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Templar class problems summarized by VR12 Templar

  • SilverWF
    SilverWF
    ✭✭✭✭✭
    anakaki wrote: »
    Seen this. Nothing special
    There mustn't be something special - this is just fast-run with players who didn't feel himself as a gimps.
    Sure, they are russians, but you can learn to play like they... sometime... maybe...
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • anakaki
    anakaki
    ✭✭✭
    Veakoth wrote: »
    anakaki wrote: »
    You can't heal trials with mainly BoL. I wear the best gear in the game. You'll go oom after 10 sec (13 spams after another) with that setup. Please bring something to this topic instead of fabricating.

    You absolutely can heal trials with BoL

    Did I say I didn't use it? I quoted the guy who said he only healed with BoL. You'll go oom instantly or as I also stated but you didn't quote, 13 spams or around 10 seconds.
    Edited by anakaki on June 9, 2014 12:42AM
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Teroh
    Teroh
    ✭✭✭
    VR12 Templar have no issues healing in PVE trials or PVP. No other class can pop heals for 1500+.
    The Fallen Legion is Recruiting, Help us Retake Cryodiil! Message me for more information.
  • Natjur
    Natjur
    ✭✭✭✭✭
    Teroh wrote: »
    VR12 Templar have no issues healing in PVE trials or PVP. No other class can pop heals for 1500+.
    PVE trail run, 11 sorc/Dk, 1 templar. Would be nice to have more then 1 'role' for a templar at end game. Could be worst, my main could be a NB
    Edited by Natjur on June 9, 2014 12:51AM
  • snagallnub18_ESO
    Gokmak wrote: »
    Mortosk wrote: »
    Robe wearing Templars can't even compete with sorcerers, melee DPS templars are a complete and utter joke.

    Has ESO even ACKNOWLEDGED there is a problem, with either Templars or stamina-based builds? I haven't seen it.

    I haven't played since Craglorn came out. I can't. My stamina-based, 1h and shield, medium armor Templar can't even kill one trash mob my level. The game is unplayable. I can't quest. I can't do anything, except research and feed my horse.

    Even if they reversed the shield bash nerf, I STILL can't do as much damage as sorcerers. It's so lopsided, it's insulting.

    This has been going on for weeks now, and they haven't even acknowledged there is a problem. I cancelled my sub. I doubt they will ever fix this to anyone's satisfaction. Maybe I'll come back in a few months, when this game is forced to switch to free2play to get people to play.

    no they havent and dont plan on it... reroll a sorc
  • anakaki
    anakaki
    ✭✭✭
    Teroh wrote: »
    VR12 Templar have no issues healing in PVE trials or PVP. No other class can pop heals for 1500+.

    Nice input. Nothing to do with topic by OP though, or templar dps issues or what anyone else is saying but... Yeah.

    Any comments on barnyard animals or Pluto being downgraded to dwarf planet while your at it?
    Edited by anakaki on June 9, 2014 12:58AM
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Witar
    Witar
    ✭✭✭✭✭
    tplink3r1 wrote: »
    theres no way to hit that with Blazing Shield, its impossible.
    3k health(more than avg player) + 54% health shield(6 people near) = 1512 - 50%(damage the shield returns) = 756(assuming the players has 0 armor), thats FAR from 3.5k.
    I don't say that you're wrong but you are in fact :smiley:

    33kBRyS.jpg



    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • ForTheRealm
    ForTheRealm
    ✭✭✭
    I totally agree with you.
    I have several alts, and currently Templar is the weakest class out there.
    I believe that, unless there is a class-less system, every class should be good at something, like: single target DPS, AoE DPS, healing, stealth etc.
    I originally planned to raise templar as a healer-type character. I would not even mind it has a weak DPS, if Templar would actually be the best at healing - but it is not. My other alt - Sorc with a Resto staff - performs much better, due to better magicka management and some class-specific synergies.
    I hope it will be changed at some point, and Templars will have their own, distinctive place in the game.
    Edited by ForTheRealm on June 9, 2014 9:38AM
  • tplink3r1
    tplink3r1
    ✭✭✭✭✭
    Witar wrote: »
    tplink3r1 wrote: »
    theres no way to hit that with Blazing Shield, its impossible.
    3k health(more than avg player) + 54% health shield(6 people near) = 1512 - 50%(damage the shield returns) = 756(assuming the players has 0 armor), thats FAR from 3.5k.
    I don't say that you're wrong but you are in fact :smiley:

    33kBRyS.jpg


    sorry, but thats a bug.
    and the ablitity is not working properly, it is supposed to increase its shield by 4% for each enemy near but it isnt.
    Edited by tplink3r1 on June 9, 2014 9:45AM
    VR16 Templar
    VR3 Sorcerer
  • AngryNord
    AngryNord
    ✭✭✭✭✭
    ✭✭
    I was opening with Stampede -> Solar Barrage -> Brawler -> Ritual. After that hack them to death with Solar Barrage every 2nd melee hit. (usually Brawler for the shield buff).

    Solar Barrage I, gives 55 Weapon/Spell power to the next attack at VR5 and the damage is AoE. (1300 Magicka atm).

    Brawler benefits from that 55, and with 2H passives + heavy armour + balanced warrior + flawless dawnbreaker, hits like a truck.

    Uppercut is even more insane, when they follow Solar Barrage.

    @p_tsakirisb16_ESO
    What morph of Ritual do you have? And what Ultimate? Also, got any good suggestions for the second bar?
    Edited by AngryNord on June 9, 2014 9:49AM
  • Witar
    Witar
    ✭✭✭✭✭
    tplink3r1 wrote: »
    sorry, but thats a bug.
    and the ablitity is not working properly, it is supposed to increase its shield by 4% for each enemy near but it isnt.
    You mean it should hit even harder then 7.5k?
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • RylukShouja
    RylukShouja
    ✭✭✭
    Witar wrote: »
    tplink3r1 wrote: »
    sorry, but thats a bug.
    and the ablitity is not working properly, it is supposed to increase its shield by 4% for each enemy near but it isnt.
    You mean it should hit even harder then 7.5k?

    Someone forgot to write a cap into that ability, smart ass. If they put a 1500 dmg cap into PotL, it is unlikely they intended blazing shield to hit like that.

    But since you ask, why not? Make it hit for 75k. It makes no difference once you've reached guaranteed one-shot range.
    Edited by RylukShouja on June 9, 2014 12:10PM
  • SilverWF
    SilverWF
    ✭✭✭✭✭
    I've posted a video for you of AA fast run with most of Templars raid
    But you are continue moaning - sure it's way simper than learning to play
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • anakaki
    anakaki
    ✭✭✭
    SilverWF wrote: »
    I've posted a video for you of AA fast run with most of Templars raid
    But you are continue moaning - sure it's way simper than learning to play

    Again, 18m is nothing special. You seem reluctant to post all dk raids in 9 1/2 minutes, or dk/sorc only in 10m etc. The issue, which is hard to get for some people, not mentioning any names, is that trials is healable without deaths by all classes, mainly only healer sorc. The difference is the dps where all classes outshines us.

    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • SilverWF
    SilverWF
    ✭✭✭✭✭
    anakaki wrote: »
    Again, 18m is nothing special. You seem reluctant to post all dk raids in 9 1/2 minutes, or dk/sorc only in 10m etc. The issue, which is hard to get for some people, not mentioning any names, is that trials is healable without deaths by all classes, mainly only healer sorc. The difference is the dps where all classes outshines us.
    Nothing special while most of times it takes 1 hour to anyone? LOL!
    Ok, let it nothing special but not IMPOSSIBLE as you all whiners moaning here!
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    AngryNord wrote: »
    @p_tsakirisb16_ESO
    What morph of Ritual do you have? And what Ultimate? Also, got any good suggestions for the second bar?

    Extended Ritual. It lasts quite some time, and no need to revert to be re-casted most of the time. With heavy armour healing bonus, plus Twilight bonus, is a very nice spell.


    As ultimate Flawless Dawnbreaker. (13% power bonus)

    With Seducer set + Solar Barrage spam + Restoring Spirit II + Prism II + Evocation 3 (2 Light), it hits almost every few attacks, especially if they are many enemies.

    500 damage every few seconds on top of the rest (and is wide cone) is nothing to snort about.

    Of course you can spam Swipe from the Aedric Spear. But I prefer the constant melee damage slotted bonus.

    And if you face undead, is even better. Because it hits harder (+60% PLUS Slayer III bonus) and charges even faster (Banish the Wicked III).

    I believe an Akaviri Dragonguard set will charge it even faster. But maybe Solar Prison is better when comes to that.


    2nd Qbar I level Resto still and Blazing Shield for the sake of it.
    Breath of Life, Unstable Core (it shuts down any caster), Volcanic Rune.

    While leveling Blazing Shield and Degeneration at the moment on that qbar.
    Where both have some nice added utilities.

    Ultimate leveling Shooting Star.

    When comes to it, Templar has some pretty good abilities, that people overlooked, and focused on Bitting Jabs, which for me was always a Magicka waste.
  • SwampRaider
    SwampRaider
    ✭✭✭✭✭
    As a MDPS DW templar, I can hit 300-700 DPS. but my 700 dps lasts only seconds until i have no mana left.
    Character: Eros, Eros I I, The Paw of Woe
    Class: Templar Healer/MagWarden/ Stam Sorc
    Alliance: DC
    Campaign: Vivec (pc/na)
    Guardians of Daggerfall
  • anakaki
    anakaki
    ✭✭✭
    SilverWF wrote: »
    anakaki wrote: »
    Again, 18m is nothing special. You seem reluctant to post all dk raids in 9 1/2 minutes, or dk/sorc only in 10m etc. The issue, which is hard to get for some people, not mentioning any names, is that trials is healable without deaths by all classes, mainly only healer sorc. The difference is the dps where all classes outshines us.
    Nothing special while most of times it takes 1 hour to anyone? LOL!
    Ok, let it nothing special but not IMPOSSIBLE as you all whiners moaning here!

    Is it whining when all agree except for a few?

    1hour? Most? You seriously need to check leaderboards. Your clueless B)
    Also, we have 1 templar in runs, i.e. me. 2 NB, 5 dk and 4 sorc.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Warhealer
    Warhealer
    Soul Shriven
    Playing a VR7 Temp, I don't believe Templars should be able to be on par with Sorc DPS. However I do completely agree that their Restoration spells need a significant reduction in cost.
    We are meant to be a Healing class with the option to tank, which leaves DPS as a last priority in the class setup.
    I see Templars as a Cleric or Paladin type class, not a mage.

    That being said because of the massive power drain my spells cost me I was forced to switch from playing a Pally type style (Hvy armor, shield/sword) to a Light armor, Destro staff Templar to stay competitive with other Templars.

    When I heal I have no issues keeping groups up, when I DPS I help but im better at stunning, snaring the enemy or debuffing than doing dps.

    Bottom line if you chose a Templar to DPS, you chose the wrong class.
    I always play healers/shamans in MMO's and despite the issues with cost/effectiveness issue with our healing line the class is functioning perfectly fine as a support class it was tailored to be.
  • anakaki
    anakaki
    ✭✭✭
    Double post
    Edited by anakaki on June 9, 2014 1:20PM
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • anakaki
    anakaki
    ✭✭✭
    Warhealer wrote: »
    Bottom line if you chose a Templar to DPS, you chose the wrong class.
    I always play healers/shamans in MMO's and despite the issues with cost/effectiveness issue with our healing line the class is functioning perfectly fine as a support class it was tailored to be.

    Shaman, not a dps class? If your not top 3 in any raid as dps Shaman your doing it wrong. Or did you mean another game? I immidietly go to wow...

    Edited by anakaki on June 9, 2014 1:06PM
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Retia82
    Retia82
    Soul Shriven
    One way they could buff us considering the main skill template of templars are oriented ard healing is to either reduce cost of our healing spells or allow us to get back mana when using healing spells.
    I am suggesting so cause it totally seems like Zeni dun seem to be willing to give us back the mana regen we had pre release in any form at all..:/
  • Ralph_Damiani
    Ralph_Damiani
    ✭✭
    @ZOS_GinaBruno‌
    It would be nice if you guys gave us some clues on where we stand. Are templars where you want them to be, while other classes will be tuned down around our performance? Do you acknowledge we're having serious DPS problems in VR content and that only a few mana intensive builds, (light armor and staves) are viable in PvP? Why are our CCs and AoEs so lackluster?

    There's nothing in the road ahead for us templars and many of us are frustrated near V12. I like the class, but most of the time I feel like I'm SUPPOSED to play a priest instead of an armored DPS paladin type.
    Edited by Ralph_Damiani on June 9, 2014 1:40PM
  • plymale.jonathanb14_ESO

    Commenting to pressure a response from the devs. The above concerns have lead to me un-subbing. At this point i will take an acknowledgement or green response as a positive sign.

    Moderator Note: non mass @naming mods/admins
    Edited by ZOS_SilviaS on June 10, 2014 11:29PM
  • Verrask
    Verrask
    ✭✭
    Poxxerom wrote: »
    Templar class problems summarized by VR12 Templar

    Let me start by saying,

    Agreed with completely, and can include every other class with some of those problems on a more generic level. Tanking only works with physical based damage - magic damage seems to be a pass through (120dmg physical vs. 400dmg magical with the same 2100 resistances), melee damage isn't great, you're not squishy in light armor vs. heavy armor, stamina mechanics are garbage, etc. etc. etc.

    Bethesda needs to have everyone in their office, including their management staff, playing V1-V12 non-stop to see the problems they're missing. It's not like they're breaking new ground either - Guild Wars 2 has almost exactly the same mechanical structure when it comes to combat (MOBA style combat, dodge timing mechanic). Also, Guild Wars 2 doesn't need dedicated healers in their PvE (and arguably PvP) - which is what Elder Scrolls Online is currently facing.

    On my own personal templar gripe, I could live with the daily struggle to do anything with my templar if they'd just fix/adjust the command-input timing. I feel like I'm at 300 ping when I'm at 12. Otherwise, I'm like you - I'm leveling an NB melee/ranged tank up the ladder.

    Here's to hoping they read this thread.
  • anakaki
    anakaki
    ✭✭✭


    Commenting to pressure a response from the devs. The above concerns have lead to me un-subbing. At this point i will take an acknowledgement or green response as a positive sign.

    Indeed. Say something atleast.

    Edited by ZOS_SilviaS on June 10, 2014 11:31PM
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Iseldiera
    Iseldiera
    I am a V8 Templar, who is trying every single line out there to find the most optimum one for DPS. While the class might have a few problems, I strongly disagree with the OP in certain poiints. It feels to me that he is trying to bend some facts to make a point.

    1. All the heal-line bashing of Templars and trying to make it look as if a sorc is "as good a healer" as templar is a no sell. Let alone those passives, certain boss fights WILL require you to use that insta heal or that grp heal that you get as a Templar, let along the cleansing ritual. Oh, and the ulti heal :) Please just do not distort the facts just to prove a point (sorc dps>templar)

    2. If you are doing 300 dps with your Templar at v12, I am sorry but you have not fully explored your class' potential. I am able to easily pull 800 DPS as a 50 destro staff user, and I can get to 550-700 DPS with my single target bar. I am v8 with self crafted gear and crappy vendor sold enchant glyphs.

    3. I healed through 1-V4 as a HEAVY ARMOR templar. Did I have mana problems? Of course I did. It was a mess, I could barely make it through but maybe after 1-2 deaths we could kill a boss in an instance. I switched to 5 light now, with Warlock items in jewelry. Mana is never and Issue, I can heal thru Craglorn content where sometimes fights are 10+ minutes without chugging a single pot or having to use my ulti. The illustrous healing mana recovery, the heavy resto staff recovery, your light armor and passive help, together with seducer %3 reduction and a mana regenning shard, NOBODY in this game can complain about mana issues as templar. Sorry, I won't have it.

    4. Backlash removed? REALLY? Do you even realize the potential and power of this skill? Casting it every 6 seconds is going to give you 250 free DPS by doing nothing else. Your group mate's need to hit that cap easy regardless of their class. Also, your claim about Backlash'es or their morphs not stacking from different sources is wrong. Different group member's backlashes/potl's all stack. Please again, in order to make a point, do not distort facts.

    5. "The templar at 300 DPS, the sorcerer at 700 DPS under exactly the same circumstances, except for the sorcerer having more survivability due to perma-stun of mobs."

    Well in your rotation I did not see the Binding Javelin. Did you ever try introducing this skill into your rotation, and preferably casting it after your dark flare? With the dark flare's power increase, that thing is going to hit like a truck and is an insta cast.
    POTL ==> Dark Flare => Binding Javelin => Vamp Bane => rinse repeat is going to give you at least 550 dps with a PERMA STUN taht you so envy from sorc line. AFter 3 repeats you will be low on mana, where you can replace the Vamp bane with a few resto staff heavy hits if necessary. But most minibosses will be dead by then, because of POTL.

    Conclusion: I do understand some of you want to play the game in a certain way, which currently does not work with templar. For example, trying to play the game without the warlock jewelry or without 5 light armor or without inner fire. Well you are going to gimp yourself without those things but as long as you try different things and find an optimal build, this class is as good as any in %75 of the roles and you should be ok that another class can do 1 role better than you. Stop WoWification of this game where every class is able to heal, tank aoe dps, single target dps as the next one. Diversity is something to be cherished, not to be used to get mad.
  • Skjlvald
    Skjlvald
    ✭✭✭
    So I painfully read the entire OP's post and it's just simply ridiculous.

    I am a VR2 DK, and I will tell you about a scenario that I experienced yesterday in glenumbra.

    I was doing the Falchou (spelling) questline and I was at a point where I had to kill the 3 generals and get the blades or whatever.

    There's a strong con general and a regular VR mob put together where every blade is. On the last one, I died. So I rearranged some abilities, came up with a plan. Died again. I tried again with the same set up and defeated them.

    There is a skyshard nearby so I went to get it. While my character is doing the "suspended in air" animation gathering the skyshard that we all know and love. I notice a Templar in a robe and 2handed sword go to fight the same mobs I just did.

    He ran up and spammed jabbing strikes or whatever that ability is that looks like lighting lance strikes. He killed them in seconds with very little health lost on his part.

    I couldn't believe it lol.

    Nothing in your post has any merit whatsoever. Although it is likely that VR12 is completely different than my VR2. The principle is the same. I wouldn't have ever even mentioned what I saw or QQ'd or anything of the sort until I saw someone actually complaining about how bad a Templar has it. When it is completely the other way around. That's just ONE instance that I have seen. I have seen many many more involving Templars and taking on multiple mobs with a single ability in a veteran zone. Theres no way on gods green earth that's the way it was intended to be used.
    Ulyn Andrano

    VR3 Dark Elf Dragonknight

    Ebonheart Pact
  • anakaki
    anakaki
    ✭✭✭
    Iseldiera wrote: »
    I am a V8 Templar, who is trying every single line out there to find the most optimum one for DPS. While the class might have a few problems, I strongly disagree with the OP in certain poiints. It feels to me that he is trying to bend some facts to make a point.

    Once you hit VR12 and compare sustained dps to the other classes you'll see how you are wrong. Also, welcome trials and try keep up, I dare ya. VR 8 is no different than VR 1. It's a major difference in craglorn and peak VR PvP.
    Iseldiera wrote: »
    1. All the heal-line bashing of Templars and trying to make it look as if a sorc is "as good a healer" as templar is a no sell. Let alone those passives, certain boss fights WILL require you to use that insta heal or that grp heal that you get as a Templar, let along the cleansing ritual. Oh, and the ulti heal :) Please just do not distort the facts just to prove a point (sorc dps>templar)

    Sorcers heal without casulties in my guild atleast. So do templars. Trials is easy. However, it's the sustained dps that parts us.
    Iseldiera wrote: »
    2. If you are doing 300 dps with your Templar at v12, I am sorry but you have not fully explored your class' potential. I am able to easily pull 800 DPS as a 50 destro staff user, and I can get to 550-700 DPS with my single target bar. I am v8 with self crafted gear and crappy vendor sold enchant glyphs.

    You do not pull 800 sustained dps in boss fights. I'm calling your lie here. Do you mean aoe? Sure, but sorcs deal 1800 sustained and some even higher in guild.
    Iseldiera wrote: »
    4. I healed through 1-V4 as a HEAVY ARMOR templar. Did I have mana problems? Of course I did. It was a mess, I could barely make it through but maybe after 1-2 deaths we could kill a boss in an instance. I switched to 5 light now, with Warlock items in jewelry. Mana is never and Issue, I can heal thru Craglorn content where sometimes fights are 10+ minutes without chugging a single pot or having to use my ulti. The illustrous healing mana recovery, the heavy resto staff recovery, your light armor and passive help, together with seducer %3 reduction and a mana regenning shard, NOBODY in this game can complain about mana issues as templar. Sorry, I won't have it.

    You can heal veteran naked. It's lack of regen, long cast times and low burst that make us fall behind in longer fights. You obviously didn't check and compare API when it was around. Now that we cleared that out, lets move on.
    Iseldiera wrote: »
    5. Backlash removed? REALLY? Do you even realize the potential and power of this skill? Casting it every 6 seconds is going to give you 250 free DPS by doing nothing else. Your group mate's need to hit that cap easy regardless of their class. Also, your claim about Backlash'es or their morphs not stacking from different sources is wrong. Different group member's backlashes/potl's all stack. Please again, in order to make a point, do not distort facts.

    7.2 seconds. I assume you max out on passives? This should be instant but that the response to another topic.
    Iseldiera wrote: »
    Conclusion: I do understand some of you want to play the game in a certain way, which currently does not work with templar. For example, trying to play the game without the warlock jewelry or without 5 light armor or without inner fire. Well you are going to gimp yourself without those things but as long as you try different things and find an optimal build, this class is as good as any in %75 of the roles and you should be ok that another class can do 1 role better than you. Stop WoWification of this game where every class is able to heal, tank aoe dps, single target dps as the next one. Diversity is something to be cherished, not to be used to get mad.

    You will understand, young padawan. You talk of diversity but push for the same items all the time. And last time I checked, you wear warlock for magicka regen which templars have no problems with, right? Get a clue.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Paladin_echo1
    Paladin_echo1
    ✭✭✭
    They should make stamina effect the Class Ultimates and give Templars a break on the mp, but only to the specific healer moves. A Templar should be the best healer, not a healer like everyone or anyone else. As far as leveling goes, Im fine with my biting jabs for now, even after the mp increase, but you can only do so much with that "magic management".
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