Izanagi.Xiiib16_ESO wrote: »ESO_Nightingale wrote: »Izanagi.Xiiib16_ESO wrote: »Izanagi.Xiiib16_ESO wrote: »Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank, but I don't understand why fire always has the privilege of being a class?
So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.
So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.
I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?
You already have an Ice class with subclassing. It's Winter's Embrace, Grave Lord, Herald of the Tome.
This complemented with scribing and weapon skills you can have every skill be ice.
ESO is now essentially a classless game with some relics of better years of class identity left behind.
Except that the problem, this branch is generally designed for a tank orientation.
If we look even more closely, Fire has its own class and the mages guild adapts to this element regarding the choice of weapon, so if it works well for fire, this should logically also work well for an Ice class.
The ice branch on the goalkeeper should (in my opinion) clearly have been associated with something like bramble/leaf.
Now, I don’t know if it could be considered, but I really hope that this class can see the light of day, it’s really something I’m waiting for the most in TESO now to have more fun coming back on the game. It’s really a shame that in the entirety of MMORPGs only a fire class has the right to exist, but not an ice cream...
The goal is to play the way you want not 'be competitive the way you want'.
Can you play a 'Full Ice build' - Yes.
This doesn't mean it has to be optimal.
While true, this doesn't mean that we shouldn't hope for changes and reworks to make it far more competitive than it currently is.
Why should Ice specifically be changed / reworked over other things? ZOS Pivoted Ice to be a 'tanking' style a long time ago so it makes sense that this 'tanking style' would not also output so much damage. You can still play pure Ice and complete almost all content in the game, same as any other builds. You only 'need' to be somewhat optimal for trifecta content.
tomofhyrule wrote: »I have to say, I absolutely hate the people who are like "I hate how ice is in ESO and you should change it because the people who do like how it is are completely irrelevant"
I'm still salty about that one patch that changed Piercing Cold to increase damage specifically if you were holding a frost staff - it was essentially ZOS saying "fine, we know that a lot of people want to DPS with a tanking weapon, so we're just going to make it so if you play a Warden who isn't a frost mage, you just get a massive damage nerf."
At least that got reverted, but still...
Yes, ice is a tanking weapon in ESO... and pretty well every other MMO. Heck, most RPGs with elemental powers put ice on the defensive side to oppose an offensive fire. To me, this is a lot like people who want to make a Sword-and-board DPS a thing - worse actually, since most of the people who want "frost DPS" are not satisfied with frost being a capable DPS, but they want frost as the best DPS and to remove it from tanking completely.
As for Warden itself, I have no problem with the theme. It is a bit mixed around, but my Warden is a Skaal: a nature themed Nord from the frozen northern regions of Tamriel who is really in touch with animals. I actually can't think of a better Class to fit that character.
YandereGirlfriend wrote: »tomofhyrule wrote: »I have to say, I absolutely hate the people who are like "I hate how ice is in ESO and you should change it because the people who do like how it is are completely irrelevant"
I'm still salty about that one patch that changed Piercing Cold to increase damage specifically if you were holding a frost staff - it was essentially ZOS saying "fine, we know that a lot of people want to DPS with a tanking weapon, so we're just going to make it so if you play a Warden who isn't a frost mage, you just get a massive damage nerf."
At least that got reverted, but still...
Yes, ice is a tanking weapon in ESO... and pretty well every other MMO. Heck, most RPGs with elemental powers put ice on the defensive side to oppose an offensive fire. To me, this is a lot like people who want to make a Sword-and-board DPS a thing - worse actually, since most of the people who want "frost DPS" are not satisfied with frost being a capable DPS, but they want frost as the best DPS and to remove it from tanking completely.
As for Warden itself, I have no problem with the theme. It is a bit mixed around, but my Warden is a Skaal: a nature themed Nord from the frozen northern regions of Tamriel who is really in touch with animals. I actually can't think of a better Class to fit that character.
Except that the entire history of the Elder Scrolls franchise would contradict you. Frost is a valid DESTRUCTION element.
The Uninvited wrote: »I have a feeling you're going to get what you want in the nearby future with the Warden rework.
tomofhyrule wrote: »DON’T INVALIDATE YOUR PLAYERS AFTER THAT LONG. ADD, DON’T SUBTRACT
spartaxoxo wrote: »tomofhyrule wrote: »DON’T INVALIDATE YOUR PLAYERS AFTER THAT LONG. ADD, DON’T SUBTRACT
I mean, they can also make Frostden DPS more competitive and keep Animal Companions. It ain't gotta be one or the other.
tomofhyrule wrote: »New Frostmage class? Sure. Go for it. More Classes would be fun.
Telling everyone who prefers their Wardens as Beastmasters that the character they played for 9+ years is no longer applicable because they have to be frostmages now? Horrendous. What, are they gonna remake the OG Warden trailer so the dude with the Bear becomes the dude with… nothing?
DON’T INVALIDATE YOUR PLAYERS AFTER THAT LONG. ADD, DON’T SUBTRACT
moderatelyfatman wrote: »Just subclass your DK with the Warden's frost skill line.
moderatelyfatman wrote: »Erickson9610 wrote: »I wish we had more ice skills. Winter's Embrace isn't enough — Dragonknight has three skill lines dedicated to fire, with uses for tanking, healing, and damage dealing. Winter's Embrace is only one skill line that is trying to be both a damage dealing and a tanking skill line.
I'd like to see a genuine Cyromancer class be added at some point.
I would like to see the Warden split into two classes and expanded. One class has 3 skill lines dedicated to Animals dps, Plant based healing and maybe a tanking one based around shapeshifting.
The other should be an Ice mage. All three skill lines based around ice with an Ice Elemental as a companion.
All the more a pity that subclassing will mean no new classes. So how about new skill lines that are not class specific (Elemental Fire, Ice, Air and Earth).
tomofhyrule wrote: »New Frostmage class? Sure. Go for it. More Classes would be fun.
Telling everyone who prefers their Wardens as Beastmasters that the character they played for 9+ years is no longer applicable because they have to be frostmages now? Horrendous. What, are they gonna remake the OG Warden trailer so the dude with the Bear becomes the dude with… nothing?
DON’T INVALIDATE YOUR PLAYERS AFTER THAT LONG. ADD, DON’T SUBTRACT
1000%!!
And I'd be happy if the warden was split into two classes. It's a hodge podge right now. I'm concerned that we haven't heard anything yet. We already had an idea of what the reworked Dragonknight would look like this far along. I'm hoping they're not staying quiet because they know they'll upset either those who prefer ice or those who prefer animal companions.
tomofhyrule wrote: »I have to say, I absolutely hate the people who are like "I hate how ice is in ESO and you should change it because the people who do like how it is are completely irrelevant"
I'm still salty about that one patch that changed Piercing Cold to increase damage specifically if you were holding a frost staff - it was essentially ZOS saying "fine, we know that a lot of people want to DPS with a tanking weapon, so we're just going to make it so if you play a Warden who isn't a frost mage, you just get a massive damage nerf."
At least that got reverted, but still...
Yes, ice is a tanking weapon in ESO... and pretty well every other MMO. Heck, most RPGs with elemental powers put ice on the defensive side to oppose an offensive fire. To me, this is a lot like people who want to make a Sword-and-board DPS a thing - worse actually, since most of the people who want "frost DPS" are not satisfied with frost being a capable DPS, but they want frost as the best DPS and to remove it from tanking completely.
As for Warden itself, I have no problem with the theme. It is a bit mixed around, but my Warden is a Skaal: a nature themed Nord from the frozen northern regions of Tamriel who is really in touch with animals. I actually can't think of a better Class to fit that character.
tomofhyrule wrote: »The Uninvited wrote: »I have a feeling you're going to get what you want in the nearby future with the Warden rework.
I hope to God not.
New Frostmage class? Sure. Go for it. More Classes would be fun.
Telling everyone who prefers their Wardens as Beastmasters that the character they played for 9+ years is no longer applicable because they have to be frostmages now? Horrendous. What, are they gonna remake the OG Warden trailer so the dude with the Bear becomes the dude with… nothing?
DON’T INVALIDATE YOUR PLAYERS AFTER THAT LONG. ADD, DON’T SUBTRACT
Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank, but I don't understand why fire always has the privilege of being a class?
So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.
So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.
I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?
Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank, but I don't understand why fire always has the privilege of being a class?
So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.
So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.
I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?
ZOS said a while back that they wanted to improve ice as a dps component. The natural fit for that would be Warden, which just so happens to be coming up for a rework.
ESO_Nightingale wrote: »I see this thread got necroed.
Yeah i just cannot see them removing frost as a theme from the class. I can see them better thematically incorporating it into the class's visual effects and other skills with damage type conversions though.