrable gets crit by stealth attacks all the time.

    Of course. You have 20% chance of being critted on from stealth, assuming your opponent has 0% crit chance. Most likely around 50-60%, since most people tend to have atleast 30% crit chance. Someone with 70% crit would still (hilariously) have 10% chance of not critting.

    From the patch note:
    Note that stealthed attacks are still always critical strikes that stun your target.

    If that's not enough then i don't know what is.
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  • Braidas
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    nice.
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  • Grim13
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    When are the nerfs to shield stacking coming, Zeni?

    How about the removal of attacking while blocking?

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  • DDuke
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    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Nah, I haven't been subscribed for almost two weeks now. Beats me :neutral_face:

    You probably have game-time remaining. I bought the recurring one-month last week, waited for game time to be added, then cancelled my sub. (I only want to play until November when Dragon Age 3 comes out and hate ZOS doesn't have non-recurring one-month subs)

    http://imgur.com/6qXJvua
    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    Nope... I tested it with sneak attack as well a month ago. Unless they fixed it (which I seriously doubt), it's still broken for people below 70% crit.

    I'm not going to argue with you back and forth. Needless to say, my character with 80% crit reduction from impenetrable gets crit by stealth attacks all the time.

    Of course. You have 20% chance of being critted on from stealth, assuming your opponent has 0% crit chance. Most likely around 50-60%, since most people tend to have atleast 30% crit chance. Someone with 70% crit would still (hilariously) have 10% chance of not critting.

    From the patch note:
    Note that stealthed attacks are still always critical strikes that stun your target.

    If that's not enough then i don't know what is.

    Feel free to conduct tests yourself. I already documented & posted the dmg shield test (them being uncrittable) and posted it on the Combat & Skill Lines forum a couple of months ago.
    As a side note: I've also heard there is also a bug that causes you to generate no ultimate when hitting them (requires testing to confirm).
    [Moderator Note: Edited per our rules on Rude and Insulting comments]

    Edited by ZOS_ShannonM on October 21, 2014 10:31PM
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  • phreatophile
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    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Thanks, I don't spend a lot of time in Cyrodil, so I didn't know that.
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  • phreatophile
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    Palidon wrote: »
    This is truly a momentous occasion.

    Finally, a common sense PVP balance fix that is only for PVP.

    Seriously.
    Reduced by how much? And does it actually matter? Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    If they want to fix a balance then nerf the DK advantage in PvP not the Nightblades. Give me a break.

    Actually, I agree with you. The PVP only nature of this one shocked me. This is a cut from a broadsword when a scalpel would have been more appropriate. They could nerf bow crit damage and I'd be fine with it, melee nightblades have to get up close to characters that can kill them at will in order to do much damage. Dumb Nerf
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  • Evergnar
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    Fixing radiant magelight would have been the right thing to do. Disappointed to hear.
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  • Aoe_Barbecue
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    Lol @ OP melodrama.

    NB's still have a very good AoE tank spec. NB's still have a very good single target melee burst spec, albeit it's magicka heavy. NB's are still good rdps as well. God forbid you learn to play your class a different way!
    Edited by Aoe_Barbecue on October 20, 2014 9:13PM
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  • DDuke
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    Lol @ OP melodrama.

    NB's still have a very good AoE tank spec. NB's still have a very good single target melee burst spec, albeit it's magicka heavy. NB's are still good rdps as well. God forbid you learn to play your class a different way!

    God forbid someone wanting to play a rogue/assassin character and actually expecting more mechanics based on stealth, instead of having them removed.
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  • Manoekin
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    Lol @ OP melodrama.

    NB's still have a very good AoE tank spec. NB's still have a very good single target melee burst spec, albeit it's magicka heavy. NB's are still good rdps as well. God forbid you learn to play your class a different way!

    This. NB is an amazing class regardless. Classes are not put into traditional roles. You can still destroy people with a bow if you want. It's not like that was the best or most viable spec for a NB in the first place, so I don't see what the difference is. All classes are not what you specifically imagine them in your head to be. Gimp yourself by thinking that way if you want though.
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  • aco5712
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    I think ZOS should have nerfed snipe damage from stealth instead of all damage from stealth. Magicka based NBs who attack from stealth cant get near the same burst that bows can. They are much easier to counter.

    Anyways, this is the time to seperate gankers and bursters. NBs are gonna have to get some variety on their bar now and be able to sustain while still being able to burst instead of just gank.
    Edited by aco5712 on October 20, 2014 9:27PM
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
    #FreeLeo

    Main: Vir Cor | Dragonknight
    Alt: Leo Cor | Nightblade
    Alt: Leonidas Cor | Templar

    Guild: K-Hole
    Youtube: CorESO
    DK PvP Tank/DPS Hybrid Build (2.1+): Cor Leonis
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  • Erock25
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    DDuke wrote: »
    Lol @ OP melodrama.

    NB's still have a very good AoE tank spec. NB's still have a very good single target melee burst spec, albeit it's magicka heavy. NB's are still good rdps as well. God forbid you learn to play your class a different way!

    God forbid someone wanting to play a rogue/assassin character and actually expecting more mechanics based on stealth, instead of having them removed.

    You are really sour about losing your one shot huh? You still have tons of mechanics based on stealth AND they didn't say they are completely removing sneak attack bonus dmg so get over it.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
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  • Koensol
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    DDuke wrote: »

    Good thing I didn't resub to this mess yet. /rant

    I'm pretty sure if you can post on the forums, you're subbed. I was unsubbed until last week and was unable to post/comment, I was told "Permission denied".
    Indeed. Just another example of the amount of [snip] people post on this forum. OT: This is a welcome change! Anything that increases TTK is good imo. People are often exploding right now or are dying in mere seconds.



    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_ShannonM on October 20, 2014 11:11PM
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  • eNumbra
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    So sneak attack is still 180 while Block is 360 I take it?


    How much of a reduction?

    My stealth, burst based NB wasn't built for this games group PvE content: if, Zenimax, your unerring complacency with the other classes' gimmicks is an endorsement, why is striking from stealth the only one that's not okay?
    Edited by eNumbra on October 20, 2014 9:50PM
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  • DDuke
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    Koensol wrote: »
    DDuke wrote: »

    Good thing I didn't resub to this mess yet. /rant

    I'm pretty sure if you can post on the forums, you're subbed. I was unsubbed until last week and was unable to post/comment, I was told "Permission denied".
    Indeed. Just another example of the amount of bullsh!t people post on this forum. OT: This is a welcome change! Anything that reduces TTK is good imo.

    http://imgur.com/6qXJvua

    [snip] indeed

    and sure, let's first remove crit chance altogether with Impenetrable and then remove burst builds also, because build diversity is baaad, right?

    [Moderator Note: Edited quote to match moderated version]
    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_ShannonM on October 20, 2014 11:08PM
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  • Koensol
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    DDuke wrote: »
    Koensol wrote: »
    DDuke wrote: »

    Good thing I didn't resub to this mess yet. /rant

    I'm pretty sure if you can post on the forums, you're subbed. I was unsubbed until last week and was unable to post/comment, I was told "Permission denied".
    Indeed. Just another example of the amount of bullsh!t people post on this forum. OT: This is a welcome change! Anything that reduces TTK is good imo.

    http://imgur.com/6qXJvua

    [snip] indeed

    and sure, let's first remove crit chance altogether with Impenetrable and then remove burst builds also, because build diversity is baaad, right?
    DDuke wrote: »
    Of course. You have 20% chance of being critted on from stealth, assuming your opponent has 0% crit chance. Most likely around 50-60%, since most people tend to have atleast 30% crit chance. Someone with 70% crit would still (hilariously) have 10% chance of not critting.
    every time i read the forum i get stupid(er)

    I can tell.

    Feel free to conduct your own tests.
    Then how come me, and countless others couldn't post while we were unsubbed?

    And you completely miss the point with your remark about build diversity. Burst is okay, diversity is needdd. But killing people in 2 shots is *** ridiculous. Please don't tell me you've never been hit by sneak hits that are over the top?!

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on October 21, 2014 1:35PM
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  • Saet
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    I would definitely like to see how much of a nerf this is. Some of the devs must have gotten pummeled by gankers.
    Saet - stam nb
    Hordak - magicka nb
    Demigorgon - stam sorc
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  • Domander
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    Yeah.... because only nightblades use sneak attacks...

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  • kijima
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    As an NB with bow that's stamina heavy and weapon damage heavy, I can see why they have changed this. I've brought down well known players in just a few shots, the from stealth opener being the big hit using snipe, and while through the air mark target, then it's cloak, heavy shot, venom and heavy. BOOM! (that's if they last that long, usually have camo hunter on too)

    While that's enjoyable play style for me, it's pretty easy to do once you've built yourself for it, and really with bow your hit from stealth can be stupidly high and usually when you do hit from stealth with a bow, your target isn't reflecting, or stacking shields as they dont know your there.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...

    A'marta - AD Sorc Tank
    Kijima - AD DK Derps
    Annure - AD NB Derps
    Boom Crash Opera - AD Sorc DPS

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  • Cody
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    Grim13 wrote: »
    When are the nerfs to shield stacking coming, Zeni?

    How about the removal of attacking while blocking?

    NEVER

    *resumes spamming whip while blocking WHILE casting an absurd amount of damage shields*

    in all seriousness, ZOS has confirmed they are doing something about block-casting...... I would link the post; but it was quite some time ago, and I don't think I can find it again. but im not lying, they have confirmed they are doing something about block casting
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  • Decimus
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    DDuke wrote: »
    Of course. You have 20% chance of being critted on from stealth, assuming your opponent has 0% crit chance. Most likely around 50-60%, since most people tend to have atleast 30% crit chance. Someone with 70% crit would still (hilariously) have 10% chance of not critting.
    [...]

    Oh, cool. I can still post it seems :open_mouth:

    I was a bit worried there for a moment...

    "Stealth is always a crit" is a false statement, go ahead and test it yourself (as I have done dozens of times).
    One of us plays a stamina NB who knows what he's talking about, the other one doesn't.

    Morale of the story is that some people will always cry "nerf", before thinking about their own gameplay.
    There are multiple people who have never been "one shot" in PvP, despite having spent hundreds of hours in Cyrodiil (I am one of them).


    Thank you, I have nothing more to add.

    [Moderator Note: Removed moderated quote and response]
    Edited by ZOS_UlyssesW on October 21, 2014 1:49PM
    PC/EU @ DECMVS
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  • Decimus
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    kijima wrote: »
    As an NB with bow that's stamina heavy and weapon damage heavy, I can see why they have changed this. I've brought down well known players in just a few shots, the from stealth opener being the big hit using snipe, and while through the air mark target, then it's cloak, heavy shot, venom and heavy. BOOM! (that's if they last that long, usually have camo hunter on too)

    While that's enjoyable play style for me, it's pretty easy to do once you've built yourself for it, and really with bow your hit from stealth can be stupidly high and usually when you do hit from stealth with a bow, your target isn't reflecting, or stacking shields as they dont know your there.

    Thing is, they already nerfed bow burst damage by making the snipe->heavy attack->venom arrow impossible due to shorter Snipe animation, which is fine since we got better sustained DPS in return.
    Stealth damage nerf was totally unnecessary imo, but it's only PTS so it might be changed back yet.
    Edited by Decimus on October 21, 2014 12:24AM
    PC/EU @ DECMVS
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  • Satiar
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    Please put the nonsense argument to death. If in stealth, behind target at 180 degrees, undiscovered, all appropriate skills will auto Crit. Without fail, no regard given to how much impen the target has. The end.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



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  • Xsorus
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    Radiant Mage Light should of been fixed, not a general nerf
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  • Decimus
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    Satiar wrote: »
    Please put the nonsense argument to death. If in stealth, behind target at 180 degrees, undiscovered, all appropriate skills will auto Crit. Without fail, no regard given to how much impen the target has. The end.

    I will test it again if I decide to resubscribe, and I will record it, if you can't take my word on it (assuming it hasn't been fixed while I've been away).

    Tests regarding impenetrable I conducted in September, shortly after the dmg shield tests which you can find documented on the Combat & Skill Line forum.
    Edited by Decimus on October 21, 2014 12:34AM
    PC/EU @ DECMVS
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  • Xsorus
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    Sneak Attacks are automatic crit...no matter what their crit resist is.

    Against Shield stacking though you probably won't eat through most shields though.
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  • timidobserver
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    Nice, I can not block for two seconds and potentially not get killed instantly now.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

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  • Tolce
    Tolce
    Radiant magelight isn't broken technically, but there is a situation that breaks it. Spend some time like I did to figure it out, then laugh at all stealth attacks.
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  • Xsorus
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    Tested on PTS

    1400ish damage on regular servers right now is what I do with Lethal Arrow

    PTS 1100 Damage

    Also found some useful information out..

    Werewolf doesn't make you glow with Camo Hunter unless you're in Werewolf Form, you also don't take the damage from it either until you're in Werewolf Form
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