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Most FAIR solution of scaling from CP 1.0 to CP 2.0

  • tmbrinks
    tmbrinks
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    Lamagrokie wrote: »
    Ranger209 wrote: »
    So I am at 1200 cp, 1210 actually, and it may have taken me 600M XP to get there why should a person who got there at 515M XP get the same amount of CP as me, and why should I get the same amount as someone who took 700M XP to get to 1210. Why ? Because there was a catch up mechanic. That catchup mechanic is now in place based on an 1800CP level. If you give everyone an adjusted amount of CP base on the difference between the new system and the old then those new people have even a greater need of catching up. They have even further to catch up. That shouldn't be the case, as it removes the whole point of the catch up mechanic in the first place.

    I agree that new player should have some catch up mechanic, but this mechanic shouldn't impact on vet player as bad as it's, the price is to high, some players will lose hundred of millions XP

    But you've "lost" nothing...

    Do you go back to the store when an item gets put on sale and demand the difference in price after you've had it and used it for years?

    I mean... I should get all my money back I've spent on chapters for this game because I can now buy them with gold in-game and crown trading.

    Sounds ridiculous right? right?
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • remosito
    remosito
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    Lamagrokie wrote: »
    Ranger209 wrote: »
    So I am at 1200 cp, 1210 actually, and it may have taken me 600M XP to get there why should a person who got there at 515M XP get the same amount of CP as me, and why should I get the same amount as someone who took 700M XP to get to 1210. Why ? Because there was a catch up mechanic. That catchup mechanic is now in place based on an 1800CP level. If you give everyone an adjusted amount of CP base on the difference between the new system and the old then those new people have even a greater need of catching up. They have even further to catch up. That shouldn't be the case, as it removes the whole point of the catch up mechanic in the first place.

    I agree that new player should have some catch up mechanic, but this mechanic shouldn't impact on vet player as bad as it's, the price is to high, some players will lose hundred of millions XP

    I loose 60% of my CP. Over 300M.

    And I agre on the catch up. But not this crazy as would be now.

    Which is why I have proposed multiple times. Count 50% and toss 50% of the tossed exp.
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • Lamagrokie
    Lamagrokie
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    tmbrinks wrote: »
    Lamagrokie wrote: »
    Ranger209 wrote: »
    So I am at 1200 cp, 1210 actually, and it may have taken me 600M XP to get there why should a person who got there at 515M XP get the same amount of CP as me, and why should I get the same amount as someone who took 700M XP to get to 1210. Why ? Because there was a catch up mechanic. That catchup mechanic is now in place based on an 1800CP level. If you give everyone an adjusted amount of CP base on the difference between the new system and the old then those new people have even a greater need of catching up. They have even further to catch up. That shouldn't be the case, as it removes the whole point of the catch up mechanic in the first place.

    I agree that new player should have some catch up mechanic, but this mechanic shouldn't impact on vet player as bad as it's, the price is to high, some players will lose hundred of millions XP

    But you've "lost" nothing...

    Do you go back to the store when an item gets put on sale and demand the difference in price after you've had it and used it for years?

    I mean... I should get all my money back I've spent on chapters for this game because I can now buy them with gold in-game and crown trading.

    Sounds ridiculous right? right?

    Yes, but you simplified all process, it's looks more like "Stock split"(hope u know what does it mean), rather than common trip to the market.
  • silvereyes
    silvereyes
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    Starlock wrote: »
    Some players have spent real world money on XP scrolls. Now, suddenly, the value of their purchased has been diminished or outright negated. "Stolen" is perhaps an entirely fair word for that, and I wonder if ZoS is getting into a legal grey area here because they sell progression in their cash shop.
    For a consumable? In an online service? They aren't going to start refunding people their XP scrolls every time the curve gets tweaked, any more than they will offer refunds for players that race-changed to Redguard or paid to make their characters vampires when both of those were meta.

    I'm not saying I like it, but let's be clear: it's ZOS' playground. They make the rules, and they can change them. We all agreed to those terms in order to play here. Feel free to take your ball and bat and go home, but any talk about them breaking consumer protection laws because of a few XP scrolls is just silly.

  • tmbrinks
    tmbrinks
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    Lamagrokie wrote: »
    tmbrinks wrote: »
    Lamagrokie wrote: »
    Ranger209 wrote: »
    So I am at 1200 cp, 1210 actually, and it may have taken me 600M XP to get there why should a person who got there at 515M XP get the same amount of CP as me, and why should I get the same amount as someone who took 700M XP to get to 1210. Why ? Because there was a catch up mechanic. That catchup mechanic is now in place based on an 1800CP level. If you give everyone an adjusted amount of CP base on the difference between the new system and the old then those new people have even a greater need of catching up. They have even further to catch up. That shouldn't be the case, as it removes the whole point of the catch up mechanic in the first place.

    I agree that new player should have some catch up mechanic, but this mechanic shouldn't impact on vet player as bad as it's, the price is to high, some players will lose hundred of millions XP

    But you've "lost" nothing...

    Do you go back to the store when an item gets put on sale and demand the difference in price after you've had it and used it for years?

    I mean... I should get all my money back I've spent on chapters for this game because I can now buy them with gold in-game and crown trading.

    Sounds ridiculous right? right?

    Yes, but you simplified all process, it's looks more like "Stock split"(hope u know what does it mean), rather than common trip to the market.

    You mean a stock split... as where you had 1 share of stock worth $200 each... now you have 2 shares worth $100 each?

    So... you end in the same place?
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • Lamagrokie
    Lamagrokie
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    tmbrinks wrote: »
    Lamagrokie wrote: »
    tmbrinks wrote: »
    Lamagrokie wrote: »
    Ranger209 wrote: »
    So I am at 1200 cp, 1210 actually, and it may have taken me 600M XP to get there why should a person who got there at 515M XP get the same amount of CP as me, and why should I get the same amount as someone who took 700M XP to get to 1210. Why ? Because there was a catch up mechanic. That catchup mechanic is now in place based on an 1800CP level. If you give everyone an adjusted amount of CP base on the difference between the new system and the old then those new people have even a greater need of catching up. They have even further to catch up. That shouldn't be the case, as it removes the whole point of the catch up mechanic in the first place.

    I agree that new player should have some catch up mechanic, but this mechanic shouldn't impact on vet player as bad as it's, the price is to high, some players will lose hundred of millions XP

    But you've "lost" nothing...

    Do you go back to the store when an item gets put on sale and demand the difference in price after you've had it and used it for years?

    I mean... I should get all my money back I've spent on chapters for this game because I can now buy them with gold in-game and crown trading.

    Sounds ridiculous right? right?

    Yes, but you simplified all process, it's looks more like "Stock split"(hope u know what does it mean), rather than common trip to the market.

    You mean a stock split... as where you had 1 share of stock worth $200 each... now you have 2 shares worth $100 each?

    So... you end in the same place?

    Yes you got it, after update everyone should stay as "valuable" as he was before it. In case 1:1 your "value" will reduce due to increasing of cap and decreasing "value" of 1 CP.
  • tmbrinks
    tmbrinks
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    Lamagrokie wrote: »
    tmbrinks wrote: »
    Lamagrokie wrote: »
    tmbrinks wrote: »
    Lamagrokie wrote: »
    Ranger209 wrote: »
    So I am at 1200 cp, 1210 actually, and it may have taken me 600M XP to get there why should a person who got there at 515M XP get the same amount of CP as me, and why should I get the same amount as someone who took 700M XP to get to 1210. Why ? Because there was a catch up mechanic. That catchup mechanic is now in place based on an 1800CP level. If you give everyone an adjusted amount of CP base on the difference between the new system and the old then those new people have even a greater need of catching up. They have even further to catch up. That shouldn't be the case, as it removes the whole point of the catch up mechanic in the first place.

    I agree that new player should have some catch up mechanic, but this mechanic shouldn't impact on vet player as bad as it's, the price is to high, some players will lose hundred of millions XP

    But you've "lost" nothing...

    Do you go back to the store when an item gets put on sale and demand the difference in price after you've had it and used it for years?

    I mean... I should get all my money back I've spent on chapters for this game because I can now buy them with gold in-game and crown trading.

    Sounds ridiculous right? right?

    Yes, but you simplified all process, it's looks more like "Stock split"(hope u know what does it mean), rather than common trip to the market.

    You mean a stock split... as where you had 1 share of stock worth $200 each... now you have 2 shares worth $100 each?

    So... you end in the same place?

    Yes you got it, after update everyone should stay as "valuable" as he was before it. In case 1:1 your "value" will reduce due to increasing of cap and decreasing "value" of 1 CP.

    No, this is like you were able to "earn" shares of stock BEFORE the company offered more after a split and you wanted to be grandfathered in to get the new shares of stock for free after the release.

    Just be glad you were able to earn XP above the cap... at whatever reduced rate... and now you can use those with the changes.

    You could have been stuck at 810 for the past 2 years earning nothing.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • remosito
    remosito
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    tmbrinks wrote: »

    Just be glad you were able to earn XP above the cap... at whatever reduced rate... and now you can use those with the changes..

    No I am not glad 4200 hours of playtime won't allow me to go horizontal.

    At all.



    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • tmbrinks
    tmbrinks
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    remosito wrote: »
    tmbrinks wrote: »

    Just be glad you were able to earn XP above the cap... at whatever reduced rate... and now you can use those with the changes..

    No I am not glad 4200 hours of playtime won't allow me to go horizontal.

    At all.

    So you had no fun, accomplished nothing in game that you're proud of in that time?

    I guess I should have been grinding CP the last 5 years... never leaving skyreach the whole time, how have I been playing this game so wrong all these years?

    You can't go horizontal right now at CP 810... it's all vertical (with diminishing returns)

    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • remosito
    remosito
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    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »

    Just be glad you were able to earn XP above the cap... at whatever reduced rate... and now you can use those with the changes..

    No I am not glad 4200 hours of playtime won't allow me to go horizontal.

    At all.

    So you had no fun, accomplished nothing in game that you're proud of in that time?

    I guess I should have been grinding CP the last 5 years... never leaving skyreach the whole time, how have I been playing this game so wrong all these years?

    You can't go horizontal right now at CP 810... it's all vertical (with diminishing returns)

    What kinda *** question is that?

    Of course I had fun and achieved a lot of things. Or did you hear me bitching about how i regret the hours spent?

    Yes. you cant really go horiz much in current cp system. Which to me was one major drawback.

    And is the big exciting feature of the new one.

    And its utterly up to zos to define the curve and conversion that unlocks this new feature to what degree.

    And they can do it so 4200 hours played qualifies
    me. Or they can so 4200 hours dont.

    Up to them. It's not like there are laws forcing their hand.

    One makes me feel sufficiently regarded as a loyal player and want to continue to support them. The other doesnt.

    Really simple.

    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • tmbrinks
    tmbrinks
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    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »

    Just be glad you were able to earn XP above the cap... at whatever reduced rate... and now you can use those with the changes..

    No I am not glad 4200 hours of playtime won't allow me to go horizontal.

    At all.

    So you had no fun, accomplished nothing in game that you're proud of in that time?

    I guess I should have been grinding CP the last 5 years... never leaving skyreach the whole time, how have I been playing this game so wrong all these years?

    You can't go horizontal right now at CP 810... it's all vertical (with diminishing returns)

    What kinda *** question is that?

    Of course I had fun and achieved a lot of things. Or did you hear me bitching about how i regret the hours spent?

    Yes. you cant really go horiz much in current cp system. Which to me was one major drawback.

    And is the big exciting feature of the new one.

    And its utterly up to zos to define the curve and conversion that unlocks this new feature to what degree.

    And they can do it so 4200 hours played qualifies
    me. Or they can so 4200 hours dont.

    Up to them. It's not like there are laws forcing their hand.

    One makes me feel sufficiently regarded as a loyal player and want to continue to support them. The other doesnt.

    Really simple.

    Seems like that's been your main point you've made... your "lost" 4200 hours.

    Glad I'm losing my 10k hours spent in your opinion.

    I, for one, feel like they've made a mostly positive change here.

    Edit: Glad I'll have some sense of progression (however small) after years of being above the cap.
    Edited by tmbrinks on February 15, 2021 11:57PM
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Hello there,

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    Thank you for understanding.
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  • Universe
    Universe
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    I completely agree.
    Veteran players should be compensated/scaled up for the extra work they had to do in Champion system 1.0.
    It is completely fair.
    There is no valid reason or argument for losing a lot of the experience players have earned, everyone should retain every single experience point for it to be converted to Champion points in Champion System 2.0.

    @ZOS_BrianWheeler @ZOS_GinaBruno It is not too late to consider this suggestion.
    Please implement the scaling of the experience earned to Champion points in the new system.
    This way veteran players would be able to not lose their progress.
    Countless hours of gaming that resulted in experience earned will not be lost.
    It is a fair and just solution that will not negatively affect anyone.
    Some videos I recorded for fun: Main character:
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    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • remosito
    remosito
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    Universe wrote: »
    I completely agree.
    Veteran players should be compensated/scaled up for the extra work they had to do in Champion system 1.0.
    It is completely fair.
    There is no valid reason or argument for losing a lot of the experience players have earned, everyone should retain every single experience point for it to be converted to Champion points in Champion System 2.0.

    @ZOS_BrianWheeler @ZOS_GinaBruno It is not too late to consider this suggestion.
    Please implement the scaling of the experience earned to Champion points in the new system.
    This way veteran players would be able to not lose their progress.
    Countless hours of gaming that resulted in experience earned will not be lost.
    It is a fair and just solution that will not negatively affect anyone.

    Not to forget vet players have already used a lot of the fast non grind exp stuff like first kills, main quest lines, achievements...and all we are left with is dogslow or grind skyreach, spellscar,alikr..

    I know I have on most of my 10 chars. And not about to delete them or buy more slots and do the skill lines, shard grind again just so I get access to the easy nongrind high exp stuff again..
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • Xebov
    Xebov
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    Universe wrote: »
    I completely agree.
    Veteran players should be compensated/scaled up for the extra work they had to do in Champion system 1.0.
    It is completely fair.
    There is no valid reason or argument for losing a lot of the experience players have earned, everyone should retain every single experience point for it to be converted to Champion points in Champion System 2.0.

    @ZOS_BrianWheeler @ZOS_GinaBruno It is not too late to consider this suggestion.
    Please implement the scaling of the experience earned to Champion points in the new system.
    This way veteran players would be able to not lose their progress.
    Countless hours of gaming that resulted in experience earned will not be lost.
    It is a fair and just solution that will not negatively affect anyone.

    Not only veterans. If conversion would happen based on XP players that are now CP500 would become CP700. Players that are CP810 would become CP1130. All of these lower level players would be dragged closer to the vertical progression cap and would have their progress so far respected and it would help them. Veterans on the other hand would overshoot the vertical progerssion, but since they only get options but not power this way it wouldnt realy matter.
  • phantasmalD
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    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.
  • remosito
    remosito
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    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • remosito
    remosito
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    was just thinking that giving us the difference in exp as enlightenment might just make me happy enough...
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • tmbrinks
    tmbrinks
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    remosito wrote: »
    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%

    the request was plausible when the soft cap was changed to 1020

    with the soft cap changed to 1800, it's just being greedy.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • remosito
    remosito
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    tmbrinks wrote: »
    remosito wrote: »
    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%

    the request was plausible when the soft cap was changed to 1020

    with the soft cap changed to 1800, it's just being greedy.

    how exactly is it greedy?

    I have most of the good non grindy exp gains already used!

    (main quest lines, first kills, achievements)

    Unlike newer players I am stuck with cp grinds like dolmen, skyreach, spellscar. Or exp rolling in much slower.


    Just playing the game a new player will probably make fresh 515M exp faster than I can make those 300M back...

    I really don't think its greedy to not want to have a harder time getting to cp1900 than a new player. when I already put 4000+ hours into the game....

    Edited by remosito on February 17, 2021 2:51PM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • tmbrinks
    tmbrinks
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    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%

    the request was plausible when the soft cap was changed to 1020

    with the soft cap changed to 1800, it's just being greedy.

    how exactly is it greedy?

    I have most of the good non grindy exp gains already used!

    (main quest lines, first kills, achievements)

    Unlike newer players I am stuck with cp grinds like dolmen, skyreach, spellscar. Or exp rolling in much slower.


    Just playing the game a new player will probably make fresh 515M exp faster than I can make those 300M back...

    I really don't think its greedy to not want to have a harder time getting to cp1900 than a new player. when I already put 4000+ hours into the game....

    You earned those XP on the old system. With no guarantee that you would ever be able to use them, or if you got to keep them at all.

    Be thankful that they didn't scrap the whole system so everybody was the same, and that you still got to continue to level beyond the "cap" for all those years. As has been pointed out many times, most other games do not allow you to progress past the cap and "bank" extra XP. ESO has let you do that (at a reduced rate) for all those years.

    This is an "I'm a veteran player, anybody new should have to do the same grind as me to get to be viable" type of argument.

    You earned that XP under different rules, there shouldn't have been any expectation or obligation on the account of ZoS that they would transfer 1:1 under new rules.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • remosito
    remosito
    ✭✭✭✭✭
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%

    the request was plausible when the soft cap was changed to 1020

    with the soft cap changed to 1800, it's just being greedy.

    how exactly is it greedy?

    I have most of the good non grindy exp gains already used!

    (main quest lines, first kills, achievements)

    Unlike newer players I am stuck with cp grinds like dolmen, skyreach, spellscar. Or exp rolling in much slower.


    Just playing the game a new player will probably make fresh 515M exp faster than I can make those 300M back...

    I really don't think its greedy to not want to have a harder time getting to cp1900 than a new player. when I already put 4000+ hours into the game....

    You earned those XP on the old system. With no guarantee that you would ever be able to use them, or if you got to keep them at all.

    Be thankful that they didn't scrap the whole system so everybody was the same, and that you still got to continue to level beyond the "cap" for all those years. As has been pointed out many times, most other games do not allow you to progress past the cap and "bank" extra XP. ESO has let you do that (at a reduced rate) for all those years.

    This is an "I'm a veteran player, anybody new should have to do the same grind as me to get to be viable" type of argument.

    You earned that XP under different rules, there shouldn't have been any expectation or obligation on the account of ZoS that they would transfer 1:1 under new rules.

    Different strokes for different folks.

    Personally I find it insulting it will probably take me longer to get from 1200 to 1900 than it will take a player who starts at 0 on March 8th to get to 1900...if I refuse to do cp grind stuff and just play the game....

    that's *** crazy...

    if you are cool with that.. fine.. I am certainly not....

    at least count half of those 300M exp "lost" . Or give me the 300M as enlightenment... I dont even need it fully counted..

    but as is I am getting royally screwed and not gonna support a company further that does that to me..
    Edited by remosito on February 17, 2021 3:23PM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%

    the request was plausible when the soft cap was changed to 1020

    with the soft cap changed to 1800, it's just being greedy.

    how exactly is it greedy?

    I have most of the good non grindy exp gains already used!

    (main quest lines, first kills, achievements)

    Unlike newer players I am stuck with cp grinds like dolmen, skyreach, spellscar. Or exp rolling in much slower.


    Just playing the game a new player will probably make fresh 515M exp faster than I can make those 300M back...

    I really don't think its greedy to not want to have a harder time getting to cp1900 than a new player. when I already put 4000+ hours into the game....

    You earned those XP on the old system. With no guarantee that you would ever be able to use them, or if you got to keep them at all.

    Be thankful that they didn't scrap the whole system so everybody was the same, and that you still got to continue to level beyond the "cap" for all those years. As has been pointed out many times, most other games do not allow you to progress past the cap and "bank" extra XP. ESO has let you do that (at a reduced rate) for all those years.

    This is an "I'm a veteran player, anybody new should have to do the same grind as me to get to be viable" type of argument.

    You earned that XP under different rules, there shouldn't have been any expectation or obligation on the account of ZoS that they would transfer 1:1 under new rules.

    Different strokes for different folks.

    Personally I find it insulting it will probably take me longer to get from 1200 to 1900 than it will take a player who starts at 0 on March 8th to get to 1900...if I refuse to do cp grind stuff and just play the game....

    that's *** crazy...

    if you are cool with that.. fine.. I am certainly not....

    at least count half of those 300M exp "lost" . Or give me the 300M as enlightenment... I dont even need it fully counted..

    but as is I am getting royally screwed and not gonna support a company further that does that to me..

    I'd bet that if they did give 'back' credit for all that XP, there would be a dozen new players who wouldn't stick around seeing everybody so far ahead of them for each person that quits over this. I'm sure ZoS is okay with that trade.

    You're playing a video game, you're not getting "royally screwed". Spare us the hyperbole.

    Besides, who cares if a player who started after you gets there quicker if they're willing to grind for it?
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • remosito
    remosito
    ✭✭✭✭✭
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%

    the request was plausible when the soft cap was changed to 1020

    with the soft cap changed to 1800, it's just being greedy.

    how exactly is it greedy?

    I have most of the good non grindy exp gains already used!

    (main quest lines, first kills, achievements)

    Unlike newer players I am stuck with cp grinds like dolmen, skyreach, spellscar. Or exp rolling in much slower.


    Just playing the game a new player will probably make fresh 515M exp faster than I can make those 300M back...

    I really don't think its greedy to not want to have a harder time getting to cp1900 than a new player. when I already put 4000+ hours into the game....

    You earned those XP on the old system. With no guarantee that you would ever be able to use them, or if you got to keep them at all.

    Be thankful that they didn't scrap the whole system so everybody was the same, and that you still got to continue to level beyond the "cap" for all those years. As has been pointed out many times, most other games do not allow you to progress past the cap and "bank" extra XP. ESO has let you do that (at a reduced rate) for all those years.

    This is an "I'm a veteran player, anybody new should have to do the same grind as me to get to be viable" type of argument.

    You earned that XP under different rules, there shouldn't have been any expectation or obligation on the account of ZoS that they would transfer 1:1 under new rules.

    Different strokes for different folks.

    Personally I find it insulting it will probably take me longer to get from 1200 to 1900 than it will take a player who starts at 0 on March 8th to get to 1900...if I refuse to do cp grind stuff and just play the game....

    that's *** crazy...

    if you are cool with that.. fine.. I am certainly not....

    at least count half of those 300M exp "lost" . Or give me the 300M as enlightenment... I dont even need it fully counted..

    but as is I am getting royally screwed and not gonna support a company further that does that to me..

    I'd bet that if they did give 'back' credit for all that XP, there would be a dozen new players who wouldn't stick around seeing everybody so far ahead of them for each person that quits over this. I'm sure ZoS is okay with that trade.

    You're playing a video game, you're not getting "royally screwed". Spare us the hyperbole.

    Besides, who cares if a player who started after you gets there quicker if they're willing to grind for it?

    Both of us not grinding...

    my good sources of non grind high exp are already used. new players are not...he'll make a ton more exp than me doing the same non cp grind things..

    as for new ones leaving.. hence my 50/50 proposal. or giving it as enlightenment. will give vet players some recompense for having used high exp non grind methods. and a nice thank you for loyalty. while leaving new players less behind than if counted fully.


    Edited by remosito on February 17, 2021 3:58PM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • phantasmalD
    phantasmalD
    ✭✭✭✭✭
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%

    the request was plausible when the soft cap was changed to 1020

    with the soft cap changed to 1800, it's just being greedy.

    how exactly is it greedy?

    I have most of the good non grindy exp gains already used!

    (main quest lines, first kills, achievements)

    Unlike newer players I am stuck with cp grinds like dolmen, skyreach, spellscar. Or exp rolling in much slower.


    Just playing the game a new player will probably make fresh 515M exp faster than I can make those 300M back...

    I really don't think its greedy to not want to have a harder time getting to cp1900 than a new player. when I already put 4000+ hours into the game....

    You earned those XP on the old system. With no guarantee that you would ever be able to use them, or if you got to keep them at all.

    Be thankful that they didn't scrap the whole system so everybody was the same, and that you still got to continue to level beyond the "cap" for all those years. As has been pointed out many times, most other games do not allow you to progress past the cap and "bank" extra XP. ESO has let you do that (at a reduced rate) for all those years.

    This is an "I'm a veteran player, anybody new should have to do the same grind as me to get to be viable" type of argument.

    You earned that XP under different rules, there shouldn't have been any expectation or obligation on the account of ZoS that they would transfer 1:1 under new rules.

    Different strokes for different folks.

    Personally I find it insulting it will probably take me longer to get from 1200 to 1900 than it will take a player who starts at 0 on March 8th to get to 1900...if I refuse to do cp grind stuff and just play the game....

    that's *** crazy...

    if you are cool with that.. fine.. I am certainly not....

    at least count half of those 300M exp "lost" . Or give me the 300M as enlightenment... I dont even need it fully counted..

    but as is I am getting royally screwed and not gonna support a company further that does that to me..

    I'd bet that if they did give 'back' credit for all that XP, there would be a dozen new players who wouldn't stick around seeing everybody so far ahead of them for each person that quits over this. I'm sure ZoS is okay with that trade.

    You're playing a video game, you're not getting "royally screwed". Spare us the hyperbole.

    Besides, who cares if a player who started after you gets there quicker if they're willing to grind for it?

    Both of us not grinding...

    my good sources of non grind high exp are already used. new players are not...he'll make a ton more exp than me doing the same non cp grind things..

    as for new ones leaving.. hence my 50/50 proposal. or giving it as enlightenment. will give vet players some recompense for having used high exp non grind methods. and a nice thank you for loyalty. while leaving new players less behind than if counted fully.


    You are severly overestimating the exp reward of quests.
    The standard quest reward at CP level is 7485XP. There are about 2100 quests in the game, so you get roughly 15 718 500 XP.
    Discovering+finishing locations is about the same, so add 15M more.
    That gets you to where? Like CP300?

    I remember seeing somewhere on the forum that someone complained that finishing the whole storyline of an alliance wasn't enough for a single CP at 2k+ level.

    Also, these are actually still available for you, by starting a fresh character. Rediscovering those long forgotten quests might even be fun.
    Also also, new sources of quest XP gets added every year.

    But yeah, the majority of XP actually comes from repeatable content, dailies, writs, combat, none of which are unavailable to you.
  • Ringod123
    Ringod123
    ✭✭✭
    tmbrinks wrote: »

    You earned those XP on the old system. With no guarantee that you would ever be able to use them, or if you got to keep them at all.

    Be thankful that they didn't scrap the whole system so everybody was the same, and that you still got to continue to level beyond the "cap" for all those years. As has been pointed out many times, most other games do not allow you to progress past the cap and "bank" extra XP. ESO has let you do that (at a reduced rate) for all those years.

    This is an "I'm a veteran player, anybody new should have to do the same grind as me to get to be viable" type of argument.

    You earned that XP under different rules, there shouldn't have been any expectation or obligation on the account of ZoS that they would transfer 1:1 under new rules.

    So, its greedy that after playing 3K hours to get on a level footing with players on CP PvP, I do not want to have to put in another 2-3K hours just to get back on a level footing with players who have played longer than me. That's greed?
    That's also LOWERING vertical progression is it?

    The problem isn't new players catching up, its veteran players who had put in thousands of hours to be on par with people who played longer than them now having to put in thousand of hours more just to get their parity back.
    How many hours in an MMO is sufficient to be on par with others in PvP? according to ZOS its now somewhere in the 5-10k hours range, that's ridiculous on their part, not greed on ours because we dont want our parity taken away.

    And the increased curve is already more than enough to help new players catch up WAY faster than under the current system.
    Edited by Ringod123 on February 17, 2021 4:36PM
  • remosito
    remosito
    ✭✭✭✭✭
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    tmbrinks wrote: »
    remosito wrote: »
    It's really petty to be fussing about 100M XP and claiming it's unfair when the adjusted curve saves you 2.8 billion XP on the overall grind.

    that 140M was with older 6.3.2 formula and 1020 penaltypoint.

    with the latest 1800 penaltypoint formula from 6.3.3 it's over 300M exp vanished out of the 515M

    that's 60%

    the request was plausible when the soft cap was changed to 1020

    with the soft cap changed to 1800, it's just being greedy.

    how exactly is it greedy?

    I have most of the good non grindy exp gains already used!

    (main quest lines, first kills, achievements)

    Unlike newer players I am stuck with cp grinds like dolmen, skyreach, spellscar. Or exp rolling in much slower.


    Just playing the game a new player will probably make fresh 515M exp faster than I can make those 300M back...

    I really don't think its greedy to not want to have a harder time getting to cp1900 than a new player. when I already put 4000+ hours into the game....

    You earned those XP on the old system. With no guarantee that you would ever be able to use them, or if you got to keep them at all.

    Be thankful that they didn't scrap the whole system so everybody was the same, and that you still got to continue to level beyond the "cap" for all those years. As has been pointed out many times, most other games do not allow you to progress past the cap and "bank" extra XP. ESO has let you do that (at a reduced rate) for all those years.

    This is an "I'm a veteran player, anybody new should have to do the same grind as me to get to be viable" type of argument.

    You earned that XP under different rules, there shouldn't have been any expectation or obligation on the account of ZoS that they would transfer 1:1 under new rules.

    Different strokes for different folks.

    Personally I find it insulting it will probably take me longer to get from 1200 to 1900 than it will take a player who starts at 0 on March 8th to get to 1900...if I refuse to do cp grind stuff and just play the game....

    that's *** crazy...

    if you are cool with that.. fine.. I am certainly not....

    at least count half of those 300M exp "lost" . Or give me the 300M as enlightenment... I dont even need it fully counted..

    but as is I am getting royally screwed and not gonna support a company further that does that to me..

    I'd bet that if they did give 'back' credit for all that XP, there would be a dozen new players who wouldn't stick around seeing everybody so far ahead of them for each person that quits over this. I'm sure ZoS is okay with that trade.

    You're playing a video game, you're not getting "royally screwed". Spare us the hyperbole.

    Besides, who cares if a player who started after you gets there quicker if they're willing to grind for it?

    Both of us not grinding...

    my good sources of non grind high exp are already used. new players are not...he'll make a ton more exp than me doing the same non cp grind things..

    as for new ones leaving.. hence my 50/50 proposal. or giving it as enlightenment. will give vet players some recompense for having used high exp non grind methods. and a nice thank you for loyalty. while leaving new players less behind than if counted fully.


    You are severly overestimating the exp reward of quests.
    The standard quest reward at CP level is 7485XP. There are about 2100 quests in the game, so you get roughly 15 718 500 XP.
    Discovering+finishing locations is about the same, so add 15M more.
    That gets you to where? Like CP300?

    I remember seeing somewhere on the forum that someone complained that finishing the whole storyline of an alliance wasn't enough for a single CP at 2k+ level.

    Also, these are actually still available for you, by starting a fresh character. Rediscovering those long forgotten quests might even be fun.
    Also also, new sources of quest XP gets added every year.

    But yeah, the majority of XP actually comes from repeatable content, dailies, writs, combat, none of which are unavailable to you.


    main questlines have a 2.25 multiplier. which is why they are good source. don't remember what first wb kill, delve/dungeon clear multiplicator is.

    but its quite a bit more than successive kills/clears afaik.

    It all adds up. Multiplied by 10 as I have 10 characters.. So yes.. a lot of my exp came from stuff like these..

    Starting a new character? And delete my existing ones. [snip]

    That is your answer? Seriously?

    And you think that's an acceptable solution I should be grateful for to ZOS putting me at an actual disadvantage compared to new players???

    [edited for crude comments]
    Edited by ZOS_FalcoYamaoka on February 17, 2021 7:16PM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ringod123 wrote: »
    tmbrinks wrote: »

    You earned those XP on the old system. With no guarantee that you would ever be able to use them, or if you got to keep them at all.

    Be thankful that they didn't scrap the whole system so everybody was the same, and that you still got to continue to level beyond the "cap" for all those years. As has been pointed out many times, most other games do not allow you to progress past the cap and "bank" extra XP. ESO has let you do that (at a reduced rate) for all those years.

    This is an "I'm a veteran player, anybody new should have to do the same grind as me to get to be viable" type of argument.

    You earned that XP under different rules, there shouldn't have been any expectation or obligation on the account of ZoS that they would transfer 1:1 under new rules.

    And the increased curve is already more than enough to help new players catch up WAY faster than under the current system.

    Not if you move everybody along the scale by pretending we've been on the new scale the whole time... that's simple mathematics.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • phantasmalD
    phantasmalD
    ✭✭✭✭✭
    remosito wrote: »
    main questlines have a 2.25 multiplier. which is why they are good source. don't remember what first wb kill, delve/dungeon clear multiplicator is.
    And other quests have a 0.1 multiplier.
    I haven't done the math but I'm fairly sure it all cancels out and the average XP reward will be still around 7.5k.

    but its quite a bit more than successive kills/clears afaik.

    It all adds up. Multiplied by 10 as I have 10 characters.. So yes.. a lot of my exp came from stuff like these..
    I only have a single character that did every quest. And I'm still somehow 1230Cp with 5k hours, pretty much 0 grinding. Just doing whatever felt fun at the time.
    You aren't cut off from the "good" XP.
    Starting a new character? And delete my existing ones. Or actually shove more money up ZOS ass to buy more slots?

    That is your answer? Seriously?

    And you think that's an acceptable solution I should be grateful for to ZOS putting me at an actual disadvantage compared to new players???
    It must have been awful being forced by ZoS to create 10 characters.
  • remosito
    remosito
    ✭✭✭✭✭
    remosito wrote: »
    main questlines have a 2.25 multiplier. which is why they are good source. don't remember what first wb kill, delve/dungeon clear multiplicator is.
    And other quests have a 0.1 multiplier.
    I haven't done the math but I'm fairly sure it all cancels out and the average XP reward will be still around 7.5k.

    but its quite a bit more than successive kills/clears afaik.

    It all adds up. Multiplied by 10 as I have 10 characters.. So yes.. a lot of my exp came from stuff like these..
    I only have a single character that did every quest. And I'm still somehow 1230Cp with 5k hours, pretty much 0 grinding. Just doing whatever felt fun at the time.
    You aren't cut off from the "good" XP.
    Starting a new character? And delete my existing ones. Or actually shove more money up ZOS ass to buy more slots?

    That is your answer? Seriously?

    And you think that's an acceptable solution I should be grateful for to ZOS putting me at an actual disadvantage compared to new players???
    It must have been awful being forced by ZoS to create 10 characters.

    they dont cancel each other out if you mainly do 2.25x quests. not exactly rocket science...

    as I have done most of those plus first clears/kills on most of my 10 chars I am actually cut off from the good exp. Unless I delete chars or buy more slots and create new characters.

    Not exactly rocket science either..

    Nobody forced me to create those 10. ai wanted to. And not complaining about having done that.

    Complaining about where that now leaves me now if zos does not at least convert cp partially...

    again.. not rocket science



    it's not like there are laws forbidding full or partial conversion.. zos is free to do as they please..

    Edited by remosito on February 17, 2021 5:56PM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
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