Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
Spell Resistance only seems to apply to basic magic damage, but not fire, frost, shock, poison, or disease damage. Is that intentional? If so, we'd better make some resist glyphs for multiple rings, and switch them around based on situation.
Soft caps are intended to discourage min-maxing, but agree these should be increased depending on the class.
Definitely agree that a couple of the medium armor passives are underwhelming, and the skill points are better used elsewhere.