Xanxarib16_ESO wrote: »alexj4596b14_ESO and you dont get it, the shield dont account for you armor or block, you take a 100% pure damage hit on any shield before your block or armor or spell ress comes into play its, damage mitigation > Shield > Block > Armor/spell resistance in that order.
the stupid thing here is that if you block and the shield takes the full hit you still loose stamina for blocking an attack even tho the block mitigation wont affect the Shield.
Wifeaggro13 wrote: »
Diminishing Returns is really hurting aspects of builds . but i like your thinking outside the box from the rest of the end game meta players. High Stam and zero in health for Attributes. makes for some serious sustained Damage mitigation. what did you glyph your armor with ? all health or magica? finding my biggest problem is enough magica for large trash pulls to keep running debuffs and CC. i wont even use talons volcanic rune with mage guild passives seems far more cost effective and works better to stop ranged form their spamming fire and lightning pits
How'd you get so much Health? With 0 Health Attributes...
alexj4596b14_ESO wrote: »Xanxarib16_ESO wrote: »alexj4596b14_ESO and you dont get it, the shield dont account for you armor or block, you take a 100% pure damage hit on any shield before your block or armor or spell ress comes into play its, damage mitigation > Shield > Block > Armor/spell resistance in that order.
the stupid thing here is that if you block and the shield takes the full hit you still loose stamina for blocking an attack even tho the block mitigation wont affect the Shield.
i have never had this happen, ever, if im blocking a incoming attack, say a charged attack, and i pop my shield, and proceed too block, i revive no damage at all the boss never touches my health ever, i never run out of stamina, or magic for that matter so either way dose not mater too me.
and if im not mistaken the roll goes something like this:
Roll For hit(hit), roll for crit(non crit) Roll for damage (X damage applied too charter defiance),Roll for mitigation(if Blocking) X damage reduced too X, Roll ageist damage type(spell or melee) X damage reduced by X, now X damage reduces X shield by X amount, now damage applied too health(revived damage)
and either way its damage mitigation in some way shape or form, my shield can go up 400 points, so even if it did roll the way you think it rolls -400 damage from a 1700 attack is 1300 damage and is then reduced even more by my other defiance's
Xanxarib16_ESO wrote: »alexj4596b14_ESO wrote: »Xanxarib16_ESO wrote: »alexj4596b14_ESO and you dont get it, the shield dont account for you armor or block, you take a 100% pure damage hit on any shield before your block or armor or spell ress comes into play its, damage mitigation > Shield > Block > Armor/spell resistance in that order.
the stupid thing here is that if you block and the shield takes the full hit you still loose stamina for blocking an attack even tho the block mitigation wont affect the Shield.
i have never had this happen, ever, if im blocking a incoming attack, say a charged attack, and i pop my shield, and proceed too block, i revive no damage at all the boss never touches my health ever, i never run out of stamina, or magic for that matter so either way dose not mater too me.
and if im not mistaken the roll goes something like this:
Roll For hit(hit), roll for crit(non crit) Roll for damage (X damage applied too charter defiance),Roll for mitigation(if Blocking) X damage reduced too X, Roll ageist damage type(spell or melee) X damage reduced by X, now X damage reduces X shield by X amount, now damage applied too health(revived damage)
and either way its damage mitigation in some way shape or form, my shield can go up 400 points, so even if it did roll the way you think it rolls -400 damage from a 1700 attack is 1300 damage and is then reduced even more by my other defiance's
its been test multiple times, that even if you block and have 70% block reduction it wont apply to any shields the same goes for you Armor and Spell resistance, only abilities like Mistform, Standard of might and other abilities that have an active damage mitigation saying it will reduce incoming damage with an x% amount will also effect your shields.
blocking is allways after shields but you still get the stamina hit from blocking even if the shield takes all the damage.
so yes if you have a 400 point shield on you and you get hit for 1700 the shield takes the 400 so you only get hit from 1300 damage even if you hold block up (and blocking while you have a shield on you will only let you loose stamina per hit stamina you could use for something else)
the effective health from shields is allmost useless and not worth the mana cost for anyone healer or tank or support, the only time you want to use shields is when you want to negate a oneshot mechanic...