So ICE will never have that ‘dragon knight’ class? :(

Alharion
Alharion
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Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?
Edited by Alharion on June 6, 2025 1:53AM
  • moderatelyfatman
    moderatelyfatman
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    Just subclass your DK with the Warden's frost skill line.
  • Erickson9610
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    I wish we had more ice skills. Winter's Embrace isn't enough — Dragonknight has three skill lines dedicated to fire, with uses for tanking, healing, and damage dealing. Winter's Embrace is only one skill line that is trying to be both a damage dealing and a tanking skill line.

    I'd like to see a genuine Cyromancer class be added at some point.
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

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  • soelslaev
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    Alharion wrote: »
    ..it's very often ice = tank :( ...
    ... finally be able to “break” this sad MMORPG tradition?
    This cliche can be traced all the way back to that Joel Schumacher movie:

    mr-freeze.gif
  • moderatelyfatman
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    I wish we had more ice skills. Winter's Embrace isn't enough — Dragonknight has three skill lines dedicated to fire, with uses for tanking, healing, and damage dealing. Winter's Embrace is only one skill line that is trying to be both a damage dealing and a tanking skill line.

    I'd like to see a genuine Cyromancer class be added at some point.

    I would like to see the Warden split into two classes and expanded. One class has 3 skill lines dedicated to Animals dps, Plant based healing and maybe a tanking one based around shapeshifting.
    The other should be an Ice mage. All three skill lines based around ice with an Ice Elemental as a companion.

    All the more a pity that subclassing will mean no new classes. So how about new skill lines that are not class specific (Elemental Fire, Ice, Air and Earth).
    Edited by moderatelyfatman on June 6, 2025 3:05AM
  • TaSheen
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    The one thing I've never had any use for (uh... other than necromancer....) is an ice mage. Give me fire thanks....
    Edited by TaSheen on June 6, 2025 3:10AM
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  • Erickson9610
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    All the more a pity that subclassing will mean no new classes.
    ZOS_Kevin wrote: »
    Just want to be clear here. We have never stated that we will not do classes in the future. The team is always testing and playing around with class ideas. While we don't have anything to share currently, it does not mean we will never have a new class in the future.
    Edited by Erickson9610 on June 6, 2025 3:40AM
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  • tomfant
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    There is no such thing like classes any longer in this game, just a pool of skill trees you can choose from.
  • BretonMage
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    I would like to see the Warden split into two classes and expanded. One class has 3 skill lines dedicated to Animals dps, Plant based healing and maybe a tanking one based around shapeshifting.
    The other should be an Ice mage. All three skill lines based around ice with an Ice Elemental as a companion.

    Yeah, the Warden was always an odd concept. I've never understood why they needed a class that was part druid and part tanky ice mage.

    If they were to really base it on TES, they'd have an Elementalist mage class, a Conjurer class with a necromantic sub-class, and a druid class (not in TES but a fantasy staple nonetheless).

    But even using current ESO classes, they really missed the chance to give us a proper frost mage, one that is actually DPS based with some CC capabilities. That would have been good for soloists too.
  • francesinhalover
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    Alharion wrote: »
    Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

    So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

    So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

    I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?

    I understand the post.

    Scribing, mages,destro,warden all have ice skills and than Theres the future skills styles.
    So i would say if nothing else at least Theres options

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  • Nemesis7884
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    Just subclass your DK with the Warden's frost skill line.

    and use the blue skill styles for DK
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Alharion wrote: »
    Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

    So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

    So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

    I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?

    You already have an Ice class with subclassing. It's Winter's Embrace, Grave Lord, Herald of the Tome.

    This complemented with scribing and weapon skills you can have every skill be ice.

    ESO is now essentially a classless game with some relics of better years of class identity left behind.
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  • Alharion
    Alharion
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    As a reminder to those who haven't understood, I know that the guardian has an ice branch, but the point here is to suggest that an ICE class should also have the right to exist, just like fire has its own class!

    Why should only fire have the right to be a class in its own right with 3 branches of fire, and ice wouldn't have the right to its own class too? It would be a bit like a Nemesis class.

  • Alharion
    Alharion
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    Alharion wrote: »
    Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

    So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

    So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

    I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?

    You already have an Ice class with subclassing. It's Winter's Embrace, Grave Lord, Herald of the Tome.

    This complemented with scribing and weapon skills you can have every skill be ice.

    ESO is now essentially a classless game with some relics of better years of class identity left behind.

    Except that the problem, this branch is generally designed for a tank orientation.

    If we look even more closely, Fire has its own class and the mages guild adapts to this element regarding the choice of weapon, so if it works well for fire, this should logically also work well for an Ice class.

    The ice branch on the goalkeeper should (in my opinion) clearly have been associated with something like bramble/leaf.

    Now, I don’t know if it could be considered, but I really hope that this class can see the light of day, it’s really something I’m waiting for the most in TESO now to have more fun coming back on the game. It’s really a shame that in the entirety of MMORPGs only a fire class has the right to exist, but not an ice cream...

  • YandereGirlfriend
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    Fun fact, but DK actually used to have a ton of generic Magic Damage abilities. But a few years ago, the devs swapped them properly to Flame Damage.

    This approach should be taken for Warden and Sorcerer as well.
  • Urzigurumash
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    BretonMage wrote: »
    I would like to see the Warden split into two classes and expanded. One class has 3 skill lines dedicated to Animals dps, Plant based healing and maybe a tanking one based around shapeshifting.
    The other should be an Ice mage. All three skill lines based around ice with an Ice Elemental as a companion.

    Yeah, the Warden was always an odd concept. I've never understood why they needed a class that was part druid and part tanky ice mage.

    It works in this way to me: DK is fire and mineral, Warden is water and life. You may notice many of the skills are similar but with this thematic difference and a slight mechanical difference: Flies and Shalks are like a ranged Claw and Breath, Polar Wind is Dragonblood, Gripping Shards is Talons, and so on and so on. There's some biological element to DK with the Dragon and Venom references, but we can construe Noxious Breath being with Corrosive in a Noxious Gas theme, like the various Sulfides that occur in mineral deposits - although many of those are Biologic, like Hydrogen Sulfide in petroleum deposits, others are Magmatic.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • ArchMikem
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    Warden is a Nature themed Class. Animals and Plant life, so throwing Ice in there too just seems, weird.

    That said there's actually a dedicated group of players here that specialize in maximizing the potential of a Warden Ice Mage. @ESO_Nightingale appears to be the defacto Expert on all things Chilly, they always have top notch tips to help you with your build. My icy Argonian wouldn't be where she is now without all the help I got from them.
    Edited by ArchMikem on August 3, 2025 11:37PM
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  • YandereGirlfriend
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    ArchMikem wrote: »
    Warden is a Nature themed Class. Animals and Plant life, so throwing Ice in there too just seems, weird.

    That said there's actually a dedicated group of players here that specialize in maximizing the potential of a Warden Ice Mage. @ESO_Nightingale appears to be the defacto Expert on all things Chilly, they always have top notch tips to help you with your build. My icy Argonian wouldn't be where she is now without all the help I got from them.

    I think that the Frost community would like to see some dead Warden morphs given over to viable Frost DPS skills (and Warden has plenty of dead morphs).

    Also things like Frost Shalks would be huge and I'm not sure who is out there pounding the table against that change. That sort of thing happened for DK (where nonsensical Magic Damage was converted to properly thematic Flame) so the precedent is already established.
  • Alharion
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    For that reason, I have always seen thorns/leaves as more logical for Nature and it connects tanky, with things that could have been like an effect of thorns coming out of the ground forming a shield on the player, something else with leaves falling, and why not even have a 'wind' effect and Guardian being naturally linked to the Wyrd, I no longer know if this is already the case in lore.
  • Urzigurumash
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    ArchMikem wrote: »
    Warden is a Nature themed Class. Animals and Plant life, so throwing Ice in there too just seems, weird.

    Why? They're all mostly the same substance. Some plants are 95% water. We are 60%.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • ESO_Nightingale
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    ArchMikem wrote: »
    Warden is a Nature themed Class. Animals and Plant life, so throwing Ice in there too just seems, weird.

    That said there's actually a dedicated group of players here that specialize in maximizing the potential of a Warden Ice Mage. @ESO_Nightingale appears to be the defacto Expert on all things Chilly, they always have top notch tips to help you with your build. My icy Argonian wouldn't be where she is now without all the help I got from them.

    I think that the Frost community would like to see some dead Warden morphs given over to viable Frost DPS skills (and Warden has plenty of dead morphs).

    Also things like Frost Shalks would be huge and I'm not sure who is out there pounding the table against that change. That sort of thing happened for DK (where nonsensical Magic Damage was converted to properly thematic Flame) so the precedent is already established.

    Before subclassing i thought frost shalks was really necessary but now I'm not so sure because you can dip into other lines and animals don't mesh amazingly well with ice. Regardless we need a delayed burst damage skill complementary to frost dps and that's still the most important thing. You could say that Tentacular Dread could do this but Tentacular Dread doesn't suit this role for multiple reasons even though its frost damage. Firstly, it still doesn't do enough damage fast enough and cheap enough to compete with other examples such as relentless focus or sub assault and secondly it's not even remotely thematically coherent with frost damage skills. If zos changed it with the intention for frost dps players to use it for delayed burst damage that'd tie frost dps to the frustratingly limiting crux system, forcing us to play with rune blades or as an arcanist base just to scribe crux gen onto sub par spammables like chilling soul.

    Tentacular Dread is great as is. I think they could leave it alone and focus on reworking a morph of frozen gate.
    Edited by ESO_Nightingale on August 4, 2025 1:59AM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Urzigurumash
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    Chilling Contingency is Frost delayed burst, it's pretty good in PvP on a Brittle build
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • randconfig
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    I wish we had more ice skills. Winter's Embrace isn't enough — Dragonknight has three skill lines dedicated to fire, with uses for tanking, healing, and damage dealing. Winter's Embrace is only one skill line that is trying to be both a damage dealing and a tanking skill line.

    I'd like to see a genuine Cyromancer class be added at some point.

    Dragonknight has one skill line dedicated to fire, one dedicated to earth/rock/volcanic theme, and one dedicated to dragons.

    So if you wanted an ice themed class you need two adjacent themed skill lines that can be artistically blended with ice. You know what's really cold? Space, where you also find cosmic objects like comets made of ice. Can't use a Winter theme since it's already incorporated into the Warden class. So what else is cold? Rain/wind/nightfall, any of these could be blended with an ice themed skill line and would work with a space/comets theme.

    So maybe we could do something like this for the three skill lines:

    Ice == Ardent Flame
    Space == Dragconic Power
    Rain/Wind/or Nightfall == Earthen Heart



    Edited by randconfig on August 4, 2025 6:38AM
  • Ulvich
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    Just subclass your DK with the Warden's frost skill line.

    That's what I did. I also gave it the correct gear, and it hits really hard. Not the best but still hard enough.
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  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Alharion wrote: »
    Alharion wrote: »
    Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

    So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

    So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

    I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?

    You already have an Ice class with subclassing. It's Winter's Embrace, Grave Lord, Herald of the Tome.

    This complemented with scribing and weapon skills you can have every skill be ice.

    ESO is now essentially a classless game with some relics of better years of class identity left behind.

    Except that the problem, this branch is generally designed for a tank orientation.

    If we look even more closely, Fire has its own class and the mages guild adapts to this element regarding the choice of weapon, so if it works well for fire, this should logically also work well for an Ice class.

    The ice branch on the goalkeeper should (in my opinion) clearly have been associated with something like bramble/leaf.

    Now, I don’t know if it could be considered, but I really hope that this class can see the light of day, it’s really something I’m waiting for the most in TESO now to have more fun coming back on the game. It’s really a shame that in the entirety of MMORPGs only a fire class has the right to exist, but not an ice cream...

    The goal is to play the way you want not 'be competitive the way you want'.

    Can you play a 'Full Ice build' - Yes.

    This doesn't mean it has to be optimal.
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  • ESO_Nightingale
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    Chilling Contingency is Frost delayed burst, it's pretty good in PvP on a Brittle build

    Chilling contingency is not at all comparable to skills like subterranean assault, relentless focus, blighted blastbones etc.

    Its more comparable to AoE spammable skills.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ESO_Nightingale
    ESO_Nightingale
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    Alharion wrote: »
    Alharion wrote: »
    Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

    So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

    So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

    I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?

    You already have an Ice class with subclassing. It's Winter's Embrace, Grave Lord, Herald of the Tome.

    This complemented with scribing and weapon skills you can have every skill be ice.

    ESO is now essentially a classless game with some relics of better years of class identity left behind.

    Except that the problem, this branch is generally designed for a tank orientation.

    If we look even more closely, Fire has its own class and the mages guild adapts to this element regarding the choice of weapon, so if it works well for fire, this should logically also work well for an Ice class.

    The ice branch on the goalkeeper should (in my opinion) clearly have been associated with something like bramble/leaf.

    Now, I don’t know if it could be considered, but I really hope that this class can see the light of day, it’s really something I’m waiting for the most in TESO now to have more fun coming back on the game. It’s really a shame that in the entirety of MMORPGs only a fire class has the right to exist, but not an ice cream...

    The goal is to play the way you want not 'be competitive the way you want'.

    Can you play a 'Full Ice build' - Yes.

    This doesn't mean it has to be optimal.

    While true, this doesn't mean that we shouldn't hope for changes and reworks to make it far more competitive than it currently is.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • PureeEvil
    PureeEvil
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    what are you talking about? The ice build is one of the strongest in the game right now. necro + ice warden + arc dd. + scribing
    A Merciless Charge on back and done.
    the spam attacks you get from scribing and all the others from your class skills.
    in this configuration, you get +32% damage + spd, critical strike, additional effects, and a higher degree of penetration and resistance.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Alharion wrote: »
    Alharion wrote: »
    Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

    So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

    So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

    I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?

    You already have an Ice class with subclassing. It's Winter's Embrace, Grave Lord, Herald of the Tome.

    This complemented with scribing and weapon skills you can have every skill be ice.

    ESO is now essentially a classless game with some relics of better years of class identity left behind.

    Except that the problem, this branch is generally designed for a tank orientation.

    If we look even more closely, Fire has its own class and the mages guild adapts to this element regarding the choice of weapon, so if it works well for fire, this should logically also work well for an Ice class.

    The ice branch on the goalkeeper should (in my opinion) clearly have been associated with something like bramble/leaf.

    Now, I don’t know if it could be considered, but I really hope that this class can see the light of day, it’s really something I’m waiting for the most in TESO now to have more fun coming back on the game. It’s really a shame that in the entirety of MMORPGs only a fire class has the right to exist, but not an ice cream...

    The goal is to play the way you want not 'be competitive the way you want'.

    Can you play a 'Full Ice build' - Yes.

    This doesn't mean it has to be optimal.

    While true, this doesn't mean that we shouldn't hope for changes and reworks to make it far more competitive than it currently is.

    Why should Ice specifically be changed / reworked over other things? ZOS Pivoted Ice to be a 'tanking' style a long time ago so it makes sense that this 'tanking style' would not also output so much damage. You can still play pure Ice and complete almost all content in the game, same as any other builds. You only 'need' to be somewhat optimal for trifecta content.
    Edited by Izanagi.Xiiib16_ESO on August 4, 2025 2:17PM
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  • Renalds
    Renalds
    ✭✭
    Alharion wrote: »
    Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

    So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

    So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

    I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?

    I'd like it, but it does not fit with the Dragonknight.
    These abilities should be fitted to the Warden; which you can then use with subclassing on a Dragonknight.
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  • Alharion
    Alharion
    ✭✭✭
    Renalds wrote: »
    Alharion wrote: »
    Hi, I've always loved being able to play ‘ICE’ spells, but unfortunately (and yes, it's always this, but) MMORPGs very rarely offer a class as specific to this element, or when they do, it's very often ice = tank :(, but I don't understand why fire always has the privilege of being a class?

    So yes, I can see you coming, to tell me ‘you have an ice branch with the guardian’ and ‘you have the mages guild branch’, yes, I agree, but if we look at DK the 3 branches of the dragon knight are all 100% fire thinking all maximizes fire, which is not the case with the guardian or only one branch is dedicated to ice and mainly think to be tank.

    So my question is this for the devs, would it be possible to have the same fair equivalence to the DK class, but for ice elemental magic, this is what I expect more than anything now in TESO, I hope this dream will come true one day.

    I think the demand is legitimate here, given that there are already some good examples out there. Will TESO finally be able to “break” this sad MMORPG tradition?

    I'd like it, but it does not fit with the Dragonknight.
    These abilities should be fitted to the Warden; which you can then use with subclassing on a Dragonknight.

    Precisely in this regard and now that we have the subclass, the ice branch could very well be reworked with a more coherent branch for the warden and this reworked branch would always remain in the main mindset of tanking and thus, the ice branch of warden, could it be added to the class "ice" and thus with the subclass a guardian could always take over this branch if he so wishes, subclass would give all the interest to that and ok, there are spells related to ice with the necro, but the problem is that it is related to necromancy and an ice mage doesn’t have to be necessarily related to that.

    I find it very unfortunate to think that 'ICE' does not have the right to be a class while fire always has the right to be, why does fire have the right and ICE, almost and systematically always be absent or only a little bit mixed with something else?...

    I would really like to have the opportunity to hear from the developers about this, why are the developers constantly in this perspective between these 2 elementary spells in fantasy MMORPGs? oindition that subclass is not an excuse this is added well after the release of the classes mentioned here and attention, I do not blame only the devs of TESO because unfortunately, a lot of MMORPGs make clicking there...
    Edited by Alharion on August 4, 2025 11:25PM
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