Hi All! We are looking to understand how Update 46 and the launch of Subclassing, and more recently making Scribing a part of the base game, may have changed the play experience and character build for you and the content you engage in.
If I'm willing to compromise on a character's RP feel, than yes, my experience improved. I now perform better in tougher content like BRP and IA than I did previously. Instances where a class didn't have a viable shield or heal are now far fewer, given both subclassing and scribing. I find that pure class builds are not as potent as multi class builds, but are still viable for most content that I do.Did your ability to play and/or complete certain types of game content improve after the launch of Update 46?
I played multiple builds for multiple roles. Each of my 15 characters have at least one build per role. My main character used either frost or bow Warden builds for damage, and had meta tank & healer builds. I also played stamina templars and magicka sorcerers and DKs regularly. Most of my damage builds are sourced from SkinnyCheeks.If so, prior to the launch of Update 46, what was your character build?
For damage builds, I changed many of characters to have a better, more straightforward spammable and surrounding rotation. Now, many of my toons now use Aedric Spear or Herald of the Tome as their spammable line, with some base class skill line as flavoring. For instance, my main changed from a Frost warden to more of a Stamplar/Warden; it's a combination of Aedric Spear, Animal Companions, and Assassination.What did you change to your character build when Update 46 launched that allowed you to play or complete content that you had trouble with before?
The most challenging content for me with subclassing was BRP, followed by IA. Completing those is now easier. I do a lot of overland, mostly normal dungeons, and casual content. I'm engaging more in BRP, IA, and other arenas.What game content was it?
- Did your ability to play and/or complete certain types of game content improve after the launch of Update 46?
- If so, prior to the launch of Update 46, what was your character build?
- What did you change to your character build when Update 46 launched that allowed you to play or complete content that you had trouble with before?
- What game content was it?
YesDid your ability to play and/or complete certain types of game content improve after the launch of Update 46?
Many characters, many builds and the subclassed characters have all had their builds drastically changed. I tend to make changes slowly and methodically so I've only changed some aspects on some characters as yet.If so, prior to the launch of Update 46, what was your character build?
Application of the two most effective damage skill lines: Assassination & Herald of the Tome.What did you change to your character build when Update 46 launched that allowed you to play or complete content that you had trouble with before?
PVE, all the way up to World Bosses (but I still cannot solo some of the newer ones). As these new builds have changed skill rotations one is still learning.What game content was it?
Hi All! We are looking to understand how Update 46 and the launch of Subclassing, and more recently making Scribing a part of the base game, may have changed the play experience and character build for you and the content you engage in.Any and all feedback is helpful for us to relay back to the Combat Team. That way, they have anecdotal experience to add to their existing data. Thanks in advance to all constructive feedback!
- Did your ability to play and/or complete certain types of game content improve after the launch of Update 46?
- If so, prior to the launch of Update 46, what was your character build?
- What did you change to your character build when Update 46 launched that allowed you to play or complete content that you had trouble with before?
- What game content was it?
(This is strictly to get feedback on your play experience between Update 45 and Update 46. We are not factoring Update 47 PTS feedback in this since it is not available to everyone at the moment).
No, not in the slightest.Did your ability to play and/or complete certain types of game content improve after the launch of Update 46? If so, prior to the launch of Update 46, what was your character build?
Now? Well, I can still do all of that content. It hasn't changed that.What did you change to your character build when Update 46 launched that allowed you to play or complete content that you had trouble with before? What game content was it?
Hi All! We are looking to understand how Update 46 and the launch of Subclassing, and more recently making Scribing a part of the base game, may have changed the play experience and character build for you and the content you engage in.Any and all feedback is helpful for us to relay back to the Combat Team. That way, they have anecdotal experience to add to their existing data. Thanks in advance to all constructive feedback!
- Did your ability to play and/or complete certain types of game content improve after the launch of Update 46?
- If so, prior to the launch of Update 46, what was your character build?
- What did you change to your character build when Update 46 launched that allowed you to play or complete content that you had trouble with before?
- What game content was it?
(This is strictly to get feedback on your play experience between Update 45 and Update 46. We are not factoring Update 47 PTS feedback in this since it is not available to everyone at the moment).
Credible_Joe wrote: »It's dangerous to subclass into Necromancer if you have any other pet abilities in your kit, as corpses flood every instance and easily hit pet cap. I suggested a while back to refactor corpses into a necro crux equivalent, but any solution that resolves the ambiguous priority of corpses as pets would be welcome.
Hi Kevin,
Wouldn't it be useful to add follow-up questions for the people who answer "no" to your first question as well?
I'm pretty sure it's just a matter of hastily overlooking this, and not a matter of ill intent, but right now it appears to me like you're not looking for actual feedback, and are instead looking for positive user experiences to use in your next bit of marketing. Optics matter.
Hi Kevin,
Wouldn't it be useful to add follow-up questions for the people who answer "no" to your first question as well?
I'm pretty sure it's just a matter of hastily overlooking this, and not a matter of ill intent, but right now it appears to me like you're not looking for actual feedback, and are instead looking for positive user experiences to use in your next bit of marketing. Optics matter.
The assumption here was that if the answer to the first question was "no" that folks would tell us why as part of the first question response and then ignore the remaining questions as they would not be relevant. Responses to these questions are not being used by marketing at all. The questions came up while having a meeting with our combat team about subclassing and some of the data they are reviewing. So we are trying to get some feedback for the team. Whether your experience has been positive or negative, we want to hear it.