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Please Develop an Auction House

  • Raash
    Raash
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    Jeremy wrote: »

    That's just not true. I made plenty of money using the Auction House on that game.

    How does that you made money out of it make it not true? All that happened on gw2 systems AH was people buying big bulks of stuff and sell it for just a little little higher price, unidentified dyes as an prime example.
    The only stuff that was really worth anything was RNG-dependant items such as precursors to the legendary ones. All other, as cooking mats and crafting materials was pretty cheap due to almost limitless supply, the AH literally flooded with millions of each item. So no thanks, I do not want to see even a remotely similiar system in this game.

    Edited by Raash on May 1, 2014 10:55AM
  • ozbourne79
    i think the auction house system at the moment is perfect and realistic. i like the idea of free market.If developers are looking forward to create a public auction house system i would prefer to see only bids on it.
  • Theron75
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    Every player in the game is all on one gigantic omega super server.

    Having all hundred thousand of us share one single Auction House would be disastrous. Even a faction auction house could be economically ruinous.

    There would be ten thousand racial books for sale and everyone would undercut into the realm of oblivion.

    That is why the auction houses are spread out across guilds.

    Somewhat agree. EvE Online (also a mega server) has been running a player-driven economy that is FAR more complex than ESO for 11 years. It can, and has been done on a much wider scale.

    EvE has local and regional trade hubs where price are often higher, along with major ports, where prices are more competitive. There's no reason why such a system couldn't be duplicated in ESO. Put up the AH's, and let the players decide where the trade centers will be.


  • sociald100ub17_ESO
    Jeremy wrote: »
    [quote="Jeremy;735344
    This is similar to the gold-buyer argument you used to hear.

    Yes there are plenty of bots, and those bots can either sit in chat trying to sell their items , which they don't that ive seen or they can just vendor them so they have gold to attempt to sell to players for real money.
    What they 'dont' do have is a public auction house to flood the market with stuff they farm underselling you. when people have to drop to their prices the bots who have tons of gold can just buy everyone out then up the price again.
    Seen it happen a lot in other MMOs.


    What MMO have you seen this happen in?

    DAOC, WoW, Warhammer and others
  • Evolpeac_ESO
    Theron75 wrote: »
    Somewhat agree. EvE Online (also a mega server) has been running a player-driven economy that is FAR more complex than ESO for 11 years. It can, and has been done on a much wider scale.

    EvE has local and regional trade hubs where price are often higher, along with major ports, where prices are more competitive. There's no reason why such a system couldn't be duplicated in ESO. Put up the AH's, and let the players decide where the trade centers will be.

    The difference with EVE is the difficulty of actually gathering materials. The time required to train up skills to be able to effectively gather, transport, refine, blueprint, and produce them spread across so many individuals and corps that the costs of each individual transaction can be justified for any low sec materials simply by the immanent danger that exists in such an extreme fashion. The wars in that game are epic with thousands of people and mega corp driven economies backing them both strategically and with bodies to fight for vast sectors of control. I think that the ease of material gathering is really what would hinder that kind of economy from fully functioning in ESO. Not that its a bad thing, just too different for viability.
    "Any fool can criticize, condemn and complain - and most fools do." - Benjamin Franklin
  • LilBudyWizerub17_ESO
    I would be fine with no public auction house with two changes to the game. One is addons being able to do communication between clients and the other is custom channels and some additional standard channels. They need trade, recruiting and lfg channels standard channels. They also need custom channels so you can do things like, basically, a stock market or bazaar. Communication between addons so you can do a vendor addon. Provide your character, while in game, basically the ability to act like a regular NPC vendor to others with the same addon. Regrettably you can do communication between clients nor create custom channels thanks to the overwhelming fear of some that others might criticize their DPS.
    My Guild - Anvil
  • Fl0g
    Fl0g
    Soul Shriven
    I would be very happy to see a GW2 type of auction house in the game with a few improvements. Like GW2 does now, no item can be sold for less than it vendor price, but unlike GW2, no player made items should be able to be sold for less than the combined price of its components. GW2 doesn't have deflation for just his reason.

    Then to stave off inflation the profit of margin of a transaction should be public.
    I would still use guilds though as a entry into the AH for selling, it's a good idea.
  • WINEWARD
    WINEWARD
    I agree with the pro AH group. I prefer to play solo, and I NEVER want to spend time in chat trying to find someone to trade with. I'd rather be questing or exploring. And I don't want to join a guild just to get a "store."
  • livewolfb16_ESO
    livewolfb16_ESO
    Soul Shriven
    am pro auction house.

    simply because i want to know what the item i have is worth for example i have dozens of runestones to many to link and they can massivle range in price.

    and it dosent help that if i take them to an npc there worth 0g and the fact they just clog up everything completely.

    i dont really do any crafting ive actually ended up doing the role of a merchant and i sell alot can i still aford to buy a nicer horse? nope

    because of the amount of time and effort that not only goes into collecting and finding a buyer who is in complete control of the price there is no market just what people need and what they will pay at that time on that day. two hour later a buyer may pay twice or three times as much.

    and 14 items i sold for 15k because thats what the buyer offered just over 1k each i sold for 130g the next day.

    so an item thats worth 200-300g may get driven down to 30-49 the next day because some person hours earlyer decied to sellthem for that much.

    an AH would not only allow for merchants to sell mats to crafters but for crafters to sell items to everyone else.

    i actually like the ide that the prices are controled by npc stores that you cant sell for less then the npc merchant and you cant sell a crafted item for less then the mats are worth.
  • Corithna
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    What I can't understand is how so many people can completely miss the way guild stores can work aside from the fact that as of yet you can not universally search all the guild stores that you currently belong. Once we have that functionality in place, what will happen is people will start moving products from one market to the next and reap the rewards of price differentials that are otherwise hidden for the most part from each other.

    Remember it's not just the members of the guilds you belong to who are your customers. It's every member of every guild that all those people belong to. And possibly even further then that depending of the relative worth of the items being sold and what the various markets will support.

    Anyone remember the addon Auctioneer from WoW? Think of that functionality but across each guild you belong to. Listing items that exist in each market and their relative prices right next to each other. What opportunities lay in wait for the savvy merchant? Couple that with some ingenuity to buy the needed crafting mats cheap to sell off your crafted wares at huge profits. That day is coming. But it also means that you have to be smart with where you put yourself in terms of guild distribution. At the very least you'll need to have a guild in each of the factions.

    TL:DR If the stores you currently have access to are not sufficient, join more or move to new ones. Most of all be smart about your offerings and purchases.
    For all the millions of pages of codified law we have enacted in this nation alone, all of it, every word, sentence, paragraph and nuance, is steeped in the singular idea of this:

    "Be good to one another."
  • Corithna
    Corithna
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    Im pro global auction house, it seems its only the trading guild LEADERS who are grasping to hold on to the present system. Remember they receive 10% on every transaction 500 guildies with numerous listings wow really adds up.

    I don't know where you read that, though you probably just assumed it. But ether way you are absolutely wrong in this respect. Those funds are taken out of the economy as a gold sink plane and simple. If it were going to guild leaders it would completely remove the point of the gold sink.

    Just a little FYI here, in a closed economy like this one where you only have money going into the system without any or enough gold sinks what happens is that prices get out of control very quickly as players have no where to spend their gold in a way that it actually gets removed from the system. That ends up meaning that any new player to the game would be completely unable to buy any of the available products due to massive inflation.
    For all the millions of pages of codified law we have enacted in this nation alone, all of it, every word, sentence, paragraph and nuance, is steeped in the singular idea of this:

    "Be good to one another."
  • Cogo
    Cogo
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    Please do NOT bring anything remotly to an Actionhouse. To sell your wares is ALMOST like a real business. Its part of the game! Sure, you still have guildstores, BUT, not all guildstores are any good. YOU need to get yourself into one by ....whatever you can think of to be part of a daily selling/buying guildstore..

    Also, selling in public works very well. It has a very cool sideeffect. You MEET people. You interact with them. Maybe even haggle. This IS a MMORPG!!

    I think most people who asks for an auction house simply dont want to sell and buy. They want a fast place to get what they need, to a low price and sell what they have....erhm..WoW has that. Go play wow.

    This is ESO, you interact with the world and other players.
    Maybe you are no good at selling? Practice leads to perfection.

    NO AUCTION HOUSE IN ESO PLEASE!!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
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  • Cogo
    Cogo
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    WINEWARD wrote: »
    I agree with the pro AH group. I prefer to play solo, and I NEVER want to spend time in chat trying to find someone to trade with. I'd rather be questing or exploring. And I don't want to join a guild just to get a "store."

    If you loathe interacting with people....why are you playing a MMORPG, which CORE is to play with other people? Sure, you can solo in ESO since its such a great game. But if you dont want people, Skyrim still rocks......
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Hnightblazenub18_ESO
    My personal opinion on this matter is that not having a community AH was a good idea and they put a lot of thought into not having one. Community AH's make things considerably easier for people that don't actually want to go out and play the game to get the drops or craft the items they want. Eventually once you've bought the best items you can from the AH, you get bored and in time quit playing. It also creates issues where only people with money in RL make money in-game. They will spend $100's buying out in-game gold from botter sites, then corner the market on the most sought after materials and items. In keeping the markets separated by putting them into guilds and allowing each player to be in up to five guilds they have minimized these types of common risks. I look for them to implement one eventually, but not for a year or two at least.
    Edited by Hnightblazenub18_ESO on May 10, 2014 6:06AM

    - Nightblaze
  • Allonsy
    Allonsy
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    Personally, I do not like having to belong to a guild in order to buy things I can't get anywhere else. I'm here to play and not to be involved in some guild's political/favoritism BS. I would love to see an AH. Spamming on zone chat is annoying to say the least.
    Casual ESO player since beta began. Played all the console games except for Morrowind.
  • beowulfsshield
    We need a Auction House, Player Bazaars or something. Id rather be questing and exploring then having to spam Zone with my items.
    No.

    Just no.

  • Jeremy
    Jeremy
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    We need a Auction House, Player Bazaars or something. Id rather be questing and exploring then having to spam Zone with my items.
    No.

    Just no.


    Yes.

    Just yes. ^^

    Many of us prefer to spend our time exploring and questing Beo. Not haggling or spamming advertisements in chat.

    Now if you enjoy that kind of thing great, and more power to you. And you can continue to do so even after an auction house were implemented. But to try and force the rest of us to buy/sell like that is a mistake. Especially for a game like ESO that prides itself on allowing players to like play like they want.

    Edited by Jeremy on May 12, 2014 6:13PM
  • rdfarley89
    rdfarley89
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    As others have said, thread # over 9000 on this topic. Luckily for those of us that think no server wide AH is genius, ZOS agrees. On one of the more recent reddit discussions with thre devs someone brought this up and one of them, I believe it was Matt Firor I could be wrong, said they have no plans on implementing an AH at any point in the future, and that is that. No amount of user created forums is going to change that. They didn't say "we currently have no plans to implement an AH but may in the future" or "we currently have no plans to implement an AH soon" they said "we have no plans on implementing an AH at any point in the future", meaning it's done, that is that, time to move on. Personally, I am no for or against an AH, I have no preference, but the fact still stands that they are not going to implement one and that is that.
  • Jeremy
    Jeremy
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    rdfarley89 wrote: »
    As others have said, thread # over 9000 on this topic. Luckily for those of us that think no server wide AH is genius, ZOS agrees. On one of the more recent reddit discussions with thre devs someone brought this up and one of them, I believe it was Matt Firor I could be wrong, said they have no plans on implementing an AH at any point in the future, and that is that. No amount of user created forums is going to change that. They didn't say "we currently have no plans to implement an AH but may in the future" or "we currently have no plans to implement an AH soon" they said "we have no plans on implementing an AH at any point in the future", meaning it's done, that is that, time to move on. Personally, I am no for or against an AH, I have no preference, but the fact still stands that they are not going to implement one and that is that.

    We'll see.

    The fact they are already making significant changes to the current system makes me think they will eventually come around on this issue and implement at least something similar to an auction house.

    Developers often make concrete statements then reverse them later. It happens a lot.
  • zgrssd
    zgrssd
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    We need a Auction House, Player Bazaars or something. Id rather be questing and exploring then having to spam Zone with my items.
    This is the Forum for UI Mods and Addons. As a Auction House needs the abiltiy to tie into the Mail and Money System of th game, it is way beyond anything a UI mod could do.

    This would go under "Feedback", for wich there is an ingame Forumlar and an apropirate Forum.

    Guilds of more then 50 people get an Auction house. And even searching those with addons is hard to do.
    Doing a Global Auction house on a megaserver is propably unfeasible from the DB Server point alone. While I would welcome it too, I doubt it is possible. At least not under the resource constraints of a MMO while also having Megaservers.
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  • Xenrae
    Xenrae
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    Cogo wrote: »

    I think most people who asks for an auction house simply dont want to sell and buy. They want a fast place to get what they need, to a low price and sell what they have....


    Gee, really? That's exactly the point. You want to spend your time in chat. Good for you. I'd rather be playing the game.


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