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Make Pyrebrand crit again

s3dulo
s3dulo
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When Pyrebrand first came out, it was definitely a little OP and needed some tuning but the subsequent nerf was far too heavy handed. It nearly killed the set. -16% damage was rough but the real injustice was treating it like oblivion damage and taking away it's ability to crit. I don't have all the sets and abilities memorized but I can't think of another example of a DoT that can't crit besides oblivion damage. In addition to the Dot, I really like the heavy attack Pyreburst feature of this set. It's such a unique idea and very fitting for a DK but without the ability to crit it all just feels so flat and underwhelming.

So it's time to let Pyrebrand crit once more. I don't think that asking for this proc set to crit like every other proc set (A few even stronger than Pyrebrand's DPS potential) is asking too much.
  • Luneca
    Luneca
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    People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.

    When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
  • CameraBeardThePirate
    CameraBeardThePirate
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    Pyrebrand cannot crit because it has a % scaling modifier.
    I can't think of another example of a DoT that can't crit besides oblivion damage.

    Any set with a % scaling modifier works like this. To list a few:

    Pyrebrand; scales on how many dots the target has applied to them.

    Plaguebreak; the explosion scales on how many targets are hit (neither the DoT nor the burst can crit, despite only the explosion scaling).

    Maarselok; scales based on how many negative effects the target has on them

    Zaan; each tick scales a % higher than the last

    Vateshran Destruction Staff; each tick scales a % higher than the last


    There are a few others I believe as well. This is the case because allowing the % scaling sets to crit would cause their damage to scale extremely high due to multiplicative interactions.
  • Wuuffyy
    Wuuffyy
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    =
    Luneca wrote: »
    People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.

    When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.

    What happens if/when they nerf siege though?

    Also, OP they're going to come for you. This was the ultimate sin.

    I don't think Pyrebrand should crit either but it also shouldn't be 'on monster'd either so there's that.
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • xylena
    xylena
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    Bold move asking for buffs to the S-Tier proc set exclusive to the S-Tier class.
    PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
  • s3dulo
    s3dulo
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    Pyrebrand cannot crit because it has a % scaling modifier.
    I can't think of another example of a DoT that can't crit besides oblivion damage.

    Any set with a % scaling modifier works like this. To list a few:

    Pyrebrand; scales on how many dots the target has applied to them.

    Plaguebreak; the explosion scales on how many targets are hit (neither the DoT nor the burst can crit, despite only the explosion scaling).

    Maarselok; scales based on how many negative effects the target has on them

    Zaan; each tick scales a % higher than the last

    Vateshran Destruction Staff; each tick scales a % higher than the last


    There are a few others I believe as well. This is the case because allowing the % scaling sets to crit would cause their damage to scale extremely high due to multiplicative interactions.

    Pyreburst might have a % scaling modifier but the actual light attack DoT does not. And the Pyreburst is pretty weak regardless.
  • s3dulo
    s3dulo
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    xylena wrote: »
    Bold move asking for buffs to the S-Tier proc set exclusive to the S-Tier class.

    S Tire proc set is not accurate at all. It's just OK and has fallen off since the DK refresh. I stopped using it in favor of much more effective sets and I never see it in my damage recap or CMX anymore. Maybe it will get picked up again since it can proc wildfire next patch.......maybe. Even so, being able to crit still wouldn't give it the DPS potential of Null Arca
    Edited by s3dulo on May 5, 2026 5:52PM
  • s3dulo
    s3dulo
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    Luneca wrote: »
    People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.

    When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.

    I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.

    The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.
  • CameraBeardThePirate
    CameraBeardThePirate
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    s3dulo wrote: »
    Pyrebrand cannot crit because it has a % scaling modifier.
    I can't think of another example of a DoT that can't crit besides oblivion damage.

    Any set with a % scaling modifier works like this. To list a few:

    Pyrebrand; scales on how many dots the target has applied to them.

    Plaguebreak; the explosion scales on how many targets are hit (neither the DoT nor the burst can crit, despite only the explosion scaling).

    Maarselok; scales based on how many negative effects the target has on them

    Zaan; each tick scales a % higher than the last

    Vateshran Destruction Staff; each tick scales a % higher than the last


    There are a few others I believe as well. This is the case because allowing the % scaling sets to crit would cause their damage to scale extremely high due to multiplicative interactions.

    Pyreburst might have a % scaling modifier but the actual light attack DoT does not. And the Pyreburst is pretty weak regardless.

    Yes, but like Plaguebreak, since 1 portion has a scaling modifier, neither portion can crit.
    Edited by CameraBeardThePirate on May 5, 2026 5:36PM
  • s3dulo
    s3dulo
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    s3dulo wrote: »
    Pyrebrand cannot crit because it has a % scaling modifier.
    I can't think of another example of a DoT that can't crit besides oblivion damage.

    Any set with a % scaling modifier works like this. To list a few:

    Pyrebrand; scales on how many dots the target has applied to them.

    Plaguebreak; the explosion scales on how many targets are hit (neither the DoT nor the burst can crit, despite only the explosion scaling).

    Maarselok; scales based on how many negative effects the target has on them

    Zaan; each tick scales a % higher than the last

    Vateshran Destruction Staff; each tick scales a % higher than the last


    There are a few others I believe as well. This is the case because allowing the % scaling sets to crit would cause their damage to scale extremely high due to multiplicative interactions.

    Pyreburst might have a % scaling modifier but the actual light attack DoT does not. And the Pyreburst is pretty weak regardless.

    Yes, but like Plaguebreak, since 1 portion has a scaling modifier, neither portion can crit.

    A fully-charged heavy attack pyreburst with loads of DoTs is still weak and not worth doing. I've tried it a lot in PVP and it's weak and useless. That's what I'm asking for. Take a weak and useless aspect of a set and make it better. Let it crit. People acting like this would be game breaking. It will make an OK set a little stronger. I'm strongly in favor of making sets more useful and remove them from the vast pile of mediocre to absolutely useless sets.

    Honestly weird to see pushback against that. Name your favorite class.....I'm in favor of buffing all class sets related to that class because 1. I'm not afraid to compete against it 2. More variety and options are better.

    As long as things are still competitive, it's not a problem.
  • Militan1404
    Militan1404
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    s3dulo wrote: »
    Luneca wrote: »
    People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.

    When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.

    I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.

    The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.

    Its something funny about someone finding something to be grossly uncompetitive and while being a DK.
  • s3dulo
    s3dulo
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    s3dulo wrote: »
    Luneca wrote: »
    People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.

    When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.

    I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.

    The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.

    Its something funny about someone finding something to be grossly uncompetitive and while being a DK.

    Personally, I haven't had trouble with shatter path users but I've seen a lot of complaints from people I respect. And don't worry, your class refresh is coming and the big scary DKs won't seem so scary anymore.
    Edited by s3dulo on May 5, 2026 9:31PM
  • Militan1404
    Militan1404
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    s3dulo wrote: »
    s3dulo wrote: »
    Luneca wrote: »
    People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.

    When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.

    I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.

    The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.

    Its something funny about someone finding something to be grossly uncompetitive and while being a DK.

    Personally, I haven't had trouble with shatter path users but I've seen a lot of complaints from people I respect. And don't worry, your class refresh is coming and the big scary DKs won't seem so scary anymore.

    What you trying to imply here that DK aint broken? And the solution is not to make everything else broken to.
  • Pinktraining
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    We're in an awkward period. Before all classes are refreshed, it's difficult to comment on whether a particular class or set is too powerful, or whether there are other class/set builds that can counteract its strength. I think we'll ultimately have to wait until all classes are refreshed; hopefully, it won't be too long...
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