Other players’ non-combat pets will no longer block your view in certain interactions, such as while using Outfit Stations.
amm7sb14_ESO wrote: »This is literally a 100% non-issue, and that is why I continue to make posts against it, because as was said above, the proposed solutions to the non-issue are more harmful than the issue that doesn't exist in the first place.
Yeah maybe for you, it's not a problem. Do a quick forum search "pets blocking crafting" and you'll see exactly how much of a "non-issue" this has been over the years for many players. And like I posted before, the FACT that there are already add-ons addressing this specific issue proves your ignorance of the topic.
Have a nice day.
Thechuckage wrote: »What do you LOSE if people had the option to hide another players pets?
TequilaFire wrote: »
amm7sb14_ESO wrote: »This is literally a 100% non-issue, and that is why I continue to make posts against it, because as was said above, the proposed solutions to the non-issue are more harmful than the issue that doesn't exist in the first place.
Yeah maybe for you, it's not a problem. Do a quick forum search "pets blocking crafting" and you'll see exactly how much of a "non-issue" this has been over the years for many players. And like I posted before, the FACT that there are already add-ons addressing this specific issue proves your ignorance of the topic.
Have a nice day.
amm7sb14_ESO wrote: »AefionBloodclaw wrote: »yeah the devs have cleared demonstrated they care nothing for their players so the pets in crafting station problem still continues on. And even players don't care about other players, I constantly ask people to please put their twilights away but they are so inconsiderate towards others and just ignore everyone else.
In over six years of playing this game for more hours per week than anyone should play gaming, it has been such a rare occurrence that someone's pets have interfered with my gameplay that I can see why the devs have not done anything about this. It is not a big issue.
Its not even not a big issue, it is literally a non existent issue.
I was doing writs today. Someone had their pets out in front of the writ board. I was still able to target the writ board *through* the pet, because even tho the pet was blocking the board, it is not actually an obstruction.
I can't tell you how many times I've been to crowded banks, crafting stations, outfit stations, so crowded you can't even see the station or the banker... and yet I can still target it. Everytime. Because pets and other players are non obstructive.
This is literally a 100% non-issue, and that is why I continue to make posts against it, because as was said above, the proposed solutions to the non-issue are more harmful than the issue that doesn't exist in the first place.
You think you are irritated by them? Think of us that usually use them! They are always in our faces.
I find it cute that people have pets following them around so I don't mind them.
However, as a priest of the Aedra, I cannot allow Daedric abominations to enter our cities. They are a disgrace and should be banished from Nirn.
They won't turn off pets and non-combat pets, as those are class based and bought in the store. So they want players to show them off.
They should turn them off visually when we are in the merchant/banker/crafting windows though.
With all the new flying vanity pets being created, this issue is only going to be more and more irritating.
It feels like every time i try to talk to an NPC, i have a flying pet of some sort in between the camera and the NPC's face. it seems like a quick fix is to hide pets like PC characters are hidden when in conversations with an NPC.
Also, the Warden bear clips activators. every time i go to craft something, someone has parked their bear ontop of a crafting station and i can't activate the station. again, why can't these be non-clipping like PC characters?
I don't want to take anybodies fun away, and the artwork on these are beautiful, but when it interferes with gameplay, it really needs to be addressed.
Thanks.