sonDarkDismal wrote: »DarkDismal wrote: »People comparing flame lash to swallow soul are just silly, as flame lash is an aoe and can obliterate whole teams when spammed, especially with corrosive active, and it has a burst heal attatched to it. Swallow soul is a single target ability with a hot. It should 100% have a higher tooltip than flame lash, considering its single target and on an assassin class, AND you have to dedicate a whole 5 piece set for it to be effective, AND dks can negate 50% of all its damage by running wings. Seriously how are people even arguing this? L2 block or roll dodge instead of trying to keep an uncompetitive class in the dumpster for yet another patch. I can go even further about how nightblade ults have a cast time getting you killed when you use it, and bow proc has a travel time and easily blocked or roll dodged, while having no dot pressure or delayed burst whatsoever. On top of all that, our class mastery’s have battle spirit nerfs and the crit mastery above and beyond was already worthless in PvP because you can’t hit the crit dmg cap even before the mastery was released let alone with it because of crit resist. Cloak is not only expensive and easily broken by almost every ability in the game, and detect potions, it also disables your mag recovery which renders your sustain investments worthless, on a class that already has horrible sustain. And if you try to counter argument we have siphoning strikes, try using that in the middle of a fight, it’s basically suicide. So now you are just running away and cloaking, disabling your mag recovery, while being chased with detect potions or any skill they use pulling you out, and your sustain skill is just a suicide button at that point. As a 5 star nightblade main for 10 years, I can officially say it’s in the worst state for PvP it has ever been. But somehow, a very select few of us are keeping it alive against all odds, so remember these words the next time you see that elusive 20k merciless resolve in your death recap, as you drop dead seemingly out of nowhere. And recognize a great assassin was among you
Delusional, there’s no skill to it and it introduces a new power creep which people will be calling for nerfs against.
It’s not easy to avoid these stuff on open world / bgs - your argument that swallow soul should have higher tooltip than flame lash just cos it’s single target is dumb. Why shouldn’t wrecking blow or molten whip have higher/similar tooltip to it too since they’re single target too?? Not only it will be hitting harder than flame lash but 42% of the damage dealt coming back to you as healing for 10 seconds is aids.
Then the argument that it needs a whole 5 piece gear set for it to bw effective is invalid. It’s safe to say that with the current state of the game the infinite archive sets are the strongest for pure class for 1v1s and really strong in open world/bgs too, with the exception of sorc who can wear whatever and still slap hard.
Templar excels with aetheric lancer, warden shines with aeries cry, necro is busted with corpse buster etc
But yeah whatever floats your boat - let’s just keep introducing new broken things every patch and then spend the next one nerfing them and finish the class reworks in 2050.
No skill to it? NightBlade is the highest skill cap class in the game to do well and not die, ask anyone. Even a simple google search will tell you this. Why should an aoe that can obliterate whole teams with a burst heal hit harder than a single target ability on an assassin class? Molten whip literally has twice the tooltip damage of swallow soul with three stacks, and basically the same with zero stacks on live. You are just speaking nonsense at this point. At least prove what I’m saying is wrong with real facts before calling my argument invalid. Hmm, I wonder why literally everyone is saying the overtuned dk has ruined PvP, along with werewolf and sorc, definately not for any of the reasons I listed above or the multitude of others not mentioned huh?
Molten whip tooltip on live is around 7.5-9k depending on gear and attributes. Swallow soul is very easy to use, at a very low cost, it shouldn’t be hitting stronger than a merciless and heal u for almost half the damage done. Basically you will be immortal with it too, so if you can’t kill someone then you won’t die. Because that’s what the game needs more stalematey fights.
But you do you bro, keep trying to convince yourself that it will be fun for you as a Nightblade main and then 3 months down the line when there’s a gazillion posts about it needing to be nerfed and zos pushes back the warden rework cos they’re having to work on balancing again - don’t complain you’re not getting class reworks.
DarkDismal wrote: »People comparing flame lash to swallow soul are just silly, as flame lash is an aoe and can obliterate whole teams when spammed, especially with corrosive active, and it has a burst heal attatched to it. Swallow soul is a single target ability with a hot. It should 100% have a higher tooltip than flame lash, considering its single target and on an assassin class, AND you have to dedicate a whole 5 piece set for it to be effective, AND dks can negate 50% of all its damage by running wings. Seriously how are people even arguing this? L2 block or roll dodge instead of trying to keep an uncompetitive class in the dumpster for yet another patch. I can go even further about how nightblade ults have a cast time getting you killed when you use it, and bow proc has a travel time and easily blocked or roll dodged, while having no dot pressure or delayed burst whatsoever. On top of all that, our class mastery’s have battle spirit nerfs and the crit mastery above and beyond was already worthless in PvP because you can’t hit the crit dmg cap even before the mastery was released let alone with it because of crit resist. Cloak is not only expensive and easily broken by almost every ability in the game, and detect potions, it also disables your mag recovery which renders your sustain investments worthless, on a class that already has horrible sustain. And if you try to counter argument we have siphoning strikes, try using that in the middle of a fight, it’s basically suicide. So now you are just running away and cloaking, disabling your mag recovery, while being chased with detect potions or any skill they use pulling you out, and your sustain skill is just a suicide button at that point. As a 5 star nightblade main for 10 years, I can officially say it’s in the worst state for PvP it has ever been. But somehow, a very select few of us are keeping it alive against all odds, so remember these words the next time you see that elusive 20k merciless resolve in your death recap, as you drop dead seemingly out of nowhere. And recognize a great assassin was among you
Delusional, there’s no skill to it and it introduces a new power creep which people will be calling for nerfs against.
It’s not easy to avoid these stuff on open world / bgs - your argument that swallow soul should have higher tooltip than flame lash just cos it’s single target is dumb. Why shouldn’t wrecking blow or molten whip have higher/similar tooltip to it too since they’re single target too?? Not only it will be hitting harder than flame lash but 42% of the damage dealt coming back to you as healing for 10 seconds is aids.
Then the argument that it needs a whole 5 piece gear set for it to bw effective is invalid. It’s safe to say that with the current state of the game the infinite archive sets are the strongest for pure class for 1v1s and really strong in open world/bgs too, with the exception of sorc who can wear whatever and still slap hard.
Templar excels with aetheric lancer, warden shines with aeries cry, necro is busted with corpse buster etc
But yeah whatever floats your boat - let’s just keep introducing new broken things every patch and then spend the next one nerfing them and finish the class reworks in 2050.