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Most FAIR solution of scaling from CP 1.0 to CP 2.0

Lamagrokie
Lamagrokie
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All players in ESO somehow gather XP, someone got more other one less and it's OK.
I've already come to terms with the fact that in the upcoming patch, i will feal myself ( as all players, and it's also OK ) weaker and need to grind CP again, someone will say "You don't need all 3600 CP to play, or it's don't necessary to grind "and so on ...; on the one hand they are right on the other they are wrong, AND it's also OK, because most everyone will need to grind.

For current CP system (CP 1.0) there are 2 active formulas:
(((x / (cap ^ 0.995)) + 0.085) * 400000) if x ≤ cap
(((x / (cap ^ 0.995)) + 0.085) * 400000 * 1.5) if x > cap
, where x is your current number of Champion Points.

All ESO players gain XP due this formulas, so it's our fair XP earned, BUT with upcoming update developers want to still our XP (if it will be 1:1).
Here is example why:
On live server someone got 1200 CP (on CP 1.0), it means that he totally earned 515'521'812 XP, based on the data provided on the eso-hub, with new update this amount of XP match ~1367-1368 CP, BUT if it'll be 1:1 it means that he will lose from his current XP's:
515'521'812 - 376'100'891 = 139'420'921
, where
515'521'812 - amount of XP needed to reach 1200 CP with CP 1.0
376'100'891 - amount of XP needed to reach 1200 CP with CP 2.0
139'420'921 - your stolen XP (that's a lot).
Conclusion:
Fair solution of OUR transition from OLD CP system to NEW CP, is to convert our total XP earned to equal amount of XP (not equal amount CP) on new CP system.
  • fierackas
    fierackas
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    Fair solution of OUR transition from OLD CP system to NEW CP, is to convert our total XP earned to equal amount of XP (not equal amount CP) on new CP system.

    Agreed, this is how it should be done.

  • ErMurazor
    ErMurazor
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    Yeah, this is totally fair
  • Olupajmibanan
    Olupajmibanan
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    Well, while I agree with you, this discussion is 110% pointless since ZoS explicitly stated that our current CP stays the same. And when ZoS does that, not even apocalypse will move with them.

    Link to ZoS statement - https://clips.twitch.tv/ClearLivelyTroutKappaRoss
    Edited by Olupajmibanan on February 11, 2021 9:28AM
  • Lamagrokie
    Lamagrokie
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    Well, while I agree with you, this discussion is 110% pointless since ZoS explicitly stated that our current CP stays the same. And when ZoS does that, not even apocalypse will move with them.

    Link to ZoS statement - https://clips.twitch.tv/ClearLivelyTroutKappaRoss
    Yes, i saw this one.
    But i'm still hope there are small chances, that they will hear their community.
    I understand ZOS, they are a not a very big team, which working on huge project, with huge community and they just simple can't satisfy everyone it's impossible, but when they make such a move, stolen our XP (our TIME), they ignoring not some part of community they ignoring everyone who playing ESO.
    So I HOPE and want to BELIEVE, that we can give them a sign, which would cause to change their mind.
  • remosito
    remosito
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    515'521'812 - amount of XP needed to reach 1200 CP with CP 1.0
    376'100'891 - amount of XP needed to reach 1200 CP with CP 2.0
    139'420'921 - your stolen XP (that's a lot).
    Conclusion:
    Fair solution of OUR transition from OLD CP system to NEW CP, is to convert our total XP earned to equal amount of XP (not equal amount CP) on new CP system.

    I'd settle for a 50/50 split. Throw 50% of that stolen XP down the drain. Keep 50%.

    Would give a bit of a reward for high cp players. While still crushing a bit the CP difference between lower and higher CP players.
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • Stahlor
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    But i'm still hope there are small chances, that they will hear their community.

    ...like they already did with the maelstrom weapons...?

  • Meiox
    Meiox
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    You should be happy that you could allready earn more cp then the cap, there is no mmo where you could earn levels before they upped the level cap, at least I don't know any
  • ErMurazor
    ErMurazor
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    I would be very suprised if they listened to us veterans. They cater for new players and casuals. Thats where the big crownstore buyers are. Money talks
  • Katheriah
    Katheriah
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    You're right. It's bizarre that XP that's already earned is worth less than XP that will be earned in the future.

    The difference is too big. I spend a lot of time doing things that don't earn me a lot of XP (PvP mainly) and now it's worth less than people that are levelling right now.

    ZOS is not very good at showing the loyal players that they care. The thing with the Maelstrom weapons was just as ridiculous.
  • Meiox
    Meiox
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    ErMurazor wrote: »
    I would be very suprised if they listened to us veterans. They cater for new players and casuals. Thats where the big crownstore buyers are. Money talks

    If they cater to new players/casuals they wouldn't increase the max cp to 3600, this is only for veterans/hardcore players.

    Only a small fraction from new player likes to grind 50+3600 levels, trust me^^
  • Lamagrokie
    Lamagrokie
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    Stahlor wrote: »
    But i'm still hope there are small chances, that they will hear their community.

    ...like they already did with the maelstrom weapons...?

    I understand (and agree)what are you talking about, but this problem with CP much bigger it impacts on every CP player much bigger than the on extra buff.
  • Lamagrokie
    Lamagrokie
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    Meiox wrote: »
    You should be happy that you could allready earn more cp then the cap, there is no mmo where you could earn levels before they upped the level cap, at least I don't know any

    It's not a problem of players that we are able to earn extra CP, if developer allowed it, it means they give us this opportunity with some sense. In this situation (1:1) they just take our fairly earned XP from us, it's not right.
  • Raegwyr
    Raegwyr
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    Well, while I agree with you, this discussion is 110% pointless since ZoS explicitly stated that our current CP stays the same. And when ZoS does that, not even apocalypse will move with them.

    Link to ZoS statement - https://clips.twitch.tv/ClearLivelyTroutKappaRoss

    Well they reverted the changes to healing in cyro after ppl created topic after topic on this forum for 3 months so i think there is still small hope for the change to happen
  • Meiox
    Meiox
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    Meiox wrote: »
    You should be happy that you could allready earn more cp then the cap, there is no mmo where you could earn levels before they upped the level cap, at least I don't know any

    It's not a problem of players that we are able to earn extra CP, if developer allowed it, it means they give us this opportunity with some sense. In this situation (1:1) they just take our fairly earned XP from us, it's not right.

    You exchanged your exp the moment you reached a cp-level for a cp-point.
    As you sad the developer made that you can gain cp points and they don't take any cp point from you.

    It would not make any sense to increase a level cap and at the same moment increase the level of all veteran players.
    You increase the level cap so that the players can level again
  • Jierdanit
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    Meiox wrote: »
    ErMurazor wrote: »
    I would be very suprised if they listened to us veterans. They cater for new players and casuals. Thats where the big crownstore buyers are. Money talks

    If they cater to new players/casuals they wouldn't increase the max cp to 3600, this is only for veterans/hardcore players.

    Only a small fraction from new player likes to grind 50+3600 levels, trust me^^

    Only a very small fraction of veteran players likes to grind to 3600 CP either, trust me^^
    PC/EU, StamSorc Main
  • ApoAlaia
    ApoAlaia
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    Stahlor wrote: »
    But i'm still hope there are small chances, that they will hear their community.

    ...like they already did with the maelstrom weapons...?

    Wish I could erase the memories pertaining that particular conundrum.

    Either way, on topic, I have done the math of how much 'stolen' XP I will have once the patch hits (currently at 1454 CP) and I want to forget about it too.

    It would be nice if they applied the new curve to the already earned XP but in all fairness I don't see it happening.

    I think that in all likelihood when I log in after the patch I will have exactly the same CP as I had when I logged out before it, it will be just 'cheaper' to earn CP thereafter.

    I just see too much cognitive dissonance to deal with in the following sentence otherwise: 'We would like to reduce the gap between new and veteran players therefore we are going to further push the CP differential.'
  • Meiox
    Meiox
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    Jierdanit wrote: »
    Meiox wrote: »
    ErMurazor wrote: »
    I would be very suprised if they listened to us veterans. They cater for new players and casuals. Thats where the big crownstore buyers are. Money talks

    If they cater to new players/casuals they wouldn't increase the max cp to 3600, this is only for veterans/hardcore players.

    Only a small fraction from new player likes to grind 50+3600 levels, trust me^^

    Only a very small fraction of veteran players likes to grind to 3600 CP either, trust me^^

    OK, so for whom did they do it then? lol
  • ExistingRug61
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    I think it unlikely ZOS will change their approach to this.

    This effect of lessening the xp required to achieve a certain cp was something that used to happen every update until ZOS stopped increasing the cp cap, as this similarly caused a change in the “cap” value in the formula.

    The only difference here is that the “cap” value in the cp xp formula is changing by a larger amount at once.

    Is it fair? Maybe, maybe not depending on how you look at it. But ZOS is simply following the same precedent they have already used in the past.

    In some ways it is analogous to buying something only for the price to drop later. In that case it’s not like you get refunded the difference.
  • remosito
    remosito
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    Meiox wrote: »
    You should be happy that you could allready earn more cp then the cap, there is no mmo where you could earn levels before they upped the level cap, at least I don't know any

    is it usual for mmos to not increase the cap for almost 30 month?

    If theyd' at least upped the formula softcap before penalty kicks in every update by 30 without giving us more attributable cp points. The curve would have been continually flattened and we'd all be at least a bit further and would loose less xp.

    Not our fault ZOS utterly dropped the ball on CP for so long....
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • Maggusemm
    Maggusemm
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    Totally agreed that the XP need to be scaled and CP need to recalculate. ZOS must change this.
  • Maggusemm
    Maggusemm
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    In addition, the XP on hard trials should be increased by a very high percentage. Why should completing two enchanter writs give the same XP as a successful gryphon heart run as it is now?

  • colossalvoids
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    I've got "new weapons" argument easily from zos regarding maelstrom weapons, having transmutation and collections it's not a problem like was years ago and it's way easier to justify than my current exp which we were always told will matter in a new system being worth way lower now because... No one knows why, just because.
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    How does daily enlightenment change things? I see all these formulas but I don't think I've seen one taking into account daily enlightenment.
  • KhajiitLivesMatter
    KhajiitLivesMatter
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    Meiox wrote: »
    You should be happy that you could allready earn more cp then the cap, there is no mmo where you could earn levels before they upped the level cap, at least I don't know any

    and there is no mmo i know which just says lvl cap is now 4times higher
    Edited by KhajiitLivesMatter on February 11, 2021 12:07PM
  • ExistingRug61
    ExistingRug61
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    How does daily enlightenment change things? I see all these formulas but I don't think I've seen one taking into account daily enlightenment.

    @Zorgon_The_Revenged
    Enlightenment would just reduce the required xp by a quarter, provided you have it. But you only gain 400k xp worth of enlightened xp per day.

    So, given that the total amount of xp to get from 0 to 3600cp is a little over 4 billion, that’s over 10k days worth of enlightenment. So it would take that long if you only ever earn xp while enlightened.

    Or if you’re just interested in that last cp, which is something like 2.2 mil to go from 3599 to 3600 cp that’s 5.5 days worth for 1cp.
    Edited by ExistingRug61 on February 11, 2021 12:33PM
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    How does daily enlightenment change things? I see all these formulas but I don't think I've seen one taking into account daily enlightenment.

    @Zorgon_The_Revenged
    Enlightenment would just reduce the required xp by a quarter, provided you have it. But you only gain 400k xp worth of enlightened xp per day.

    So, given that the total amount of xp to get from 0 to 3600cp is a little over 4 billion, that’s over 10k days worth of enlightenment. So it would take that long if you only ever earn xp while enlightened.

    Or if you’re just interested in that last cp, which is something like 2.2 mil to go from 3599 to 3600 cp that’s 5.5 days worth for 1cp.

    Eeesh, that's quite a variable. I looked at the 5.5 days of enlightenment for the last cp and thought "Hm, not bad", completely ignoring the years it would no doubt take me to get to 3599cp. 😆
  • kojou
    kojou
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    Just hold onto your XP scrolls and master writs and start using them once the patch goes live... You will be able to gain XP at a very high rate.
    Playing since beta...
  • tmbrinks
    tmbrinks
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    kojou wrote: »
    Just hold onto your XP scrolls and master writs and start using them once the patch goes live... You will be able to gain XP at a very high rate.

    even better, wait a few weeks for Jester's Festival to start and combine that with the additional double XP from the event!
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    68,670 achievement points
  • MrZeDark
    MrZeDark
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    I 100% believe they should apply a shift.

    It would be fair to those of us who have already been committed to playing, to reward us with a +lvl shift if the XP table is changing.
  • tmbrinks
    tmbrinks
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    MrZeDark wrote: »
    I 100% believe they should apply a shift.

    It would be fair to those of us who have already been committed to playing, to reward us with a +lvl shift if the XP table is changing.

    They changed the XP table on every other change to the cap

    From 780 to 810
    From 750 to 780
    From 720 to 750
    From 690 to 720
    From... you get the point.

    They've never retroactively given us what our CP would have been on the "new" scale.

    They are simply following the precedent that they have previously set

    I get that this is a larger change... but remember that this is one of few games where you can actually progress past the 'cap' anyways, and you still get credit for your longevity of play.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    68,670 achievement points
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