Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
Except the individual price of 2 out of 3 radiant apex mounts was raised by 50%.
But sure, no different than any other crate season. /s
That happens frequently.
"Frequently". That hasn't happened since their inception, but sure. The Dwarven Crates, the 3rd season of crown crates we got (in 2017, that's 7 years ago), was the first to have Radiant Apex drops which are 600 gems and 10k seals respectively. Ever since the 4th crate season, the Reaper's Harvest crates, the gem and seal prices are as they are now. So no, they do not "frequently" raise the prices of these. Stop lying.
The only argument you have here is that this is a result of inflation, but considering that crown prices go up along with inflation, even that doesn't hold..
Do you have a link to radiant apex gem and endeavor prices for the past crate seasons somewhere? Because every time I have looked, the prices for each mount have differed.
Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Personally, I use my radiant apex mounts to flex how much money I have irl. I'm very good at the game of making money and spending it, which is about the only gameplay there is to buying crown crates.
spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Personally, I use my radiant apex mounts to flex how much money I have irl. I'm very good at the game of making money and spending it, which is about the only gameplay there is to buying crown crates.
I can't say I have ever looked at crown crate items as flexes of IRL money. Everything in them is obtainable by luck or for free using a lot of gameplay time. Big houses with a ton of crown only furnishing are the only thing that look expensive to me. I imagine I'm not alone in that.
Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
I gotta disagree with this one. Sitting down with pacrooti to open the mystery box is very different to Tales of Tribute. Even if someone doesn't like it there is actual strategy, tactics and counter strategies to consider while you play it. Crown crates are pure rng and basically a dressed up store menu.
spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.
Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.
You are still playing the game, inside the game. The definition of "gamplay" is highly contentious and debated amongst game developers. There is no one rule. I argue that playing a part of the game, inside the game is part of that games "gameplay". It's not random, had to be desiged, art assets created, coded, implemented and updated to live servers to happen. It's not happenstance, its deliberate and by design. Part of the game, part of playing the game, part of the games gameplay.
spartaxoxo wrote: »No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Sitting down with Pacrooti is just a fanciful graphic design to make the in-game purchase (which is a rmt) more interesting.
They're cosmetics.
They don't affect gameplay in any way.
spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Personally, I use my radiant apex mounts to flex how much money I have irl. I'm very good at the game of making money and spending it, which is about the only gameplay there is to buying crown crates.
I can't say I have ever looked at crown crate items as flexes of IRL money. Everything in them is obtainable by luck or for free using a lot of gameplay time. Big houses with a ton of crown only furnishing are the only thing that look expensive to me. I imagine I'm not alone in that.
I was being a bit sarcastic there out of frustration, I admit.
I do think anyone who equates gambling with actually playing the game may potentially have a gambling problem and may want to look to addressing it.
ESO_player123 wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.
You are still playing the game, inside the game. The definition of "gamplay" is highly contentious and debated amongst game developers. There is no one rule. I argue that playing a part of the game, inside the game is part of that games "gameplay". It's not random, had to be desiged, art assets created, coded, implemented and updated to live servers to happen. It's not happenstance, its deliberate and by design. Part of the game, part of playing the game, part of the games gameplay.
You can call it however you like, but the only reason Pacrooti is in game is to make the players part with their money on regular basis and to promote addictive behavior. ToT and other aspects of "gameplay" do not come even close to that.
Pixiepumpkin wrote: »ESO_player123 wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »spartaxoxo wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »Pixiepumpkin wrote: »They're cosmetics.
They don't affect gameplay in any way.
No, they don't affect YOUR gameplay. Some people play MMORPG's to collect tons of armor and mounts, to create a style and look for their main and alts characters. When these "cosmetics" cost, I dunna....$500.00 to obtain in a game we already paid for, in a chapter we already paid for with a subscription we already paid for...well then ya, customers like the OP have a right to complain because it absolutely affects how they play the game.
There are quite a few mounts that don't require money other than buying chapters. Some of them are pretty nice looking.
Irrelevant and does not address my post.
I mentioned that you don't need to spend money to get attractive mounts. I don't see how that's irrelevant to you complaining about spending money on attractive mounts.
Becuase I did not argue about spending money on attractive mounts. You statedThey're cosmetics.
They don't affect gameplay in any way.
And I corrected you on the fact that not everyone plays the same way you do. Some people play for cosmetics, which does affect their gameplay.
Suggesting that players can get a handful of mounts in game does not negate what you said, inferring that everyone plays like you do.
You can't play for cosmetics with the crown store. That's not gameplay. Gameplay is scrying, doing events to earn tickets to get mounts, doing quests to unlock mounts (I think Necrom had one?), and doing trial trifectas to earn mounts. Swiping a credit card is not gameplay, so crown crate cosmetics do not involve gameplay in any way.
No, anything that involves the game is gameplay. Anything once you are past the log in screen is "playing the game".
It's not. The developers in this game don't even consider that way. Shop items are not gameplay because they do not involve play.
That is not a matter for them to develop on. Its a fundamental fact that if you are inside a game, past the log in screen playing it, you are playing it. It's all part of the gameplay.
Crown crates only take place in game, not outside of the game. Opening a crown crate is in fact gameplay, no one has the authority to cherry pick a definition of what gameplay is.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
No. That isn't a fundamental fact. Gameplay is defined as the tactical aspects of a game, such as its plot or the way it's played. Gameplay isn't the same thing as in-game purchases (which is legally distinct), graphics, sound design, etc. There are separate elements that create a video game.
Sitting down with Pacrooti and opening crown crates is no different than playing TOT. Its part of the game, its part of the gameplay. Its not combat, but its still playing the game.
Tales of Tribute has tactics. There's no tactics to opening crown crates. Pacrooti is just graphic and sound design added to a real money transaction to make that transaction more interesting. It is fun but it is not gameplay.
You are still playing the game, inside the game. The definition of "gamplay" is highly contentious and debated amongst game developers. There is no one rule. I argue that playing a part of the game, inside the game is part of that games "gameplay". It's not random, had to be desiged, art assets created, coded, implemented and updated to live servers to happen. It's not happenstance, its deliberate and by design. Part of the game, part of playing the game, part of the games gameplay.
You can call it however you like, but the only reason Pacrooti is in game is to make the players part with their money on regular basis and to promote addictive behavior. ToT and other aspects of "gameplay" do not come even close to that.
You and the peole who upvoted you are missing the point. Pacrooti is gameplay just like TOT is gameplay. Actions that a player makes in game while playing the game.
It does not matter if they are different, they are both still part of ESO's gameplay.
Pixiepumpkin wrote: »
You and the peole who upvoted you are missing the point. Pacrooti is gameplay just like TOT is gameplay. Actions that a player makes in game while playing the game.
It does not matter if they are different, they are both still part of ESO's gameplay.