I can’t confirm atm if it is working ‘as intended’, but one of the Devs confirmed that each ability is only supposed to give 15 ultimate per cast regardless of duration, how many people hit, etc. Some abilities that have an initial hit and a dot currently are cheesemoding it and giving up to 15ultimate on the initial hit and up to 15ultimate on the dot.
So they're close enough to casually offer suggestions, too? How influential are they?When we talked to one of the Devs last week we suggested such mechanics with a hard cap on ultimate regen such as 15/3-5seconds or something like that. They confirmed that what I just said was the ‘intended’ affect for every skill. Some skills are still skirting by with needs to be fixed.
Did you expect anything else considering the sorry state these forums are in while the Tamriel Foundry forums have everything we want such as critically important class forums? Not to mention far superior layout. You can actually find stuff without making your eyes bleed due to mixed languages. Hell, they even got a roleplaying forum!Maverick827 wrote: »@ZOS_JessicaFolsom can only do so much. These forums desperately need the attention of developers - the attention of people who have the knowledge and authority to reply to topics regarding the design and philosophy of the game - but it seems like Tamriel Foundry, a fan site, is getting all of that while we are getting none on the game's official website.
Or if you look at the "troll posts" that are always unpunished from their members or that if someone disagrees with one and a dev sees the disagreement they delete it. I suspect ER as being pet account, and dev cousins or whatever other equally corrupt role you can envision.
Either way, it is clear they have an advantage nobody else does.
Maverick827 wrote: »While browsing the Tamriel Foundry forums, I noticed a few Entropy Rising members posting details about their discussions with developers regarding upcoming class changes not in the current 1.2 patch notes. These people also mentioned how they are able to communicate directly with developers about the nature of gameplay mechanics that are hidden to the rest of us. Obviously they were also frequently given restricted beta (alpha?) and test server access throughout the game's lifespan.
Every day hundreds of posters on these forums try to communicate with the developers only to receive silence in return. It's actually pretty infuriating and disheartening that a single guild is given preferential treatment and an apparent hotline to the developers while the rest of us - all paying customers - are essentially ignored.
@ZOS_JessicaFolsom can only do so much. These forums desperately need the attention of developers - the attention of people who have the knowledge and authority to reply to topics regarding the design and philosophy of the game - but it seems like Tamriel Foundry, a fan site, is getting all of that while we are getting none on the game's official website.
To give an example, let's say that I wanted to know exactly how Ultimate generation works. I do a ton of testing but I'm noticing some inconsistencies between certain skills. So I come to these forums and make a post asking for a developer to confirm. I think we all know by this point that my thread would most likely die without ever getting any developer attention. Maybe if other people became interested in the topic, and it became large enough of a discussion, a community manager like @ZOS_GinaBruno will forward the question to a developer, who will give her an answer, and then she'd come back here and let us know. This rarely happens. However, if you're a member of Entropy Rising, apparently you have some sort of access to the developers:I can’t confirm atm if it is working ‘as intended’, but one of the Devs confirmed that each ability is only supposed to give 15 ultimate per cast regardless of duration, how many people hit, etc. Some abilities that have an initial hit and a dot currently are cheesemoding it and giving up to 15ultimate on the initial hit and up to 15ultimate on the dot.
Oh, okay. So that's how ultimate gain works, or at least how it is intended to work. What takes a giant thread and weeks of begging for a response here takes, what, an email for them? Or maybe it goes farther than that. This makes it sound like they have scheduled meetings with the developers:So they're close enough to casually offer suggestions, too? How influential are they?When we talked to one of the Devs last week we suggested such mechanics with a hard cap on ultimate regen such as 15/3-5seconds or something like that. They confirmed that what I just said was the ‘intended’ affect for every skill. Some skills are still skirting by with needs to be fixed.
Is this old news? Is this ZOS/Entropy Rising dynamic well known and I'm just late to the party? Is this a WoW/Fires of Heaven deal? Is Entropy Rising a developer guild?
Better yet, can we expect more transparency in the future and the same level of customer service and interaction that Entropy Rising receives?
I'm posting this here because I've heard that the Tamriel Foundry forums are pretty draconian, though now I'm starting to think this topic isn't very safe here, either, what with all of the dubious thread sinking going on.
Doctoruniverse wrote: »Yes you see instead on focusing the balance in trials on the 99,5% they instead thought they would be entropy rising fanboys and just make the content for them.
Balance the run after a guild that gets access to it a million years before everyone else and then when they say its to easy there was a ultima nerf instantly which killed off the 99,5% other people doing trials.
Tired of these *** calling the shots in the game that should be designed for everyone.
Maverick827 wrote: »While browsing the Tamriel Foundry forums, I noticed a few Entropy Rising members posting details about their discussions with developers regarding upcoming class changes not in the current 1.2 patch notes. These people also mentioned how they are able to communicate directly with developers about the nature of gameplay mechanics that are hidden to the rest of us. Obviously they were also frequently given restricted beta (alpha?) and test server access throughout the game's lifespan.
Every day hundreds of posters on these forums try to communicate with the developers only to receive silence in return. It's actually pretty infuriating and disheartening that a single guild is given preferential treatment and an apparent hotline to the developers while the rest of us - all paying customers - are essentially ignored.
@ZOS_JessicaFolsom can only do so much. These forums desperately need the attention of developers - the attention of people who have the knowledge and authority to reply to topics regarding the design and philosophy of the game - but it seems like Tamriel Foundry, a fan site, is getting all of that while we are getting none on the game's official website.
To give an example, let's say that I wanted to know exactly how Ultimate generation works. I do a ton of testing but I'm noticing some inconsistencies between certain skills. So I come to these forums and make a post asking for a developer to confirm. I think we all know by this point that my thread would most likely die without ever getting any developer attention. Maybe if other people became interested in the topic, and it became large enough of a discussion, a community manager like @ZOS_GinaBruno will forward the question to a developer, who will give her an answer, and then she'd come back here and let us know. This rarely happens. However, if you're a member of Entropy Rising, apparently you have some sort of access to the developers:I can’t confirm atm if it is working ‘as intended’, but one of the Devs confirmed that each ability is only supposed to give 15 ultimate per cast regardless of duration, how many people hit, etc. Some abilities that have an initial hit and a dot currently are cheesemoding it and giving up to 15ultimate on the initial hit and up to 15ultimate on the dot.
Oh, okay. So that's how ultimate gain works, or at least how it is intended to work. What takes a giant thread and weeks of begging for a response here takes, what, an email for them? Or maybe it goes farther than that. This makes it sound like they have scheduled meetings with the developers:So they're close enough to casually offer suggestions, too? How influential are they?When we talked to one of the Devs last week we suggested such mechanics with a hard cap on ultimate regen such as 15/3-5seconds or something like that. They confirmed that what I just said was the ‘intended’ affect for every skill. Some skills are still skirting by with needs to be fixed.
Is this old news? Is this ZOS/Entropy Rising dynamic well known and I'm just late to the party? Is this a WoW/Fires of Heaven deal? Is Entropy Rising a developer guild?
Better yet, can we expect more transparency in the future and the same level of customer service and interaction that Entropy Rising receives?
I'm posting this here because I've heard that the Tamriel Foundry forums are pretty draconian, though now I'm starting to think this topic isn't very safe here, either, what with all of the dubious thread sinking going on.
Wifeaggro13 wrote: »What i don't understand is who they could have conveyed tot he developers that end game itemization was good to go.
Nazon_Katts wrote: »Neglecting your forum crowd ultimately leads to a toxic community. This one here being a prime example. Favoritism, no matter how good the reasons, makes it worse, as it leads to segregation of your community and fosters elitism.
You can and should utilize players for more in-depth play testing and feedback. Giving a third party the right to essentially chose who those player might be and not offering a transparent and open way for everyone to get into this group, is a bad choice for exactly the same reasons.
In no way I wish to bash ER specifically or any other PTS guild generally, but this kind of testing and close communication, without offering at least something similar to the rest of your community, does hurt the community and the game eventually. It's not the guilds fault, that other than family & friends no groups were kept for testing and feedback.
To be fair, they seem to be aware of this and opening the PTS is a step in the right direction. If people are determined and dedicated enough, there's your way to reach the devs. But they still have to up the communications and interactions here in the boards with the 'normal' folks as well. Otherwise people will still feel like being kept out of known, unless they belong to some kind of special group.
So no, family and friends and certain guilds testing content and being in a closer relationship to the developers is not a bad thing. Favoring this so much, that you do not have any other meaningful interaction with your player base is.
Doctoruniverse wrote: »Ofcourse they think templars are fine. I heard their guild leader saying he could heal and do 700+ dps at the same time.
But for all their "claims" I have never seen any evidence of it.
Doctoruniverse wrote: »Ofcourse they think templars are fine. I heard their guild leader saying he could heal and do 700+ dps at the same time.
But for all their "claims" I have never seen any evidence of it.
Well, the ER guild leader is a Sorc (Atropos), and the Templar I assume you're speaking about (Erlex) does not think Templars are fine one little bit. He does pull 700+ DPS on some fights though, as for evidence - just check his twitch stream previous broadcasts.
indeed, 25k can but two primal motif nowadays.Doctoruniverse wrote: »Ofcourse they think templars are fine. I heard their guild leader saying he could heal and do 700+ dps at the same time.
But for all their "claims" I have never seen any evidence of it.
Well, the ER guild leader is a Sorc (Atropos), and the Templar I assume you're speaking about (Erlex) does not think Templars are fine one little bit. He does pull 700+ DPS on some fights though, as for evidence - just check his twitch stream previous broadcasts.
Tell him he should post that on the other thread and collect the 25,000 gold then.