BagOfBadgers wrote: »Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......
Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......
Now remember to ask permision if it is OK to play the game how you want, when others are around.....
(Tongue firmly in cheek)
BagOfBadgers wrote: »Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......
Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......
Now remember to ask permision if it is OK to play the game how you want, when others are around.....
(Tongue firmly in cheek)
BagOfBadgers wrote: »Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......
Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......
Now remember to ask permision if it is OK to play the game how you want, when others are around.....
(Tongue firmly in cheek)
spartaxoxo wrote: »BagOfBadgers wrote: »Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......
Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......
Now remember to ask permision if it is OK to play the game how you want, when others are around.....
(Tongue firmly in cheek)
I like that they also have something worth farming for once. I met a nice player while farming the delve boss. I gave them a worm cult brew because they weren't having much luck getting vitrified souls to drop. We killed the same boss together for a good 20 minutes or so. They also had added me a friend. It was pretty nice and wholesome experience. Dude was super nice. I think the extra HP of these made it easier to share although doing this event I did see a couple of people who couldn't solo them. I helped such people get the kill anyway. So, I guess I'm a hater.
Anyway I'm digging the drop rate on these furnishings. It's not so high they feel worthless to try and collect. But it's not so low it feels impossible. I think I'll be able to get the lamp to drop before event ends (only one I'm still missing) and if not, I'll be able to buy it a reasonable price.
SilverBride wrote: »I'll repeat my statement because I think it was important. My post isn't about single play or even solo play. It is about some players not respecting other players.
I understand what you are saying but I don't agree that turning public areas into private instances would be beneficial. I think it would destroy a social aspect of the game and I don't want to see it happen.
A player needing resources could have gone to a different area to harvest.
Someone hitting an enemy someone else is fighitng may think they are being helpful.
Players farming for leads in a public dungeon is perfectly acceptable. How else are they supposed to get the leads they need?
None of these things are disrespectful to other players.
I don't know what server you are on, but if you play on PCNA I would be glad to help you do some of your public dungeon quests.
BagOfBadgers wrote: »Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......
Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......
Now remember to ask permision if it is OK to play the game how you want, when others are around.....
(Tongue firmly in cheek)
Being rude is not necessary.
Expecting others to be respectful in a public environment is not asking too much and doesn't demand nasty remarks.
ESO_player123 wrote: »spartaxoxo wrote: »BagOfBadgers wrote: »Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......
Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......
Now remember to ask permision if it is OK to play the game how you want, when others are around.....
(Tongue firmly in cheek)
I like that they also have something worth farming for once. I met a nice player while farming the delve boss. I gave them a worm cult brew because they weren't having much luck getting vitrified souls to drop. We killed the same boss together for a good 20 minutes or so. They also had added me a friend. It was pretty nice and wholesome experience. Dude was super nice. I think the extra HP of these made it easier to share although doing this event I did see a couple of people who couldn't solo them. I helped such people get the kill anyway. So, I guess I'm a hater.
Anyway I'm digging the drop rate on these furnishings. It's not so high they feel worthless to try and collect. But it's not so low it feels impossible. I think I'll be able to get the lamp to drop before event ends (only one I'm still missing) and if not, I'll be able to buy it a reasonable price.
A bit off topic, but I think I read somewhere that they are planning to add some time in the future the furnishing plans for the furnishings that now are dropped from the Marshalls.
Edit: from Update 47
6 new furnishings are being dropped during the Battle for the Writhing Wall and in a future update recipes will be made available to craft duplicates.
It does not specifically mentions the Marshalls, but what other 6 new furnishings related to the event we have?
I was playing a level 16 character on a new player island map. One or two players (both CP levels) farming an area fast-running from resource to resource, leaving the area resource bare. I waited for the resources to start spawning. Before the first one spawned, the one of the two was back collecting again. I just needed a couple plays to craft with. It took more than an hour because of these two farming the area.
I was playing a level 16 character on a new player island map. One or two players (both CP levels) farming an area fast-running from resource to resource, leaving the area resource bare. I waited for the resources to start spawning. Before the first one spawned, the one of the two was back collecting again. I just needed a couple plays to craft with. It took more than an hour because of these two farming the area.
This is a problem that doesn’t happen when stealing apples near Belkarth. 10 players can be stealing apples, and no player’s stealing interferes with any other player’s ability to steal, even if all the other players are built to zip from container to container and clear out all the apples. This is because the containers are instanced.
Instancing is used to prevent interference, yet exists alongside being able to see and potentially interact with other players. Expanding this pre-existing solution would further reduce interference while not reducing the current levels of seeing and interacting with other players.

I just killed a delve "boss" and this just cracks me up
2.8 seconds. no ult, just a few skills.
c'mon guys, can't you see why it's so boring and lame to play this game right now?