Square Enix is a traded company which junked a brand new MMO when it bombed worse than any other MMO in history and funded a total re-development and released the replacement as a sub-based game.because it is a privately owned company.
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they are owned by mother firms with shareholders breathing down their neck for quick profits
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steveb16_ESO46 wrote: »Or as Craglorn shows. Bugs get fixed by one team. bugs get developed by another.
Un-be-lievable.
Yes, Funcom lack the money to make an modern MMO.My personal opinion: Funcom is MUCH better, than Zenimax... they just don't have money, but they love what they are doing and they are actually good in it. I enjoy AoC hundred times better, than ESO... it also started pretty rough I heard and they had a bad period with a bad developer, but the game is still good after 6 years.
because it is a privately owned company.
think about it. funcom's anarchy online and Age of Conan both went free to pay
true2moon_ESO wrote: »#1 it seems like this was made to be a PvP game, like the successor to DAoC, however, they seem to put the PvP on the back burner, for more lack luster content like craiglorn. I mean we really cant fix the caltrops exploit or the buggy forward camps? = major fail.
/rant off
Well given the game released sooner than was ready, due to being incomplete and a number of significant bugs, with work still being done on some critical areas. I see no difference Zenimax has done to any other big corporation.
I'll have to disagree with you here Lodestar. ^^
This game had one of the best launches I've ever participated in. Miles above other recent launches such as SWTOR or Final Fantasy 14 to name just a couple.
I'll have to disagree with you here Lodestar. ^^
This game had one of the best launches I've ever participated in. Miles above other recent launches such as SWTOR or Final Fantasy 14 to name just a couple.
Oddly I put it on par with SWTOR. Very reminiscent. Take a look at the amount of active players compared to last month. I predict bugs that will not be foxed for months, features that required to be in place to be added too late, and all because it was not kept in development long enough... just like SWTOR.
I mean even the guild trading system, so integral to ZOS economy plan is not fully implemented at launch. That should tell you something.
on the other side of this story you have for instance eve online.
what is eve? well its a space opera kinda game that was developed and is run by a small company in iceland that listens to the community and tempers that with their own ideas and goals. so they have given out 15+ free expansions since the game launched many years ago and just keep building on what works.
this is what will happen to eso. small company, passionate souls caressing the server and fueling it with love, tears and sweat. if eso goes down the road of eve online i think i will still be playing it 15 years from now. there is massive potential for expansions given the size of tamriel and the oblivion planes so there is no shortage of room to spread on.
so if they can manage to avoid sink holes like catering to the carebears too much and implementing kung fu panda's (wow) i think eso has a long bright life ahead.
I couldn't even reliably play SWTOR at all for days/weeks after launch. I was put into some queue that would last hours. Then when I did finally get on I had to pray I didn't lose connection or get booted due to some random error so I could start the process all over. It was extremely annoying.
Elder Scrolls on the other hand has been very playable. I've encountered a few bugged quests and did lose a helmet one time due to a glitch. But nothing that has kept me from enjoying the game.
I will agree with you though that the economic systems on this game are woefully designed and poorly implemented and should have never been released as they currently are. So on that score, we are in complete agreement.
frwinters_ESO wrote: »This game will succeed because of the title. The hard core Elder Scroll fans will stick it out, maybe even leave for a month then come back and they will run the game. Those who are MMO hoping looking for the next best thing will leave and never turn back. There are elements of an MMO that people have gotten used to that are not seen here, hence a lot of the crying and complaining. I like seeing some new ideas being thrown out there. Im bored of the same ole stuff. Even if having an AH made the game easier, now I have to go out and farm my mats or get guild members to aid me in my crafting or finding good gear. The game needs time and no one wants to give it the time it needs.
KhajitFurTrader wrote: »frwinters_ESO wrote: »This game will succeed because of the title. The hard core Elder Scroll fans will stick it out, maybe even leave for a month then come back and they will run the game. Those who are MMO hoping looking for the next best thing will leave and never turn back. There are elements of an MMO that people have gotten used to that are not seen here, hence a lot of the crying and complaining. I like seeing some new ideas being thrown out there. Im bored of the same ole stuff. Even if having an AH made the game easier, now I have to go out and farm my mats or get guild members to aid me in my crafting or finding good gear. The game needs time and no one wants to give it the time it needs.
@frwinters_ESO, unfortunately I can mark your post only as insightful xor agreeable xor awesome, but not all three at the same time. Pity. So please, take your pick.
And yes, people that can appropriately be described as "MMO nomads" do exist, who are always on the lookout for their fix in the next game. I know a bunch of them in person. They are not bad people, on the contrary, but they always seem to be driven by a strange desire, unseen by the human eye. Someone's calling...