I can't think of another example of a DoT that can't crit besides oblivion damage.
People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.
When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
CameraBeardThePirate wrote: »Pyrebrand cannot crit because it has a % scaling modifier.I can't think of another example of a DoT that can't crit besides oblivion damage.
Any set with a % scaling modifier works like this. To list a few:
Pyrebrand; scales on how many dots the target has applied to them.
Plaguebreak; the explosion scales on how many targets are hit (neither the DoT nor the burst can crit, despite only the explosion scaling).
Maarselok; scales based on how many negative effects the target has on them
Zaan; each tick scales a % higher than the last
Vateshran Destruction Staff; each tick scales a % higher than the last
There are a few others I believe as well. This is the case because allowing the % scaling sets to crit would cause their damage to scale extremely high due to multiplicative interactions.
Bold move asking for buffs to the S-Tier proc set exclusive to the S-Tier class.
People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.
When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
CameraBeardThePirate wrote: »Pyrebrand cannot crit because it has a % scaling modifier.I can't think of another example of a DoT that can't crit besides oblivion damage.
Any set with a % scaling modifier works like this. To list a few:
Pyrebrand; scales on how many dots the target has applied to them.
Plaguebreak; the explosion scales on how many targets are hit (neither the DoT nor the burst can crit, despite only the explosion scaling).
Maarselok; scales based on how many negative effects the target has on them
Zaan; each tick scales a % higher than the last
Vateshran Destruction Staff; each tick scales a % higher than the last
There are a few others I believe as well. This is the case because allowing the % scaling sets to crit would cause their damage to scale extremely high due to multiplicative interactions.
Pyreburst might have a % scaling modifier but the actual light attack DoT does not. And the Pyreburst is pretty weak regardless.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »Pyrebrand cannot crit because it has a % scaling modifier.I can't think of another example of a DoT that can't crit besides oblivion damage.
Any set with a % scaling modifier works like this. To list a few:
Pyrebrand; scales on how many dots the target has applied to them.
Plaguebreak; the explosion scales on how many targets are hit (neither the DoT nor the burst can crit, despite only the explosion scaling).
Maarselok; scales based on how many negative effects the target has on them
Zaan; each tick scales a % higher than the last
Vateshran Destruction Staff; each tick scales a % higher than the last
There are a few others I believe as well. This is the case because allowing the % scaling sets to crit would cause their damage to scale extremely high due to multiplicative interactions.
Pyreburst might have a % scaling modifier but the actual light attack DoT does not. And the Pyreburst is pretty weak regardless.
Yes, but like Plaguebreak, since 1 portion has a scaling modifier, neither portion can crit.
People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.
When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.
The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.
Militan1404 wrote: »People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.
When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.
The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.
Its something funny about someone finding something to be grossly uncompetitive and while being a DK.
Militan1404 wrote: »People are already complaining about a mid set like Serpent's Disdain, and you honestly think it's a good idea to power up Pyreband? It's not happening.
When ZOS nerfs something, they usually don't undo it. It's a good thing I learned a long time ago not to grind hard for gear in this game. I'll just fire siege.
I think it's great idea. Asking for nerfs is weird unless something is grossly uncompetitive like Shattered Paths is making pulse gankers right now. Giving pyrebrand crit would make a mediocre set a little better is all. I've yet to have an encounter in group or 1v1 that makes me think Serpents is a problem.
The people who think Pyrebrand a very strong set at the moment must not even use it. I can tell you, it's not.
Its something funny about someone finding something to be grossly uncompetitive and while being a DK.
Personally, I haven't had trouble with shatter path users but I've seen a lot of complaints from people I respect. And don't worry, your class refresh is coming and the big scary DKs won't seem so scary anymore.
Pinktraining wrote: »We're in an awkward period. Before all classes are refreshed, it's difficult to comment on whether a particular class or set is too powerful, or whether there are other class/set builds that can counteract its strength. I think we'll ultimately have to wait until all classes are refreshed; hopefully, it won't be too long...