Solo already take much longer to turn a flag.
@MincMincMinc It should be interesting to imagine how your idea would affect the critical flaws of the two-sided format. Let us assume that it is possible to create 8v8 matches filled with nothing but BG regulars of similar skill. Let us pretend population is infinite, and the matchmaking never needs to expand enough to grab whatever players are available at any given time.
Here's the first flaw:
1. Since you can't use one team against another anymore, it's difficult for BG regulars to engage each other without discarding everything they know about positioning and target selection.1) Here's a typical 8v8 Deathmatch. Very unbalanced, yes?
2) Use Magic Matchmaking to make both teams identical:
3) Identify the target order. Although there are exceptions, it will generally be determined by squishiness. Tanks and pure healers at the back, gankers and bombers at the front.
4) Do you notice how the BG regular is number 6 out of 8? It means that numbers 1,2 and 3 will just keep coming back before it's time to engage number 6. And if not, 4 and 5 are right there.
The format being 4v4v4 would decrease number 6 position all the way to 3 or 4. If their team was inside a sandwich, it would drop even lower.
Do you see how it was much easier for BG regulars to engage each other in 4v4v4?
Correct me if I'm wrong, but there are only 3 ways to lower one's place in the target order.
1- Becoming squishier. Be it by changing builds or by taking damage, for example.
2- Being out of position.
3- Getting caught inside a sandwich. (obs: lets keep this one separate, even though it should technically be included in the previous option)
Can you think of any other way?