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Writhing Wall Event – Consolidated Messaging Thread

ZOS_JessicaFolsom
ZOS_JessicaFolsom
Community Manager
Hi everyone! We are creating a thread to consolidate official messaging about the Writhing Wall event. This thread will be your one-stop shop for updates and info related to the event. We do have a known issues thread and hotfix notes, but we will link them here as well.

We want to thank everyone for sharing feedback about this event and raising any issues you’ve encountered. We have hotfixed several event-related issues this week, which you can view here. We are also tracking known issues here and updating the list with the latest statuses.

We have seen some questions about where to find quest mobs and drops for the Writhing Wall event as well, so we wanted to provide some clarification and a little more info.

When you pick up one of the Writhing Wall collection quest dailies, you may see some quest zone indicators appear on the map. These are only suggestions, and not an indication of the only places where the event qualifying quest mobs appear. Writhing Wall quest mobs appear in many places within the corresponding zones, including outside of the quest zone indicator circles.

Below is a general break-down of the mob types that drop each Writhing Wall collection quest item. Any mob of the type listed should drop the corresponding item.
  • Creature Fat drops from Guar, Kagouti, Trolls, and Alit in any Ebonheart Pact zone.
  • Lightweight Furs drop from furred creatures in any Aldmeri Dominion zone. This includes senches, wolves, bats, and mammoths.
  • Undead Essences drop from undead creatures in any Daggerfall Covenant zone. This includes skeletons, zombies, vampires, liches, and bloodfiends.
  • Golden Sap drops from plant and water creatures in any zone. This includes Lurchers, Spriggans, Spriggan Beasts, Nereids, and Stranglers.
  • Vitrified Souls drop in any zone and Dark Anchors from the following creatures: Clannfear, Coldharbour Watchers, Coldharbour Flame Atronachs, Harvesters, Xivkyn, Xivilai, Grievous Twilight, Coldharbour Scamps, Dremora, Coldharbour Voidmothers, Coldharbour Shades, Shackled Titans, Death Hounds, Daedroth, Winged Twilights, Ogrim, Armored Ogrim, and Worm Cultists
Thank you!
Edited by ZOS_JessicaFolsom on October 16, 2025 7:09PM
Jessica Folsom
Associate Director of Community - ZeniMax Online Studios
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Staff Post
  • ZOS_Amy
    ZOS_Amy
    Community Manager
    We also wanted to provide an update on the server progression. We have heard your feedback regarding the rate of progress, and in evaluating the numbers, have decided to ease the needed thresholds across all servers so that players feel their efforts are more rewarded. That adjustment has now been made, and as such, percentage to completion for Phase 1 has been increased across all servers. Each server's progress is independent, and the threshold reduction was applied evenly across all servers. The current updated server progress is also now reflected here: https://www.elderscrollsonline.com/writhingwall. This is a new event-type for ESO and we appreciate your continued feedback as we work to make sure it's an enjoyable and rewarding experience.
    Amy Schlueter
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | Support Twitter
    Staff Post
  • Radiate77
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    Sweet. Thanks @ZOS_Amy

    I have some feedback for the event, in the future if we’re going to have this massive build-up to a one time event, can it be something completely different than what we’ve been doing for the last decade?

    Go here, fetch this, anchor, harrowstorm, lava vent camp defense, craft that, ect…

    Could have been an opportunity for a massive horde-style clash between us and Mannimarco instead of just dailies, I don’t know. Anything would have been better, if we’re being honest.
  • twisttop138
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    ZOS_Amy wrote: »
    We also wanted to provide an update on the server progression. We have heard your feedback regarding the rate of progress, and in evaluating the numbers, have decided to ease the needed thresholds across all servers so that players feel their efforts are more rewarded. That adjustment has now been made, and as such, percentage to completion for Phase 1 has been increased across all servers. Each server's progress is independent, and the threshold reduction was applied evenly across all servers. The current updated server progress is also now reflected here: https://www.elderscrollsonline.com/writhingwall. This is a new event-type for ESO and we appreciate your continued feedback as we work to make sure it's an enjoyable and rewarding experience.

    First off thank you, it's nice to hear complaints and try to course correct. Since you're gonna hear it anyway and it'll continue to be an issue, I may as well bring it up. You guys seem to be actively avoiding the biggest complaint across the forums, reddit, social media etc. The reward drops are not good. They just aren't. The boxes are just not rewarding at all. Why is a daily quest for high isle better then the boxes for the huge centerpiece event? The event itself is, eh, it's fine. I don't mind grinding but it has to pay. Its the biggest, most talked about thing but no one has mentioned it from Zos. Can we get a definitive answer? We intended for the boxes to be like this or hey maybe we can do something for you guys?

    Thank you though for the communication.
  • Danikat
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    Radiate77 wrote: »
    Sweet. Thanks @ZOS_Amy

    I have some feedback for the event, in the future if we’re going to have this massive build-up to a one time event, can it be something completely different than what we’ve been doing for the last decade?

    Go here, fetch this, anchor, harrowstorm, lava vent camp defense, craft that, ect…

    Could have been an opportunity for a massive horde-style clash between us and Mannimarco instead of just dailies, I don’t know. Anything would have been better, if we’re being honest.

    I don't know, I agree the event is underwhelming but if they're going to delete it from the game when they decide we're done I don't want it to be anything I'll miss or want to play later on.

    Except in this case it ties into the story so I do want some version of it to stay so the Solstice story isn't left broken and disjointed.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Radiate77
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    Danikat wrote: »
    Radiate77 wrote: »
    Sweet. Thanks @ZOS_Amy

    I have some feedback for the event, in the future if we’re going to have this massive build-up to a one time event, can it be something completely different than what we’ve been doing for the last decade?

    Go here, fetch this, anchor, harrowstorm, lava vent camp defense, craft that, ect…

    Could have been an opportunity for a massive horde-style clash between us and Mannimarco instead of just dailies, I don’t know. Anything would have been better, if we’re being honest.

    I don't know, I agree the event is underwhelming but if they're going to delete it from the game when they decide we're done I don't want it to be anything I'll miss or want to play later on.

    Except in this case it ties into the story so I do want some version of it to stay so the Solstice story isn't left broken and disjointed.

    Events like these are the time to try new things…

    When something is really popular, they can look back to it and in the future fully support that experience in something new, or if it’s not, well hey, at least we only had to deal with it for a week or two.
  • Bobby_Digital81
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    The fetch quests having to collect fat, furs, essences and saps from enemies was poorly designed. There are usually like 10+ players in each of these areas that the game suggests and the enemies don't spawn back fast enough. So you have to wait unknown amount of minutes for them to respawn or run around like a madman like the other players trying to find and get a counted kill on a mob somewhere else in the suggested area. And even if you do get the kill the chances for the loot needed to complete the quest doesn't always drop from the mob. I had to kill 20+ skeletons before the essences start to drop randomly from the Cath Bedraud area in Glenumbra. Also people that have Heavy Attack/Oakensoul builds are one shotting the low health enemies, so if you try to light attack there is no chance it will count as a kill for yourself.

    And then you have 7 more similar quests to complete if you want to complete after that for the other types of materials needed to be picked up. Not saying it isn't a bad quest to do, but just poorly designed. It needs some work. Would suggest to kill enemies that are part of World Events around Tamriel, like the dolmens, harrowstorms, geysers, mirrormoor mosaics, volcanic vents, etc.
  • tomofhyrule
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    I’ll be honest: after this year of content, I think the old Chapter model was far superior.

    Before, we at least did have expectations. Now, we are constantly in the dark and all we get is “we can’t wait to show you what’s coming up!” We’ve gotten so much lately that was just hyping us up more and more, to the extent that there was no way anything could measure up.

    And yes, we had “unique one-time-only” events with the original meter rewards. Look at all of the people asking for the Elsweyr community event rewards to come back - those were unique and special as they were.

    I see what the team was trying to do either this event, but it’s too drawn out as is. And for people who have yet to play the story, the event literally spoils plot points! Would it have been so hard to not have Walks-in-Ash drop the fact that Gabrielle died, or have used a different person in the key art pic so we didn’t figure out Darien came back from the dead (again) before that happened in the quest.

    And finally, a lot of consternation right now is the feeling that a lot of balance issues (of which there are many) are being ignored or at least put on hold - U48 on PTS has minimal changes beyond Vengeance 4 (a weeklong test) and the Writhing Fortress (again, live for a single week). Are two one-week-only events more important than the balance we have all the way through March?
  • Enodoc
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    Danikat wrote: »
    Except in this case it ties into the story so I do want some version of it to stay so the Solstice story isn't left broken and disjointed.
    I think most of the dailies are fine disappearing as they are just the usual crafting, killing, etc dailies so won't be missed (and we know the daily for the Siege Camps is staying as this zone's World Event daily). And while the event umbrella quest (Supporting the Fellowship) will be gone, the main zone story quest (Crossing the Wall) will still be there for story progression.

    What will be missed as lost unique content (as mentioned in other threads) is the Writhing Fortress.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • wolfie1.0.
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    I guess the points i have to include are this.

    The event has to be of value to be a good one.

    If the quests are a monotonous grind then the rewards need to have value to them. Things like Transmutes, undaunted keys, collectibles, rare furniture, motifs, and the like.

    If the event is supposed to be memorable and a cooperative "i was there" moment then it needs to quirky, fun and/or a challenge.

    such "I was there" moments... when the plague from the Vet SO craglorn trial got leaked into the overland...or the dragons for kitties community event.

    Or maybe a something like a giant molag bal invading dashaan and requiring 70 players to take it down....

    But so far, I feel like its a watered down seasonal event, no tickets, no exp or gold boost, gear drops i have already collected...

    If it were dungeon or trial gear in the overland that would be interesting...
  • j3z3b3l
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    Missing plan drops. There’s a few of these that should be available but aren’t dropping and are not on traders before that’s mentioned. Will they be available in the next phases? I know there probably won’t be an answer to this but the plans seem to match the theme like Meridian Lens Apparatus. Just curious for a lot of ppl farming this event who would also like to know.
    J3zdaz XBOX One NA
  • KAT0MI
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    There is one thing I'm not sure if anyone has come across or has even paid attention to. On the main page it states that we can go into any delve or public dungeon that has been taken over by the worm cult and they will get an item from that zone as well as a furniture plan.

    Me and some other guilds have been grinding those areas trying to even get one furniture plan to drop. However we haven't been able to get anything at all. Has anyone ever gotten a furnishing plan from fighting these field Marshals?
    PS4/PS5 NA | GM of Great House Indoril | PSN: XKat0m1x | Proud Member of Alok-Dilon Alliance (AD Alliance)
  • Sarannah
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    Thanks for the update. Have to agree with the players above, the fetch quests were badly designed. Even if we know where to find the questdrops, these areas are all overcrowded(even the non-questdesignated areas). Competing against other players for kills always feels bad. Maybe activate autogrouping in only these designated questareas, to prevent lots of frustration from competing players.

    This event also released WAY too complicated and bugged. Things like a missing wayshrine, missing eventrewards, a bugged progressbar, and bugged event questdrops should never happen! With an uncertain ESO future moving away from chapters, one would think you guys would use this event to show off how good the future for ESO will look. This did the exact opposite, and it would have been better to postpone the event to release it in a non-buggy and fully explained way. There are still things we do not yet know, like when is the new title available? How does the story continue? Where does the story continue? How can we know when we have collected all event rewards?

    That said, I do love that you guys quickly adjusted the questitem droprates. That alone pushed the event from a 3/10 to a 6/10, and removed quite some frustration. Personally I really love doing crafting dailies and like doing zone events as the camps. So daily-wise this event is good. Hopefully all these dailies will still be available after the event, maybe with toned down non-event rewards! Had the event and it's contents been better explained, the rating would have been higher.

    Adjusting the progress bar... you guys did this twice! This makes the event seem highly manipulated. Personally I didn't mind the slower progressrate, as this gives players time to check what exactly is going on and what is possible during the active event stage. The slower progression also grants players time to work on the golden pursuits. Not sure how I feel about speeding this up.

    Next time an event like this happens, you guys should release absolutely NO information about it(except the name and startingdate). Then when the event starts you post a message and send an in-game mail with just what is available in the first phase and where. Then do the same for the second and third phase. "Phase 1: Battle for the writhing wall has started, help the stirk fellowship's army to supply itself for combat. You can help them by doing the dailies at locations X and X2. The story questline continues from NPC1 found in spot Y. Goodluck with your war efforts, when the next phase starts we will update you again." Short, clear and non-confusing.

    Looking forward to phases 2 and 3, please make 100% sure those do not release in a buggy state and fix the other event bugs before these are released.

    PS: Love the game!
    PPS: Random motif pages could have randomly dropped from the event boxes!
    PPPS: Make the x/25 eventrewards a one-off drop. Getting something at once feels much better and more rewarding than having to collect x/25.
    Edited by Sarannah on October 16, 2025 8:40PM
  • Tandor
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    Danikat wrote: »
    Radiate77 wrote: »
    Sweet. Thanks @ZOS_Amy

    I have some feedback for the event, in the future if we’re going to have this massive build-up to a one time event, can it be something completely different than what we’ve been doing for the last decade?

    Go here, fetch this, anchor, harrowstorm, lava vent camp defense, craft that, ect…

    Could have been an opportunity for a massive horde-style clash between us and Mannimarco instead of just dailies, I don’t know. Anything would have been better, if we’re being honest.

    I don't know, I agree the event is underwhelming but if they're going to delete it from the game when they decide we're done I don't want it to be anything I'll miss or want to play later on.

    Except in this case it ties into the story so I do want some version of it to stay so the Solstice story isn't left broken and disjointed.

    I agree, but also as one who hasn't bothered with it so far because of the adverse reports about it and the greatly reduced time I'm spending on ESO these days as a result of all the much-discussed changes, I'm hardly encouraged by the decision to increase substantially the progression figures, presumably because ZOS over-estimated the number of players who would participate and therefore underestimated the time each phase would take to complete.

    Also, and I mean no disrespect, but who is @ZOS_Amy ? I've gone back through the Dev Tracker and can't find any announcement about her appointment as Community Manager - have I missed it? Was it perhaps on a live broadcast that I can only now access through a third party account I don't have? I can only assume that I've missed it, which I regret, but I admit to being somewhat confused about what is actually happening with the game these days. It certainly doesn't seem to be the one I was often accused (wrongly, in my view) of being a fanboi of these past 11 years.
  • Katheriah
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    I do want to point out that I appreciate that ZOS responds to feedback and communicates about it. This may have been the biggest complaint I've had about ESO in the past years. Please keep it up and remember that people complain because they really care about the game and because they were properly hyped up by the idea of this event. <3
  • baratron
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    Tandor wrote: »
    Also, and I mean no disrespect, but who is @ZOS_Amy ? I've gone back through the Dev Tracker and can't find any announcement about her appointment as Community Manager - have I missed it? Was it perhaps on a live broadcast that I can only now access through a third party account I don't have? I can only assume that I've missed it, which I regret, but I admit to being somewhat confused about what is actually happening with the game these days. It certainly doesn't seem to be the one I was often accused (wrongly, in my view) of being a fanboi of these past 11 years.

    Her name is Amy Schlueter, and she's worked for ZOS for at least three years. Before that, she was in Community Management at Alienware.

    I'm surprised you don't know of her because she's been on ESO Live quite a few times over the years.For example, the 2024 Gamescom livestream: https://www.elderscrollsonline.com/en-us/news/post/66579

    Oh, and it looks like she introduced herself to the forums here: https://forums.elderscrollsonline.com/en/discussion/661723/cast-your-vote-for-which-quakecon-pets-to-bring-back
    Edited by baratron on October 16, 2025 8:47PM
    Guildmaster of the UESP Guild on the North American PC/Mac Server 2350+ CP & also found on the European PC/Mac Server 1700+ CP

    These characters are on both servers:
    Alix de Feu - Breton Templar Healer level 50
    Brings-His-Own-Forest - Argonian Warden Healer level 50
    Hrodulf Bearpaw - Nord Warden Bear Friend & identical twin of Bjornolfr level 50
    Jadisa al-Belkarth - Redguard Arcanist Damage Dealer level 50

    NA-only characters:
    Martin Draconis - Imperial Sorceror Healer (Aldmeri Dominion) level 50
    Arzhela Petit - Breton Dragonknight Healer (Daggerfall Covenant) level 50
    Bjornolfr Steel-Shaper - Nord Dragonknight Crafter (Ebonheart Pact) level 50 EAGERLY AWAITING HIS BEAR
    Verandis Bloodraven - Altmer Nightblade Healer & clone of Count Verandis Ravenwatch (Aldmeri Dominion) level 50
    Gethin Oakrun - Bosmer Nightblade Thief (Ebonheart Pact) level 50
  • SeaGtGruff
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    Thank you for that awesome list of sources!

    I've found that creature fat also drops from durzogs in the Ebonheart Pact zones, and lightweight fur also drops from werewolves in the Aldmeri Dominion zones. I imagine there might be other sources, but those are the ones I've been farming.

    The list of sources for vitrified souls is going to be very helpful for me.
    I've fought mudcrabs more fearsome than me!
  • Tandor
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    baratron wrote: »
    Tandor wrote: »
    Also, and I mean no disrespect, but who is @ZOS_Amy ? I've gone back through the Dev Tracker and can't find any announcement about her appointment as Community Manager - have I missed it? Was it perhaps on a live broadcast that I can only now access through a third party account I don't have? I can only assume that I've missed it, which I regret, but I admit to being somewhat confused about what is actually happening with the game these days. It certainly doesn't seem to be the one I was often accused (wrongly, in my view) of being a fanboi of these past 11 years.

    Her name is Amy Schlueter, and she's worked for ZOS for at least three years. Before that, she was in Community Management at Alienware.

    I'm surprised you don't know of her because she's been on ESO Live quite a few times over the years.For example, the 2024 Gamescom livestream: https://www.elderscrollsonline.com/en-us/news/post/66579

    Oh, and it looks like she introduced herself to the forums here: https://forums.elderscrollsonline.com/en/discussion/661723/cast-your-vote-for-which-quakecon-pets-to-bring-back

    Thanks for the clarification, I appreciate it. Those weren't livestreams/forum discussions I would have been interested in or looked at for staff introductions. Nonetheless, I do appreciate your pointing them out and happily welcome Amy to a wider role than social media.
  • SolarRune
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    If the changes to progression result in fewer gold boxes for people by being completed quicker - that as we have jumped from <10% to around 23-25% - it would seem to suggest it would - I hope drop rates for the rewards like style pages and other big ticket items are rebalanced to account for the new progression expectations.
  • Ishtarknows
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    KAT0MI wrote: »
    There is one thing I'm not sure if anyone has come across or has even paid attention to. On the main page it states that we can go into any delve or public dungeon that has been taken over by the worm cult and they will get an item from that zone as well as a furniture plan.

    Me and some other guilds have been grinding those areas trying to even get one furniture plan to drop. However we haven't been able to get anything at all. Has anyone ever gotten a furnishing plan from fighting these field Marshals?

    I've killed many of these field Marshalls and I've got 3 furnishings from them, but no plans.
  • SeaGtGruff
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    SolarRune wrote: »
    If the changes to progression result in fewer gold boxes for people by being completed quicker - that as we have jumped from <10% to around 23-25% - it would seem to suggest it would - I hope drop rates for the rewards like style pages and other big ticket items are rebalanced to account for the new progression expectations.

    Just my humble opinion, but I think they erred a bit on the generous side as far as how large of a percentage adjustment they made to their original target numbers. I thought 10% seemed like a pretty decent amount of progress for 4 days, whereas 25% seems like a little bit too much. But I'm sure they examined their data carefully before deciding on a percentage adjustment. And it remains to be seen how the degree of player participation is going to be affected by the Witches Festival, coupled with the inevitable "event fatigue" that starts to set in after a week or two. I always enjoy the ticket events that last approximately two weeks, but I'm also always relieved once they're over! :)
    I've fought mudcrabs more fearsome than me!
  • Syldras
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    SeaGtGruff wrote: »
    I thought 10% seemed like a pretty decent amount of progress for 4 days, whereas 25% seems like a little bit too much.

    10% in 4 days would have meant 40 days until completion. Of Phase 1.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • ISkylanderI
    ISkylanderI
    Soul Shriven
    I am worried about this event.

    It was advertised as the crown piece of the whole year, the new thing that never has been done in ESO before.
    But Phase 1 so far is just more of the same old with a smal exception.
    The Siegecamp Quest is the same as every Chapter, we got a new crafting Quest but this one is way worse than the existing daily ones, because we dont get any loot from this and we got the new Quest, where we have to farm for fat or souls in an overcrowded area for monsters that die way to fast und take way to long to respawn.

    Phase 2 seems to be a new Boss, which makes a total of 4 Bosses for Solstice, thats still 2 less than West Weald.

    The "race" between the Servers looks to be as expected. Meaningless. Everyone knows the playerbase of the platforms are imbalanced. Trying to balance the playingfield by devaluating the contribiution of PC players feels frustrating. In combination with the overall adjustments and the inexplicable Website that only shows a meaningless percentage number instead of actual total numbers of Quests done.

    There is nothing new so far in this chapter and compeared to previous it feels really empty, all my hopes lie on one week of Phase 3 for the chapter to redeem itself, lets hope for the best.

  • SeaGtGruff
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    Syldras wrote: »
    SeaGtGruff wrote: »
    I thought 10% seemed like a pretty decent amount of progress for 4 days, whereas 25% seems like a little bit too much.

    10% in 4 days would have meant 40 days until completion. Of Phase 1.

    Yes, but speaking for myself, so far I've been participating on only one character per server, and had been thinking seriously about starting to participate on all of my alts, which would be a 700% increase in my own participation on PCEU, and an 800% increase on PCNA. I know there are already some players who've been participating on some (if not all) of their alts, but I also imagine there are players like me who've been participating on only one character. For me, participating on my alts would be for the experience and gold earned, because I'm pretty sure I'll be able to earn more gold on my alts by doing the event quests than they're currently earning by doing daily crafting writs-- and I'm starting to run out of certain materials (runestones) now that I've been doing writs on all of my alts again, which I'd started doing again strictly for having more gold for the Golden, so doing event quests rather than daily writs would give me a chance to catch up on acquiring more materials plus I'd have more gold in the bank as a result. So speaking for myself, I'd rather see the progress numbers be such that players like me who so far have participated on only one character are stimulated to chip in and work together harder to reach the common goal.
    I've fought mudcrabs more fearsome than me!
  • Zachary_Shadow
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    The rewards from dailies for this event need to be better. That has been the pinnacle of feedback given, and I have not seen a response regarding that. People are not playing this event (and therefore the progress bar was not progressing as quickly as we'd had hoped, leading to this change) because it is the same monotonous daily grind with lackluster rewards. Sure, the Golden Pursuits and end of the event rewards are nice, but this was your pedestal event for the year. A once in a lifetime event. Even bigger than the Anniversary event; yet, the rewards are nothing. Please update those rewards for daily quests to match the quality of the Anniversary event. If you want this event to be a once in a lifetime event, it needs to feel like it and right now, it feels like all the same previous yearly chapter events where there's a progress bar, and it progresses with certain tasks, except the rewards feel worse. Maybe the other phases will be different, but I'm not seeing it currently. I understand this is a year of change and y'all are testing the waters to try new things and I fully support that, but I hope our feedback is listened to and leads to change when certain things aren't working.
    Edited by Zachary_Shadow on October 16, 2025 11:43PM
  • shadyjane62
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    The rewards from the blue boxes are so bad I just sell them. They are not even worth the time it would take to decon them.

    Now I've stopped doing event I'm saving even that few minutes of boredom.

    Edited by shadyjane62 on October 16, 2025 10:38PM
  • TheOubliette
    TheOubliette
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    Thank you for the clarifications, @ZOS_JessicaFolsom. That's appreciated.

    Barring that, this is the first time I've ever been actively irritated with an event. Most of the time it seems like "Oh, this is a nice thing. We get some nice stuff, and we kick around doing what we want, or not".

    This time, you've done a few things that are galling:

    1) It's Limited Time Availability. While it may be a long run up, giving people a lot of time to get in there, it means, once it's over, it's over, and all the stuff that is dropped or granted for effort, goes away once it's over. Normally, that seems fine to me, because rarity equals value, but combined with my next point, is what makes it infuriating.

    2) ESO-Plus Subscribers Don't Matter. Whoever set up this disparity between the people with lots of disposable income, and the people who have to watch their monthly expenditure of entertainment funding, really didn't see that it's truly spitting in the faces of 'The Poors'. In my household, two people subscribe to ESO Plus. It's a reasonable price for a lot of value, and while I'm sure the Marketing and Financial department would just LOVE it if we'd buy the "Content Pass", so that we can participate in this limited time event.

    I KNOW I'm not alone in saying that the last five to six years have financially beaten the hell out of regular people. We both lost our jobs due to Covid restrictions, and those jobs never came back, and then we endured a cyclone, flooding our neighborhood, destroying our vehicles, and damaging our home, and we've been fighting out way through it all, trying to put it back together piece by piece. We don't go to the cinema, we don't go out drinking, we work, I repair the house, and try to put it all back together, and the ONE bit of entertainment we afford ourselves, is ESO-Plus, because it's stable, and it's insane to me me that we can't simply buy the Solstice DLC as a standalone, IF it's going to be gated, AND limited-time, NOW that the event has started.

    I can see the point of having it be lumped in with all the previous DLC, for early adopters, but good god, let players buy things in smaller lumps, and with Crowns we get from ESO-Plus. The new model is terrible. It looks like naked greed.

    3) False Information - It may seem small, but when you are told, that even if you don't have the Solstice DLC, you can get three "Glorious Coffers" per day, at Stirk Island, then please follow through. it's sloppy, either in how the post was written, or how the loot table was designed. At present, you can either get a "Glorious" coffer, from the supply missions, or from the elf asking for Vitrified Souls, and then you can get one from the Crafting quest-giver. The original post of what players would get, indicates that you can get three, on Stirk Island, per-day, and if you have Solstice, one more, for attacking the camps. Once again, someone messed up with the post, apparently, as mentioned by ZoS_Kevin, but perhaps rather than saying "We have corrected this error in the article", which comes off as bait and switch, You could simply allow people the extra "Glorious Reward Coffer" as a show of good will. Good will buys a LOT of loyalty from game communities.


    I'll leave it at that. I've been playing since nearly the launch of ESO and I believe that ESO is generally the best MMO out there in nearly all facets. I find most of the staff are fair, and friendly, and before Covid, I worked in the art side of game dev, so I'm not fully ignorant of what it takes to run a complex machine that a game studio is, so, we'll see how this pans out.
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    Helms for the Headstrong is still broken. I’m disappointed that something so basic made it on to live in a broken state, and I get reminded every time I turn in the other five crafting quests and have to skip that one.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • Tornaad
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    Hi everyone! We are creating a thread to consolidate official messaging about the Writhing Wall event. This thread will be your one-stop shop for updates and info related to the event. We do have a known issues thread and hotfix notes, but we will link them here as well.

    We want to thank everyone for sharing feedback about this event and raising any issues you’ve encountered. We have hotfixed several event-related issues this week, which you can view here. We are also tracking known issues here and updating the list with the latest statuses.

    We have seen some questions about where to find quest mobs and drops for the Writhing Wall event as well, so we wanted to provide some clarification and a little more info.

    When you pick up one of the Writhing Wall collection quest dailies, you may see some quest zone indicators appear on the map. These are only suggestions, and not an indication of the only places where the event qualifying quest mobs appear. Writhing Wall quest mobs appear in many places within the corresponding zones, including outside of the quest zone indicator circles.

    Below is a general break-down of the mob types that drop each Writhing Wall collection quest item. Any mob of the type listed should drop the corresponding item.
    • Creature Fat drops from Guar, Kagouti, Trolls, and Alit in any Ebonheart Pact zone.
    • Lightweight Furs drop from furred creatures in any Aldmeri Dominion zone. This includes senches, wolves, bats, and mammoths.
    • Undead Essences drop from undead creatures in any Daggerfall Covenant zone. This includes skeletons, zombies, vampires, liches, and bloodfiends.
    • Golden Sap drops from plant and water creatures in any zone. This includes Lurchers, Spriggans, Spriggan Beasts, Nereids, and Stranglers.
    • Vitrified Souls drop in any zone and Dark Anchors from the following creatures: Clannfear, Coldharbour Watchers, Coldharbour Flame Atronachs, Harvesters, Xivkyn, Xivilai, Grievous Twilight, Coldharbour Scamps, Dremora, Coldharbour Voidmothers, Coldharbour Shades, Shackled Titans, Death Hounds, Daedroth, Winged Twilights, Ogrim, Armored Ogrim, and Worm Cultists
    Thank you!

    I've gotten furs from rats
    And it would be really nice if the drop rates for things like furs and fat would be increased. I've literally spent 30 minutes trying to just get one of those quests completed.
  • dcrush
    dcrush
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    The drops of fats, furs etc should be guaranteed. Right now the new pvp is competing with other players killing overland mobs in the hopes that you might get a drop for a repeatable quest.
  • valenwood_vegan
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    Well, in the last few minutes I managed to get 2 creature fat to drop from a worm cultist, and a vitrified soul to drop from a dwarven colossus. Whatever's going on behind the scenes with these drops, I don't think it quite works the way anyone thinks it does lol.

    But regardless, I think the issue with some players struggling to obtain these drops still has not been adequately addressed, as the drops seem to be all over the place in terms of frequency. This should not be an rng-focused thing leading to different players having a vastly different experience. It's just junk we're picking up for a repeatable quest to get a chance at the rng reward boxes.
    Edited by valenwood_vegan on October 17, 2025 3:13AM
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