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We Need To Have A Talk: Gray Host Queue

  • Orbital78
    Orbital78
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    Udrath wrote: »
    Why don’t people go to imperial city?

    Two issues with IC right now.

    1) The lag in there is something else. It's unplayable. I don't know what the issue is but every time I've been in there, the frames will freeze every 5 seconds on the spot, stall out, and then rubberband.

    2) You can't accept the que once you get over 100 telvar due to the rules they put in place to prevent people from porting out of IC to save their telvar. So the moment you get 100 telvar on you, you are at a high risk of missing your que, and then you go back to the beginning of the que for GH.

    It just wasn't an option. Period.

    I don't think I've ever had terrible lag in IC, even during MYM/Whitestrakes. GH on the other hand can be quite terrible depending on what ballgroups/scripts etc are being run. This isn't much of an issue since I don't GH anymore.

    For the queue use an addon that auto-accepts. I haven't tested it, but it is my understanding that once you're queued, you're not subject to the limit?
    Edited by Orbital78 on June 20, 2026 3:12AM
  • LadyGP
    LadyGP
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    LadyGP wrote: »
    Lag in IC? Brother I don’t know your pc specs but it may be time for a new one or a driver update. You shouldn’t have lag or performance issues in IC

    Brother I'm rocking a $4k pc with fiber and I get lag in IC.

    Maybe a $5k PC will fix it? :D

    Being blunt - this game should be like doom and run on pretty much everything at this point. I'll try a potato before I throw more money at it.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • peacenote
    peacenote
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    Mostly came here to say that I took a break from PvP after the Vengeance tests, except for to participate in one or two of them, because I have limited time and didn't want to get invested in a method of play that was going to be sunset.

    Popped back in recently because a) they seem to have decided to keep GH and b) to check out the Veteran PVP rewards thingie. I immediately become extremely frustrated by the queue. All the issues described by everyone are true and I don't need to repeat them. I appreciate that ZOS sees the issue and is trying to take action. Whether it's the right solution or not, I don't know. I do know that the IC telvar porting rule has made things so much worse for me, because what do you do when you want to PvP but are waiting to PvP? Well, I like to PvP from a different place. Because usually I set up before I go in. It doesn't make sense to jump into a dungeon while waiting for Gh to pop. Except, now it doesn't make sense for me to do that if GH is my primary goal and IC is just secondary, but IC keeps me from getting into GH. I logically understand where the change was coming from, but it's a great example about how some people really ruin a good thing for everyone. I always used to PvP in IC waiting for Cyro. But no more.

    However, I saw this beautiful post and I now also want say that I can't agree more on the assessment of how we got here. I agree.
    LadyGP wrote: »
    SneaK wrote: »
    Like @Izanagi.Xiiib16_ESO said, the actual issue is how they’ve lowered the population caps randomly throughout the years.

    While BR will help the queue, it still doesn’t really address the underlying issue that people want to play in the most dense faction locked Cyro server with a GH ruleset. It’s always been this way. Haderus used to have 100+ queues, so did Scourge. The 7days and the niche camps have never really seen that.

    All the new updates are exciting, people are coming back, ZOS should have planned better. Vengeance was never the answer and a year of tests proved that, it’s absurd to think how this has all went down tbh. I would imagine there’s some tuff conversations to be had in the mgmt world at ZOS.

    At the end of the day, they need to spend some money on hardware and increase our pop caps to the normal ruleset camps.

    Eh, I can see how it went down this way to be honest.

    The first test injected an insane amount of hype and "we are so back chat" into the conversation. Those 900 person fights... we hadn't had those type of tights in soooo many years.. it's very easy to get glossy eyed.

    The surveys, intentionally or not, seem designed in a way that skews the results and grouping the answers into "fun" categories compounds that original bias even further to reach a desired outcome. Basically: ask "Did you have fun?" with five answer options, then lump three of them into an "88% had fun" stat. When three out of five choices are some version of fun a ton of fun, a lot of fun, fun, somewhat fun, no fun at all you're obviously going to land on "everyone's having a great time" once you chart it. I can't remember the exact survey questions but I do remember having a moment during the stream where I said, "duh you're going to get that result almost answer to that question was a positive answer" - and this kind of skewed through the surveys down stream.

    I never saw a question with answer options that let people who weren't having fun actually voice that.. strong dislike of Vengeance, dislike of the ruleset, dislike of zerg vs zerg, etc. The survey seemed built just to gauge a simple "having fun or not," but there's a ton of nuance in that, right.

    Then you keep going down this lane and you're getting data, performance charts that show the change you made is making the graph go in the right direction, it's very easy for anyone to keep going down this road. Yes, the forums had a lot of negative talk about it.. there was alot a lot of positive talk about it.

    My view on it... vengence as a concept is the right mindset. We need to reduce calculations on the servers and we need to reduce/rework how said calculations happen. We also need to be able to do this without ripping 99% of the things out of GH that made it fun.

    Just keep providing feedback, suggestions, etc, and let the devs iterate on it. The studio will have to look at the pop data and make a decision. Looking at the leader boards alone... it's very clear the numbers aren't where they had hoepend. I'd love to see the average player time in vengence or better yet.. how many people spent more than 10 minutes in vengence - period.

    It's time to stop saying vengence failed and start providing suggestions/feedback on how they can improve it. They have put so much time, effort, money, etc into this and again.. the mindset is there.. the first test proved it CAN be fun and enjoyable.. we just have to help them understand what makes GH fun and let the devs cook.

    To that end, for me personally what was not fun about Vengeance was how it dumbed everything down and restricted the use of so many things. I take time to make my PvP builds, and I'll use them, possibly tweaking them slightly, in IC, Cyro, BG, and duels. Performance in GH was never so bad for me that I could accept such a strict ruleset as "fun" as a tradeoff. It isn't fun to me. You can't even subclass, which is a major feature! Ironically, the simplification of Vengeance builds made it more complicated for my brain as I had to have a whole different build for my same character while in there. Which I can't even set up outside of Vengeance, if it's the same as it was during the tests. Just... no thanks. People talk a lot about immersion and the complete un-seamlessness of having this weird PvP pocket broke my brain and my immersion such that I'd rather just ignore it. If the queue in GH is too long, I too will just not PvP that day... it doesn't at all entice me to try it. I thought about it for half a second when the queue was long and when I remembered I couldn't just bring my current build and layout in there, I immediately dismissed it.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • katanagirl1
    katanagirl1
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    LadyGP wrote: »
    Lag in IC? Brother I don’t know your pc specs but it may be time for a new one or a driver update. You shouldn’t have lag or performance issues in IC

    Brother I'm rocking a $4k pc with fiber and I get lag in IC.

    I noticed quite a few months ago that the frame rate for me in IC has been so low and stuttering that just roaming the sewers solo is unplayable. I wanted to just do some easy tel var farming but the visuals gave me a headache. Performance in GH for me is actually good unless I run into a ball group.
    PS5 NA
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