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Overland Content Feedback Thread

  • Muizer
    Muizer
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    We're probably over-thinking this. If Subclassing is a reference point, we should expect some rudimentary technical implementation. Probably a player-side debuff slider and some linear modifier on loot quantity. And then any fallout in terms of griefing or exploitation will be under the heading "if it becomes a problem, then perhaps we may deal with it at some point in the future".
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • colossalvoids
    colossalvoids
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    Muizer wrote: »
    We're probably over-thinking this. If Subclassing is a reference point, we should expect some rudimentary technical implementation. Probably a player-side debuff slider and some linear modifier on loot quantity. And then any fallout in terms of griefing or exploitation will be under the heading "if it becomes a problem, then perhaps we may deal with it at some point in the future".

    That's most probably what's going to happen here, also the last addition to Vengeance campaign in form of Perk loadouts might be our "vet overland perk" screen roughly, choosing our kisses and curses and just ending it there.
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