SeaGtGruff wrote: »valenwood_vegan wrote: »Well, if we're now gonna start broadly generalizing about different groups of players based on the fake participation meter, then I'm proud to be playing on PC/NA, where we're intelligent enough to realize that our efforts are meaningless and our time is better spent doing something other than this event
You clearly believe that it's a "fake participation meter," and many others have essentially voiced that same sentiment. And it seems that you all believe your unproven conspiracy theory is a fact, and I suppose you feel that anyone who doesn't buy into that unproven conspiracy theory clearly isn't "inteligent enough to realize that our efforts are meaningless." Abd I feel like that is precisely why PCNA's progress is so far behind the other servers' progress.
If you don't care about the event and the race to unlock Eastern Solstice, then that's fine. But when there are a whole bunch of players on PCNA who feel the same way and cannot be bothered to participate, don't blame the lack of progress in the meter on some conspiracy theory, because the real reason for the slow progress is staring back at you from your bathroom mirror.
Whatever. The rest of us will get Eastern Solstice unlocked sooner or later. Your help would be welcomed, but we'll get there with or without your help.
DenverRalphy wrote: »To be fair, when they did make changes, ZOS did go out of their way to mention that those changes were made uniformly across all servers. Do they have the ability to control how fast they are completed? Sure. But barring any evidence to the contrary, the only manipulation thus far has been to ensure the first place server can't hit Phase 3 before U48 lands on consoles. But again, as far as we know those changes are being made uniformly across all servers. Regardless which server is in the lead.
DenverRalphy wrote: »To be fair, when they did make changes, ZOS did go out of their way to mention that those changes were made uniformly across all servers. Do they have the ability to control how fast they are completed? Sure. But barring any evidence to the contrary, the only manipulation thus far has been to ensure the first place server can't hit Phase 3 before U48 lands on consoles. But again, as far as we know those changes are being made uniformly across all servers. Regardless which server is in the lead.
This is false.
The changes to the PC/NA server were made only on that server.
They rolled the numbers back on PC/NA when it was moving too fast, and a few days later they jumped the numbers up, again, just on PC/NA, when it was moving too slow.
They’re not adjusting based on participation.
They’re adjusting based on timing.
And that’s not speculation, it’s visible in the data.
DenverRalphy wrote: »
Really? Please show me where only PC NA was changed.
Interesting to see players are going against each other because of some made-up competition, instead of criticizing who's responsible for this unimaginative, repetative, boring and lore-lacking event. It almost feels like the artificial rivalry this event brought up has come to fruition. How convenient people are ignoring the actual problems about it.
I'm still not sure why they'd want to do that, but a lot of design choices in ESO seem to be based on old-fashioned attitudes in MMOs and "faction loyalty" and getting players to argue about them with each other was one of those.
Now that we can actually see just how much participation is being put into the wall, makes me wonder if PC will be dropped. All the consoles ARE by far working the wall faster so what do you think?
It doesn't matter if bars are fake or not. The customers have paid for the content, and ZOS have deadlines for releasing it. Even if all participants log off and progress stops, the Wall will fall at some point. Either bar will move on (if it's fake indeed), or ZOS cancel it on X% and say "well, a pity" (if it's not fake). I'd say, this is not about fakeness, it's all about meaning. Bars are meaningless, there's no way ZOS giving players the power to prevent the content release.
DenverRalphy wrote: »
Really? Please show me where only PC NA was changed.
I was there both times, when they rolled it back just after launch, and when they pushed it forward to 26%.
Both adjustments were only reported on PC/NA.
They weren’t mirrored on the other platforms at that time.
The rollback was observed and discussed by PC/NA players in multiple threads.
A few days later, when the meter stalled around 6–8%, it jumped to 26%, again, only reported on PC/NA.
I’ve searched the forums and haven’t found a single post from EU or console players reporting similar rollbacks or sudden jumps.
If those changes had been applied across all platforms, we’d expect to see at least some discussion from those communities, but there’s been nothing.
So while ZOS hasn’t explicitly said these were platform-specific, the available evidence strongly suggests they were.
It’s a pattern visible in the timeline and the community response.
If you have a source confirming that these changes were applied uniformly across all servers, I’d genuinely like to see it.
So far, I haven’t seen anything from ZOS or the community to support that claim.
DenverRalphy wrote: »DenverRalphy wrote: »
Really? Please show me where only PC NA was changed.
I was there both times, when they rolled it back just after launch, and when they pushed it forward to 26%.
Both adjustments were only reported on PC/NA.
They weren’t mirrored on the other platforms at that time.
The rollback was observed and discussed by PC/NA players in multiple threads.
A few days later, when the meter stalled around 6–8%, it jumped to 26%, again, only reported on PC/NA.
I’ve searched the forums and haven’t found a single post from EU or console players reporting similar rollbacks or sudden jumps.
If those changes had been applied across all platforms, we’d expect to see at least some discussion from those communities, but there’s been nothing.
So while ZOS hasn’t explicitly said these were platform-specific, the available evidence strongly suggests they were.
It’s a pattern visible in the timeline and the community response.
If you have a source confirming that these changes were applied uniformly across all servers, I’d genuinely like to see it.
So far, I haven’t seen anything from ZOS or the community to support that claim.
Here's one of the posts from ZOS staff stating they were applied evenly across all servers.
https://forums.elderscrollsonline.com/en/discussion/comment/8379526/#Comment_8379526
We were all here to witness the "corrections" made to the progression bars. Each time PCNA or PCEU were changed, so too were consoles. I have yet to see any adjustments to the progression bars that were solely for the PC servers.
TheMrPancake wrote: »I have tracked the percentages shown on the website over the last 9 hours. Here is a graph of them.
(Data was polled once every 5 minutes. Every horizontal major gridline is 1 hour.)
Anywhere the value goes down is manipulation from zos.
It is also suspicious to me that ps4 NA, xbox NA and PC NA went up sequentially twice.
tomofhyrule wrote: »DenverRalphy wrote: »DenverRalphy wrote: »
Really? Please show me where only PC NA was changed.
I was there both times, when they rolled it back just after launch, and when they pushed it forward to 26%.
Both adjustments were only reported on PC/NA.
They weren’t mirrored on the other platforms at that time.
The rollback was observed and discussed by PC/NA players in multiple threads.
A few days later, when the meter stalled around 6–8%, it jumped to 26%, again, only reported on PC/NA.
I’ve searched the forums and haven’t found a single post from EU or console players reporting similar rollbacks or sudden jumps.
If those changes had been applied across all platforms, we’d expect to see at least some discussion from those communities, but there’s been nothing.
So while ZOS hasn’t explicitly said these were platform-specific, the available evidence strongly suggests they were.
It’s a pattern visible in the timeline and the community response.
If you have a source confirming that these changes were applied uniformly across all servers, I’d genuinely like to see it.
So far, I haven’t seen anything from ZOS or the community to support that claim.
Here's one of the posts from ZOS staff stating they were applied evenly across all servers.
https://forums.elderscrollsonline.com/en/discussion/comment/8379526/#Comment_8379526
We were all here to witness the "corrections" made to the progression bars. Each time PCNA or PCEU were changed, so too were consoles. I have yet to see any adjustments to the progression bars that were solely for the PC servers.
And here's a graph of the first 9 hours of the event, polled every 5 minutesTheMrPancake wrote: »I have tracked the percentages shown on the website over the last 9 hours. Here is a graph of them.
(Data was polled once every 5 minutes. Every horizontal major gridline is 1 hour.)
Anywhere the value goes down is manipulation from zos.
It is also suspicious to me that ps4 NA, xbox NA and PC NA went up sequentially twice.
Notice how each server is correcting at a different time. If ZOS changed it all at once (like they said), shouldn't the readjustments happen all at the same time? And not multiple times per server as we see for XBEU?
ZOS can say whatever they want. That doesn't make it true.
tomofhyrule wrote: »But the whole thing is that some people took ZOS’s stupid “you should have server pride!” event to its inevitable conclusion: trashtalking other servers because they’re not your server. Remember when ESO used to be about making community instead of driving division?
They still do that "ESOFam" stuff. Today's take:

I feel ashamed now because while Questing thru Summerset with one of my Khajiit, I felt she would've gotten smitten while talking to him on Artaeum...
DenverRalphy wrote: »
Really? Please show me where only PC NA was changed.
I was there both times, when they rolled it back just after launch, and when they pushed it forward to 26%.
Both adjustments were only reported on PC/NA.
They weren’t mirrored on the other platforms at that time.
The rollback was observed and discussed by PC/NA players in multiple threads.
A few days later, when the meter stalled around 6–8%, it jumped to 26%, again, only reported on PC/NA.
I’ve searched the forums and haven’t found a single post from EU or console players reporting similar rollbacks or sudden jumps.
If those changes had been applied across all platforms, we’d expect to see at least some discussion from those communities, but there’s been nothing.
So while ZOS hasn’t explicitly said these were platform-specific, the available evidence strongly suggests they were.
It’s a pattern visible in the timeline and the community response.
If you have a source confirming that these changes were applied uniformly across all servers, I’d genuinely like to see it.
So far, I haven’t seen anything from ZOS or the community to support that claim.
twisttop138 wrote: »SeaGtGruff wrote: »valenwood_vegan wrote: »Well, if we're now gonna start broadly generalizing about different groups of players based on the fake participation meter, then I'm proud to be playing on PC/NA, where we're intelligent enough to realize that our efforts are meaningless and our time is better spent doing something other than this event
You clearly believe that it's a "fake participation meter," and many others have essentially voiced that same sentiment. And it seems that you all believe your unproven conspiracy theory is a fact, and I suppose you feel that anyone who doesn't buy into that unproven conspiracy theory clearly isn't "inteligent enough to realize that our efforts are meaningless." Abd I feel like that is precisely why PCNA's progress is so far behind the other servers' progress.
If you don't care about the event and the race to unlock Eastern Solstice, then that's fine. But when there are a whole bunch of players on PCNA who feel the same way and cannot be bothered to participate, don't blame the lack of progress in the meter on some conspiracy theory, because the real reason for the slow progress is staring back at you from your bathroom mirror.
Whatever. The rest of us will get Eastern Solstice unlocked sooner or later. Your help would be welcomed, but we'll get there with or without your help.
[snip]
twisttop138 wrote: »SeaGtGruff wrote: »valenwood_vegan wrote: »Well, if we're now gonna start broadly generalizing about different groups of players based on the fake participation meter, then I'm proud to be playing on PC/NA, where we're intelligent enough to realize that our efforts are meaningless and our time is better spent doing something other than this event
You clearly believe that it's a "fake participation meter," and many others have essentially voiced that same sentiment. And it seems that you all believe your unproven conspiracy theory is a fact, and I suppose you feel that anyone who doesn't buy into that unproven conspiracy theory clearly isn't "inteligent enough to realize that our efforts are meaningless." Abd I feel like that is precisely why PCNA's progress is so far behind the other servers' progress.
If you don't care about the event and the race to unlock Eastern Solstice, then that's fine. But when there are a whole bunch of players on PCNA who feel the same way and cannot be bothered to participate, don't blame the lack of progress in the meter on some conspiracy theory, because the real reason for the slow progress is staring back at you from your bathroom mirror.
Whatever. The rest of us will get Eastern Solstice unlocked sooner or later. Your help would be welcomed, but we'll get there with or without your help.
[snip]
Meanwhile, on PS/NA playing at different times of the day I find lots of players at the siege camps. Sometimes so many players that enemies drop "instantly" and I get very few Vitrified Souls even though I am doing AOE attacks and should be getting hits on "everything". And I never have to ride back to a wayshrine from the siege camps. I look at who else is playing the game and find there are one or more guild mates who are in Solstice. Free trip back to a Solstice wayshrine by traveling to them! Often times it ends up being either the Rampart Camp wayshrine, or the wayshrine nearest the siege camp that is now up!
I have no proof one way or the other that ZOS is "continuously" adjusting the event progress bars. And I'm not sure that I care. Anyway, have fun playing ESO!
DenverRalphy wrote: »twisttop138 wrote: »SeaGtGruff wrote: »valenwood_vegan wrote: »Well, if we're now gonna start broadly generalizing about different groups of players based on the fake participation meter, then I'm proud to be playing on PC/NA, where we're intelligent enough to realize that our efforts are meaningless and our time is better spent doing something other than this event
You clearly believe that it's a "fake participation meter," and many others have essentially voiced that same sentiment. And it seems that you all believe your unproven conspiracy theory is a fact, and I suppose you feel that anyone who doesn't buy into that unproven conspiracy theory clearly isn't "inteligent enough to realize that our efforts are meaningless." Abd I feel like that is precisely why PCNA's progress is so far behind the other servers' progress.
If you don't care about the event and the race to unlock Eastern Solstice, then that's fine. But when there are a whole bunch of players on PCNA who feel the same way and cannot be bothered to participate, don't blame the lack of progress in the meter on some conspiracy theory, because the real reason for the slow progress is staring back at you from your bathroom mirror.
Whatever. The rest of us will get Eastern Solstice unlocked sooner or later. Your help would be welcomed, but we'll get there with or without your help.
[snip]
Meanwhile, on PS/NA playing at different times of the day I find lots of players at the siege camps. Sometimes so many players that enemies drop "instantly" and I get very few Vitrified Souls even though I am doing AOE attacks and should be getting hits on "everything". And I never have to ride back to a wayshrine from the siege camps. I look at who else is playing the game and find there are one or more guild mates who are in Solstice. Free trip back to a Solstice wayshrine by traveling to them! Often times it ends up being either the Rampart Camp wayshrine, or the wayshrine nearest the siege camp that is now up!
I have no proof one way or the other that ZOS is "continuously" adjusting the event progress bars. And I'm not sure that I care. Anyway, have fun playing ESO!
Yeah. Anecdotally speaking, I've witnessed PSNA kick it into gear the past couple of weeks myself. Everybody I know in game seems to be motivated to get it done and over with. Of course, some would believe the slow steady gain PSNA has been making on the progress page has nothing to do with that.
sleepy_worm wrote: »They overestimated the amount of active PCNA players.
It's clear every server has a different target, and ZOS missed the mark for PCNA. That's all that happened.
SilverBride wrote: »I don't know how anyone expects players to spend weeks doing the same repeating quests over and over, day after day, on multiple characters and not quickly become bored with it. This is why players are giving up. We feel that it doesn't really matter and the wall will eventually be brought down anyway.
tomofhyrule wrote: »
If the bar’s not moving fast enough, that isn’t the fault of players not doing enough. I’m not getting paid to do dailies. This is not my job.
valenwood_vegan wrote: »tomofhyrule wrote: »
If the bar’s not moving fast enough, that isn’t the fault of players not doing enough. I’m not getting paid to do dailies. This is not my job.
Definitely this so much. I said it in another post with complaints about players "not doing their part". This isn't my job. I have one of those already and my gaming time is meant to be an enjoyable hobby, not a second-job-simulation. If I'm not having fun, if I'm bored, if it feels like nothing is being offered that's worth the effort, I'm not going to grit my teeth and grind it out. I'm not here to spend my time in misery to try and prove my devotion to the game. My free time is valuable and I don't owe it to anybody.
[In fact, I've also been taking the time to play through BG3 again and having a blast. It kept me up way too late with just wanting to finish one more thing, tank to one more NPC, see what's around one more corner - something ESO hasn't done for me lately, but which this event has really driven home for me].