The game has a lot of players and subscribers. I have played since launch and I never saw this many players as are in the game right now. I know people hate anecdotal experience but that's what I see.
IMO the layoffs are about efficiency. Zos has four or five other facilities working on this game, one as far away as Budapest Hungary, where a company was expressly purchased to make content for the Elder Scrolls Online.
I hate to see people let go, but I have a feeling that the Maryland facility was not the most efficient of workplaces. Issues with people not wanting to return to the office after the pandemic, formation of not one but two unions that cover this facility, and recent changes in management indicate a workplace with problems.
I think players are spending a lot of money on the game, but Zos Maryland facility was burning through it without delivering enough in return.
It's not about whether the craft bag is free or not.
With new management, there is the obvious elephant in the room to address.
The ONE reason ESO player base is small is the craft bag issue.
Make the craft bag free.
Yes, ESO+ may drop -but then the same people are likely to invest in the tomes instead.
And everyone else -possible 10k people-would log into ESO again/or start because there is no inventory issue anymore.
It's 2026 -free up the bank space if you actually want players.
It's not the content -it's not the graphics -it's not the age of the game.
It is this one blindly stubborn policy leashing ESO population.
And those people may well hit up the crown store...
With new management, there is the obvious elephant in the room to address.
The ONE reason ESO player base is small is the craft bag issue.
Make the craft bag free.
Yes, ESO+ may drop -but then the same people are likely to invest in the tomes instead.
And everyone else -possible 10k people-would log into ESO again/or start because there is no inventory issue anymore.
It's 2026 -free up the bank space if you actually want players.
It's not the content -it's not the graphics -it's not the age of the game.
It is this one blindly stubborn policy leashing ESO population.
And those people may well hit up the crown store...
Bolded to emphasise the flawed premise.
tomofhyrule wrote: »Similarly, anyone playing ESO without a sub is quite literally freeloading. You, your characters, your items, and your data are taking up space on the server and costing ZOS money. Their way to recoup that cost is an (optional!) sub. And… you are like “I don’t want to pay, I just want them to host me for free!”
With new management, there is the obvious elephant in the room to address.
The ONE reason ESO player base is small is the craft bag issue.
Make the craft bag free.
Yes, ESO+ may drop -but then the same people are likely to invest in the tomes instead.
And everyone else -possible 10k people-would log into ESO again/or start because there is no inventory issue anymore.
It's 2026 -free up the bank space if you actually want players.
It's not the content -it's not the graphics -it's not the age of the game.
It is this one blindly stubborn policy leashing ESO population.
And those people may well hit up the crown store...
Bolded to emphasise the flawed premise.
People look at steam and make the assumption THATS the player base.
Like others have said, remove the craft bag from ESO plus and I cancel that sub. The craft bag is the major value of ESO+
LootAllTheStuff wrote: »tomofhyrule wrote: »Similarly, anyone playing ESO without a sub is quite literally freeloading. You, your characters, your items, and your data are taking up space on the server and costing ZOS money. Their way to recoup that cost is an (optional!) sub. And… you are like “I don’t want to pay, I just want them to host me for free!”
Your assertion lacks nuance. For example, someone playing the game on XBox has to pay for GamePass just to play the game. I assume there is some internal accounting at MS to pay studios/publishers for games included in GamePass based on how many are actually playing those games.
Besides that: If the same player wants DLC content not included in the base game, they have to buy crowns to get it. Similarly, if they want any of the items in the Crown Store, they have to buy the crowns. And people do actually do both those things.
If they also had a sub, they'd have the DLC while subbed and also be given crowns they can use for cosmetics. Whether that works out to the same yearly revenue as (no sub) + (crown purchases) is a good question - seems unlikely, and the calculus is going to change as more DLCs are rolled into the base game. But (share of GamePass revenue) + (additional purchases) does not equal (freeloading).
tomofhyrule wrote: »LootAllTheStuff wrote: »tomofhyrule wrote: »Similarly, anyone playing ESO without a sub is quite literally freeloading. You, your characters, your items, and your data are taking up space on the server and costing ZOS money. Their way to recoup that cost is an (optional!) sub. And… you are like “I don’t want to pay, I just want them to host me for free!”
Your assertion lacks nuance. For example, someone playing the game on XBox has to pay for GamePass just to play the game. I assume there is some internal accounting at MS to pay studios/publishers for games included in GamePass based on how many are actually playing those games.
Besides that: If the same player wants DLC content not included in the base game, they have to buy crowns to get it. Similarly, if they want any of the items in the Crown Store, they have to buy the crowns. And people do actually do both those things.
If they also had a sub, they'd have the DLC while subbed and also be given crowns they can use for cosmetics. Whether that works out to the same yearly revenue as (no sub) + (crown purchases) is a good question - seems unlikely, and the calculus is going to change as more DLCs are rolled into the base game. But (share of GamePass revenue) + (additional purchases) does not equal (freeloading).
There is also nuance you’re missing as well.
Playing ESO on console means you need to pay for XB/PS servers to get online. Those are not ZOS servers and ZOS makes no money from them
I'm not so bothered about making the craft bag free, but without it, holy heck does this game become inventory-simulator: the video game movie tie-in.
Instead of making the craft bag free, maybe make stacks of ingredients and materials and such go up to 1,000 instead of 200. Get rid of all the cp10-cp140 materials too (seriously, who needs these still?).
With new management, there is the obvious elephant in the room to address.
The ONE reason ESO player base is small is the craft bag issue.
Make the craft bag free.
Yes, ESO+ may drop -but then the same people are likely to invest in the tomes instead.
And everyone else -possible 10k people-would log into ESO again/or start because there is no inventory issue anymore.
It's 2026 -free up the bank space if you actually want players.
It's not the content -it's not the graphics -it's not the age of the game.
It is this one blindly stubborn policy leashing ESO population.
And those people may well hit up the crown store...
How can you possibly want to devalue the subscribers’ contributions? I often see requests like this, but I just don’t understand—on what grounds should we give away an infinite bag for free?
I’m also happy to purchase subscriptions, chapters, Crown Crates, and Tome Tamriel, so your idea doesn’t appeal to me.
ESO+ is reasonable imo, but the merchant and other assistants should be able to earn by playing. Make it a quest reward or slap a gold cost. That would solve the problem, people would play the game and if they like it, they will be more likely to get the sub to support a game they love, than get it because you are basically forced to.
With new management, there is the obvious elephant in the room to address.
The ONE reason ESO player base is small is the craft bag issue.
Make the craft bag free.
Yes, ESO+ may drop -but then the same people are likely to invest in the tomes instead.
And everyone else -possible 10k people-would log into ESO again/or start because there is no inventory issue anymore.
It's 2026 -free up the bank space if you actually want players.
It's not the content -it's not the graphics -it's not the age of the game.
It is this one blindly stubborn policy leashing ESO population.
And those people may well hit up the crown store...