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So what was the point of saying you'll buff swallow soul?

  • Gupitoos
    Gupitoos
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    Gupitoos wrote: »
    It will hit slightly above concealed, at the expense of (1) a dedicated 5 piece set and (2) a skill line that you'd normally subclass away. I think NBs can have this one!

    The numbers you're writing above are not possible unless they're against players with pve gear, or no gear at all tbh

    All you have to do is go on YouTube and watch the dozens of videos out already by various different streamers showcasing the absurd damage swallow soul does on PTS currently. They’re wearing stuff like soulcleaver and oakfathers. Isn’t it hypocritical to cry about DK whips and WW damage but when your class gets buffed to overpeform it’s fine?

    1) Not my class, though I do dabble with NB every once in a while

    [snip]

    3) Youtube is not a metric anyone should trust. On live, with soulcleaver, about 23k pen, and a ton of critical damage my SS crits for about 6k against players in proper pvp gear. I suspect with the buff and at 100% health that might crit for 8k. Nothing comparable to the 15k I used to get from whip or power lash from permablocking DKs


    So, people were saying go watch the 30-40k whips on YouTube, but now suddenly YouTube isn’t a metric anyone should trust.

    On PTS fully buffed tooltip on SS is 15k when you add the extra damage it does based on your hp, the soul clever buff, the added weapon damage based on your opponents hp which comes from the mastery (up to 1000), damage cp which can add another 6% and a potential crit while running fighting finesse and shadow mundus, can allow SS to easily do 15-20k bursts depending on build. And then you will get healed for 42% of the damage done every 2 seconds for 10 seconds.

    [snip]

    @zos_kevin @ZOS_JessicaFolsom

    The combat team needs to adjust the numbers on this before it hits the live servers - or people will end up complaining like they did about DKs and WWs and they will have to waste time to nerf it later when they could be spending that time to finish warden reworks.

    [snipped for baiting]
    Edited by ZOS_CouchTato on August 31, 2026 10:24PM
  • madmufffin
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    Scammy YouTubers selling bad builds to the [snip] by showcasing "broken" damage against their friends in PVE gear while they're running a Order's Wrath and Soulcleaver to get a max tick Swallow Soul and pretend the class is viable now lol. All the [snip] DK players will happily bully the new wave of NB players following these YouTube builds.
    [edited for baiting]
    Edited by ZOS_Icy on August 31, 2026 2:11PM
  • Ecgberht_confused
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    Gupitoos wrote: »
    ... and another great example why the zos dev combat team should not be listening to random people on the forums who are clearly biased and don’t mind their main class being made absolutely busted and overpowered.

    Lol the irony
  • Gupitoos
    Gupitoos
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    madmufffin wrote: »
    Scammy YouTubers selling bad builds to the [snip] by showcasing "broken" damage against their friends in PVE gear while they're running a Order's Wrath and Soulcleaver to get a max tick Swallow Soul and pretend the class is viable now lol. All the [snip] DK players will happily bully the new wave of NB players following these YouTube builds.

    There’s nothing scammy when the Swallow Soul on PTS is stronger than update 49 Flame Lash, capable of absurd at a low cost, without any conditions and healing.
    You can’t complain about DKs and WWs and find this balanced and fine, you’re just lying to yourself and everyone else.

    You and the other Nightblade mains who try to say this is not overturned and broken, will end up hurting the game in the long run as you might get a couple of months or 3 with this busted ability only for the combat team to have to waste time and resources nerfing it instead of dedicating those on the warden refresh.
    And then everyone will be whining the class reworks are taking forever ;)
    [edited to remove quote]
    Edited by ZOS_Icy on August 31, 2026 2:12PM
  • ArctosCethlenn
    ArctosCethlenn
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    Gupitoos wrote: »
    On top of it having a higher unbuffed tooltip than surprise attack/whip/wrecking blow/concealed weapon/any other spammable really.

    It’s very cheap to use (around 2k mag only).
    It heals you for 42% of the damage it does.

    It’s ranged and very easy to use - unlike for example flame lash which required you to put people off balance and making you waste one bar to slot the scribe one.

    Just hypocritical and another great example why the zos dev combat team should not be listening to random people on the forums who are clearly biased and don’t mind their main class being made absolutely busted and overpowered.

    Those screenshots I took that you're clearly judging it by were with soulcleaver and buffs, not unbuffed, and that included being in combat with soulcleaver. Swallow soul is only stronger than concealed next patch when running the set dedicated to buffing it, at the cost of running something like null arca for better burst.

    Just cast fleetstep wings, dk still has a much stronger kit overall than siphoner magblade.
  • Gupitoos
    Gupitoos
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    Gupitoos wrote: »
    On top of it having a higher unbuffed tooltip than surprise attack/whip/wrecking blow/concealed weapon/any other spammable really.

    It’s very cheap to use (around 2k mag only).
    It heals you for 42% of the damage it does.

    It’s ranged and very easy to use - unlike for example flame lash which required you to put people off balance and making you waste one bar to slot the scribe one.

    Just hypocritical and another great example why the zos dev combat team should not be listening to random people on the forums who are clearly biased and don’t mind their main class being made absolutely busted and overpowered.

    Those screenshots I took that you're clearly judging it by were with soulcleaver and buffs, not unbuffed, and that included being in combat with soulcleaver. Swallow soul is only stronger than concealed next patch when running the set dedicated to buffing it, at the cost of running something like null arca for better burst.

    Just cast fleetstep wings, dk still has a much stronger kit overall than siphoner magblade.

    First of all I am not a main DK. Even if I was to play my DK and cast wings, I’ll have to sacrifice something else for it and potentially avoid having fossilize which will let you run around all map spamming your stuff.

    Swallow soul is completely broken thanks to its synergy with the weapon dmg boosting mastery and soulcleaver sure. They don’t have to sacrifice anything though as they can slot a set like oakfathers or tfs along with monomyth, use vate staff on back bar with elemental drain and their damage will be far better off than it would have been with null arca.

    Did we mention the dumb healing it gives you on top of all your other healing sources??
  • madmufffin
    madmufffin
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    Gupitoos wrote: »
    madmufffin wrote: »
    Scammy YouTubers selling bad builds to the [snip] by showcasing "broken" damage against their friends in PVE gear while they're running a Order's Wrath and Soulcleaver to get a max tick Swallow Soul and pretend the class is viable now lol. All the [snip] DK players will happily bully the new wave of NB players following these YouTube builds.

    There’s nothing scammy when the Swallow Soul on PTS is stronger than update 49 Flame Lash, capable of absurd at a low cost, without any conditions and healing.
    You can’t complain about DKs and WWs and find this balanced and fine, you’re just lying to yourself and everyone else.

    You and the other Nightblade mains who try to say this is not overturned and broken, will end up hurting the game in the long run as you might get a couple of months or 3 with this busted ability only for the combat team to have to waste time and resources nerfing it instead of dedicating those on the warden refresh.
    And then everyone will be whining the class reworks are taking forever ;)

    A spammable needing an entire 5 piece set dedicated to making it comparable to vanilla spammables without any commitment for other classes is not broken. If you don't understand the basic concept of opportunity costs and can only conceptualize number on screen, then that sounds like a you problem. I am also not a NB main or even player. The class is in a state where it's not even worth crafting gear to test with.
    [edited to remove quote]
    Edited by ZOS_Icy on August 31, 2026 2:13PM
  • Gupitoos
    Gupitoos
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    madmufffin wrote: »
    Gupitoos wrote: »
    madmufffin wrote: »
    Scammy YouTubers selling bad builds to the plebs by showcasing "broken" damage against their friends in PVE gear while they're running a Order's Wrath and Soulcleaver to get a max tick Swallow Soul and pretend the class is viable now lol. All the degenerate DK players will happily bully the new wave of NB players following these YouTube builds.

    There’s nothing scammy when the Swallow Soul on PTS is stronger than update 49 Flame Lash, capable of absurd at a low cost, without any conditions and healing.
    You can’t complain about DKs and WWs and find this balanced and fine, you’re just lying to yourself and everyone else.

    You and the other Nightblade mains who try to say this is not overturned and broken, will end up hurting the game in the long run as you might get a couple of months or 3 with this busted ability only for the combat team to have to waste time and resources nerfing it instead of dedicating those on the warden refresh.
    And then everyone will be whining the class reworks are taking forever ;)

    A spammable needing an entire 5 piece set dedicated to making it comparable to vanilla spammables without any commitment for other classes is not broken. If you don't understand the basic concept of opportunity costs and can only conceptualize number on screen, then that sounds like a you problem. I am also not a NB main or even player. The class is in a state where it's not even worth crafting gear to test with.

    Whatever the case there’s usually a handful of gear sets that are the best performing/meta for each class anyways so what’s your point?

    Current live version of Sorc WW gets Godmode thanks to COE, Static Reverb, Huntsman mask, Gorethief and Savage Werewolf. Does this mean they shouldn’t have nerfed it as it reaches the cancerous state it does with those sets? (Ofc it can wear shared pain and couple of other stuff too but it’s strongest with the setup above)
  • ArctosCethlenn
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    Gupitoos wrote: »
    First of all I am not a main DK. Even if I was to play my DK and cast wings, I’ll have to sacrifice something else for it and potentially avoid having fossilize which will let you run around all map spamming your stuff.

    Swallow soul is completely broken thanks to its synergy with the weapon dmg boosting mastery and soulcleaver sure. They don’t have to sacrifice anything though as they can slot a set like oakfathers or tfs along with monomyth, use vate staff on back bar with elemental drain and their damage will be far better off than it would have been with null arca.

    Did we mention the dumb healing it gives you on top of all your other healing sources??

    it's a 25% buff to the spammable's damage at max health on the nb, I've been pvping in soulcleaver since about 12 hours after IA launched and all this does is put running siphoner magblade at less of a disadvantage, when compared to things like traditional nightblade. Or force pulse magblade. Or a below-average dk who's drunk and has a concussion.

    It's still a relatively slow projectile, there's still more time to react and dodge/block than there is to react to concealed or the more common ranged skills like force pulse. And if you block it all that healing gets reduced by a ton, or if you dodge or throw up a hardened ward or similar damage shield you can nullify the healing entirely.

    Swallow soul being stronger isn't going to change the other things that've left NB in a not-very-good state for pvp, and barely impacts like 95% of nightblades.
  • Major_Mangle
    Major_Mangle
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    Someone watched a semi click bait video from animeboopz and all of a sudden thinks swallow soul is OP based on some tooltips. Some crazy times we live in.
    Ps4 EU 2016-2020
    PC/EU: 2020 -
  • Gupitoos
    Gupitoos
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    Gupitoos wrote: »
    First of all I am not a main DK. Even if I was to play my DK and cast wings, I’ll have to sacrifice something else for it and potentially avoid having fossilize which will let you run around all map spamming your stuff.

    Swallow soul is completely broken thanks to its synergy with the weapon dmg boosting mastery and soulcleaver sure. They don’t have to sacrifice anything though as they can slot a set like oakfathers or tfs along with monomyth, use vate staff on back bar with elemental drain and their damage will be far better off than it would have been with null arca.

    Did we mention the dumb healing it gives you on top of all your other healing sources??

    it's a 25% buff to the spammable's damage at max health on the nb, I've been pvping in soulcleaver since about 12 hours after IA launched and all this does is put running siphoner magblade at less of a disadvantage, when compared to things like traditional nightblade. Or force pulse magblade. Or a below-average dk who's drunk and has a concussion.

    It's still a relatively slow projectile, there's still more time to react and dodge/block than there is to react to concealed or the more common ranged skills like force pulse. And if you block it all that healing gets reduced by a ton, or if you dodge or throw up a hardened ward or similar damage shield you can nullify the healing entirely.

    Swallow soul being stronger isn't going to change the other things that've left NB in a not-very-good state for pvp, and barely impacts like 95% of nightblades.

    Swallow soul is busted and needs toning down - if they don’t do it now they will have to waste resources and time when you expect them to deliver warden refresh. You gotta think of the bigger picture and be honest; you’re obviously excited for this new power creep for your Nightblade but it will cause more harm to the game than it will do good.
  • madmufffin
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    Gupitoos wrote: »
    First of all I am not a main DK. Even if I was to play my DK and cast wings, I’ll have to sacrifice something else for it and potentially avoid having fossilize which will let you run around all map spamming your stuff.

    Swallow soul is completely broken thanks to its synergy with the weapon dmg boosting mastery and soulcleaver sure. They don’t have to sacrifice anything though as they can slot a set like oakfathers or tfs along with monomyth, use vate staff on back bar with elemental drain and their damage will be far better off than it would have been with null arca.

    Did we mention the dumb healing it gives you on top of all your other healing sources??

    it's a 25% buff to the spammable's damage at max health on the nb, I've been pvping in soulcleaver since about 12 hours after IA launched and all this does is put running siphoner magblade at less of a disadvantage, when compared to things like traditional nightblade. Or force pulse magblade. Or a below-average dk who's drunk and has a concussion.

    It's still a relatively slow projectile, there's still more time to react and dodge/block than there is to react to concealed or the more common ranged skills like force pulse. And if you block it all that healing gets reduced by a ton, or if you dodge or throw up a hardened ward or similar damage shield you can nullify the healing entirely.

    Swallow soul being stronger isn't going to change the other things that've left NB in a not-very-good state for pvp, and barely impacts like 95% of nightblades.

    Is it classified as a projectile? That makes it even worse given that DKs just run around with basically permanent uptime on wings courtesy of their infinite sustain.
  • ArctosCethlenn
    ArctosCethlenn
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    madmufffin wrote: »
    Is it classified as a projectile? That makes it even worse given that DKs just run around with basically permanent uptime on wings courtesy of their infinite sustain.

    Yup. It does make fighting even bad dks a chore on siphoner builds.
  • madmufffin
    madmufffin
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    madmufffin wrote: »
    Is it classified as a projectile? That makes it even worse given that DKs just run around with basically permanent uptime on wings courtesy of their infinite sustain.

    Yup. It does make fighting even bad dks a chore on siphoner builds.

    That's rough
  • Turtle_Bot
    Turtle_Bot
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    madmufffin wrote: »
    Is it classified as a projectile? That makes it even worse given that DKs just run around with basically permanent uptime on wings courtesy of their infinite sustain.

    Yup. It does make fighting even bad dks a chore on siphoner builds.

    One other thing to note from my testing of it on the PTS is that the clunky weaving has not been fixed yet either, so it still bugs out/freezes/pauses when trying to weave it and use other skills as follow up.
  • madmufffin
    madmufffin
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    Turtle_Bot wrote: »
    madmufffin wrote: »
    Is it classified as a projectile? That makes it even worse given that DKs just run around with basically permanent uptime on wings courtesy of their infinite sustain.

    Yup. It does make fighting even bad dks a chore on siphoner builds.

    One other thing to note from my testing of it on the PTS is that the clunky weaving has not been fixed yet either, so it still bugs out/freezes/pauses when trying to weave it and use other skills as follow up.

    They're never gonna fix the few horrific animations in the game. The suffering is part of the class identity at this point.
  • Turtle_Bot
    Turtle_Bot
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    madmufffin wrote: »
    Turtle_Bot wrote: »
    madmufffin wrote: »
    Is it classified as a projectile? That makes it even worse given that DKs just run around with basically permanent uptime on wings courtesy of their infinite sustain.

    Yup. It does make fighting even bad dks a chore on siphoner builds.

    One other thing to note from my testing of it on the PTS is that the clunky weaving has not been fixed yet either, so it still bugs out/freezes/pauses when trying to weave it and use other skills as follow up.

    They're never gonna fix the few horrific animations in the game. The suffering is part of the class identity at this point.

    Agreed, but at this point I would just settle for bad, but working, animations. At least then the skills would be able to be weaved and used in a rotation that is more than just spamming 1 single skill over and over, even if they have no damage or do anything (like how Arc runeblades always feels fluid/smooth to use despite it's low damage and targeting issues with height differences).
  • React
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    Gupitoos wrote: »

    Swallow soul is busted and needs toning down - if they don’t do it now they will have to waste resources and time when you expect them to deliver warden refresh. You gotta think of the bigger picture and be honest; you’re obviously excited for this new power creep for your Nightblade but it will cause more harm to the game than it will do good.

    Someone didn't test it themselves and formed their entire opinion off the first thing they saw on youtube.

    ;)
    @ReactSlower - PC/NA - 2700+ CP ||| @ReactSlower - PC/EU - 1300+ CP ||| React Faster - XB/NA - 1500+ CP
    Content
    Twitch.tv/reactfaster
    Youtube.com/@ReactFaster
  • Prionyx
    Prionyx
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    Gupitoos wrote: »
    Gupitoos wrote: »
    First of all I am not a main DK. Even if I was to play my DK and cast wings, I’ll have to sacrifice something else for it and potentially avoid having fossilize which will let you run around all map spamming your stuff.

    Swallow soul is completely broken thanks to its synergy with the weapon dmg boosting mastery and soulcleaver sure. They don’t have to sacrifice anything though as they can slot a set like oakfathers or tfs along with monomyth, use vate staff on back bar with elemental drain and their damage will be far better off than it would have been with null arca.

    Did we mention the dumb healing it gives you on top of all your other healing sources??

    it's a 25% buff to the spammable's damage at max health on the nb, I've been pvping in soulcleaver since about 12 hours after IA launched and all this does is put running siphoner magblade at less of a disadvantage, when compared to things like traditional nightblade. Or force pulse magblade. Or a below-average dk who's drunk and has a concussion.

    It's still a relatively slow projectile, there's still more time to react and dodge/block than there is to react to concealed or the more common ranged skills like force pulse. And if you block it all that healing gets reduced by a ton, or if you dodge or throw up a hardened ward or similar damage shield you can nullify the healing entirely.

    Swallow soul being stronger isn't going to change the other things that've left NB in a not-very-good state for pvp, and barely impacts like 95% of nightblades.

    Swallow soul is busted and needs toning down - if they don’t do it now they will have to waste resources and time when you expect them to deliver warden refresh. You gotta think of the bigger picture and be honest; you’re obviously excited for this new power creep for your Nightblade but it will cause more harm to the game than it will do good.

    Bro are you joking or something? NB was F- tier class on live, now that swallow soul will deal 1% LESS damage NB becomes "busted"?
  • acanca
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    Gupitoos wrote: »
    It will hit slightly above concealed, at the expense of (1) a dedicated 5 piece set and (2) a skill line that you'd normally subclass away. I think NBs can have this one!

    The numbers you're writing above are not possible unless they're against players with pve gear, or no gear at all tbh

    All you have to do is go on YouTube and watch the dozens of videos out already by various different streamers showcasing the absurd damage swallow soul does on PTS currently. They’re wearing stuff like soulcleaver and oakfathers. Isn’t it hypocritical to cry about DK whips and WW damage but when your class gets buffed to overpeform it’s fine?

    1) Not my class, though I do dabble with NB every once in a while

    2) I didn't cry about DK whips or WW damage

    3) Youtube is not a metric anyone should trust. On live, with soulcleaver, about 23k pen, and a ton of critical damage my SS crits for about 6k against players in proper pvp gear. I suspect with the buff and at 100% health that might crit for 8k. Nothing comparable to the 15k I used to get from whip or power lash from permablocking DKs

    With 5.7k weapon damage, 125% crit damage and soulcleaver im hitting 5.8-6k max vs properly built people with soulcleaver and thats by going full damage so my experience has been the same. The person you replied to is a dk main who never seems to argue in good faith and consistently be wrong about the simplest stuff about the game. I know every one should get a voice but at some point the sheer amount of misinformation they spewed should have maybe cost them that voice.
  • ArctosCethlenn
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    Prionyx wrote: »
    Bro are you joking or something? NB was F- tier class on live, now that swallow soul will deal 1% LESS damage NB becomes "busted"?
    Ok he's still wrong but please god learn to read it isn't a nerf until you're in execute range and it isn't 1% less damage at the peak.
  • Alchimiste1
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    @gammelscroll can you just link the video that shows swallow soul is OP. I couldn't find anything
  • Major_Mangle
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    @gammelscroll can you just link the video that shows swallow soul is OP. I couldn't find anything

    https://www.youtube.com/watch?v=XylUAMVJFcU

    This is most likely the video in question
    Ps4 EU 2016-2020
    PC/EU: 2020 -
  • Alchimiste1
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    @gammelscroll can you just link the video that shows swallow soul is OP. I couldn't find anything

    https://www.youtube.com/watch?v=XylUAMVJFcU

    This is most likely the video in question

    If that's the build video he was referencing, then there is nothing broken about it. Some people just don't understand opportunity cost whether it be from things like sets or bar space.

    @gammelscroll
    In terms of the damage he was dealing in that video there wasn't anything close to problematic. I actually think the healing is the strongest part of soulcleaver.

    Edited by Alchimiste1 on August 31, 2026 8:47PM
  • Alchimiste1
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    My thoughts on Current ranged nb:

    This isn't a bash on Anime's build because I think it's a solid setup for a ranged Blade. The problem is that ranged Blade itself just isn't very good right now.

    One of the biggest issues with the playstyle is that it has almost no finishing power. Nearly all of your burst can be easily avoided. Fear into Bow can be roll dodged. Tether into Bow can also be roll dodged. And, even worse, compared to a NB using SA/Concealed, even Swallow Soul can be roll dodged.

    When Fear turned enemies around and caused them to move, it made landing a Spectral Bow much more reliable. In the past, you could also hold your Bow if you expected them to roll dodge, which helped give the playstyle some additional pressure/kill potential. However, in the current state of the game, none of that really matters because every class has access to a burst heal, while the strongest classes have effectively infinite sustain and can afford to permanently block.

    You basically have no reliable way to actually finish someone off in the current state of the game. The playstyle just doesn't work very well anymore.

    TL;DR: The Swallow Soul buff is nice, but realistically, I don't think it's going to change anything.

    How I would improve NB:
    • Give it some actually meaningful damage class masteries. Stop with the "at X% health you deal more damage/take less damage" type of effects and just give it a solid, flat increase to damage
    • Give Leeching/Siphoning Strikes Major Brutality and Major Savagery. Yes, it would be an overloaded skill. Who cares. It would open up a bar space that would help so much. You could slot contingency/KB or potentially shade if you didnt have those already.
    • The shadow tree skill line is so bad you could rework it a little
    • Give NB some innate bleed-related passives to help establish a stronger identity and improve its sustained pressure.

    The last two are admittedly more rework suggestions than immediate balance changes, but they're things ZOS should keep in mind when they eventually revisit the class.

    I'm sure I could come up with more, but I haven't really kept up with the state of the game recently. I'll have more feedback as the rework gets closer.
    Edited by Alchimiste1 on August 31, 2026 9:07PM
  • ZOS_CouchTato
    After review, we have removed some unnecessary back and forth from this thread. Please keep in mind the Community Rules moving forward.
    Staff Post
  • DarkDismal
    DarkDismal
    Soul Shriven
    People comparing flame lash to swallow soul are just silly, as flame lash is an aoe and can obliterate whole teams when spammed, especially with corrosive active, and it has a burst heal attatched to it. Swallow soul is a single target ability with a hot. It should 100% have a higher tooltip than flame lash, considering its single target and on an assassin class, AND you have to dedicate a whole 5 piece set for it to be effective, AND dks can negate 50% of all its damage by running wings. Seriously how are people even arguing this? L2 block or roll dodge instead of trying to keep an uncompetitive class in the dumpster for yet another patch. I can go even further about how nightblade ults have a cast time getting you killed when you use it, and bow proc has a travel time and easily blocked or roll dodged, while having no dot pressure or delayed burst whatsoever. On top of all that, our class mastery’s have battle spirit nerfs and the crit mastery above and beyond was already worthless in PvP because you can’t hit the crit dmg cap even before the mastery was released let alone with it because of crit resist. Cloak is not only expensive and easily broken by almost every ability in the game, and detect potions, it also disables your mag recovery which renders your sustain investments worthless, on a class that already has horrible sustain. And if you try to counter argument we have siphoning strikes, try using that in the middle of a fight, it’s basically suicide. So now you are just running away and cloaking, disabling your mag recovery, while being chased with detect potions or any skill they use pulling you out, and your sustain skill is just a suicide button at that point. As a 5 star nightblade main for 10 years, I can officially say it’s in the worst state for PvP it has ever been.
    Edited by DarkDismal on September 1, 2026 8:02AM
  • Gupitoos
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    ✭✭
    DarkDismal wrote: »
    People comparing flame lash to swallow soul are just silly, as flame lash is an aoe and can obliterate whole teams when spammed, especially with corrosive active, and it has a burst heal attatched to it. Swallow soul is a single target ability with a hot. It should 100% have a higher tooltip than flame lash, considering its single target and on an assassin class, AND you have to dedicate a whole 5 piece set for it to be effective, AND dks can negate 50% of all its damage by running wings. Seriously how are people even arguing this? L2 block or roll dodge instead of trying to keep an uncompetitive class in the dumpster for yet another patch. I can go even further about how nightblade ults have a cast time getting you killed when you use it, and bow proc has a travel time and easily blocked or roll dodged, while having no dot pressure or delayed burst whatsoever. On top of all that, our class mastery’s have battle spirit nerfs and the crit mastery above and beyond was already worthless in PvP because you can’t hit the crit dmg cap even before the mastery was released let alone with it because of crit resist. Cloak is not only expensive and easily broken by almost every ability in the game, and detect potions, it also disables your mag recovery which renders your sustain investments worthless, on a class that already has horrible sustain. And if you try to counter argument we have siphoning strikes, try using that in the middle of a fight, it’s basically suicide. So now you are just running away and cloaking, disabling your mag recovery, while being chased with detect potions or any skill they use pulling you out, and your sustain skill is just a suicide button at that point. As a 5 star nightblade main for 10 years, I can officially say it’s in the worst state for PvP it has ever been. But somehow, a very select few of us are keeping it alive against all odds, so remember these words the next time you see that elusive 20k merciless resolve in your death recap, as you drop dead seemingly out of nowhere. And recognize a great assassin was among you

    Delusional, there’s no skill to it and it introduces a new power creep which people will be calling for nerfs against.
    It’s not easy to avoid these stuff on open world / bgs - your argument that swallow soul should have higher tooltip than flame lash just cos it’s single target is dumb. Why shouldn’t wrecking blow or molten whip have higher/similar tooltip to it too since they’re single target too?? Not only it will be hitting harder than flame lash but 42% of the damage dealt coming back to you as healing for 10 seconds is aids.

    Then the argument that it needs a whole 5 piece gear set for it to bw effective is invalid. It’s safe to say that with the current state of the game the infinite archive sets are the strongest for pure class for 1v1s and really strong in open world/bgs too, with the exception of sorc who can wear whatever and still slap hard.

    Templar excels with aetheric lancer, warden shines with aeries cry, necro is busted with corpse buster etc

    But yeah whatever floats your boat - let’s just keep introducing new broken things every patch and then spend the next one nerfing them and finish the class reworks in 2050.


  • DarkDismal
    DarkDismal
    Soul Shriven
    Gupitoos wrote: »
    DarkDismal wrote: »
    People comparing flame lash to swallow soul are just silly, as flame lash is an aoe and can obliterate whole teams when spammed, especially with corrosive active, and it has a burst heal attatched to it. Swallow soul is a single target ability with a hot. It should 100% have a higher tooltip than flame lash, considering its single target and on an assassin class, AND you have to dedicate a whole 5 piece set for it to be effective, AND dks can negate 50% of all its damage by running wings. Seriously how are people even arguing this? L2 block or roll dodge instead of trying to keep an uncompetitive class in the dumpster for yet another patch. I can go even further about how nightblade ults have a cast time getting you killed when you use it, and bow proc has a travel time and easily blocked or roll dodged, while having no dot pressure or delayed burst whatsoever. On top of all that, our class mastery’s have battle spirit nerfs and the crit mastery above and beyond was already worthless in PvP because you can’t hit the crit dmg cap even before the mastery was released let alone with it because of crit resist. Cloak is not only expensive and easily broken by almost every ability in the game, and detect potions, it also disables your mag recovery which renders your sustain investments worthless, on a class that already has horrible sustain. And if you try to counter argument we have siphoning strikes, try using that in the middle of a fight, it’s basically suicide. So now you are just running away and cloaking, disabling your mag recovery, while being chased with detect potions or any skill they use pulling you out, and your sustain skill is just a suicide button at that point. As a 5 star nightblade main for 10 years, I can officially say it’s in the worst state for PvP it has ever been. But somehow, a very select few of us are keeping it alive against all odds, so remember these words the next time you see that elusive 20k merciless resolve in your death recap, as you drop dead seemingly out of nowhere. And recognize a great assassin was among you

    Delusional, there’s no skill to it and it introduces a new power creep which people will be calling for nerfs against.
    It’s not easy to avoid these stuff on open world / bgs - your argument that swallow soul should have higher tooltip than flame lash just cos it’s single target is dumb. Why shouldn’t wrecking blow or molten whip have higher/similar tooltip to it too since they’re single target too?? Not only it will be hitting harder than flame lash but 42% of the damage dealt coming back to you as healing for 10 seconds is aids.

    Then the argument that it needs a whole 5 piece gear set for it to bw effective is invalid. It’s safe to say that with the current state of the game the infinite archive sets are the strongest for pure class for 1v1s and really strong in open world/bgs too, with the exception of sorc who can wear whatever and still slap hard.

    Templar excels with aetheric lancer, warden shines with aeries cry, necro is busted with corpse buster etc

    But yeah whatever floats your boat - let’s just keep introducing new broken things every patch and then spend the next one nerfing them and finish the class reworks in 2050.


    No skill to it? NightBlade is the highest skill cap class in the game to do well and not die, ask anyone. Even a simple google search will tell you this. Why should an aoe that can obliterate whole teams with a burst heal hit harder than a single target ability on an assassin class? Molten whip literally has twice the tooltip damage of swallow soul with three stacks, and basically the same with zero stacks on live. You are just speaking nonsense at this point. At least prove what I’m saying is wrong with real facts before calling my argument invalid. Hmm, I wonder why literally everyone is saying the overtuned dk has ruined PvP, along with werewolf and sorc, definately not for any of the reasons I listed above or the multitude of others not mentioned huh?
    Edited by DarkDismal on September 1, 2026 8:27AM
  • Gupitoos
    Gupitoos
    ✭✭
    son
    DarkDismal wrote: »
    Gupitoos wrote: »
    DarkDismal wrote: »
    People comparing flame lash to swallow soul are just silly, as flame lash is an aoe and can obliterate whole teams when spammed, especially with corrosive active, and it has a burst heal attatched to it. Swallow soul is a single target ability with a hot. It should 100% have a higher tooltip than flame lash, considering its single target and on an assassin class, AND you have to dedicate a whole 5 piece set for it to be effective, AND dks can negate 50% of all its damage by running wings. Seriously how are people even arguing this? L2 block or roll dodge instead of trying to keep an uncompetitive class in the dumpster for yet another patch. I can go even further about how nightblade ults have a cast time getting you killed when you use it, and bow proc has a travel time and easily blocked or roll dodged, while having no dot pressure or delayed burst whatsoever. On top of all that, our class mastery’s have battle spirit nerfs and the crit mastery above and beyond was already worthless in PvP because you can’t hit the crit dmg cap even before the mastery was released let alone with it because of crit resist. Cloak is not only expensive and easily broken by almost every ability in the game, and detect potions, it also disables your mag recovery which renders your sustain investments worthless, on a class that already has horrible sustain. And if you try to counter argument we have siphoning strikes, try using that in the middle of a fight, it’s basically suicide. So now you are just running away and cloaking, disabling your mag recovery, while being chased with detect potions or any skill they use pulling you out, and your sustain skill is just a suicide button at that point. As a 5 star nightblade main for 10 years, I can officially say it’s in the worst state for PvP it has ever been. But somehow, a very select few of us are keeping it alive against all odds, so remember these words the next time you see that elusive 20k merciless resolve in your death recap, as you drop dead seemingly out of nowhere. And recognize a great assassin was among you

    Delusional, there’s no skill to it and it introduces a new power creep which people will be calling for nerfs against.
    It’s not easy to avoid these stuff on open world / bgs - your argument that swallow soul should have higher tooltip than flame lash just cos it’s single target is dumb. Why shouldn’t wrecking blow or molten whip have higher/similar tooltip to it too since they’re single target too?? Not only it will be hitting harder than flame lash but 42% of the damage dealt coming back to you as healing for 10 seconds is aids.

    Then the argument that it needs a whole 5 piece gear set for it to bw effective is invalid. It’s safe to say that with the current state of the game the infinite archive sets are the strongest for pure class for 1v1s and really strong in open world/bgs too, with the exception of sorc who can wear whatever and still slap hard.

    Templar excels with aetheric lancer, warden shines with aeries cry, necro is busted with corpse buster etc

    But yeah whatever floats your boat - let’s just keep introducing new broken things every patch and then spend the next one nerfing them and finish the class reworks in 2050.


    No skill to it? NightBlade is the highest skill cap class in the game to do well and not die, ask anyone. Even a simple google search will tell you this. Why should an aoe that can obliterate whole teams with a burst heal hit harder than a single target ability on an assassin class? Molten whip literally has twice the tooltip damage of swallow soul with three stacks, and basically the same with zero stacks on live. You are just speaking nonsense at this point. At least prove what I’m saying is wrong with real facts before calling my argument invalid. Hmm, I wonder why literally everyone is saying the overtuned dk has ruined PvP, along with werewolf and sorc, definately not for any of the reasons I listed above or the multitude of others not mentioned huh?

    Molten whip tooltip on live is around 7.5-9k depending on gear and attributes. Swallow soul is very easy to use, at a very low cost, it shouldn’t be hitting stronger than a merciless and heal u for almost half the damage done. Basically you will be immortal with it too, so if you can’t kill someone then you won’t die. Because that’s what the game needs more stalematey fights.
    But you do you bro, keep trying to convince yourself that it will be fun for you as a Nightblade main and then 3 months down the line when there’s a gazillion posts about it needing to be nerfed and zos pushes back the warden rework cos they’re having to work on balancing again - don’t complain you’re not getting class reworks.
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