This thread proceeded entirely as predicted. Nothing quite like being called “elitist” for not wanting to run vet dungeons with fake damage dealers who can’t even pull 10k DPS!
alanmatillab16_ESO wrote: »adeptusminor wrote: »So it's the low CPs fault they get kicked?
That's pure BS.
If you can't carry one wee CP through any non-HM dungeon, you're not as good a player as you think you are.
Why should people be expected to expend more resources and time to carry someone not willing to fulfill their roles as a dps? Let's flip this around to other classes:
"If you can't heal yourself through any non-HM dungeon, you're not as good a player as you think you are"
"If you can't tank a boss through any non-HM dungeon, you're not as good a player as you think you are"
Fake healers and fake tanks seldom get a pass, why is it so many people give bad or fake DPS a pass? What if it's two new dps players, one a new player to vet dungeons and willing and wanting to improve, the other playing "their way" putting out 10k dps with both doing not enough damage for a vet dungeon. Do you think either is going to have a good experience if they have to spend 20 minutes to kill a boss? To me it's extremely toxic and selfish for a person to not care about their damage and role and expect to be carried because they can't be bothered to improve. The only ones those kind of people hurt are the new players, not the experienced DPS that is min-maxed and can blast through the vet dungeons in 15 minutes.
You go on about experienced DPS that is min-maxed and can blast through a vet dungeon in 15 minutes but also go on about all dps have to do their part...which is it? if one min-maxed dps can clear the dungeon do the others need to be min-maxed then.
Again, if you want to cherry-pick your dungeon companions then go with guildies / friends and NOT pugs.
Players banging on about scrubs not doing dps and not wanting to carry forget that todays scrub is tomorrows hardcore raider. If players put newbies off with their elitist attitude then they will eventually run of out of experienced players to run instances with. Natural attrition means experienced players slowly leave games. If you put off the next "generation" with your attitude what do you think is going to happen eventually? The elitist will be on the forums complaining that no one is running instances.
It may be a cliche but if you are one of those players that thinks that anyone who isn't equipped with "BiS" in every slot with the optimum rotation from some theory crafting website, the optimum build etc is trash then please do ESO a favour and duck off back to WoW. You will be welcome there for sure.
Ghanima_Atreides wrote: »To everyone who says it's very easy to get 30K DPS just using your spammable and DOTs...well this is my parse, using everything I've got. Gear's all purple, divines.
I realise I'm probably going to be called a "bad" or whatnot, but this is the very best I can do, and I wanted to speak up for those of us who insist that it's not as simple as spamming a few abilities in order to get high DPS numbers.
If anyone has any suggestions for how I could improve this (aside from getting BiS gear, because I cannot with these numbers), I'd welcome them.
Smasherx74 wrote: »I just read the first few sentences of OP long statement since is was rather long.
I can state his title is pretty wrong since I have seen low CP players out dps most CP capped players I have found in random GF groups.
OP is correct we find low DPS players in random groups and it was that way before CP was introduced. However he is incorrect that it is because of CP since it is mostly due to skill level.
I like to do random dungeons on a healer because I can out dps most groups I find in random groups and still keep hots and such rolling. It goes a long way to the group being successful.
Maybe read the whole thread instead of saying "I read a few sentences, OP is wrong"
to long. Maybe get to the point as it is not that complicated of a subject.
But again, the title is wrong. People do not kick others because they have low CP. They kick low CP because the person doing the kicking lacks a basic understanding of the game.
Smasherx74 wrote: »Smasherx74 wrote: »For the third day in a row on my healer, I get put into a veteran group with terrible DPS. One day despite maintaining minor berserk, minor and major resolve/ward, and keeping major breach applied all damn near 24/7, I was told I'm useless.
Actually, with all due respect, all you efforts was useless. It make sense to buff group DPS if it is already high. If it is low much more effective to DPS.
Guess you missed the part where I mentioned I was on a magden.
So what? Let do some math. All your attempts to buff your group DPS improve it let say 20% ( actually, less for pugs, but I am not greedy). When I tried to heal pugs, their typical total DPS is less then 10 K. So your buffing adds about 2 K DPS to the group. If you light attack instead, you will do more. Don't mix up trial and 4 man - you need to DPS in 4 man, not buff, at least if it is not HM.
BTW, I only recently hit 50 on my magden and decided to level undaunted through pugs as healer for fast queues. Couple hots on group, lotus up and lightweaving with force pulse keeps group up and give you close to 10K DPS if you keep blockade on the ground. Yes, it doubles DPS for most pugs, but as result you can clear fast and no drama. No fancy gear, btw, just 2 craft sets with willpower.
L2P before blame others, please.
Smasherx74 wrote: »Smasherx74 wrote: »For the third day in a row on my healer, I get put into a veteran group with terrible DPS. One day despite maintaining minor berserk, minor and major resolve/ward, and keeping major breach applied all damn near 24/7, I was told I'm useless.
Actually, with all due respect, all you efforts was useless. It make sense to buff group DPS if it is already high. If it is low much more effective to DPS.
Guess you missed the part where I mentioned I was on a magden.
So what? Let do some math. All your attempts to buff your group DPS improve it let say 20% ( actually, less for pugs, but I am not greedy). When I tried to heal pugs, their typical total DPS is less then 10 K. So your buffing adds about 2 K DPS to the group. If you light attack instead, you will do more. Don't mix up trial and 4 man - you need to DPS in 4 man, not buff, at least if it is not HM.
BTW, I only recently hit 50 on my magden and decided to level undaunted through pugs as healer for fast queues. Couple hots on group, lotus up and lightweaving with force pulse keeps group up and give you close to 10K DPS if you keep blockade on the ground. Yes, it doubles DPS for most pugs, but as result you can clear fast and no drama. No fancy gear, btw, just 2 craft sets with willpower.
L2P before blame others, please.
alecfenstermakerub17_ESO wrote: »Something I think a lot of newer players overlook is the use of a gaming mouse like the razer naga, hex or trinity. I cannot imagine trying to pull good dps with weaving and animation canceling and being able to position my character without having this kind of mouse. Unfortunately, investing in a $80 or more mouse is just not in the cards for some people.
Recently had a guild mate struggling to get to 30k. Went out and bought a trinity and immediately improved (a day or two since they can take some getting used to) to just over 30k. If memory is correct, it increased his numbers by around 4k.
I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh
Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.MLGProPlayer wrote: »I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh
The game does a terrible job of teaching you bow to play.
1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
3. The game doesn't explain the importance of food and potions.
#3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.MLGProPlayer wrote: »I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh
The game does a terrible job of teaching you bow to play.
1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
3. The game doesn't explain the importance of food and potions.
#3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
Must be nice to be so sanctimonious. Maybe you should give lessons.
MLGProPlayer wrote: »Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.MLGProPlayer wrote: »I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh
The game does a terrible job of teaching you bow to play.
1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
3. The game doesn't explain the importance of food and potions.
#3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
Must be nice to be so sanctimonious. Maybe you should give lessons.
By the time you get to Coldharbour, the game is VERY easy. It's only the early and middle levels that are a little challenging, but never to the point where you're forced to use food/potions or learn any kind of advanced mechanics.
Agenericname wrote: »MLGProPlayer wrote: »Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.MLGProPlayer wrote: »I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh
The game does a terrible job of teaching you bow to play.
1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
3. The game doesn't explain the importance of food and potions.
#3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
Must be nice to be so sanctimonious. Maybe you should give lessons.
By the time you get to Coldharbour, the game is VERY easy. It's only the early and middle levels that are a little challenging, but never to the point where you're forced to use food/potions or learn any kind of advanced mechanics.
What are you considering advanced mechanics?
Ghanima_Atreides wrote: »
No Major Intellect, so not sure there was any pots used? I'd be genuinely interested to see the difference using pots (essence of spellpower or even the trash magicka ones to help with sustain), ensuring major sorcery is up all the time, and slotting elemental drain (either self or having someone apply it). Then after that, we could talk about _which_ sets are being used, and if the front-bar weapon is gold-tier (weapons are noticable, armor doesn't matter if it's purple except for maybe trial score-pushing).
I didn't use pots, because I find that I forget about them in the thick of a fight. But that's something I could experiment with more.
As for the sets...I'm probably going to catch some flak for this, because they' are a little...unconventional I suppose?
x5 Destruction Mastery
x3 Willpower
x3 Shadow Dancer
The idea behind this was to stack as much magicka as possible because I always have such sustain issues. I have multiple characters you see, and I've tried different approaches: max-damage, max-magicka, a combination...with what I had available, of course (that is: no monster sets etc.) This one however I find easiest to play, although I realise it's not exactly meta.
I could borrow another character's set (which is all gold) and try with that.
EDITLightspeedflashb14_ESO wrote: »
Not sure what you mean by hate in this sentence, could you clarify what you mean? And what sets are you wearing and what enchantments do you have on your jewelry? I mean you say you have soloed some norm dungeons and that is neat. You have fun playing? That is what is important.
I meant that I found pet builds extremely dull to play and I do want to enjoy it a little too.I do have fun playing, of course, but I also feel I am somehow missing out on a part of the game by not being able to participate in tougher content together with an actual group, see the newest dungeons and maybe a trial some day.
The enchantments on the jewellery are magicka recovery, because, again, sustain. I could squeeze more damage by optimising my gear for it but what happens when I run out after a couple of rotations? I was trying to strike some sort of balance.
GarnetFire17 wrote: »This thread proceeded entirely as predicted. Nothing quite like being called “elitist” for not wanting to run vet dungeons with fake damage dealers who can’t even pull 10k DPS!
No one is forcing you do dungeons with anyone you don't want to. Complain about low damage dealers all you want. They don't care about what you think. It's your own hang up. You're the one with the problem if you are so hot and bothered about it.
JumpmanLane wrote: »FrancisCrawford wrote: »JumpmanLane wrote: »Never do dungeons with strangers. Only let a pug in if just to fill out the queue then vote and kick the extra immediately. Life will be simpler.
Are you serious?
Yup. Do it every time.
MLGProPlayer wrote: »Agenericname wrote: »MLGProPlayer wrote: »Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.MLGProPlayer wrote: »I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh
The game does a terrible job of teaching you bow to play.
1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
3. The game doesn't explain the importance of food and potions.
#3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
Must be nice to be so sanctimonious. Maybe you should give lessons.
By the time you get to Coldharbour, the game is VERY easy. It's only the early and middle levels that are a little challenging, but never to the point where you're forced to use food/potions or learn any kind of advanced mechanics.
What are you considering advanced mechanics?
Blocking, interrupting, breaking free of CC, managing resources, having some kind of rotation.
As I was levelling up, I never understood why the game would prompt me to hit "left click + right click" every time an enemy attacks when I could just kill them without that. I didn't even see a need for 2 ability bars when I could kill any enemy with just one spammable.
It wasn't until I got into dungeons that I learned how to properly play.
It makes my head spin.
I've never known any other game where sociopaths come forward and freely admit their toxicity and elitism to everyone. What do you think that publicly embodying the dark triad gets you? This 'YOU' nonsense, especially.
This is what's killing the trial scene, and it's what will put the final nail in the coffin. This is why people don't play trials, because they're forced to group with people like the OP. ZeniMax needs to take the forced grouping element away by having trials scale tot he number of people entering, with the minimum number being 1 or 2 people. This way, people can get together to have a fun dungeon run in any number, but they aren't forced to group with a person like the OP.
Removing forced grouping from trials is the only way to cut away this toxicity from the game. The trial scene is only going to continue to implode, and threads like this will continue to be posted right up until the trial scene completely dies off and only sociopathic people are running it. I suspect we're pretty close to that point already.
ZOS is doing themselves no favours by catering to this crowd. It looks bad for the game.
This, now I have puged a lot, no real unpleasant experiences, have better experience with vet run than normals because higher quality, note I never random vet and generally don't pug vet DLC but if you start with the easy dungeon and get in an good group its an chance you continue with group.GarnetFire17 wrote: »This thread proceeded entirely as predicted. Nothing quite like being called “elitist” for not wanting to run vet dungeons with fake damage dealers who can’t even pull 10k DPS!
No one is forcing you do dungeons with anyone you don't want to. Complain about low damage dealers all you want. They don't care about what you think. It's your own hang up. You're the one with the problem if you are so hot and bothered about it.
Been playing for a couple years now. Good to know that I must be absolute trash as I can't pull more than 15k single target, and apparently have no business going into dungeons or doing content to get better gear than my crafted purples.
Maybe I should just quit since I am so useless, and not even good enough to pug. Everything I have tried and every build I have used has not improved my output.