I think a grind of the same quests over and over will be more boring.I think it is smart to not do the "end game" thing. End game always ends up being a boring grind of the same content day after day after day to get the uber gear. I rarely play my end game characters in EQ2 anymore because it is just too darn boring. Give me new content that keeps my character actually growing instead of just hoping for the right drop off the next boss.
In the grouping tools video the characters are VR13... And I also read, that the max. is VR20. For me it destroys the game...I would like to reach max level and enjoy the endgame: get a nice gear, than gear sets, refine them to legendary, participate in dungeon or raid runs and when I'm bored of it, roll a new character. But like this:
- I'm just VR6 but I'm already bored of the endless questing
- I don't want to make a new char and try a new class and grind through everything again to reach V10
- It's pointless to craft a legendary armor and use 56 dreugh wax for example for refining .... and a lot of stuff what ppl already complained about.
What's the sense to raise the cap so often? Cause there is no real endgame content? I would stop the cap at V10 and release raids, dungeons with special sets, what ppl can collect together and I would start a token system, cause like this it's kinda pointless to repeat the veteran dungeons... I could write so much about a better endgame... Maybe it's just me, but I really don't like the future plans now.
Also, those who reached highest level like in a week, most are not playing anymore. Also, those who are reaching it are "bored". They dont know it or admit it, but they missed more then half the game because of "grinding".
I have a friend in veteran ranks who remarked that he'd run into a lot of VR players during Craiglorn testing on the PTS who aren't even familiar with the story.
It appears the grinding to VR thinking that was a shortcut to the "real" game are actually missing out on, well, the real game.
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
killedbyping wrote: »Well this screenshot doesnt look so well. Level 5 character in Wailing prison ? How and WHY ?!
So basically this is the argument in a nutshell.
You: I want a raid.
Me: Why?
You: I get tired of doing the same quests over and over again.
Me: So you want to do the same raid over and over again.
You: Yes.
Me: Why?
You: Because I want awesome loot.
Me: Craft it.
You: It's not the same.
Me: How so?
You: I didn't get it in a raid.
Me: Which is basically the same quest over and over again.
You: No, because it's end-game.
Me: Not really, the game isn't ending.
You: End game doesn't mean that.
Me: Um, yeah, that would be the exact definition of end game.
You: No, end game is where you do raids.
Me: Wouldn't that be veteran content.
You: No, because that is for quest bunnies.
Me: Isn't a raid just a really long quest.
You: No, it's end game.
Me: Okay, have fun storming the castle... I'm going back to questing.
You: That's so boring, it's always the same thing.
Me: Um, it's more diverse than a raid which is just one long quest.
You: Your just to stupid to get it.
Me: Okay, whatever you say dude...
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
killedbyping wrote: »Well this screenshot doesnt look so well. Level 5 character in Wailing prison ? How and WHY ?!
If you take a long time and fight _every_ mob it is probably possible...
killedbyping wrote: »Well this screenshot doesnt look so well. Level 5 character in Wailing prison ? How and WHY ?!
If you take a long time and fight _every_ mob it is probably possible...
Well, I stopped getting experience in the first two areas at level 4 the last time I went through, about a week ago. So it may not be possible anymore.
So basically this is the argument in a nutshell.
You: I want a raid.
Me: Why?
You: I get tired of doing the same quests over and over again.
Me: So you want to do the same raid over and over again.
You: Yes.
Me: Why?
You: Because I want awesome loot.
Me: Craft it.
You: It's not the same.
Me: How so?
You: I didn't get it in a raid.
Me: Which is basically the same quest over and over again.
You: No, because it's end-game.
Me: Not really, the game isn't ending.
You: End game doesn't mean that.
Me: Um, yeah, that would be the exact definition of end game.
You: No, end game is where you do raids.
Me: Wouldn't that be veteran content.
You: No, because that is for quest bunnies.
Me: Isn't a raid just a really long quest.
You: No, it's end game.
Me: Okay, have fun storming the castle... I'm going back to questing.
You: That's so boring, it's always the same thing.
Me: Um, it's more diverse than a raid which is just one long quest.
You: Your just to stupid to get it.
Me: Okay, whatever you say dude...
You don't get it.
Is it that hard to comprehend that some people like different things?
No, questing isn't the same thing as dungeons. And no, your not funny.
In the grouping tools video the characters are VR13... And I also read, that the max. is VR20. For me it destroys the game...I would like to reach max level and enjoy the endgame: get a nice gear, than gear sets, refine them to legendary, participate in dungeon or raid runs and when I'm bored of it, roll a new character. But like this:
- I'm just VR6 but I'm already bored of the endless questing
- I don't want to make a new char and try a new class and grind through everything again to reach V10
- It's pointless to craft a legendary armor and use 56 dreugh wax for example for refining .... and a lot of stuff what ppl already complained about.
What's the sense to raise the cap so often? Cause there is no real endgame content? I would stop the cap at V10 and release raids, dungeons with special sets, what ppl can collect together and I would start a token system, cause like this it's kinda pointless to repeat the veteran dungeons... I could write so much about a better endgame... Maybe it's just me, but I really don't like the future plans now.
oxygen_boarderb16_ESO wrote: »Nobody forces you to purely quest reach cap and then go to the raid zone.
So basically this is the argument in a nutshell.
You: I want a raid.
Me: Why?
You: I get tired of doing the same quests over and over again.
Me: So you want to do the same raid over and over again.
You: Yes.
Me: Why?
You: Because I want awesome loot.
Me: Craft it.
You: It's not the same.
Me: How so?
You: I didn't get it in a raid.
Me: Which is basically the same quest over and over again.
You: No, because it's end-game.
Me: Not really, the game isn't ending.
You: End game doesn't mean that.
Me: Um, yeah, that would be the exact definition of end game.
You: No, end game is where you do raids.
Me: Wouldn't that be veteran content.
You: No, because that is for quest bunnies.
Me: Isn't a raid just a really long quest.
You: No, it's end game.
Me: Okay, have fun storming the castle... I'm going back to questing.
You: That's so boring, it's always the same thing.
Me: Um, it's more diverse than a raid which is just one long quest.
You: Your just to stupid to get it.
Me: Okay, whatever you say dude...
You don't get it.
Is it that hard to comprehend that some people like different things?
No, questing isn't the same thing as dungeons. And no, your not funny.
monden1980b16_ESO wrote: »It already saddened me when hearing that VR 12 will be available... and even more if they keep increasing the cap.
I'm currently VR 2, and I've played a lot since release... my goal was to reach VR10 at some point, get some nice equipment and concentrate on AvA (the main reason I play this game).
I just want to be competitive in AvA, even though I have a real life (job, family, other hobbies). If they really keep increasing the VR cap with every larger content update, I fear I will not be able to catch up und finally loose interest.
Maybe they should include campaigns where a max. VR is allowed, so that people like me (either not enough time to grind VR ranks, or simply just not interested in PvE/raid) a chance to play against even VR players.
Here here. I finally stopped to smell the roses in Greenshade, and the whole Wilderking/queen story including the dream sequence was 90% of the fun in that quest. If you skipped the dialogue and story there, I could see a person being very bored indeed.Reading this i cannot fail to note that there is a lot of people who play this game in wrong way, this game is really about story and every zone have its main story and a lot of little quests that all wave small details to main zone story, it is well worth to pass slowly, every quest and enjoy a story about ESO world and follow it, as it unravel itself around you.
When i'm with group i go for achievements, or PvP, world boss monsters, public dungeons, dolmens, when im alone there is so much quests that I'm +3 VL above content still having fun and still having challenge to finish most of them.
In any case when I'm not doing group stuff i close Team Speak i set voice and i play quest to LISTEN and get into story, and i really like playing all 3 factions with same toon, understanding how daedric prince wage war against every faction on whole world of Tamriel, see how thousands small quests give you a picture how much suffering he created for people, betrayals, revenges, suicides, loves, divorces, cheating partners, friendship, stupid and/or funny characters all is wowed in a big story about his attack on tamriel and how your heroic actions save small townsfolk and kings alike.
Unfortunately most people get infected with a WOW infection rush to last level and then upgrade your pokemons friends or farmville, while they wait on raid to form to get some "best" gear.
This game is different, one big world you play with ALL your friends on same server, you don't have auction house you have 5 guild banks to sell your stuff, you don't need 20 characters to level for max level, you have one that advance in small way all over.
Mistake that most people do is RUSH over all main quests and content to get levels as fast as possible is dropping your money in hole, you will not see majority of content, returning back and doing quests later after you finish main story will not give you a picture how all this quests in one zone wave IN main story, you will not see how small side quests change main story depending n your actions, and what you will play rushing a game to end is looking at broken mirror, thinking how distorted every small piece is without knowing its proper place in whole story.
IF YOU RUSHED TO MAX LEVEL make a new character and PLAY quests in one zone following a story, doing all side-quests as you find them, LISTEN to story and you will see one totally different picture of whole game.