Im Trapped in a ship trying to kill Vicereeve Pelidil (Vr8) and i can barely take him to 70% after deploying everything, ultimate included.
This is absurd, cant advance nor do anything but sit and wait for the fix.
They do. And they're hiring to boot.kirnmalidus wrote: »You are assuming they have a QA team. At this point, I'm not sure they do.I believe the issue that happened was that they didn't think it had to be tested. They had assumed that when they told the coder to increase the mob's VP, the coder would just increase the VP. Instead, it appears the coder did a too-free replace that resulted in an unintended boost to everything else.kirnmalidus wrote: »Except that there shouldn't be any updates that don't get tested.
ThatArgonianGuy wrote: »My god, solo in VR is pretty much impossible now.This isn't from a boss but just standard enemies. I mean really? I don't even have an attack that can do that kind of damage. 1048 damage on a single attack? This isn't a boss!
ThatArgonianGuy wrote: »My god, solo in VR is pretty much impossible now.This isn't from a boss but just standard enemies. I mean really? I don't even have an attack that can do that kind of damage. 1048 damage on a single attack? This isn't a boss!
To be fair, thats his AoE attack. So you were standing in it, next time dont.
ZOS_GinaBruno wrote: »Hey there everyone,
Some VR content and monsters are indeed more difficult after yesterday’s patch, though this change was unintended. We are working on a fix now to revert the difficulty back to what you were familiar with prior to patch 1.1.2, and plan to have this rolled out in the next 24 hours. Thanks for your reports and patience.
Saw this posted on another thread. Man, what I wouldn't give for this attack in PvP...
http://oi57.tinypic.com/2njfuc6.jpg
ZOS_GinaBruno wrote: »Hey there everyone,
Some VR content and monsters are indeed more difficult after yesterday’s patch, though this change was unintended. We are working on a fix now to revert the difficulty back to what you were familiar with prior to patch 1.1.2, and plan to have this rolled out in the next 24 hours. Thanks for your reports and patience.
coryevans_3b14_ESO wrote: »Dreads the thought of encountering mobs with one or more healersZOS_GinaBruno wrote: »Hey there everyone,
Some VR content and monsters are indeed more difficult after yesterday’s patch, though this change was unintended. We are working on a fix now to revert the difficulty back to what you were familiar with prior to patch 1.1.2, and plan to have this rolled out in the next 24 hours. Thanks for your reports and patience.
I will now revert back to my other self, the one that isn't constantly nerd raging about this subject. Still not happy(about the game, otherwise I'm friggin extatic today as it's nice out and I got my grades back and they were good). These kinds of mistakes kill games.
ZOS_GinaBruno wrote: »Hey there everyone,
Some VR content and monsters are indeed more difficult after yesterday’s patch, though this change was unintended. We are working on a fix now to revert the difficulty back to what you were familiar with prior to patch 1.1.2, and plan to have this rolled out in the next 24 hours. Thanks for your reports and patience.
FunkyBudda wrote: »you guys really should have better QA team or process in place to test a patch prior going live.
ThatArgonianGuy wrote: »My god, solo in VR is pretty much impossible now.This isn't from a boss but just standard enemies. I mean really? I don't even have an attack that can do that kind of damage. 1048 damage on a single attack? This isn't a boss!
ZOS_GinaBruno wrote: »Hey guys, just letting you know that this issue has been hotfixed, and VR content has been reverted back to the same difficulty prior to patch 1.1.2.
ZOS_GinaBruno wrote: »Hey guys, just letting you know that this issue has been hotfixed, and VR content has been reverted back to the same difficulty prior to patch 1.1.2.
ZOS_GinaBruno wrote: »Hey guys, just letting you know that this issue has been hotfixed, and VR content has been reverted back to the same difficulty prior to patch 1.1.2.
3 seconds worth of damage
v3 dk in full custom crafted v3 heavy armor with v3 sword&board and max HP stat, overcharged armor and spell resist
Is black winter the force choke?
NPC ability names are foreign to me with no combat log detailing or anything.
Because if it is, youre supposed to cc break that.
I believe black winter is the cone frontal attack that comes at you with the hands animation. I have not fought a harvester yet so I could be totally wrong.
ThatArgonianGuy wrote: »ThatArgonianGuy wrote: »My god, solo in VR is pretty much impossible now.This isn't from a boss but just standard enemies. I mean really? I don't even have an attack that can do that kind of damage. 1048 damage on a single attack? This isn't a boss!
To be fair, thats his AoE attack. So you were standing in it, next time dont.
It wouldn't have made any difference. In that situation I could not dodge it. Walls to my sides and enemies blocked any means of escape. I posted an image that showed no AoE attacks and I still died in a few seconds. The fix can't come soon enough.