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This is why YOU get kicked for being low CP or bad at DPS/Heals/Tank

  • JinMori
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    As a dps i can say, most dps in pugs are trash, utter garbage.

    Also, to all of you saying, i need to learn, and all that bs, you can learn in normal dungeon, why go straight to vet with your 5 k dps,? There are a lot of ways to learn the basics, yea, basics, not like, be pro mlg, BASICS.

    It shouln't take a lot of intelligence to understand that if you do only light attacks, then maybe you are doing something wrong, but that;s just me.. i mean, afterall, why expect people to be reasonably good, at least good enough not to be a burden, why even try to carry these people, when all they think about is, me me me, my fun is being carried through the dungeon and being a burden to other people, do you know why before entering vet i learned a basic rotation, and how to correctly use them? it's because i didn;t wanna be a burden to other player, who maybe want to get the dungeon done, it benefits me as well, so why not.
    Why treat people like reasonably intelligent people, when clearly they don't care.
    Edited by JinMori on July 6, 2018 9:05PM
  • GarnetFire17
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    Aurielle wrote: »
    This thread proceeded entirely as predicted. Nothing quite like being called “elitist” for not wanting to run vet dungeons with fake damage dealers who can’t even pull 10k DPS!

    No one is forcing you do dungeons with anyone you don't want to. Complain about low damage dealers all you want. They don't care about what you think. It's your own hang up. You're the one with the problem if you are so hot and bothered about it.
    Edited by GarnetFire17 on July 6, 2018 9:14PM
  • adeptusminor
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    Phage wrote: »
    So it's the low CPs fault they get kicked?

    That's pure BS.

    If you can't carry one wee CP through any non-HM dungeon, you're not as good a player as you think you are.

    Why should people be expected to expend more resources and time to carry someone not willing to fulfill their roles as a dps? Let's flip this around to other classes:
    "If you can't heal yourself through any non-HM dungeon, you're not as good a player as you think you are"
    "If you can't tank a boss through any non-HM dungeon, you're not as good a player as you think you are"

    Fake healers and fake tanks seldom get a pass, why is it so many people give bad or fake DPS a pass? What if it's two new dps players, one a new player to vet dungeons and willing and wanting to improve, the other playing "their way" putting out 10k dps with both doing not enough damage for a vet dungeon. Do you think either is going to have a good experience if they have to spend 20 minutes to kill a boss? To me it's extremely toxic and selfish for a person to not care about their damage and role and expect to be carried because they can't be bothered to improve. The only ones those kind of people hurt are the new players, not the experienced DPS that is min-maxed and can blast through the vet dungeons in 15 minutes.

    You go on about experienced DPS that is min-maxed and can blast through a vet dungeon in 15 minutes but also go on about all dps have to do their part...which is it? if one min-maxed dps can clear the dungeon do the others need to be min-maxed then.

    Again, if you want to cherry-pick your dungeon companions then go with guildies / friends and NOT pugs.

    Players banging on about scrubs not doing dps and not wanting to carry forget that todays scrub is tomorrows hardcore raider. If players put newbies off with their elitist attitude then they will eventually run of out of experienced players to run instances with. Natural attrition means experienced players slowly leave games. If you put off the next "generation" with your attitude what do you think is going to happen eventually? The elitist will be on the forums complaining that no one is running instances.

    It may be a cliche but if you are one of those players that thinks that anyone who isn't equipped with "BiS" in every slot with the optimum rotation from some theory crafting website, the optimum build etc is trash then please do ESO a favour and duck off back to WoW. You will be welcome there for sure.

    Those ones that can blast through vet dungeons in 15 minutes are seldom if ever kicked. The ones that expect to be carried (and lets be honest, if that's their expectation they probably are often carried) are the ones that are getting kicked and wondering why. Just because people can and often do carry a bad dps doesn't mean they should be expected to.
    Edited by adeptusminor on July 6, 2018 9:24PM
  • MLGProPlayer
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    To everyone who says it's very easy to get 30K DPS just using your spammable and DOTs...well this is my parse, using everything I've got. Gear's all purple, divines.

    jN9qzDD.jpg


    I realise I'm probably going to be called a "bad" or whatnot, but this is the very best I can do, and I wanted to speak up for those of us who insist that it's not as simple as spamming a few abilities in order to get high DPS numbers.

    If anyone has any suggestions for how I could improve this (aside from getting BiS gear, because I cannot with these numbers), I'd welcome them.

    Your gear probably sucks.

    Here is me just light attack spamming (no animation cancelling as there is nothing to cancel into, I'm just spamming light attacks). I got 6k DPS from my light attacks compared to your 1k DPS. And that's with no buffs/debuffs.

    I'm just running Julianos + Necropotence. It's gold, but the difference between gold and purple is insignificant.

    The mage is also a bad mundus stone. You want Lover for solo and dungeon content. Apprentice for trials.

    6OP039J.jpg
    Edited by MLGProPlayer on July 6, 2018 11:20PM
  • Smasherx74
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    idk wrote: »
    Smasherx74 wrote: »
    idk wrote: »
    I just read the first few sentences of OP long statement since is was rather long.

    I can state his title is pretty wrong since I have seen low CP players out dps most CP capped players I have found in random GF groups.

    OP is correct we find low DPS players in random groups and it was that way before CP was introduced. However he is incorrect that it is because of CP since it is mostly due to skill level.

    I like to do random dungeons on a healer because I can out dps most groups I find in random groups and still keep hots and such rolling. It goes a long way to the group being successful.

    Maybe read the whole thread instead of saying "I read a few sentences, OP is wrong"

    to long. Maybe get to the point as it is not that complicated of a subject.

    But again, the title is wrong. People do not kick others because they have low CP. They kick low CP because the person doing the kicking lacks a basic understanding of the game.

    Go read more than 2 sentences on another thread. There are hundreds of threads dedicated to venting out frustrations about people being kicked because they were low CP.
    Master Debater
  • Smasherx74
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    Soella wrote: »
    Smasherx74 wrote: »
    Soella wrote: »
    Smasherx74 wrote: »
    For the third day in a row on my healer, I get put into a veteran group with terrible DPS. One day despite maintaining minor berserk, minor and major resolve/ward, and keeping major breach applied all damn near 24/7, I was told I'm useless.

    Actually, with all due respect, all you efforts was useless. It make sense to buff group DPS if it is already high. If it is low much more effective to DPS.

    Guess you missed the part where I mentioned I was on a magden.

    So what? Let do some math. All your attempts to buff your group DPS improve it let say 20% ( actually, less for pugs, but I am not greedy). When I tried to heal pugs, their typical total DPS is less then 10 K. So your buffing adds about 2 K DPS to the group. If you light attack instead, you will do more. Don't mix up trial and 4 man - you need to DPS in 4 man, not buff, at least if it is not HM.

    BTW, I only recently hit 50 on my magden and decided to level undaunted through pugs as healer for fast queues. Couple hots on group, lotus up and lightweaving with force pulse keeps group up and give you close to 10K DPS if you keep blockade on the ground. Yes, it doubles DPS for most pugs, but as result you can clear fast and no drama. No fancy gear, btw, just 2 craft sets with willpower.

    L2P before blame others, please.

    Not L2P issue here buddy, I was pulling around 40-50% of the total DPS as a warden healer.

    Nice bait though.
    Master Debater
  • Smasherx74
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    Soella wrote: »
    Smasherx74 wrote: »
    Soella wrote: »
    Smasherx74 wrote: »
    For the third day in a row on my healer, I get put into a veteran group with terrible DPS. One day despite maintaining minor berserk, minor and major resolve/ward, and keeping major breach applied all damn near 24/7, I was told I'm useless.

    Actually, with all due respect, all you efforts was useless. It make sense to buff group DPS if it is already high. If it is low much more effective to DPS.

    Guess you missed the part where I mentioned I was on a magden.

    So what? Let do some math. All your attempts to buff your group DPS improve it let say 20% ( actually, less for pugs, but I am not greedy). When I tried to heal pugs, their typical total DPS is less then 10 K. So your buffing adds about 2 K DPS to the group. If you light attack instead, you will do more. Don't mix up trial and 4 man - you need to DPS in 4 man, not buff, at least if it is not HM.

    BTW, I only recently hit 50 on my magden and decided to level undaunted through pugs as healer for fast queues. Couple hots on group, lotus up and lightweaving with force pulse keeps group up and give you close to 10K DPS if you keep blockade on the ground. Yes, it doubles DPS for most pugs, but as result you can clear fast and no drama. No fancy gear, btw, just 2 craft sets with willpower.

    L2P before blame others, please.

    Not L2P issue here buddy, I was pulling around 40-50% of the total DPS as a warden healer.

    Nice bait though.
    Master Debater
  • MLGProPlayer
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    Something I think a lot of newer players overlook is the use of a gaming mouse like the razer naga, hex or trinity. I cannot imagine trying to pull good dps with weaving and animation canceling and being able to position my character without having this kind of mouse. Unfortunately, investing in a $80 or more mouse is just not in the cards for some people.

    Recently had a guild mate struggling to get to 30k. Went out and bought a trinity and immediately improved (a day or two since they can take some getting used to) to just over 30k. If memory is correct, it increased his numbers by around 4k.

    Completely unneccessary for anyone who has played MMOs and MOBAs for a long time, but can help if you're new and having trouble with keybinds, or if you have motor issues due to a disability.
    Edited by MLGProPlayer on July 6, 2018 10:12PM
  • RebornV3x
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    I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
    Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • MLGProPlayer
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    RebornV3x wrote: »
    I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
    Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh

    The game does a terrible job of teaching you how to play.

    1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
    2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
    3. The game doesn't explain the importance of food and potions.

    #3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina. I was almost CP 160 when I learned about the importance of food and potions.
    Edited by MLGProPlayer on July 6, 2018 10:27PM
  • DenMoria
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    RebornV3x wrote: »
    I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
    Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh

    The game does a terrible job of teaching you bow to play.

    1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
    2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
    3. The game doesn't explain the importance of food and potions.

    #3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
    Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.

    Must be nice to be so sanctimonious. Maybe you should give lessons.
  • MLGProPlayer
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    DenMoria wrote: »
    RebornV3x wrote: »
    I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
    Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh

    The game does a terrible job of teaching you bow to play.

    1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
    2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
    3. The game doesn't explain the importance of food and potions.

    #3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
    Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.

    Must be nice to be so sanctimonious. Maybe you should give lessons.

    By the time you get to Coldharbour, the game is VERY easy. It's only the early and middle levels that are a little challenging, but never to the point where you're forced to use food/potions or learn any kind of advanced mechanics.
    Edited by MLGProPlayer on July 6, 2018 10:29PM
  • Agenericname
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    DenMoria wrote: »
    RebornV3x wrote: »
    I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
    Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh

    The game does a terrible job of teaching you bow to play.

    1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
    2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
    3. The game doesn't explain the importance of food and potions.

    #3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
    Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.

    Must be nice to be so sanctimonious. Maybe you should give lessons.

    By the time you get to Coldharbour, the game is VERY easy. It's only the early and middle levels that are a little challenging, but never to the point where you're forced to use food/potions or learn any kind of advanced mechanics.

    What are you considering advanced mechanics?

  • MLGProPlayer
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    DenMoria wrote: »
    RebornV3x wrote: »
    I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
    Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh

    The game does a terrible job of teaching you bow to play.

    1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
    2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
    3. The game doesn't explain the importance of food and potions.

    #3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
    Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.

    Must be nice to be so sanctimonious. Maybe you should give lessons.

    By the time you get to Coldharbour, the game is VERY easy. It's only the early and middle levels that are a little challenging, but never to the point where you're forced to use food/potions or learn any kind of advanced mechanics.

    What are you considering advanced mechanics?

    Blocking, interrupting, breaking free of CC, managing resources, having some kind of rotation.

    As I was levelling up, I never understood why the game would prompt me to hit "left click + right click" every time an enemy attacks when I could just kill them without that. I didn't even see a need for 2 ability bars when I could kill any enemy with just one spammable.

    It wasn't until I got into dungeons that I learned how to properly play.
    Edited by MLGProPlayer on July 6, 2018 10:51PM
  • ragingruby1991
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    I’ve been playing strictly DPS for 3 years, and while I’m not the absolute best ever, I can pull 35-40k on my geared up toons and can usually carry the group of the other dps is bad.

    I decided to try my hand at tanking lately (and loving it I might add), but holy hell do I run into A LOT of groups with garbage DPS. It really makes me want to stow my tank away and just play DPS unless I’m running with people I know. Took the group I had about an hour to run Vet Banished Cells II, and that’s with both DPS being cp500+. I was holding 5 daedroth at one point.
  • ZOS_GregoryV
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    -Greg-
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  • ResTandRespeC
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    Seri wrote: »

    No Major Intellect, so not sure there was any pots used? I'd be genuinely interested to see the difference using pots (essence of spellpower or even the trash magicka ones to help with sustain), ensuring major sorcery is up all the time, and slotting elemental drain (either self or having someone apply it). Then after that, we could talk about _which_ sets are being used, and if the front-bar weapon is gold-tier (weapons are noticable, armor doesn't matter if it's purple except for maybe trial score-pushing).

    I didn't use pots, because I find that I forget about them in the thick of a fight. But that's something I could experiment with more.

    As for the sets...I'm probably going to catch some flak for this, because they' are a little...unconventional I suppose?

    x5 Destruction Mastery
    x3 Willpower
    x3 Shadow Dancer

    The idea behind this was to stack as much magicka as possible because I always have such sustain issues. I have multiple characters you see, and I've tried different approaches: max-damage, max-magicka, a combination...with what I had available, of course (that is: no monster sets etc.) This one however I find easiest to play, although I realise it's not exactly meta.

    I could borrow another character's set (which is all gold) and try with that.


    EDIT

    Not sure what you mean by hate in this sentence, could you clarify what you mean? And what sets are you wearing and what enchantments do you have on your jewelry? I mean you say you have soloed some norm dungeons and that is neat. You have fun playing? That is what is important.

    I meant that I found pet builds extremely dull to play and I do want to enjoy it a little too. :tongue: I do have fun playing, of course, but I also feel I am somehow missing out on a part of the game by not being able to participate in tougher content together with an actual group, see the newest dungeons and maybe a trial some day.

    The enchantments on the jewellery are magicka recovery, because, again, sustain. I could squeeze more damage by optimising my gear for it but what happens when I run out after a couple of rotations? I was trying to strike some sort of balance.

    There's definitely nothing wrong with playing the way you are, and i dont think the op was directing his post at people who play the way you do. It seems to me that your respectful and know your current limits. That being said, most of the vet #1 dungeons should be perfectly fine for you to do. Likewise, as others have said, it looks like gear, possibly cp, and keeping dots up is a main issue.
    If you do need some help with a rotation on magsorc, a pretty common one is liquid lightning, wall of elements, curse, then 5 force pulses, and repeat. Recast curse every other rotation. When solo and using spell power pots i toss elemental drain in the rotation. Doesnt matter to take out a force pulse or anything.
  • Aurielle
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    Aurielle wrote: »
    This thread proceeded entirely as predicted. Nothing quite like being called “elitist” for not wanting to run vet dungeons with fake damage dealers who can’t even pull 10k DPS!

    No one is forcing you do dungeons with anyone you don't want to. Complain about low damage dealers all you want. They don't care about what you think. It's your own hang up. You're the one with the problem if you are so hot and bothered about it.

    I don’t do dungeons with people I don’t want to group with, and I’m not hot and bothered about it either. :) I either simply vote to kick them if they are unwilling to listen to my reasonable attempts to help them, or I vote with my feet and stop wasting my time on that group. If low damage dealers don’t care about improving their DPS, they will simply get frustrated over time when they are unable to complete content that is otherwise easy to complete.
  • CompM4s
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    I generally will note vote to kick unless its a vet dlc dungeon. Its pretty hard to carry through those, but in vanilla ones its a good learning experience for newer players and not to bad to make up the difference.
  • FrancisCrawford
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    Never do dungeons with strangers. Only let a pug in if just to fill out the queue then vote and kick the extra immediately. Life will be simpler.

    Are you serious?

    Yup. Do it every time.

    So to be clear -- you lure somebody into a group with you, with the 100% intention of kicking them?
  • Agenericname
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    DenMoria wrote: »
    RebornV3x wrote: »
    I've never played an MMO where so many people have absolutely no idea what there doing or what to do I feel you OP in most other MMOs ive played not everyone is a 1% MLG top player but everyone at or near max level at least knew how to play there role granted there still bad players but with the right gear and more time to learn theres a hope.
    Ive met 40 players in the last 6 months on Xbox one that are at or near CP cap and didn't even know they have a back bar a whole other bar to swap to so they could put more abilities on one guy thought I was lying he was a CP 320 and he told me there was no other bar and then he told me I was bad and had no idea how to play I can't even make this up I can't tell if he was trolling me or not he seemed serious so eh

    The game does a terrible job of teaching you bow to play.

    1. Overland content is mind-numbingly easy, which gives players a false sense of their abilities. After killing Molag Bal with 3 light attacks, a new player will feel like they can take on anything.
    2. The game doesn't clearly explain that damage scales with your resource pool, resulting in people putting attribute points into "balanced" builds.
    3. The game doesn't explain the importance of food and potions.

    #3 happens largely as a function of #1 though. With overland content being so easy, players don't even think about eating food or drinking potions because they never run into a situation where they need more health or magicka/stamina.
    Mind numbingly easy to you NOW, but to most of us, it certainly wasn't (and isn't) with a new character.

    Must be nice to be so sanctimonious. Maybe you should give lessons.

    By the time you get to Coldharbour, the game is VERY easy. It's only the early and middle levels that are a little challenging, but never to the point where you're forced to use food/potions or learn any kind of advanced mechanics.

    What are you considering advanced mechanics?

    Blocking, interrupting, breaking free of CC, managing resources, having some kind of rotation.

    As I was levelling up, I never understood why the game would prompt me to hit "left click + right click" every time an enemy attacks when I could just kill them without that. I didn't even see a need for 2 ability bars when I could kill any enemy with just one spammable.

    It wasn't until I got into dungeons that I learned how to properly play.

    I mostly agree with that. I started in MW and there was a brief combat tutorial, but the game itself doesn't reinforce the need for everything that you listed as well as it could.

    The last sentence I agree with the most and likely the source of a lot of frustration.





  • LiquidPony
    LiquidPony
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    AuldWolf wrote: »
    It makes my head spin.

    I've never known any other game where sociopaths come forward and freely admit their toxicity and elitism to everyone. What do you think that publicly embodying the dark triad gets you? This 'YOU' nonsense, especially.

    This is what's killing the trial scene, and it's what will put the final nail in the coffin. This is why people don't play trials, because they're forced to group with people like the OP. ZeniMax needs to take the forced grouping element away by having trials scale tot he number of people entering, with the minimum number being 1 or 2 people. This way, people can get together to have a fun dungeon run in any number, but they aren't forced to group with a person like the OP.

    Removing forced grouping from trials is the only way to cut away this toxicity from the game. The trial scene is only going to continue to implode, and threads like this will continue to be posted right up until the trial scene completely dies off and only sociopathic people are running it. I suspect we're pretty close to that point already.

    ZOS is doing themselves no favours by catering to this crowd. It looks bad for the game.

    @AuldWolf

    This thread is about dungeon queues. Do you understand the difference between dungeons and Trials?

    You're just chomping at the bit to rant about "sociopaths" in the "Trials scene" in every damn thread on the forums.
  • OneKhajiitCrimeWave
    OneKhajiitCrimeWave
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    As someone who usually pugs in on tanks for group finders i have had some awful groups and some amazing groups. I've had some groups which looked awful when we load in who pleasantly surprised me (a CP 300 healer running Ebon springs to mind)

    I always try to not kick people unless they blatantly do something to deserve it. A DPS running an ice staff and heavy attacking after been told why they shouldn't run one.... kick.

    A PvP'er who insists on running sword and board with ransack/pierce armor, despite being told it taunts and that's the reason the boss keeps turning and clobbering them.... kick.

    When the reason the DPS is lower is because the group is trying hard but is still learning rotations and the game in general, i'm not kicking them. I've spent the extra 10 minutes getting them theough stuff and then messaged back and forth with tips and advice to help them. Some became guildies and are now counted among friends and reliable team mates for trials and dungeons. There's a lesson there somewhere.

    I've had max CP players moan about one of my guildies being in the group as they're "only CP 400, kick them" and i kick the max CP. Obviously a CP 400 Flawless rocking the vCoS skin in a vCoS run is not good enough to grace the presence of a max CP wearing a PvP title.... so we remove the issue.

    CP literally does not matter anymore because so many fools sell grind runs of Skyreach and other stuff so there's max CP players who literally know nothing about the game. I had one such person tell me that because they were max CP they should walk all content... and then died to EVERY mechanic in the place (vet Darkshade 2). Max CP used to mean that you'd played the game enough to get to that level. Now it just means you had enough gold or mats to sell to some shmuck who runs you through the same place on repeat...
    I mean we have max CP players who don't know how to bash or dodge roll. I mean by the gods it's among the first stiff you learn in game and these guys don't know it....
    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • zaria
    zaria
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    Aurielle wrote: »
    This thread proceeded entirely as predicted. Nothing quite like being called “elitist” for not wanting to run vet dungeons with fake damage dealers who can’t even pull 10k DPS!

    No one is forcing you do dungeons with anyone you don't want to. Complain about low damage dealers all you want. They don't care about what you think. It's your own hang up. You're the one with the problem if you are so hot and bothered about it.
    This, now I have puged a lot, no real unpleasant experiences, have better experience with vet run than normals because higher quality, note I never random vet and generally don't pug vet DLC but if you start with the easy dungeon and get in an good group its an chance you continue with group.
    Normals are so easy you can just as well pug unless farm runs with friends, same with the easy vet ones.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Artim_X
    Artim_X
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    I used to play a healer in dungeons, but at times when playing with randoms the overall group DPS would be cancerously low. For the most part I would simply swap to my damage bar when everyone's health is topped up, but in vet dungeons and normal dlc dungeons it is just too much of a chore to be the primary damage dealer as a healer, which is why I now only heal in PvP.

    One time I was healing Spindleclutch 1 on normal and the group was taking a bit too long to start up so I took the initiative and killed the first group of trash with my damage bar. One of the low level players then complained in group chat that the healer was rushing ahead. I quickly explained that due to my level and gear that I am able to survive random mobs in a normal dungeon and kill them without much effort, but that one low level player kept talking about traditional roles even though in this game at max level one could perform multiple roles especially in a normal dungeon. The other low levels in the group were not backing me up throughout the run so out of spite I decided to simply watch them handle the final boss without my heals or added damage. I kid you not their health constantly dipped to dangerously low levels and they were doing pitiful damage. If this was a DLC dungeon or a part II dungeon they would not have survived. Once the boss' hp hit 50% i swapped to my one damage bar and finished it off. The thing is I was being patient and I tried to explain things about the game that these players were not grasping, but sometimes people are not willing to listen. Sure some people can be elitist in dungeons and expect too much, but sometimes they are just trying to help others get better.

    What I like about normal dungeons is that I can play any of my damage builds and feel confident that I can carry the group as long as there are no mechanics that other players absolutely need to know (Dranos Velador for instance T_T). Of course, when other players are interested I thoroughly explain the mechanics. In vet dungeons some might think it is fair to assume that someone who queues for it knows the mechanics and knows their role, but that just does not happen often at least for me. Every time I have had a smooth vet dungeon run it is with guildmates and friends. As others have mentioned the game does not really prepare you for vet content.

    Back in the day I thought I had decent DPS at around CP 300, but then I tried to do Vet Maelstrom Arena and couldn't even defeat the last boss of stage 1. This made me rethink the way I was doing things in terms of gear, skills, damage, and survivability. A dead DPS is 0 DPS. Vet Maelstrom Arena taught me how to play the game in the way I want, while still being effective. My main point is that you can't really expect those who queue for vet to know what they are doing. There is a lot of luck involved in getting a good vet group through the queue.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • Sunah
    Sunah
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    I honestly agree with the OP here. He could have worded it a little nicer but whatever. I too queue as a healer and have to deal with extremely low dps. OR my absolute favorite is when a DPS queues as a TANK and just spams bow skills. Id understand if MAYBE he used a taunt and held aggro but no, not even that. Having crappy people in the game isn't helping anyone, if they want to get better they need to work for it, not get carried through everything.
  • Zhaedri
    Zhaedri
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    Been playing for a couple years now. Good to know that I must be absolute trash as I can't pull more than 15k single target, and apparently have no business going into dungeons or doing content to get better gear than my crafted purples.

    Maybe I should just quit since I am so useless, and not even good enough to pug. Everything I have tried and every build I have used has not improved my output.
    @Zhaedri PC NA

  • DuskMarine
    DuskMarine
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    you really have no right to kick someone for cp level cause you dont know how good they are at the game. but if your lacking dps and your combat metrics are saying hey this person isnt doing crap yea then you boot them with a apology cause you cant do the dungeon with them. but never judge a person by cp level lol.
  • Aurielle
    Aurielle
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    Zhaedri wrote: »
    Been playing for a couple years now. Good to know that I must be absolute trash as I can't pull more than 15k single target, and apparently have no business going into dungeons or doing content to get better gear than my crafted purples.

    Maybe I should just quit since I am so useless, and not even good enough to pug. Everything I have tried and every build I have used has not improved my output.

    @Zhaedri , tell us a little more about your class, race, gear (including traits and enchantments), skill bars, CP allocation, mundus stone, food/drink, and rotation. There’s absolutely no reason (short of serious physical disability) why any damage dealer who is committed to improving their DPS should find themselves stuck at 15k. Your damage output is great for normal dungeons, where you can acquire better gear than your crafted gear, but it’s going to drag your group down if you’re completing veteran dungeons (especially vet DLC and story mode 2 dungeons).

    Please don’t view this response as an insult, because it’s not. The so-called “elitists” more often than not genuinely want to help anyone with low DPS to improve, because the more players we help, the better veteran dungeon pugs will be for EVERYONE.

  • frausty
    frausty
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    I have read the original post but not most of the comments as I can guess they are either "Ya Bro Well said dude - totally right, the casual players should be like banned like" or, "you're joining a PUG so accept what you get"

    The simple answer is join a guild that matches your ambitions and abilities. We have five guild slots available. I'm in 2 trial's guilds and 2 PVE guilds, (one of which will get swapped for PvP when I can be bothered to build a toon). This allows me to cover all content, learn the content I don't know and help others do content they don't know but I do. One of the trial guilds has specific DPS, set and CP requirements for some of their runs to ensure only the correct players join - I'm ok with this as this is made clear in advance.

    This way the game avoids your toxicity and you and the rest of us get a better experience also.
This discussion has been closed.