Since we have mounts on the spotlight this PTS cycle, I'd like to bring up an ongoing issue that has been in the game for a few years now.
Basically, mounts like Heavyweights, Felines and Serpentes, after having their speed fully maxed out and under the Gallop buff, have an issue where, whenever you set them to walk, they instead use their running animation while "sliding" on walking speed.
This is a very annoying thing if you want to walk around with your mount, as they look like they're sliding on ice, all the other mount types don't have this issue at all, and still use their walking animation even on the same speed upgrades, I'm honestly surprised this haven't been fixed, since mounts are basically the main crown crate attractions.
I recorded a video of how other mounts can properly walk and how the bugged ones look like in comparison, alongside how their animation is meant to be at the end:
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I believe this only occurs on keyboard, as controllers have more control over speed, one solution would be making walking not scale with speed bonuses, or just fix the cause as a whole.
Basically, mounts like Heavyweights, Felines and Serpentes, after having their speed fully maxed out and under the Gallop buff, have an issue where, whenever you set them to walk, they instead use their running animation while "sliding" on walking speed.
This is a very annoying thing if you want to walk around with your mount, as they look like they're sliding on ice, all the other mount types don't have this issue at all, and still use their walking animation even on the same speed upgrades, I'm honestly surprised this haven't been fixed, since mounts are basically the main crown crate attractions.