Thank you! And i guess nightblade and sorc at the top for classes less reliant and specific class sets?
Thank you! And i guess nightblade and sorc at the top for classes less reliant and specific class sets?
In the case of Sorc you wouldn't be able to proc Monolith of Storms in Werewolf form.
If we look at raw damage, Warden offers the most with 2580 weapon damage in my case. 20% major brutality from potions, 25% from Werewolf passive and 10% from 5 medium armour. So 1665 becomes 2580. Nothing can even come close. On top of having the Major Brittle talent (combined with the Signet mythic to proc Chill) or the 15% spell damage passive in pvp.
So even without the Warden set, Warden has the largest numerical advantage by far.
Thank you! And i guess nightblade and sorc at the top for classes less reliant and specific class sets?
In the case of Sorc you wouldn't be able to proc Monolith of Storms in Werewolf form.
If we look at raw damage, Warden offers the most with 2580 weapon damage in my case. 20% major brutality from potions, 25% from Werewolf passive and 10% from 5 medium armour. So 1665 becomes 2580. Nothing can even come close. On top of having the Major Brittle talent (combined with the Signet mythic to proc Chill) or the 15% spell damage passive in pvp.
So even without the Warden set, Warden has the largest numerical advantage by far.
Thank you! And i guess nightblade and sorc at the top for classes less reliant and specific class sets?
In the case of Sorc you wouldn't be able to proc Monolith of Storms in Werewolf form.
If we look at raw damage, Warden offers the most with 2580 weapon damage in my case. 20% major brutality from potions, 25% from Werewolf passive and 10% from 5 medium armour. So 1665 becomes 2580. Nothing can even come close. On top of having the Major Brittle talent (combined with the Signet mythic to proc Chill) or the 15% spell damage passive in pvp.
So even without the Warden set, Warden has the largest numerical advantage by far.
As far as I’m aware these ‘on target’ increases aren’t buffed by wep/spell damage buffs.
They’ve changed quite a few ‘underperforming sets’ in the past for this reasoning.
Thank you! And i guess nightblade and sorc at the top for classes less reliant and specific class sets?
In the case of Sorc you wouldn't be able to proc Monolith of Storms in Werewolf form.
If we look at raw damage, Warden offers the most with 2580 weapon damage in my case. 20% major brutality from potions, 25% from Werewolf passive and 10% from 5 medium armour. So 1665 becomes 2580. Nothing can even come close. On top of having the Major Brittle talent (combined with the Signet mythic to proc Chill) or the 15% spell damage passive in pvp.
So even without the Warden set, Warden has the largest numerical advantage by far.
As far as I’m aware these ‘on target’ increases aren’t buffed by wep/spell damage buffs.
They’ve changed quite a few ‘underperforming sets’ in the past for this reasoning.
I was curious as well and tested it last week on the PTS and from all I could gather, Warden's talent did indeed scale.
If you can tell me any sure fire way to test it, I will verify it. I want to know for 100% sure, because it seemed to scale beyond 2k spell damage.
Thank you! And i guess nightblade and sorc at the top for classes less reliant and specific class sets?
In the case of Sorc you wouldn't be able to proc Monolith of Storms in Werewolf form.
If we look at raw damage, Warden offers the most with 2580 weapon damage in my case. 20% major brutality from potions, 25% from Werewolf passive and 10% from 5 medium armour. So 1665 becomes 2580. Nothing can even come close. On top of having the Major Brittle talent (combined with the Signet mythic to proc Chill) or the 15% spell damage passive in pvp.
So even without the Warden set, Warden has the largest numerical advantage by far.
As far as I’m aware these ‘on target’ increases aren’t buffed by wep/spell damage buffs.
They’ve changed quite a few ‘underperforming sets’ in the past for this reasoning.
Major_Mangle wrote: »Thank you! And i guess nightblade and sorc at the top for classes less reliant and specific class sets?
In the case of Sorc you wouldn't be able to proc Monolith of Storms in Werewolf form.
If we look at raw damage, Warden offers the most with 2580 weapon damage in my case. 20% major brutality from potions, 25% from Werewolf passive and 10% from 5 medium armour. So 1665 becomes 2580. Nothing can even come close. On top of having the Major Brittle talent (combined with the Signet mythic to proc Chill) or the 15% spell damage passive in pvp.
So even without the Warden set, Warden has the largest numerical advantage by far.
As far as I’m aware these ‘on target’ increases aren’t buffed by wep/spell damage buffs.
They’ve changed quite a few ‘underperforming sets’ in the past for this reasoning.
The Warden class mastery passive works the same way as the Kvatch Gladiator, which scales and apply to healing abilities (which a lot of people don´t know). In the case of kvatch gladiator and healing it doesn´t apply to all kind of heals that scales with weapon-/spell damage (don´t think sticky heal over time is affected by Kvatch Gladiator)