The people who defend this set aren't interested in proof or game balance, they just hold a hatred for large groups and enjoy using these broken sets to gain an advantage. Plenty of screenshots and videos out there showing how broken it is. 44k proc hitting only 5 players.
My point was the Devs, not individual players, ultimately decide if something is "broken". The third PTS patch in the cycle usually contains the final changes to sets/abilities and that dropped today with no changes to this set so I'd say it's clear They don't consider it broke.
It's like you are speaking right over me... You don't see the flaw in the game's general balance still, with or without this set? This set just shows you how broken the game is without it. Now you see how helpless people are against buff-stacking...
Okay... but the point is, the set is clearly broken. The bottom line is that ONE cleanse instantly killed the whole group, I thought it was 4 groupies plus one, but you may be right that it was 7.
What ZOS said isn't the reality though. There is no "healing the aftermath" on a 40k proc. The set is broken. Remove the scaling, adjust the proc damage to hit for 8k ish. Done. The set will serve its purpose, where setting off two or three of those in a row will inflict burst on your group, but it won't just one shot you…
I guess this set was meant to counter perma - purging (pretty much affecting only ball groups) and force such groups to use more healing & CC immunity skills, instead of removing all of negative effects 24/7 (which technically is also a broken mechanics). I guess it also affects Wardens to some degree (free purge skill).…
I'm surprised I haven't seen more concern about this set or outcry of it being overpowered. The set is completely broken I was in a 4 man and it hit me for over 40k damage which is just insane. I think the set is completely busted and needs a hard look at because it is hurting a game at its core. Purge is main thing in the…
Plaguebreak is a really cool themed set but the scaling on the proc is broken. They should just remove the scaling and keep the proc at a high damage proc if dot is purged. That way you if you really need to purge off some nasty stuff, it's a choice to keep the nasty, or take a burst of damage. Repeated purging will still…
If you mean the old version of Bashcro, the problem was that it was on one class and back at the time i actually said that if one class has such a devastating ultimate - then all other classes should have been given one equally strong that fits their class theme well (remember when classes were still different with their…