couriersix wrote: »It's VERY difficult. It feels like if you don't have an organized group of a tank, healer, and two decent DPS then you will struggle a lot since enemies do so much damage. Dying is pretty punishing, since it separates you from your group and can make it difficult to regroup, especially since sometimes people are sent across to different wayshrines.
twisttop138 wrote: »No rezzing?
couriersix wrote: »twisttop138 wrote: »No rezzing?
Players can rez other players, but when an entire group dies then you have to manually rez at the nearest wayshrine and sometimes this can send you to a different wayshrine. I've also found that most people tend to rez at a wayshrine before they let someone rez them.
twisttop138 wrote: »couriersix wrote: »It's VERY difficult. It feels like if you don't have an organized group of a tank, healer, and two decent DPS then you will struggle a lot since enemies do so much damage. Dying is pretty punishing, since it separates you from your group and can make it difficult to regroup, especially since sometimes people are sent across to different wayshrines.
No rezzing?

You've done an appallingly bad job of communicating to the player.
Okay, story time: I enter the Night Market, and I see the trial icon. @ZOS_stileanima described it as a mini-trial, and it's been 8 years since the previous mini-trial, so that sounds like something I want to check out!
Oh wait, I need a key to enter. How do I get the key? I have no idea. Well, there's a readable nearby, and it says something about getting the key from bosses. What bosses? Where?
Ok, let's do the quest and explore. I pick the Glittering faction because they're the first ones I saw, I go through the quest, and it sends me to do some busywork in the Parch. While in the Parch, I see the icon for a dungeon instance. Oh, this must be one of the instances that @ZOS_Finn mentioned in his attempt to assuage our concerns about the lack of dungeon DLCs this year.
But I can't reach it. I encounter a wall and it says that I need something called Windglass. What's a Windglass and how do I get it?
Alright, we keep going, and eventually, I notice the F5 next to Night Market and press that and get a tree diagram that shows that access to the mini-trial requires killing 3 intermediate bosses (which I assume are the 3 "dungeons"), and that they in turn require keys from Argent bosses. By the way, for some people, the F5 key was unbound and they had to manually rebind it.
So next we kill a couple of Argent bosses in a district, which "unlocks" the dungeon boss, but we still can't reach it. Still need Windglass, whatever that is.
Finally, someone pointed out the achievements entry, which finally explains that the Windglass requires collecting a lot of splinters from various sources. Alright, so the boss tree UI is extremely misleading because the real requirement is apparently grinding the place to get splinters.
Oh, and the splinters aren't even guaranteed drops from the bosses. Someone in my group got 5 splinters in the district that we were in, while I got just 2.
At this point, it doesn't looks like we'll be entering any of the "dungeons" any time soon, and certainly not the mini-trial. It's a lot of grind just to reach the headline content. And the salt in the wound is that none of this is clearly laid out for players.
istribution of rewards during this event zone?
[*] How have you found the difficulty of the Night Market? Please provide any additional context to the difficulty ratings below.
- Easy
- Well-balanced
- Difficult
- Too difficult
[*] Do you have any other general feedback?
Personally I feel this may be a little too difficult for the average player. My builds aren't perfect meta, but they're not garbage either, and even when teaming up with other players, we get wrecked. I shudder bringing my less experienced friends into this.
I like seeing more difficult stuff, but this is a liiiittle too much I think for the average playerbase.