It'd be very very bad work if the 1st case is the one in place, any competent dev knows it, players could modify their client to send 2 abilities and bypass GCD.
stephbay123 wrote: »I got bombarded with messages from someone on PS4 saying I cheat, use a special pad and ruin the game. I’m not very good and not sure how to animation cancel. Sometimes it’s just luck for me that I kill someone quick. It may not be learn to play but learn that sometimes you die quick if caught unawares and just man up
They are not casting 5 skills in 1 second, some classes can queue damage, like wardens, magsorcs, necromancers, templars...
Dusk_Coven wrote: »It'd be very very bad work if the 1st case is the one in place, any competent dev knows it, players could modify their client to send 2 abilities and bypass GCD.
Are we talking about the devs that shipped out the Onyx Indrik summon animation that caused localized crashes?
The ones that let couldn't fix mount sprint until now when it's normalized and too late?
Dusk_Coven wrote: »It'd be very very bad work if the 1st case is the one in place, any competent dev knows it, players could modify their client to send 2 abilities and bypass GCD.
Are we talking about the devs that shipped out the Onyx Indrik summon animation that caused localized crashes? https://forums.elderscrollsonline.com/en/discussion/496288/hotfix-for-dragon-rise-crashing-oct-3
The ones that let couldn't fix mount sprint until now when it's normalized and too late?
Alienoutlaw wrote: »to many ppl complaining about a part of the game they clearly DO NOT understand! PvP does not work the same way PvE does, we are NOT scripted Mobs with a set damage output, we have 100's if not 1000's of hours invested in our tactics and game play, we can and do out think the average PvE player, you WILL NOT be used to our burst damage or the speed in which we can kill someone who is Ill prepared to fight. we fight fast and hard if thats cheating because you cant keep up then GUILTY
starkerealm wrote: »Alienoutlaw wrote: »to many ppl complaining about a part of the game they clearly DO NOT understand! PvP does not work the same way PvE does, we are NOT scripted Mobs with a set damage output, we have 100's if not 1000's of hours invested in our tactics and game play, we can and do out think the average PvE player, you WILL NOT be used to our burst damage or the speed in which we can kill someone who is Ill prepared to fight. we fight fast and hard if thats cheating because you cant keep up then GUILTY
It goes beyond this. Locking up an opponent in PvE, long enough to kill them, is about simple mechanics. Killing another player can be as simple as overloading their ability to process information.
starkerealm wrote: »I realize this might surprise you, but the mount behavior wasn't a bug. It was intended design. So, really, this comes across as saying, "they changed their minds on something, clearly they're incompetent!"
Dusk_Coven wrote: »starkerealm wrote: »I realize this might surprise you, but the mount behavior wasn't a bug. It was intended design. So, really, this comes across as saying, "they changed their minds on something, clearly they're incompetent!"
So when your mount stamina bar ran down to zero, and you could keep sprinting your mount... what's that?
Dusk_Coven wrote: »If it's "normal", then when my character's stamina bar runs down to zero, I should be able to keep sprinting too?
Dusk_Coven wrote: »Let's be realistic here. At very, very, least it's a UI display error. And that would be an extremely kind interpretation since UI display errors shouldn't be that hard to fix.
Dusk_Coven wrote: »They even have a CP milestone power that gives you infinite sprint outside of combat. When's that kicked in for anyone? Oh, wait, everyone has it!
Dusk_Coven wrote: »The worst part isn't even the infinite sprint -- it's the devs really not openly talking about it. They should at least acknowledge what was going on.
Dusk_Coven wrote: »Saw in Vivec zone the other day a new player asking why they could keep sprinting their mount when the bar was empty -- even newbs know something is wrong.
SeaGtGruff wrote: »If it's intended behavior, why are they getting ready to fix it? Or were the threads where people were talking about coming changes to mounts mistaken?
Dusk_Coven wrote: »starkerealm wrote: »I realize this might surprise you, but the mount behavior wasn't a bug. It was intended design. So, really, this comes across as saying, "they changed their minds on something, clearly they're incompetent!"
So when your mount stamina bar ran down to zero, and you could keep sprinting your mount... what's that?
If it's "normal", then when my character's stamina bar runs down to zero, I should be able to keep sprinting too?
Let's be realistic here. At very, very, least it's a UI display error. And that would be an extremely kind interpretation since UI display errors shouldn't be that hard to fix.
They even have a CP milestone power that gives you infinite sprint outside of combat. When's that kicked in for anyone? Oh, wait, everyone has it!
The worst part isn't even the infinite sprint -- it's the devs really not openly talking about it. They should at least acknowledge what was going on.
Saw in Vivec zone the other day a new player asking why they could keep sprinting their mount when the bar was empty -- even newbs know something is wrong.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
Dusk_Coven wrote: »starkerealm wrote: »I realize this might surprise you, but the mount behavior wasn't a bug. It was intended design. So, really, this comes across as saying, "they changed their minds on something, clearly they're incompetent!"
So when your mount stamina bar ran down to zero, and you could keep sprinting your mount... what's that?
If it's "normal", then when my character's stamina bar runs down to zero, I should be able to keep sprinting too?
Let's be realistic here. At very, very, least it's a UI display error. And that would be an extremely kind interpretation since UI display errors shouldn't be that hard to fix.
They even have a CP milestone power that gives you infinite sprint outside of combat. When's that kicked in for anyone? Oh, wait, everyone has it!
The worst part isn't even the infinite sprint -- it's the devs really not openly talking about it. They should at least acknowledge what was going on.
Saw in Vivec zone the other day a new player asking why they could keep sprinting their mount when the bar was empty -- even newbs know something is wrong.
Actually not a bug but intended:
Is it normal that a horse can continue to sprint even if it runs out of stamina? I think players don’t appreciate that trait, since it seems to do nothing. – Chris J.
Yes, horses can sprint indefinitely without consuming stamina. That said, stamina is still valuable for two other reasons: It protects you from being dismounted when attacked, and if you rapidly press the sprint key you will get big boosts of speed on your mount (but at a much higher stamina cost). Of note, only horse mounts have the endless sprint trait. Other upcoming mount types will have different special traits.
https://www.elderscrollsonline.com/en-us/news/post/1019
Looks like they wanted to change it with different mount species but never did. I understand the confusion.