you forgot to mention all players who just left the game because they know complaining is useless, because of people like you
eso pop is decreasing but well, all is fine for you
Previously, all three PvP campaigns were full at peak times.
Now, only GH struggles to reach full capacity; queues that used to be 150 players are now down to 10 at their peak.
While in-game performance is better, isn't that strange?
Perhaps there's an explanation in what some players are doing and then facing a wall of players in complete denial.
When there are only a thousand of you left in the game, will you still say "everything's fine"? Or will you say "well, maybe we should have listened to some people"?
It's not because some people don't say anything that they don't exist. Doesn’t the notion of a silent majority speak to you? At some point you have to look at the numbers and the graphs, not just your friends for whom everything is going well
The other classes just need similar passes.
Until then there is zero reason to complain. You have access to both DKs and subclassing.
I play PvP.
I don't play DK, but I play against them, and there's clearly a difference compared to other classes.
I don't use subclassing for most of my PvP characters (only healers in battlegrounds, but not in Cyrodiil).
What you don't understand is that I'm not saying DKs aren't fun to play; they're probably very fun. But if your definition of fun is that you now easily crush other classes, then we have different definitions. We can easily make slight adjustments that allow for a slight rebalancing; we're not going to wait 150 years for all the classes to be rebalanced, that's ridiculous.
Note that I have two DK characters that I've tested, of course, and yes, I've noticed the change. It's completely different.
I maintain that this rework needs to be slightly modified.Using a DK subclass on your character makes you a DK in this discussion.WE'RE NOT ALL DKS!
You are having a very hard time with the idea that people who do not play DKs... at ALL, are supporting NOT nerfing the DK changes right now. You also assumed that I subclassed DK in a previous post when I pointed out that I did not play DK when I supported not nerfing the class. I do not have a DK character, and I do not subclass as a DK. I have not touched the DK skills or play in ANY regaurd as a DK. Yet am still on the side of "do not nerf, wait for all classes to get their turn before calling out for nerfs". So please stop assuming every person supporting the class is either DK or subclassing as one. Some of us want to see the changes roll out first before lighting each class that gets buffed on fire.
https://youtu.be/bcLPHwVSbB8This graph is misleading and does not represent the number of players at all.
It is based on analytical data from Google and the number of people searching for "ESO" etc.
Even if Steam only represents players who pass through this platform, at least it is a reliable source that clearly shows the decline of our game.
This graph is misleading and does not represent the number of players at all.
It is based on analytical data from Google and the number of people searching for "ESO" etc.
Even if Steam only represents players who pass through this platform, at least it is a reliable source that clearly shows the decline of our game.
The steam chart isn't really all that genuine either, considering how skewed your projected line is. That graph has no influence on the conversation, because all MMOs declined in numbers after COVID, WHICH by the way is the peak of your graph, lol.
A few easy solutions for those struggling with DKs:https://youtu.be/bcLPHwVSbB8
The solution isn't to nerf, the solution is to adapt and overcome. Keep this in mind for the warden rework and other upcoming ones as well!
Telling me that it's because of covid that the game is losing its population, that's still daring lol
Don't exaggerate, it was 6 years ago now.





I'm not saying people are quitting because of the DK rework.
I originally posted this because some people said that the DK rework had increased the number of players. While not at all, generally speaking the stats are decreasing and the current population peak corresponds to what happens every year at the same period.
So the DK rework does not bring any additional players, except that everyone has taken out their DK and is happy with it.
I'm not saying people are quitting because of the DK rework.
I originally posted this because some people said that the DK rework had increased the number of players. While not at all, generally speaking the stats are decreasing and the current population peak corresponds to what happens every year at the same period.
So the DK rework does not bring any additional players, except that everyone has taken out their DK and is happy with it.
I'm not saying people are quitting because of the DK rework.
I originally posted this because some people said that the DK rework had increased the number of players. While not at all, generally speaking the stats are decreasing and the current population peak corresponds to what happens every year at the same period.
So the DK rework does not bring any additional players, except that everyone has taken out their DK and is happy with it.
So now you're moving the goalpost of your argument now that you get called out on it?
MorninStar wrote: »They are making all the classes more powerful so pure class builds have a chance to actually play. If you want to play a hybrid build than it's gonna cost you some where, that's how they're thinking and they're not wrong. Pure class builds should be stronger and players shouldn't be forced to sub-class just to make their build powerful enough to survive simple world bosses. They need to get the new reworks done for the other classes before players start screaming about nerfs.
I'm not saying people are quitting because of the DK rework.
I originally posted this because some people said that the DK rework had increased the number of players. While not at all, generally speaking the stats are decreasing and the current population peak corresponds to what happens every year at the same period.
So the DK rework does not bring any additional players, except that everyone has taken out their DK and is happy with it.
So now you're moving the goalpost of your argument now that you get called out on it?
I'm consistent in what I say.
If you can't read, there's nothing I can do about it.
it would have been nice if they released the class master passives at the same time the DK refresh....a little sumptin' for all....
I can't wait for biting jabs to be CHOMPING JABS! 8000K for 8 times, stuns, knock backs and causes all your clothes to fall off!
it would have been nice if they released the class master passives at the same time the DK refresh....a little sumptin' for all....
I can't wait for biting jabs to be CHOMPING JABS! 8000K for 8 times, stuns, knock backs and causes all your clothes to fall off!
Militan1404 wrote: »It happens all the time, i do it my self all the time so i should now. Most fights ends in a big one hit desync and exploiting broken mechs.
Militan1404 wrote: »BXR_Lonestar wrote: »AllenaNightWood wrote: »you cant even begin to ask for nerfs on anything until refreshes are done on all classes to see where everything sits
You can't even begin to ask for nerfs on anything until SUBCLASSING has been nerfed.
I fixed it for you.
So long as what they are balancing the reworked classes against is broken, the reworks are ALSO going to be broken. They need to fix what is broken first, and THEN rework/rebalance the classes. This is the only step that makes sense.
I think subclassing would get kind of semi nerfed once they go thru the classes hopefully, like they doing the warden next whos been a big problem on most sub builds with animal skill line and the sorc after that who had storm calling. After that sub classing wont be that broken hopefully with the also comming pure class skills. And just wish they dont use the DK as standard for the next upcoming ballances and adjust it back a good portion before they continue
LadyBriala wrote: »Thumbless_Bot wrote: »LadyBriala wrote: »Honestly, until all classes are reworked, they should put a debuff in PvP that reduces their damage on their abilities as its literally ridiculous how much damage they are actually doing to my fully pvp geared healer.
I can see them running around only spamming molten whip, nothing else.. jump ult > molten whip > gg.. working as intended?
Either reduce them or lift the healing debuff so we can compete.
Hard disagree. Instead they should use dk as the pvp benchmark for other class reworks.
Stop the nerfing.
When a class gets reduced to only needing to use 2 abilities to overpower, then something is wrong 🙃
Their PVE damage can be whatever, but in PvP, when not all other classes are on par yet, they should get a temporary debuff to be more in-line with everyone else right now. When all classes are completed, it gets lifted and the real testing begins.
Militan1404 wrote: »Hello ZOS Combat Team, @ZOS_BrianWheeler
Given the increasing number of complaints regarding the new version of the DragonKnight, I think it's time for a nerf.
Why can't we wait until you update our other classes?
Well, because it would take too long.
We want to play, right?
You can keep the beautiful animations, but reduce its power, however you can, find a way.
Thank you.
I have seen far more people wanting to see other classes brought up to the level of the DK rework than I have seen people crying for nerfs, its genuinely refreshing.
I hope ZOS take note of the 10x ratio on the first comment disagreeing with you.
Well i seen far more that dislike it and chats are full of complains about it, and how the game is shrinking even more after the rework tells what players wants.
spartaxoxo wrote: »Militan1404 wrote: »CalamityCat wrote: »So I guess you haven't noticed all the subclass builds that have been hitting like a truck for the past year? Because they're still around and still trashing the balance in PvP. Your focus on the DK seems to have conveniently missed that.Incredible.
Everyone is aware of the imbalance but thinks it's normal and asks other players to be patient for two years.
I can't believe it.
The changes are already in game and more are coming, so nobody is having to wait for two years! Though on the subject of patience, as a pure class PvP player I've been killed by the most stupidly OP subclass builds for about a year now. I'm still not screaming that subclassing should be nerfed or deleted. Nor am I complaining about DKs. I'm fighting DKs daily with the same pure builds and going by my logs, subclassers are still hitting insane numbers. From my perspective, the complaints about DKs are hilarious. I find them tough but they're absolutely killable. There is a degree of exaggeration in these PvP nerf threads that I can't always take seriously...
I am genuinely going to enjoy the upcoming "nerf wardens" chorus when my main gets updated though.
Theres a big diffence between sub classes and DKs, sub classes has the assasin/animal/storm that is overperforming(that we been screaming to be balanced for months allready) in pvp and thats really it, but is no where near what DK is doing at the moment so stop spreading misinformation. No subclass build could one shot you, and the skills are way to stacked and do to much, dosent matter if they give pure class skills becouse the DK could still one shot players. And whats the plan? Put every class in line with the dk so everyone can run around one shoting players like its an shoot’em up. It also putting players of the game, lots of guildes have left becouse of it, and cyro is only complains about it, and the game is emtyer than ever so it certenly didnt bring inn anymore players.
Steam charts show we've been mostly gaining players since January.
ETA
Also, it's up on the top selling games.
IDK about the PvP population, you may be right about it. But the current strategy seems to be working right now. Many seem to like the DK refresh and tomes if these are anything to by. I think Season 1 will be the real test though as the Chapter drop is traditionally when we get the most players.
Militan1404 wrote: »
And just wish they dont use the DK as standard for the next upcoming ballances and adjust it back a good portion before they continue
Militan1404 wrote: »
And just wish they dont use the DK as standard for the next upcoming ballances and adjust it back a good portion before they continue
this is the point of my thread but everybody think this is good at it is actually and dont need to be changed.