The Monk represents the ancient art of combat through fists and agility. Whereas the Monk seems like a peaceful and - truly - difficult class to play, it has the ideal advantages of being a hybrid class, specializing in melee, ranged combat and spellcasting. Most notably, they can fulfill the role of a Thief, Warrior or…
Every class. The feeling of "monk" would NOT come from any class, but from getting some new weapon skill line for unarmed combat of sorts. There have been ideas in that direction, like: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1 ;) And like I sometimes mention, every…
Every class. The feeling of "monk" would NOT come from any class, but from getting some new weapon skill line for unarmed combat of sorts. There have been ideas in that direction, like: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1 ;) And like I sometimes mention, every…
Honestly I think the arcanist class ever being added was a mistake especially when sorcerer and Necromancer already existed. Why did we need a 3rd dark caster class over a monk class summoning bells to bonk or using martial arts kicks, punches and grapple. Over getting the first non magic class Dwemer engineer. First class…
When I think of the Monk as a class in an RPG, I am usually thinking about martial arts. Currently the Dragonknights are technically already martial artists as they come from an Akaviri martial arts tradition. However in the lore there are warrior monks in Elsweyr, which is probably what originally spawned this thread as…
Would you be interested in a monk class and/or pugilist weapon line? There are numerous NPCs in the game literally called "monks" and several NPCs have move sets for monk playstyles. I'd love to see it personally!
Guys, is it just me or does the "Monk" class I see so many people asking for make no sense at all? At least in the current state of the game? I really can't imagine a monk with two swords, with magic staves or a bow. Normally it would be a melee staff, or something like that. If they were ever going to release a "monk"…
Nope. A "class" in ESO has by the very structure of the game system fulfill TWO main points...* Not be tied to any -one- weapon choice * Viable for both magica and stamina builds Monk is right out as class, since the whole idea of the "monk" premise for fantasy roleplaying is "punch your enemies!" And Spellsword... is just…
I'm kind of piggybacking on someone else's discussion but I had a thought. I would love to see fist weapons in this game. Play a monk type character. But you would have to wear light armor because kung fu masters don't fight in leather jerkins. Of course, you would have the option for a stamina build and one of the first…
To me pure-class as a term sounds kind of gross and implies superiority. Like pure-bood, to use a pop culture reference. I feel that mono-class is a much better term overall. It’s sub-class not in-pure-class so mono-class works on that level too. Regardless I am curious to see what people think and have to say on this…