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If ESO is doing bad.... could this be why?

  • sparks60188b14_ESO
    sparks60188b14_ESO
    Soul Shriven
    all 3 guilds had a total of 22/ 800+ online on a saturday afternoon CST.

    Ouch. Normally I'd call you out on the forums and flame you for making up those numbers but my 3 most active trade guilds are pretty much the same numbers in terms of activity and it's been this way for weeks.


  • andreas.rudroffb16_ESO
    i think the fact that the 2 major retailers (Walmart/Best Buy) have them on sale for 9,99 Bucks is telling us ..... figure it out because i dont want a ban for "violating forum rules"
  • Tannakaobi
    Tannakaobi
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    all 3 guilds had a total of 22/ 800+ online on a saturday afternoon CST.

    Ouch. Normally I'd call you out on the forums and flame you for making up those numbers but my 3 most active trade guilds are pretty much the same numbers in terms of activity and it's been this way for weeks.

    Same for me, three of my trade guilds that all have more than 450 members. One had 48 online the other two less than 25. The one with 48 I am new too the other two were formed in early access.

    One thing though, you can appear offline even when you are on. It's not something I do myself but the option is there.
  • fiachsidhe
    fiachsidhe
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    It's bad because:

    1. Lack of experience and/or inspiration and creativity by the design team. Picking random features from other games and shoehorning them into their game.
    2. Zenimax's *** policy to not test certain code. and the PTS not actually being public.
    3. Zenimax Media putting a gun to ZoS's proverbial head, to push the game out at least a year or two before it was ready, most likely to be out before Wildstar.
    4. Planning/design philosophy of wowing players with new content, to distract from bugs and lack of balance.
    5. Typical first month, hamfisted over-nerfing.
    6. A stand-offish, sequestered, seemingly apathetic development team that all but refuses to interact with players directly.
    7. A poor community management team that barely interacts with us.
    8. Poor customer service.
    9. Every possible corner was cut to the point where this game is practically rolling off shelves.
    10. A "too big to lose" attitude.
    Edited by fiachsidhe on June 8, 2014 4:01AM
    Don't have an intelligent argument? Just LOL a post!

    Dire Crow - Ebonheart Pact - Dunmer Nightblade
  • DireKit
    DireKit
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    DireKit wrote: »

    No one can really say if the game is or isn't doing well except for Zenimax. All the rest of this is just useless and baseless speculation.

    I don't go by gloom and doom forum posts, going strictly by the mass disappearance of active trade guilds I joined. I mean, having 11 of 498 players online during primetime is a rude awakening, lol. Especially when those same guilds literally had 100+ players online first month of release.

    Go ahead and let me know how active your chosen guilds are and I'll send a tell in game for an invite (have characters in all 3 factions)

    51 (currently online at the moment of posting)/443 (active) Members. The ranks are culled regularly of those that aren't active.

    Trading Guild; Global Trading Co.

    As has been repeated ad nauseam, this sort of thing is common for every MMO. They literally all go through this little decline in subscribers before they balance out, but the game's only been out for about two months. It's far too soon to claim "the nails are in the coffin, everybody's gone; the game is dead."

    But by all means, don't let that stop you. Doesn't seem to stop many others.
    i think the fact that the 2 major retailers (Walmart/Best Buy) have them on sale for 9,99 Bucks is telling us ..... figure it out because i dont want a ban for "violating forum rules"

    Aaand you're violating forum rules right now by posting these subversive lies. Aaand you've been reported for it. Again.

    If you get banned, it's your own fault.
    Edited by DireKit on June 7, 2014 9:33PM
  • snagallnub18_ESO
    htoncic wrote: »
    It's smoke and mirrors. Here, play thru this recycled content for a while so you don't realize there is nothing to do in endgame.

    lol that the truth
  • Evergnar
    Evergnar
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    Even if they had put just a few new quests in vet levels for fighters/mage guilds and main it would have made a difference. As mentioned all they had to do was continue a story line with your character as a spy.
    Edited by Evergnar on June 8, 2014 12:00AM
  • c1r3gamerb16_ESO
    DireKit wrote: »
    51 (currently online at the moment of posting)/443 (active) Members. The ranks are culled regularly of those that aren't active.

    Trading Guild; Global Trading Co.

    As has been repeated ad nauseam, this sort of thing is common for every MMO. They literally all go through this little decline in subscribers before they balance out, but the game's only been out for about two months. It's far too soon to claim "the nails are in the coffin, everybody's gone; the game is dead."

    In part I agree with you DireKit. I think it's too soon to say ESO is dead in the water and think we'll get a better idea of whether this game has longevity after 6 months.

    With regard to your comment about inactive guilds in every other MMO, yes it takes strong leadership to create and keep the same guild active over many years -I've done it so understand the work involved. The main difference however with ESO is they have forced the player base to concentrate on trading guilds taking away the focus from normal community, friendship based guilds. I rarely bother reading the zone guild recruiting chat as its always a trading guild but now and again a gem does pop up, a real gaming guild offering what all other MMO guilds offer :)

    In my opinion the difference between ESO and other MMO's is that normal guilds will come and go and won't affect the games economy but when a trading guild goes inactive it means players getting a poor deal (buy or sell) and forcing players to constantly keep changing guilds. I don't think that adds to the fun of ESO and can put people off bothering.

    Perhaps (as there appears to be a hard core anti AH group supporting Zenimax's trading guilds) it might have been better for Zenimax to open a regional Trading House guild - similar to their Fighters and Mages guild - and let the players form their own individual guilds to play with guild mates as they wish.
  • SFBryan18
    SFBryan18
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    They should have tied the character slots together so when you wash up on another shore, you create another character. And the characters tied together would level together.
    Edited by SFBryan18 on June 8, 2014 9:37AM
  • Attorneyatlawl
    Attorneyatlawl
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    Tannakaobi wrote: »
    Also floored that the IMMERSION whiners are continuing to whine.... Wait, I guess that's all they do period. They got everything they begged and pleaded embarrassingly for, all the mmo features, user interface, even basics like zooming your camera out or seeing other people's names as options, out, they made the game ridiculously easy in veteran rank pve, etc and you now stomp your feet because you never really really did know what you wanted. Good job ruining a promising mmo and pvp experience with your inane demands that no one can ever meet and are ever changing. Maybe they will recover once you people move on as you always were going to. Maybe no one will even be around :(.

    What a ludicrous thing to say, I asked for none of those things to be removed and there is nothing wrong with the UI anyway. That is not why 'most' quitters are leaving anyway. If anything is the 'I want to do EVERYTHING on one toon' people that are insuring people leave. MMO's are supposed to be MASSIVE. How could you possibly do everything on one toon? Except of course if they dilute it.

    There is indeed lots wrong with the UI, such as no option for adjusting your maximum camera zoom distance, having name/guild tags optionally available, buff/debuff timers available (not poorly-estimated-at-best due to api limitations ones through addons), and basic QoL things like being able to search the guild stores without an addon that takes minutes to refresh the index due to it having to load every page of the store in order to provide a search.

    I don't care about "doing everything on one toon" and agree with you on that front. As far as the UI and basics like camera zoom distance in 3rd-person, while you personally may not have asked for these things to be removed, the whole "IMMERSION" crowd did indeed prelaunch as we used to have a higher zoom distance allowed (albeit no slider to allow us to customize it), nameplates/guild tags, etc. in the game before their complaints of how it would destroy their "Elder Scrolls experience" for others to be allowed to have this functionality at all. Amongst the veteran players I talk to, the lacking UI is a big complaint as are lack of options like camera zoom (and the ability to center your camera), for general pet peeves that make the game feel unfinished and annoy on a daily basis but aren't directly gameplay related.

    To add insult to injury they finally added an FOV slider and then ignored third-person mode with it, allowing it only to affect first-person view... le sigh.
    Edited by Attorneyatlawl on June 8, 2014 11:36AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Tannakaobi
    Tannakaobi
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    @Attorneyatlawl

    Well. personally I like the UI, however I would have no problem with things being optional. I think they were too worried about the effect it would have on PVP.

    I mean, the obvious thing to do is ask the player which set up they would like to start with. option A traditional TES set up or option B a traditional mmo UI set up.

    But you can't blame any one set of fans, this is what I was talking about. The blame is squarely on the shoulders of ZeniMax. If they are making decisions purely based on what people ask for then the game is doomed.

    I'm not sure what you mean by:
    'To add insult to injury they finally added an FOV slider and then ignored third-person mode with it, allowing it only to affect first-person view'

    Wasn't the point to give first person the same FOV as 3rd person? I don't really see any difference with the 3rd person to any other mmo I have played.
  • steveb16_ESO46
    steveb16_ESO46
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    DireKit wrote: »
    Aaand you're violating forum rules right now by posting these subversive lies. Aaand you've been reported for it. Again.

    If you get banned, it's your own fault.

    Wow. 'Subversive' lies huh? I know, I know ... you miss the old Soviet Union but you need to just let it go.
  • Attorneyatlawl
    Attorneyatlawl
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    DireKit wrote: »
    Aaand you're violating forum rules right now by posting these subversive lies. Aaand you've been reported for it. Again.

    If you get banned, it's your own fault.

    Wow. 'Subversive' lies huh? I know, I know ... you miss the old Soviet Union but you need to just let it go.

    Yeeeeeeeah, someone needs to let go of the "report" button, it's not meant for simply disagreeing with your opinion.
    Tannakaobi wrote: »
    @Attorneyatlawl

    Well. personally I like the UI, however I would have no problem with things being optional. I think they were too worried about the effect it would have on PVP.

    (SNIP)

    I'm not sure what you mean by:
    'To add insult to injury they finally added an FOV slider and then ignored third-person mode with it, allowing it only to affect first-person view'

    Wasn't the point to give first person the same FOV as 3rd person? I don't really see any difference with the 3rd person to any other mmo I have played.

    The effect on pvp is vastly overstated by people since we already have chevrons (larger than name/guild tags) and health bars, both available overhead in Cyrodiil. :) I agree they were far too worried, but I think they were moreso listening too much to the "IMMERSION" crowd that demanded they be removed after the first beta had a screenshot leak out with nameplates visible. They seem to listen too much overall to certain segments and ignore the rest from what I've seen this past year of playing. I just wish more thought like you and were willing to not troll/bash down any thread asking/talking about optional UI features :).

    As far as 3rd-person FOV goes, nah, it was implemented for first-person as a preference for making the game look good for your eyes and to give you the to-the-side visibility you wanted. The same things apply for 3rd-person but they conspicuously left it out for those of us who use that mode.
    Edited by Attorneyatlawl on June 8, 2014 1:38PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Bromburak
    Bromburak
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    You don't *have* to do anything.

    It's a game.

    You're right but they sure make it hard as hell to level up any other way besides doing the other alliances.

    Why you guys have guilds and why the heck you don't push each other in Craglorn? Even after tomorrow there is more than just anomalies ...

    Nothing is hard as hell , most of you seem to make it hard for yourself and your guilds apparently really suck!
  • c1r3gamerb16_ESO
    Bromburak wrote: »
    Why you guys have guilds and why the heck you don't push each other in Craglorn? Even after tomorrow there is more than just anomalies ...

    Nothing is hard as hell , most of you seem to make it hard for yourself and your guilds apparently really suck!

    Perhaps because most ESO guilds are based around trading with each other rather than the normal MMO guilds where they would work together to achieve goals whether PvP or PvE.

  • Bromburak
    Bromburak
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    Well thats the point, its mostly a players choice.
  • Morticielle
    Morticielle
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    DireKit wrote: »
    i think the fact that the 2 major retailers (Walmart/Best Buy) have them on sale for 9,99 Bucks is telling us ..... figure it out because i dont want a ban for "violating forum rules"

    Aaand you're violating forum rules right now by posting these subversive lies. Aaand you've been reported for it. Again.

    If you get banned, it's your own fault.

    Wow, you'll get banned for telling that in your opinion the game isn't doing so well? Well, of course, Zenimax/Bethesda are american firms and if NSA and CIA are killing or detaining subversive elements indefinitely so Zenimax/Bethesda can do it ...

    Btw: Atm are 213/1487 members of the three guilds I'm with online (EU-Megaserver, holiday prime time). In Cyrodiil one campaign 75% full, one 50%, one 40%, the rest is empty. And only two handful are playing the Celarus campaign.
    Lady Morticielle d'Aragòn |VR12| Sorcerer | PvP Rank 21 (Major Grade I) | EU-Megaserver | AD

    Subscription cancelled due to the following facts:

    - Zenimax implements more bugs from patch to patch
    - Zenimax does not care about the increasing instability of the game. People have more and more crashes Fix of memory bug decreased number of crashes considerably
    - Zenimax has still not fully fixed the fps drops they (!) implemented with patch1.2.3
    - Zenimax does nothing to fix the massive ability lags in PvP
    - Zenimax gives more attention to unnecassary 'content' like dyes for armors than fixing issues
    - In patchnotes Zenimax lies about bugs allegedly fixed
    - Zenimax has no plan as to how balance population in Cyrodiil campaigns
    - Support is ineffective and does not even speak in a way one can linguistically understand

  • Blud
    Blud
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    So after playing the game since launch I have had tons of fun. I have one major issue though.

    Why are we, the players, who are supposed to play the game how we want, build our characters etc.... being FORCED to quest through other factions, who we have no interest in in order to effectively reach the VR10+ content. Almost everyone of my friends have lefts this game after hitting VR1 in many days played..... most of them are around 5+ days played and they realized that they have to do that 2 more times and it gets progressively more difficult?

    Play with a friend you say!? Often times it is difficult to coordinate a time to meet up and play in the VR zones together and on top of that you are almost never on the same quests and side quests are not worth doing together because the XP is so terrible.

    Why was this system implemented so terribly? My thoughts coming in were that we would do our factions, have options to PVP, or go to other factions, or grind dungeons for XP and earn Veteran Ranks through that but as it is now our only option is to grind out the other 2 factions which is such a terrible idea, on top of killing all faction pride I had for the Ebonheart Pact. Right now I'm starting to rep DC and this just destroyed the factions IMO and Cyrodil doesn't seem connected to the outside world at all now.

    I thought about grinding out the anomalies in Craglorn on my main but decided to try and entice some friend to play by starting a new character..... now that those are likely to get a nerf bat in the next maintenance update.... I'm straight up F'ed.

    Am I the only one that doesn't want to quest through the other factions? I was hoping for a DAOC system. The replay value for that game was high for me. Going to a new faction was like entering a whole entire different game but now I'm forced to play through the content killing that mystery of the other faction.

    I agree with this 100%.

    Regardless of whether you agree or not, a lot of people don't like this. You can argue (as some people are doing in this thread) that people who don't like this are whiners, etc.

    But this is a game. If it's fun it's fun. If it's not it's not. It's totally subjective. People who don't think it's fun will unsub. It's not their fault. They are not wrong. They are not looking at the game the wrong way. They don't need to change how they look at the game.

    In capitalism, the customer is always right.
  • Morticielle
    Morticielle
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    Blud wrote: »
    In capitalism, the customer is always right.

    In capitalism the customer is right as long as he pays well. ;)
    Lady Morticielle d'Aragòn |VR12| Sorcerer | PvP Rank 21 (Major Grade I) | EU-Megaserver | AD

    Subscription cancelled due to the following facts:

    - Zenimax implements more bugs from patch to patch
    - Zenimax does not care about the increasing instability of the game. People have more and more crashes Fix of memory bug decreased number of crashes considerably
    - Zenimax has still not fully fixed the fps drops they (!) implemented with patch1.2.3
    - Zenimax does nothing to fix the massive ability lags in PvP
    - Zenimax gives more attention to unnecassary 'content' like dyes for armors than fixing issues
    - In patchnotes Zenimax lies about bugs allegedly fixed
    - Zenimax has no plan as to how balance population in Cyrodiil campaigns
    - Support is ineffective and does not even speak in a way one can linguistically understand

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