Sheo alone is not that interesting. I think part of Sheo's charm is that he rules a complex and bizarre realm, the Shivering Isles. But somehow ZOS has forgotten that part, where has it gone?
Glorious_Platypus wrote: »I never got to play the shivering isles expansion, couldn't afford the expense way back then and I just never picked it up at a later time.
https://youtu.be/JwuhaRQzN68 I liked him in Shivering Isles (Oblivion). There was a real sense of incomprehensible threat there that owed as much to the realm as to the character. I think a character like that needs very careful writing and in every appearance since, well, he hasn't had careful writing and has just come across pantomime villain. I also really don't like that his voice acting often makes him even more pantomime. Sheogorath works when he is dangerous. His random whims aren't just meant to be funny, they're meant to be scary because he's so unpredictable. But instead he's played as a joke.
tomofhyrule wrote: »I hate Sheogorath.
He’s the prime example of a character who could have been interesting once upon a time, but his personality was completely replaced by a one-dimensional joke because of sledgehammer writing and the desire to keep moving in the direction of a single joke because some people found it funny. After all, if something is funny once, it will definitely be more funny if we bash people over the head with that joke and give them nothing else, right?
Sheo was in Morrowind, but his existence amounted to three quests: you needed to deal with the minion he summoned to bother Azura’s priestess, you made him an offerring for a Temple quest, and then the only one where you interacted with him directly was him telling you to kill a netch with a fork for the lulz (and then he inexplicably gave you Hircine’s artifact). That was it.
He was even in Daggerfall, where he would randomly pop up on the wrong summoning day and task you with killing a mage in a dungeon while saying a bunch of non-sequiturs. Again, that was about it.
Guess what though: cheese was not involved or mentioned. That came from Oblivion’s quest, and it wasn’t even the point. You just had one step in that quest where you had to steal stinky cheese and put it in a pot to draw a bunch of rats to a town (before they poisoned the rats and then you had to kill the sheep before Sheo made flaming dogs rain from the sky). But since then, they were like “omg cheese is so funny!”
I hated Shivering Isles. It was really where we went from “Prince of Madness” to “Prince of omg so random and funny!” and it really took away from the character. That was where Sheogorath essentially became the Alice in Wonderland expy he is today, and that really meant dropping (or at least severely minimizing) the dark sides of Madness in general. It’s the same way a lot of media with DC’s Joker is more about the clown part and his murderous side is sanitized under fifty layers of joking: It’s more corporate-friendly to not talk about him as a psycho and then people love to think of him instead as a joke. One which I think ran its course about 20 years ago.
Unfortunately, I seem to be in the minority here. It seems Shivering Isles was the template for “how to write Sheogorath in the future,” and that just meant leaning into everything harder and harder.
Skyrim’s and ESO’s initial version were both at minimum forgettable, in that you could do their quest and then move on. But then he popped up in Cyrodiil (offerring Malacath’s artifact for some reason) and shouts at you every time you walk by. And now they’re shoving him back in again - a whole story that you know is going to be 90% cheese and lame jokes.
I had to roll my eyes when they first announced “Sheogorath” as a feature for 2026. I hate him. I hate that he’s the “easy” way to make a joke. I hate that his personality is shallower than most of the returning characters we’ve had in ESO on their second pass. But I’m sure there are people who are like “oh boy, my favorite character is back! Cheese cheese cheese cheese cheese!”
2026 as a whole was not made for me personally. I only want two things from ESO: new Group Dungeons and new Classes, but I’m getting neither (and seemingly ESO will not be making either of those ever again…)
He hasn't used the cheese joke nearly enough. You won't go mad until you feel like you've been bludgeoned to death with that joke... Over and over and over...
To be far under the wackiness there is a genuine nasty thread of sadism, he does inflict ultraviolent madness on entire towns and one of the key NPCs in the mages guild quest, so you see him furthering madness at both personal and mass casualty scales, and given his origin story I kind of think the wackiness is part of *his* torture, because Jyggalag sure would hate to be trapped in that personality. So, yeah, on the surface he's kind of annoying and amusing in equal parts, but looking deeper I think he's pretty well written.
Oceanchanter wrote: »The only thing I like about Sheogorath in ESO is the potential of having butterfly-themed cosmetics.
ZOS has the technology to make skill styles themed around it, and I have a lot of patience...
...unless it ends up a challenger reward for veteran dungeon like Grand Healing, Seawater is.