I'm in ER.
Anyone that thinks ER gets special treatment or gets to dictate changes is free to read my post history. It will become quite obvious that myself and others in the guild have many of the same issues as anyone else. I have made it quite clear in the PTS forums and general forums what I think about some of the changes and the results of some of those changes. I even made a post shortly before launch stating that I thought every patch for the previous 9 months had made the game worse.
Do you honestly think that everyone in ER supports the game being a light armor and staff game? I'm a damn NB and have even posted builds on how to level using DW and medium armor. You can look at some of our old YouTube videos and streams and you will see people trying to make other builds work. Even Atropos has vids of his Sorc running around with DW. We've had to reroll and respec just like everyone else.
As stated above, certain guilds and play groups are sourced for input and testing in this game. Also stated above was that this is a common practice in many games and I have been in this situation before. Giving feedback, thoughts, bouncing ideas around, and making suggestions doesn't mean for one second that the developers are going to do anything with that information. It is a way for them to gather information in a calm, structured, and organized format. Having different groups of players that represent hardcore, casual, PvP, PvE, etc. ensures they have an appropriate sample.
Does that mean that some people may know of changes before the general population? Yes.
Does it mean that because something was suggested it will be implemented? No.
This new trend of blaming the PTS testers or blaming certain guilds for the faults of this game is ridiculous. The Program Directors, project managers, and developers have their own direction and vision for this game and they seem to be taking a hard line and sticking to it, whether we/I/you agree with it, or not.
I agree with many others that there needs to be more/better communication from the team. The patch notes need details, there should be some form of Dev tracker, perhaps a little feedback in some of the more popular threads, and maybe a state of the game post every now and then. This lack of communcation has been an issue for as long as I've been involved and was a complaint even during early beta and PTS.
Also, "Devs" is not an all-encompassing term. Gina and Jess are not Devs. They don't have the answers that you're looking for. They simply work with what they are given. You can't realistically expect them to go to the managers with every single post topic and reply to ever single thread with a detailed answer.
I'm in ER.
Anyone that thinks ER gets special treatment or gets to dictate changes is free to read my post history. It will become quite obvious that myself and others in the guild have many of the same issues as anyone else. I have made it quite clear in the PTS forums and general forums what I think about some of the changes and the results of some of those changes. I even made a post shortly before launch stating that I thought every patch for the previous 9 months had made the game worse.
Do you honestly think that everyone in ER supports the game being a light armor and staff game? I'm a damn NB and have even posted builds on how to level using DW and medium armor. You can look at some of our old YouTube videos and streams and you will see people trying to make other builds work. Even Atropos has vids of his Sorc running around with DW. We've had to reroll and respec just like everyone else.
As stated above, certain guilds and play groups are sourced for input and testing in this game. Also stated above was that this is a common practice in many games and I have been in this situation before. Giving feedback, thoughts, bouncing ideas around, and making suggestions doesn't mean for one second that the developers are going to do anything with that information. It is a way for them to gather information in a calm, structured, and organized format. Having different groups of players that represent hardcore, casual, PvP, PvE, etc. ensures they have an appropriate sample.
Does that mean that some people may know of changes before the general population? Yes.
Does it mean that because something was suggested it will be implemented? No.
This new trend of blaming the PTS testers or blaming certain guilds for the faults of this game is ridiculous. The Program Directors, project managers, and developers have their own direction and vision for this game and they seem to be taking a hard line and sticking to it, whether we/I/you agree with it, or not.
I agree with many others that there needs to be more/better communication from the team. The patch notes need details, there should be some form of Dev tracker, perhaps a little feedback in some of the more popular threads, and maybe a state of the game post every now and then. This lack of communcation has been an issue for as long as I've been involved and was a complaint even during early beta and PTS.
Also, "Devs" is not an all-encompassing term. Gina and Jess are not Devs. They don't have the answers that you're looking for. They simply work with what they are given. You can't realistically expect them to go to the managers with every single post topic and reply to ever single thread with a detailed answer.
I don't think you need to worry that, I don't believe ER has that much power over the devs.Catches_the_Sun wrote: »I don't have an issue with it as long as ER isn't influencing the development of the game to suit their Guild's own PvP tactics.
Catches_the_Sun wrote: »I don't have an issue with it as long as ER isn't influencing the development of the game to suit their Guild's own PvP tactics.
I'm just curious though, how many high-ups in those "selected few" guilds are any type of Heavy/Medium Melee users, just purely out of curiosity, that is all.
Considering even in the new Veteran dungeon shown by DEVs, no one played any Melee besides the tank, which did nothing but taunt & block, they surely must be aware of many, many problems that this game has.
So all that we wonder, as a community I'm sure, is what the hell these guys are thinking? Seriously?
Well, I wouldn't say ER alone gets special access, but many large serious guilds speak directly to the developers yes. This does suck for the handful of people that are not in those types guilds and might have good ideas, but tbh many of the suggestions random players make aren't very good.
infraction2008b16_ESO wrote: »Well, I wouldn't say ER alone gets special access, but many large serious guilds speak directly to the developers yes. This does suck for the handful of people that are not in those types guilds and might have good ideas, but tbh many of the suggestions random players make aren't very good.
But many the suggestions these guilds make aren't that good either for the majority of the community. Just because someone games at a more professional level doesn't mean changes should be made/balanced around them. In fact there's a whole ton of reasons why developers shouldn't bow to people like these especially for competitive reasons.
I'm just curious though, how many high-ups in those "selected few" guilds are any type of Heavy/Medium Melee users, just purely out of curiosity, that is all.
Considering even in the new Veteran dungeon shown by DEVs, no one played any Melee besides the tank, which did nothing but taunt & block, they surely must be aware of many, many problems that this game has.
So all that we wonder, as a community I'm sure, is what the hell these guys are thinking? Seriously?
ZOS_JessicaFolsom wrote: »Hi folks,
Wanted to pop in here and offer some clarification. The Community Team does indeed participate in regular voice chats with some of our most active guilds. The guilds we're currently in regular talks with are a good mix of PvP, PvE, and casual. In addition to reading the forums and fansites, this helps us to better understand what the main issues are and their severity, where the best opportunities for improvement are, and identify what everyone wants more details on. More often than not, we hear the same things over and over (such as Templars, weapons skills/stamina builds, and heavy armor needing improvements and in some case fixes, changes needed to make PvP more rewarding, etc.)
These talks do not replace or hold more value to us than what we read here on our official forums, and are often done in the late evening on our own time. It adds another layer of valuable insight, and gives us the opportunity to ask about things in-person that we need clarification or more details on.
All that said, we are doing what we can, when we can, to get in here and answer your questions more often.
ZOS_JessicaFolsom wrote: »Hi folks,
Wanted to pop in here and offer some clarification. The Community Team does indeed participate in regular voice chats with some of our most active guilds. The guilds we're currently in regular talks with are a good mix of PvP, PvE, and casual. In addition to reading the forums and fansites, this helps us to better understand what the main issues are and their severity, where the best opportunities for improvement are, and identify what everyone wants more details on. More often than not, we hear the same things over and over (such as Templars, weapons skills/stamina builds, and heavy armor needing improvements and in some case fixes, changes needed to make PvP more rewarding, etc.)
These talks do not replace or hold more value to us than what we read here on our official forums, and are often done in the late evening on our own time. It adds another layer of valuable insight, and gives us the opportunity to ask about things in-person that we need clarification or more details on.
All that said, we are doing what we can, when we can, to get in here and answer your questions more often.
ZOS_JessicaFolsom wrote: »Hi folks,
Wanted to pop in here and offer some clarification. The Community Team does indeed participate in regular voice chats with some of our most active guilds. The guilds we're currently in regular talks with are a good mix of PvP, PvE, and casual. In addition to reading the forums and fansites, this helps us to better understand what the main issues are and their severity, where the best opportunities for improvement are, and identify what everyone wants more details on. More often than not, we hear the same things over and over (such as Templars, weapons skills/stamina builds, and heavy armor needing improvements and in some case fixes, changes needed to make PvP more rewarding, etc.)
These talks do not replace or hold more value to us than what we read here on our official forums, and are often done in the late evening on our own time. It adds another layer of valuable insight, and gives us the opportunity to ask about things in-person that we need clarification or more details on.
All that said, we are doing what we can, when we can, to get in here and answer your questions more often.
If you have time to talk on private forums, then you have time to talk on the official forums. Would you agree that the official forums should get preferential treatment and not the private forums?
Now I can certainly see the point of leisure time vs working time. You deal with it at work, you shouldn't have to deal with it at home. You are entitled to have a personal account both in game and on private sites. However, if you insist on talking about it at home too, then I reiterate the first paragraph of this post.
rophez_ESO wrote: »So, Jessica, you have these talks and hear about hot issues. Are any words spoken back? Maybe the devs say something like, "Yeah that's something we're working on." If so, even something that simple would be very nice for the rest of your community to hear. I've seen countless posts about stamina build problems, and not one official response acknowledging the issue. That's just one topic. We need more communication from actual devs. No offense, Jessica, you're great. Maybe even if they could officially communicate to you and you could pass it on.
What else is being worked on? The road ahead letters from Firor are too vague and way too infrequent!
If you have time to talk on private forums, then you have time to talk on the official forums. Would you agree that the official forums should get preferential treatment and not the private forums?
Now I can certainly see the point of leisure time vs working time. You deal with it at work, you shouldn't have to deal with it at home. You are entitled to have a personal account both in game and on private sites. However, if you insist on talking about it at home too, then I reiterate the first paragraph of this post.
Unless y'all are robots that simply can't be true.ZOS_JessicaFolsom wrote: »These talks do not ... hold more value to us than what we read here on our official forums
If you have time to talk on private forums, then you have time to talk on the official forums. Would you agree that the official forums should get preferential treatment and not the private forums?
Now I can certainly see the point of leisure time vs working time. You deal with it at work, you shouldn't have to deal with it at home. You are entitled to have a personal account both in game and on private sites. However, if you insist on talking about it at home too, then I reiterate the first paragraph of this post.
At least in my experience, developers don't care for official forums. They like fansites, as that is what they are, sites where fans congregate. The developers much prefer dealing with fans of the game, who have good opinions about the game, than people on the game's official forum. The official forums usually have more people with grievances, and issues with the game, whereas those people are not welcome on these fansites. Whether that is right or wrong, I have no opinion.
The only game I've played at length that does not operate like this is Eve Online, where the developers interact with people on the official forums on a daily basis.
It would be nice if ZoS had someone who was more intimately involved in the development process, that could provide us with insight about the future, why certain changes were made, etc, rather than the middlemen we have now.
Phantorang wrote: »So this is why Templar wont ever get any boost, cuz of some stupid guild with a hotline to the devs. The members of Entropy Raising probably knew from the get go that Templar was going to be shafted, they need 25% of the community to eat dust...
alexandru987eb17_ESO wrote: »Not affiliated in any way with them but its better they do it, i mean look at the forums...
Most things suggested here are not balanced in any way and are usually suggested by people who did not play the "other side" to know what is what...
If a power gaming guild doesn`t know more about the game compared to the casual people then who does and who should talk? They actually have good player that know what their class can and can`t do and as far as i could see form their posts/talks they are honest about it...
Just look at what people ask here like staffs using stamina or light armor losing its cost reduction and other junk...
Also, in the end, its ZENIMAX who does the actual changes... they take from here/other forums what they need.
It was ES(as far as i know) that found builds allowing you to always have an ultimate up... then told ZENIMAX so they could correct that as it was not intended.
Either way, it should be done in every game: get the guild(s) with a lot of experienced players to talk about what they like and don`t like... or do you want them to talk to the guys asking for staffs to use stamina?